
Our Mysterious Benefactor |

She has cover, but you can attempt an AoO, Khugron/
Vrothum bites and claws in a flurry on the dire rats, killing them both!
Selune steps and attacks, but only her claw hits! However it deals less damage than Mun expects, and Selune takes 1 point of acid damage as a vial of acid on the construct breaks open!
Round 2:
Rat Demons
Pig, Mun, Aroden
Construct
Khugron, Poh
Ratfolk
Vrothum, Selune
The yellow rat demon hisses from the ground. He concentrates and a cloud of disease spreads over the room! The fog obscures all sight, including darkvision, beyond 5 feet. A creature within 5 feet has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker can’t use sight to locate the target). Any creature in the cloud must make a Fortitude save vs disease EVERY ROUND THEY ARE IN THE CLOUD.
Yellow then stands up, provoking an AoO!
Red demon hisses happily as the greasy cloud rises! He takes a five foot step and attacks Poh!
Red demon bite vs Poh: 1d20 + 13 ⇒ (7) + 13 = 20 for 1d8 + 5 ⇒ (3) + 5 = 8 damage and Fort Save vs Disease at a -2! Miss chance 1-20: 1d100 ⇒ 36
Red demon claw vs Poh: 1d20 + 12 ⇒ (13) + 12 = 25 for 1d6 + 5 ⇒ (6) + 5 = 11 damage Miss chance 1-20: 1d100 ⇒ 32
Red demon claw vs Poh: 1d20 + 12 ⇒ (8) + 12 = 20 for 1d6 + 5 ⇒ (4) + 5 = 9 damage Miss chance 1-20: 1d100 ⇒ 35
Round 2:
Rat Demons
Pig, Mun, Aroden
Construct
Khugron, Poh
Ratfolk
Vrothum, Selune
Pig, Mun and Aroden are up!

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Fort vs Disease (rat): 1d20 + 14 + 5 ⇒ (5) + 14 + 5 = 24
Reflex vs bomb: 1d20 + 14 ⇒ (5) + 14 = 19 = 4 damage

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Fort vs Disease, Antiplauge: 1d20 + 11 + 5 ⇒ (10) + 11 + 5 = 26
Aroden moves out of the fog, then calls upon the power of the Ring of the Ram to strike the golem, using 3 charges.
Ranged Attack, Heroism, IC +2, Reduce Person: 1d20 + 6 + 2 + 2 + 2 ⇒ (16) + 6 + 2 + 2 + 2 = 28
As the part of the target I am aiming at (the NW corner) is 10' away from the ally it is engaged with (Selune, who presumably has moved to be due S of its SE corner), there should not be a -4 for shooting into melee.
Surprisingly, this is not a touch attack, so it goes against regular AC.
Force Damage: 3d6 ⇒ (6, 2, 2) = 10
Can't Bull Rush the golem, as there is a solid obstacle behind it.

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Mun darts across the room, trying to get close to the noxious cloud encircling the rest of his allies. He throws caution to the wind, trusting in the many magical defenses he has up to protect him from any retaliatory strike as he moves within the golem's reach.
Arriving near the center of the room, he offers a powerful prayer to Ashava. "Ashava, we are beset on all sides, in a place of darkness and doom. I pray that you can bring the glory of your dance to this place, and lift my allies and our cause up to success!"
Prayer: You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.
Black is the farthest from Mun at the time of casting, at 35' away. The spell has a 40' radius area of effect, so should affect all allies and enemies on the map.
antiplague (1 hour)
antitoxin (1 hour)
heightened awareness (10 minutes)
mirror image (6 images; 3.5 minutes)
bull's strength (3.5 minutes)
shield of faith (3.5 minutes)
prayer (7 rounds)
divine favor (4 rounds)
Inspire Courage +2 (from Poh)

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Fortitude vs. Disease: 1d20 + 12 ⇒ (17) + 12 = 29
Pig swings wildly through the pestilent smoke. "Argh!"
Full Attack
Am I assessing correctly that there is no path to 5-ft step closer to the alchemist?
Miss 1-20: 1d100 ⇒ 43
cold iron greataxe, power attack, Inspire, Prayer, Haste: 1d20 + 12 - 2 + 2 + 1 + 1 ⇒ (19) + 12 - 2 + 2 + 1 + 1 = 33
Cold Iron, Slashing, Power Attack, Inspire, Prayer: 1d12 + 7 + 2 + 1 ⇒ (8) + 7 + 2 + 1 = 18
Miss 1-20: 1d100 ⇒ 98
Haste Bonus: cold iron greataxe, power attack, Inspire, Prayer, Haste: 1d20 + 12 - 2 + 2 + 1 + 1 ⇒ (14) + 12 - 2 + 2 + 1 + 1 = 28
Cold Iron, Slashing, Power Attack, Inspire, Prayer: 1d12 + 7 + 2 + 1 ⇒ (11) + 7 + 2 + 1 = 21
Miss 1-20: 1d100 ⇒ 96
cold iron greataxe, power attack, Inspire, Prayer, Haste: 1d20 + 7 - 2 + 2 + 1 + 1 ⇒ (9) + 7 - 2 + 2 + 1 + 1 = 18
Cold Iron, Slashing, Power Attack, Inspire, Prayer: 1d12 + 7 + 2 + 1 ⇒ (5) + 7 + 2 + 1 = 15

Our Mysterious Benefactor |

Pig, you could 5' step NE diagonally. WHich target will you attack?
Construct AoO vs Mun: 1d20 + 21 ⇒ (11) + 21 = 32 for 2d8 + 10 ⇒ (6, 3) + 10 = 19 damage plus 1d6 ⇒ 5 acid damage and a Fort Save vs Disease!
The construct lashes out as Mun moves through its threatened area!
Mun moves and prays!
Aroden uses his newly found ring and force smashes into the construct! A few vials on its person break and spray liquids!

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Pig, you could 5' step NE diagonally. WHich target will you attack?
Oh. I'm sorry; I forgot again. Yellow.
Pig moves between the two demons as he brings his furry down on the (yellow) injured demon.

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The construct lashes out as Mun moves through its threatened area!
mirror image, 1=Mun: 1d7 ⇒ 3
One of the multiple images of the elf fizzles out of existence as the construct's strike passes through an illusory image.
antiplague (1 hour)
antitoxin (1 hour)
heightened awareness (10 minutes)
mirror image (5 images; 3.5 minutes)
bull's strength (3.5 minutes)
shield of faith (3.5 minutes)
divine favor (4 rounds)
Inspire Courage +2 (from Poh)

Our Mysterious Benefactor |

Pig's attacks hit hard, dealing wicked wounds to the Yellow rat demon!
The construct takes a five foot step into the center of the room, and throws a vial of something steaming at Aroden! Ranged Touch Bomb: 1d20 + 17 ⇒ (12) + 17 = 29 for 8d6 ⇒ (2, 4, 2, 6, 4, 5, 5, 2) = 30 acid damage! The splash damage deals 1d6 ⇒ 3 damage to the adjacent table, which explodes! Fire damage: 4d6 ⇒ (2, 2, 6, 6) = 16 to anyone adjacent to the table, Reflex DC 15 for half damage and an additional Fortitude save vs disease!
Round 2:
Rat Demons
Pig, Mun, Aroden
Construct
Khugron, Poh
Ratfolk
Vrothum, Selune
Khugron and Poh are up!

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Mirror Image, 1 is Aroden: 1d5 ⇒ 2
I don't follow Mun's method with the map icons, but I do have "4 Mirror Images" in my stat line.
So the bomb misses Aroden... he takes the 3 splash damage?
And then none from the fire damage, since he has Resist Fire 20.
Down to 3 Mirror Images.
Fort vs disease, Antiplauge: 1d20 + 11 + 5 ⇒ (7) + 11 + 5 = 23

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"Thin their ranksh! Hit them in the headsh!"
Fort vs disease: 1d20 + 14 + 5 ⇒ (7) + 14 + 5 = 26
Poh staggers towards the ratfolk bomber, but turns his icy fists first on the rat-demon caught between him and Pig.
Drunken ki stagger is a 5' move as a swift action that does not provoke.
elemental fist vs yellow, haste, ic, heroism, flank: 1d20 + 11 + 1 + 2 + 2 + 2 ⇒ (7) + 11 + 1 + 2 + 2 + 2 = 25cold iron magic ki damage: 1d8 + 1 + 2 ⇒ (2) + 1 + 2 = 5cold damage: 2d6 + 5 ⇒ (6, 6) + 5 = 17
The Revered Master then uses his increased speed to reach out towards the bomber, attempting to catch her by the tail and drag her down.
trip vs bomber, haste, ic, heroism: 1d20 + 12 + 1 + 2 + 2 ⇒ (5) + 12 + 1 + 2 + 2 = 22
The combat manoeuvre provokes from the bomber, if she is able to take an AoO
This is round 2 of lingering performance.
not a 1?: 1d20 ⇒ 15
not a 1?: 1d20 ⇒ 17
not a 1?: 1d20 ⇒ 17
not a 1?: 1d20 ⇒ 4
Any result but a 1 grants an adjacent ally +4AC vs an attack.

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Missed the alchemist with the AOO?
Khugron swatted at the construct that was in smashing distance with DoC.
Power Attack Construct FF: 1d20 + 15 + 2 + 1 ⇒ (7) + 15 + 2 + 1 = 252d8 + 19 + 2 + 1 ⇒ (1, 6) + 19 + 2 + 1 = 29
Power Attack Construct: 1d20 + 15 + 2 + 1 - 7 ⇒ (7) + 15 + 2 + 1 - 7 = 182d8 + 19 + 2 + 1 ⇒ (2, 1) + 19 + 2 + 1 = 25
Haste Power Attack Construct: 1d20 + 15 + 2 + 1 - 2 ⇒ (1) + 15 + 2 + 1 - 2 = 172d8 + 19 + 2 + 1 ⇒ (2, 2) + 19 + 2 + 1 = 26

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Don't forget +1 from Prayer.

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I missed the Prayer too! +1 to Poh's attack and damage, and Trip and Save. Prayer is good!

Our Mysterious Benefactor |

Poh's cold iron punch does damage, but the cold does much less than he expects! He reaches toward the bomber, but does he hit? Miss chance, 20%: 1d100 ⇒ 1 He misses, his hand catching only air!
Khugron swings three times at the construct, but he misses the wily foe!
Round 2:
Rat Demons
Pig, Mun, Aroden
Construct
Khugron, Poh
Ratfolk
Vrothum, Selune
The ratfolk bomber hisses at Poh! She takes a 5' step back from Pig westward and throws a bomb at Poh! AoO from Poh!
Ranged Touch Bomb attack vs Poh: 1d20 + 16 ⇒ (20) + 16 = 36 Miss chance, 20%: 1d100 ⇒ 33 Possible Crit Bomb?: 1d20 + 16 ⇒ (10) + 16 = 26 It hits, dealing 6d6 + 3 ⇒ (6, 2, 6, 6, 5, 6) + 3 = 34 fire damage to the monk and catching him on fire! Pig and Vrothum must make Reflex Saves for half damage vs splash damage of 9 fire! The splash seems to miss the demons and herself!
Vrothum and Selune are up!
I forgot Khugron is on fire! Take another 1d6 ⇒ 3 fire damage! Apologies for the slow posting. Work is a beast.

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Fort Save: 1d20 + 15 ⇒ (17) + 15 = 32
Reflex Save: 1d20 + 6 ⇒ (19) + 6 = 25
Vrothum steps up and unleashes on the demon rats. Ill start with Red, and go to Yellow if Red drops.
Bite/PA/IC/Haste/Prayer: 1d20 + 12 + 2 + 1 + 1 - 2 ⇒ (2) + 12 + 2 + 1 + 1 - 2 = 16
Bite Damage: 1d6 + 12 + 2 + 1 ⇒ (5) + 12 + 2 + 1 = 20
Claw 1/PA/IC/Haste/Prayer: 1d20 + 12 + 2 + 1 + 1 - 2 ⇒ (11) + 12 + 2 + 1 + 1 - 2 = 25
Claw 1 Damage: 1d8 + 12 + 2 + 1 ⇒ (6) + 12 + 2 + 1 = 21
Claw 2/PA/IC/Haste/Prayer: 1d20 + 12 + 2 + 1 + 1 - 2 ⇒ (7) + 12 + 2 + 1 + 1 - 2 = 21
Claw 2 Damage: 1d8 + 12 + 2 + 1 ⇒ (7) + 12 + 2 + 1 = 22
Haste Claw/PA/IC/Haste/Prayer: 1d20 + 12 + 2 + 1 + 1 - 2 ⇒ (11) + 12 + 2 + 1 + 1 - 2 = 25
Haste Claw Damage: 1d8 + 12 + 2 + 1 ⇒ (5) + 12 + 2 + 1 = 20
Vrothum also has Resist Fire: 7

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So the alchemist provokes an AoO from Poh for making a ranged attack whilst threatened... and a prone creature can't make ranged attacks... and you can attempt a trip as an AoO. If Poh trips the alchemist with his AoO then I think her bomb attack is prevented.
As the alchemist goes for her vials and chemicals, Poh tries to sweep her legs...
Poh already made 4 AoO rolls under spoiler above, anticipating Bodyguard rolls. Since no enemy attacks have triggered Bodyguard yet, I would take the first of those spoilered rolls. This works out as follows:
trip AoO, haste, ic, heroism, prayer, rolled 15: 15 + 12 + 1 + 2 + 2 + 1 = 33
concealment: 1d100 ⇒ 67
And I hope that lands her on her backside so she spills her bomb!

Our Mysterious Benefactor |

This gets weird. I think I need some rules reference, Poh. For example, here is my thought process. Making a ranged attack provokes an attack of opportunity. Not ATTEMPTING a ranged attack. So the ranged attack happens. You trip her. She falls. Not she attempts a ranged attack, you trip her, she completes the ranged attack, except she cannot. Unless you have a rules adjudication I'd say it's the ranged attack happening that triggers the attack, not an attempt at a ranged attack. I'm open to persuasion, but let's move this to discussion while we do it.
Also, Pig and Mun: stop by discussion and roll a d20 for boon winning chances. If you get a 19 or 20, roll a 1d2.
Selune is up!

Our Mysterious Benefactor |

Okay, after thinking this through, reading Aroden's linked threads, and then reading the alchemist class entry, I realized it's moot. Because as alchemist states: Drawing the components of, creating, and throwing a bomb requires a standard action that provokes an attack of opportunity. Therefore the AoO is provoked before the throwing can occur either way. So, here goes!
The rat draws her vial and begins to mix it. Poh lashes out, tripping her. She falls to the ground and cannot throw! However, she does suddenly fly away! Marked her route on the map. AoO from Poh for the movement!
The bomb is negated. Khugron is still on fire from the last one. Selune is up!

Selûne of Ashava |

Selune continues to try to rend the golem into its component parts.
5' step
Full round: full attack
Bite, bull's strength, divine favor, prayer, IC, power attack: 1d20 + 10 + 2 + 2 + 1 + 2 - 2 ⇒ (1) + 10 + 2 + 2 + 1 + 2 - 2 = 16
damage, B/P/S, bull's strength, divine favor, prayer, IC, power attack: 1d6 + 5 + 2 + 2 + 1 + 2 + 4 ⇒ (5) + 5 + 2 + 2 + 1 + 2 + 4 = 21
Claw, bull's strength, divine favor, prayer, IC, power attack: 1d20 + 10 + 2 + 2 + 1 + 2 - 2 ⇒ (19) + 10 + 2 + 2 + 1 + 2 - 2 = 34
damage, B/S, bull's strength, divine favor, prayer, IC, power attack: 1d4 + 5 + 2 + 2 + 1 + 2 + 4 ⇒ (1) + 5 + 2 + 2 + 1 + 2 + 4 = 17
Claw, bull's strength, divine favor, prayer, IC, power attack: 1d20 + 10 + 2 + 2 + 1 + 2 - 2 ⇒ (4) + 10 + 2 + 2 + 1 + 2 - 2 = 19
damage, B/S, bull's strength, divine favor, prayer, IC, power attack: 1d4 + 5 + 2 + 2 + 1 + 2 + 4 ⇒ (3) + 5 + 2 + 2 + 1 + 2 + 4 = 19
antiplague (1 hour)
antitoxin (1 hour)
mage armor (1 hour)
mirror image (6 images; 3.5 minutes)
bull's strength (3.5 minutes)
shield of faith (3.5 minutes)
prayer (7 rounds)
divine favor (4 rounds)
Inspire Courage +2 (from Poh)
Hmmm, spoilers gained a grey background today.

Our Mysterious Benefactor |

Per discussion thread.
Instead of flying off she lays on the ground and draws a dagger!
Selune steps and attacks! Only her second attack lands, and she takes 1 point of acid damage as vials break!
Vrothum attacks demon rats!
20% Miss chance: 1d100 ⇒ 18 MISS!
20% Miss chance: 1d100 ⇒ 66 HIT!
He deals less damage than he hoped!
Round 3:
Rat Demons
Pig, Mun, Aroden
Construct
Khugron, Poh
Ratfolk
Vrothum, Selune
Red steps into flank with yellow and both attack Vrothum!
Red bites vs Vrothum, flanking: 1d20 + 13 + 2 ⇒ (17) + 13 + 2 = 32 for 1d8 + 5 ⇒ (8) + 5 = 13 damage plus Fort Save vs Disease at a -2! Miss chance 20%: 1d100 ⇒ 32
Red Claw vs Vrothum, Flanked: 1d20 + 12 + 2 ⇒ (3) + 12 + 2 = 17 for 1d6 + 5 ⇒ (6) + 5 = 11 damage! Miss chance 20%: 1d100 ⇒ 95
Red Claw vs Vrothum, Flanked: 1d20 + 12 + 2 ⇒ (20) + 12 + 2 = 34 for 1d6 + 5 ⇒ (3) + 5 = 8 damage! Miss chance 20%: 1d100 ⇒ 47
Yellow bites vs Vrothum, flanking: 1d20 + 13 + 2 ⇒ (16) + 13 + 2 = 31 for 1d8 + 5 ⇒ (3) + 5 = 8 damage plus Fort Save vs Disease at a -2! Miss chance 20%: 1d100 ⇒ 52
Yellow Claw vs Vrothum, Flanked: 1d20 + 12 + 2 ⇒ (17) + 12 + 2 = 31 for 1d6 + 5 ⇒ (6) + 5 = 11 damage! Miss chance 20%: 1d100 ⇒ 37
Yellow Claw vs Vrothum, Flanked: 1d20 + 12 + 2 ⇒ (13) + 12 + 2 = 27 for 1d6 + 5 ⇒ (4) + 5 = 9 damage! Miss chance 20%: 1d100 ⇒ 92
Pig, Mun, Aroden are up!

Our Mysterious Benefactor |

Possible Crit vs Vrothum, Red Claw: 1d20 + 12 + 2 ⇒ (19) + 12 + 2 = 33 for 1d6 + 5 ⇒ (3) + 5 = 8 additional damage!

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Prescience 3 of 4: 1d20 ⇒ 6
Aroden sees a glimpse of the future in which his shot with the Ring of the Ram goes wide.
So instead he holds his ground and uses Inspiring Sword.
"For Golarion!"
Holy power somehow emanates from his sword.
Anybody within 30' who can see him gets a +2 sacred bonus to attacks, saves, and skill checks. That should affect Mun, Selune, and Khugron (who is at the edge of the cloud and so I think can see out).

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Fortitude: 1d20 + 12 ⇒ (3) + 12 = 15
Shirt Re-roll, 2-Star: 1d20 + 12 + 2 ⇒ (9) + 12 + 2 = 23
Pig growls and continues to swing his axe at the demon flanked between himself and Poh. "Die!" He moves around to place the alchemist within reach.
Miss 1-20: 1d100 ⇒ 88
cold iron greataxe, power attack, inspire, prayer, haste, flank: 1d20 + 12 - 2 + 2 + 1 + 1 + 2 ⇒ (7) + 12 - 2 + 2 + 1 + 1 + 2 = 23
Cold Iron, Slashing, Power Attack, Prayer: 1d12 + 7 + 6 + 1 ⇒ (2) + 7 + 6 + 1 = 16
Miss 1-20: 1d100 ⇒ 37
Haste Bonus: cold iron greataxe, power attack, inspire, prayer, haste, flank: 1d20 + 12 - 2 + 2 + 1 + 1 + 2 ⇒ (2) + 12 - 2 + 2 + 1 + 1 + 2 = 18
Cold Iron, Slashing, Power Attack, Prayer: 1d12 + 7 + 6 + 1 ⇒ (9) + 7 + 6 + 1 = 23
Miss 1-20: 1d100 ⇒ 63
cold iron greataxe, power attack, inspire, prayer, haste, flank: 1d20 + 7 - 2 + 2 + 1 + 1 + 2 ⇒ (7) + 7 - 2 + 2 + 1 + 1 + 2 = 18
Cold Iron, Slashing, Power Attack, Prayer: 1d12 + 7 + 6 + 1 ⇒ (6) + 7 + 6 + 1 = 20
Miss 1-20: 1d100 ⇒ 5
Wiff
Miss 1-20: 1d100 ⇒ 89
cold iron greataxe, power attack, inspire, prayer, haste, flank: 1d20 + 12 - 2 + 2 + 1 + 1 + 2 ⇒ (16) + 12 - 2 + 2 + 1 + 1 + 2 = 32
Cold Iron, Slashing, Power Attack, Prayer: 1d12 + 7 + 6 + 1 ⇒ (7) + 7 + 6 + 1 = 21

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Argh. Forgot again and had meant to add in a conditional: target is yellow unless it goes down then 5 ft step earlier and apply any remaining to the alchemist.

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Fort Save 1: 1d20 + 15 + 1 - 2 ⇒ (6) + 15 + 1 - 2 = 20
Fort Save 2: 1d20 + 15 + 1 - 2 ⇒ (12) + 15 + 1 - 2 = 26

Our Mysterious Benefactor |

A sudden surge of spectral rats erupts from the stairs behind the throne, rushing forth like a tidal wave! You try to fight, but you are driven from the dungeon without mercy, without cease. It is only when you finally see the light of day above that you stop running and take stock of your allies and find them all with you, though sorely wounded by bites and claws!
Heading back to the Lorespire, you report your news. Ambrus Valsin listens to your reports and congratulates you on surviving the ordeal, telling you that another expedition deeper into the 'Keep is being planned, and to standby in case your expertise is needed again. Until then, Pig finds himself strangely cured of his disease when he left the dungeon, but a persistent sniffle may always plague him. For the diseases of Bonekeep are strange and terrible, and who knows what effects they may yet have on him? Or what effect they may have on the world should the dark masters below ever escape?
Thus ends Bonekeep 1. I will work on chronicles and get them posted as soon as I can.