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Attack yellow PA, FF: 1d20 + 15 + 2 ⇒ (13) + 15 + 2 = 302d8 + 19 + 2 ⇒ (3, 5) + 19 + 2 = 29
Attack 2 yellow PA: 1d20 + 8 + 2 ⇒ (12) + 8 + 2 = 222d8 + 19 + 2 ⇒ (5, 8) + 19 + 2 = 34
Khugron proceeded to reach across the room to swat at the statue at the back.
Thank you Revered Master Poh! Added in Inspire Courage

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Don't forget to include Inspire Courage :)
ETA: Inspire bonus is +2 :)

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"Ha! Wizard right!" Pig grins ferally as he steps into position to pin the (red) statue between himself and Khugron.
Step, Full Attack
Conditional: If red is destroyed Move to Purple and direct single Attack at Purple.
+2 greataxe, power attack, inspire: 1d20 + 14 - 2 + 2 ⇒ (7) + 14 - 2 + 2 = 21
Magic, Slashing, Power Attack, Inspire: 1d12 + 9 + 6 + 1 ⇒ (7) + 9 + 6 + 1 = 23
+2 greataxe, power attack, inspire: 1d20 + 9 - 2 + 2 ⇒ (8) + 9 - 2 + 2 = 17 (-2 more if statue did >9 damage to axe)
Magic, Slashing, Power Attack, Inspire: 1d12 + 9 + 6 + 1 ⇒ (4) + 9 + 6 + 1 = 20 (-2 more if statue did >9 damage to axe)

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"FOR HUMANITY!.... and, uh, everyone else too."
He is trying to remember to be more cosmopolitan, but old habits are hard to break.
Aroden swings his sword in a dizzying display of martial skill, and somehow holy power emanates from him.
Iomedae's Aroden's Inspiring Sword! +2 sacred bonus to attacks, saves, and skill checks for all allies within 30'.

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Mun grips Selune firmly by the loose skin at the back of her neck. He channels Ashava's power through both of them, causing the pair's muscles to both plump and tighten. He kneels briefly, tugging the bear's snout this way and that as he grunts out possible paths to targets, finally pointing to the nearest as a favorite. As he straightens his back, he draws a simple but elegant bow.
Standard: cast bull's strength on self and Selune with improved spell sharing
Free: Handle Animal (attack any target) DC 10, link: 1 + 7 + 4 = 12
Move: draw longbow
antiplague (1 hour)
antitoxin (1 hour)
heightened awareness (10 minutes)
mirror image (5 images; 3.5 minutes)
bull's strength (3.5 minutes)
antiplague (1 hour)
antitoxin (1 hour)
mage armor (1 hour)
mirror image (5 images; 3.5 minutes)
bull's strength (3.5 minutes)

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Vrothum will move in to attack Green. Power Attack+Inspiring Sword+Inspire Courage
Bite/PA/IS/IC: 1d20 + 10 + 2 + 2 - 2 ⇒ (1) + 10 + 2 + 2 - 2 = 13
Bite Damage: 1d6 + 13 + 2 ⇒ (2) + 13 + 2 = 17

Our Mysterious Benefactor |

Poh strikes red!
Khugron strikes twice, shattering yellow, but dealing 3d6 ⇒ (6, 2, 2) = 10 and 3d6 ⇒ (4, 5, 3) = 12 damage to his weapon!
Pig hits red twice, dealing 3d6 ⇒ (3, 5, 5) = 13 and 3d6 ⇒ (6, 5, 3) = 14 damage to his weapon! Red shatters!
Aroden looks inspiring!
Mun buffs and readies his weapon!
Vrothum snaps his jaws menacingly but does no damage!
Purple steps 5' north and swings at Pig! Longsword: 1d20 + 10 ⇒ (15) + 10 = 25 for 1d8 + 6 ⇒ (8) + 6 = 14 damage!
Green attacks Vrothum with her sword! Longsword: 1d20 + 10 ⇒ (3) + 10 = 13 for 1d8 + 6 ⇒ (4) + 6 = 10 damage!
Be sure to note how much damage your weapons sustain! Apply hardness as normal. Also, Khugron, please note which of your weapons you are using.
Round 2:
Pig, Khugron, Mun, Vrothum, Poh, Aroden are up!
Statues
Selune
Selune is up for Round 1, then Pig, Khugron, Mun, Vrothum, Poh, Aroden are up for Round 2!

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Khugron watched the others as they waited for the information from the wizard. "Before we go in, here have ponchosss, you might need it. Me not responsible for getting blood and organsss on you in the performance of my dutiesss." said the 6' 10" Nagaji as he gave a few practice swings of his adamantine bec de corbin.
Adamantine bec de corbin per message 29(?) (Mon, Jan 10, 2022, 06:43 pm.) Hardness 22.
Khugron looked at the closer opponent to him and proceeded to lash out with his legs, kicking the statue(s?) with his size 24 boots.
Flurry of blows PA, FF: 1d20 + 12 + 2 ⇒ (15) + 12 + 2 = 291d8 + 8 + 4 + 2 ⇒ (8) + 8 + 4 + 2 = 22
Flurry of blows PA: 1d20 + 12 + 2 - 2 ⇒ (4) + 12 + 2 - 2 = 161d8 + 8 + 4 + 2 ⇒ (8) + 8 + 4 + 2 = 22
Flurry of blows PA: 1d20 + 12 + 2 - 7 ⇒ (20) + 12 + 2 - 7 = 271d8 + 8 + 4 + 2 ⇒ (3) + 8 + 4 + 2 = 17
Flurry of blows PA Crit?: 1d20 + 12 + 2 - 7 ⇒ (9) + 12 + 2 - 7 = 161d8 + 8 + 4 + 2 ⇒ (3) + 8 + 4 + 2 = 17
Brawler's Flurry

Selûne of Ashava |

Selune slips forward through the mass of Pathfinders at the entrance, snarling as she tries to latch onto the statue's arm.
Move: 20' at 25' movement cost (5' difficult terrain)
Standard: attack purple
Bite, bull's strength, power attack: 1d20 + 10 + 2 - 2 ⇒ (3) + 10 + 2 - 2 = 13
Damage, B/P/S, bull's strength, power attack: 1d6 + 5 + 2 + 4 ⇒ (6) + 5 + 2 + 4 = 17

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Mun follows Selune's path, keeping the bear close as he calls on Ashava to protect them both with a divine shield.
Move: 20' at 25' movement cost (5' of difficult terrain)
Standard: cast shield of faith on self and Selune with improved spell sharing (3.5 minutes duration each)
antiplague (1 hour)
antitoxin (1 hour)
heightened awareness (10 minutes)
mirror image (5 images; 3.5 minutes)
bull's strength (3.5 minutes)
shield of faith (3.5 minutes)
antiplague (1 hour)
antitoxin (1 hour)
mage armor (1 hour)
mirror image (5 images; 3.5 minutes)
bull's strength (3.5 minutes)
shield of faith (3.5 minutes)

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Assuming these are regular caryatid columns that make anything that hits them broken... if not, add +2 to the attack and damage below.
The haft of Pig's axe cracks length-wise, held together by the the iron bands strengthening it. "Argh!" he roars. He steps around the next statue and brings his massive boar's head axe at that one as well. "Smash!"
5-ft Step, Full Attack
+2 greataxe, power attack, inspire, broken: 1d20 + 14 - 2 + 2 - 2 ⇒ (12) + 14 - 2 + 2 - 2 = 24
Magic, Slashing, Power Attack, Inspire, Broken: 1d12 + 9 + 6 + 2 - 2 ⇒ (6) + 9 + 6 + 2 - 2 = 21
+2 greataxe, power attack, inspire, broken: 1d20 + 9 - 2 + 2 - 2 ⇒ (4) + 9 - 2 + 2 - 2 = 11
Magic, Slashing, Power Attack, Inspire, Broken: 1d12 + 9 + 6 + 2 - 2 ⇒ (1) + 9 + 6 + 2 - 2 = 16

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Pretty confident that Khugron kung-fu kicks green to bits :)
"Good, good, kick them in the shkulls!"
Poh's advice lingers in the ears of his 'students' as he rounds on the remaining statues.
unarmed strike vs purple, inspire, aroden: 1d20 + 11 + 2 + 2 ⇒ (19) + 11 + 2 + 2 = 34damage: 1d8 + 1 + 2 ⇒ (6) + 1 + 2 = 9
Poh has Lingering Performance, so enjoy +2 to attack and damage for 2 more rounds everyone.

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Aroden's Inspiring Sword!
"Behold the glory!"
+2 sacred bonus to attacks, saves, and skill checks.
As a Sacred bonus, this will stack with Inspire Courage on attack rolls... unless you are cynical and deem the probably-delusional wizard not inspiring...

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With green likely blown to pieces, Vrothum will go after the next threat. Vrothum nods at the powerful Nagaji and chomps on the next statue.
Bite/PA/IS/IC: 1d20 + 10 + 2 + 2 - 2 ⇒ (18) + 10 + 2 + 2 - 2 = 30
Bite Damage: 1d6 + 13 + 2 ⇒ (1) + 13 + 2 = 16

Our Mysterious Benefactor |

Selune snarls and drools over Purple's arm, but can't latch on!
Pig, yes they are. If your weapon takes damage beyond its hardness, it is broken... Sad panda.
Pig's first swing connects and damages the statue, but takes 3d6 ⇒ (3, 6, 5) = 14 damage in return!
Khugron, I believe you, but I'd rather not have to sort through other messages to determine what's being used.
Khugron kicks out, and hits twice, seemingly landing a perfect blow on the second strike, but a quick twist of the statue ruins his chance to really smash it!
Mun further buffs!
Vrothum bites! His teeth are unbroken, but he's spitting out statue pieces as his powerful jaw breaks the green statue!
Poh encourages and strikes, chipping a little off of Purple!
Aroden inspires again!
The Purple statue strikes back against Poh! Longsword vs Poh: 1d20 + 10 ⇒ (18) + 10 = 28 for 1d8 + 6 ⇒ (7) + 6 = 13 damage!
Selune for Round 2, then everyone else is up for Round 3!

Selûne of Ashava |

Selune steps to the side to take advantage of a flanking position, and continues her assault on the remaining statue, this time with both teeth and claws!
5' step
Full round: full attack vs purple
Bite, bull's strength, power attack, flanking: 1d20 + 10 + 2 - 2 + 2 ⇒ (7) + 10 + 2 - 2 + 2 = 19
Damage, B/P/S, bull's strength, power attack: 1d6 + 5 + 2 + 4 ⇒ (2) + 5 + 2 + 4 = 13
Claw, bull's strength, power attack, flanking: 1d20 + 10 + 2 - 2 + 2 ⇒ (9) + 10 + 2 - 2 + 2 = 21
Damage, B/P/S, bull's strength, power attack: 1d4 + 5 + 2 + 4 ⇒ (2) + 5 + 2 + 4 = 13
Claw, bull's strength, power attack, flanking: 1d20 + 10 + 2 - 2 + 2 ⇒ (6) + 10 + 2 - 2 + 2 = 18
Damage, B/P/S, bull's strength, power attack: 1d4 + 5 + 2 + 4 ⇒ (1) + 5 + 2 + 4 = 12

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Mun retreats a step and fires an exploratory arrow at the statue, not really sure if it could even have an impact.
5' step
Standard: attack purple
+1 adaptive composite longbow, into melee: 1d20 + 6 - 4 ⇒ (10) + 6 - 4 = 12
Damage, P, bull's strength: 1d8 + 3 + 2 ⇒ (1) + 3 + 2 = 6
antiplague (1 hour)
antitoxin (1 hour)
heightened awareness (10 minutes)
mirror image (5 images; 3.5 minutes)
bull's strength (3.5 minutes)
shield of faith (3.5 minutes)
antiplague (1 hour)
antitoxin (1 hour)
mage armor (1 hour)
mirror image (5 images; 3.5 minutes)
bull's strength (3.5 minutes)
shield of faith (3.5 minutes)

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@Mun, are you including both the Inspire Courage from Poh (+2 to hit and damage) and Inspiring Sword from Aroden (+2 to hit)?
"Witness the legend!"
5' step and continue Inspiring Sword! I do like that he can always contribute and conserve his spell slots for when really needed. Seems like this fight is fairly well in hand.

Our Mysterious Benefactor |

The multi-bear multi-bites! Their claws shatter the statue and leave the room in silence!
COMBAT OVER

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"Fun. But Pig break axe. Not fun," Pig laments. "Wizard know fix?" Regardless of Aroden's answer, he looks at the head in the middle of the room. [b]"Pig worry head explode."

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"Alas, I am sorry friend Pig. I cannot fix your axe right now."
I do have Mending, but a greataxe is above the weight I can affect. And I don't have Make Whole.
"Do you have another?"

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"Yes," Pig says pointing to the cold iron axe over his shoulder. "But broken magic axe probably same."
The broken penalty negates the enhancement bonuses, so as long as we don't encounter any more caryatid columns, they're equivalent except for magic vs. cold iron.

Our Mysterious Benefactor |

Despite Pig's worries, the head does not explode. It does however feature a very confused look, as if Wenton wondered what exactly he had done to deserve such a fate.

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"Pig open bars?" Pig asks with a look at Poh. "Snake have adamantine. Adamantine just as good as Pig."

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"No, Pig, we are not going that way. Wizard saw probable undead past the bars, and there is much more to explore the other way. Slimes and Rats and a trapped chest!"

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"Hmm. Pig not like slimes," Pig says with a frown.

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"I'm with you there, Pig." Mun says, retrieving a wand from his haversack and making sure his alchemist fires are in easy reach. [b]"But it does seem the better path for us right now.
Retrieving a wand of burning hands and stowing his bow.

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Relaying the information I got from my earlier Knowledge check:
"My apologies, Mun, but I believe those flasks will not work. The slimes are immune to cold and fire. Try force or electricity, or even acid. Oddly enough, though they have an acidic touch, I do not believe they are immune to other acids.
They can grab you, and their acidic touch might damage your equipment, maybe if you hit them or if they hit you." I think that a reasonable guess for what Acid generally does when broken out as a special attack?
He looks to Pig.
"I am sorry. Perhaps you have a bow? Unless anyone has a Resist Energy scroll?"
"I believe these oozes also have mental powers, and so likely they are not mindless as most oozes are. They seemed particularly intelligent in their ooze-movements."
Aroden uses another charge of Heightened Awareness (wand at 48 charges) and takes a scroll of Haste in hand.
Aroden does have a single Resist Energy prepared, not sure if it is worth using it here.

Our Mysterious Benefactor |

You know their acid is definitely damaging to metals and organic materials, but not stone.

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As Khugron recovers, Poh asks Mun to employ his healing wand. Looks like only the bodyguard monk got hit, just at the end there?
clw: 1d8 + 1 ⇒ (8) + 1 = 9
clw: 1d8 + 1 ⇒ (4) + 1 = 5
"You have any more detailed plan than that? Oozes lack heads to hit."
Mun, if any of our fighters get grappled by an ooze I am happy for you to use Poh's scroll of Freedom of Movement on them.

Our Mysterious Benefactor |


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@Mun, Poh - I also have Liberating Command prepared if anyone gets grappled, which may be a good first option to use.
"I am sorry Master Poh, I have no specific plan. But I believe these oozes can be destroyed by pummeling them. It just may hurt your hands to do so. Khugron's adamantine weapon should fare well against them and resist the acid. Otherwise I would suggest arrows."
Not sure how much damage the acid does... a steel weapon may do just fine.
"One moment... there is something magical under the remains of the Southwest statue here."
Aroden takes a look for anything there.
Perception: 1d20 + 23 ⇒ (3) + 23 = 26

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"Wizard need Pig to lift something?" he asks.

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We made quick work of those, but we should press on when you guys are done, I'm sure we have much to discover. Vrothum waits by the door to the oozes and listens to see if anything is approaching then. Perception: 1d20 + 6 ⇒ (10) + 6 = 16

Our Mysterious Benefactor |

Aroden takes a moment to examine the SW column's base closer and spots an odd seal around the top of the column. Using a blade he's able to scrape away enough sealant to remove the cap and discovers a small black velvet bag. Inside the bag, which seems larger on the inside, is a small ebony crystal about the size of a scarab and weighing half a pound. It feels oddly cold to the touch. In addition there are 10 weathered platinum coins. Under the bag is a large button.

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"Oh! Push button!" Pig suggests.

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Pig looks disappointed. "What if pushing now gives advantage?" he counters, brightening.

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"Unlikely" Poh ventures. "It would be a red button. It would say in large letters on or nearby 'do not push the red button'. Or they'd do that thing with the two golems, only one of which can tell the truth, and you'd have to ask them a queshtun... how's it go... 'if I asked your fellow if I should press the big button would he say yes?'...
...where's my luglurch gone?"

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"Khugron, you go first! Big reach with hammer, shmash slimes before they know it!"

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"Pig not like shooting but fine," he complains, sling his magical axe over his shoulder and draws his ridiculously powerfully drawn bow.

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"Then stick near me in case there isss problem." The Nagaji said as he made his way down the hallway.
Acrobatics: 1d20 + 7 - 1 ⇒ (3) + 7 - 1 = 9

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"Your Master is right with you, shtudents!"
Poh sticks close to the front liners. Usual Bodyguard stuff, try to stay in reach of whoever's in front.

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Vrothum let's the others pass by giving an okay nod as they all walk by, but pulls Aroden to him by the arm for a more private conversation . You are now the most vital part of our team, to be protected at all costs. You have seen the most of this place and at the very least can draw a map to give to the society. If this goes horribly wrong...you MUST flee. I will protect you with my life, do you understand? Please do this for us! Vrothum stares intently at Aroden, let's go of his arm and extends his hand for a shake.

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Aroden nods and shakes Vrothum's hand.
"I understand. But at the same time, please recognize that I am not one of the many feeble malcontent wizards that the Society churns out by the score like an Alkenstar foundry. I have some ability to defend myself and my allies, so I would only flee if it seemed very much, as you say, 'horribly wrong.'"
However, Aroden will not enter the ooze room - he can Haste and Inspire allies from the statue room, I think. Between the two eastern statues.