Mr Clint's Strange Aeons Campaign

Game Master Mr Clint

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Hello there! Haven’t seen a Strange Aeons recruitment in a long while and wanted to see if I could add a NE necromancer wizard by the name of [ooc]Ileana Moroai to the mix!

In brief, she’s a human Ustalavic noblewoman who’s attempt to resurrect her departed family through science necromancy resulted in her House’s estate being destroyed by an angry mob that was none to happy about their dead relatives being used for her experiments. She’s currently on the run and looking for a way to continue her work. Unfortunately, she’s been recently sidetracked by… something…

I know that’s not much but here’s a couple characters traits and quirks to chew on.

Likes:

Ileana loves learning, especially when that learning involves necromancy. Accordingly, she’s an avid reader, and enjoys tracking down grimoires that detail the techniques of the Whispering Way and other prominent necromancer orders. Given her former place in Ustalav’s gentry, she’s also quite fond of high-class gothic fashion, fine food and drinks, and has even been known to enjoy many a fancy soiree.

Dislikes:

As a woman of science, Ileana isn’t especially fond of ignorant or “small-minded” people. Holy-than-thou Pharasmins in particular raise her hackles. The destruction of so-called forbidden or evil knowledge is also quite the bugbear for her, as is the puritanical ideologies that lead to such acts. On a lesser note, she finds people who break her train of thought to be incredibly annoying and hates when someone touches her prized spellbook or scrolls without her permission.

Quirks:

She tends to talk herself whenever she’s deep in thought or brainstorming. She’s also quite a stickler for calling necromancy - and arcane magic in general - a science. She’ll be quite cross with anyone who confuses her scholarly discipline to the ritualized begging that clerics must perform. Oh, and she’s an unapologetic necromancer who tends to treat her creations like a surrogate family. It’s quite creepy.

Phobias:

Being hunted down by Pharasmin inquisitors and burned by the stake is a big one. She’s honestly quite terrified of uncontrolled fires and is a major pyrophobe. Might have something to do with that torch-wielding mob that tried to kill her a couple years back. She’d never admit it, but she’s also ironically horrified of the possibly of her dead family coming back and harshly judging her actions.

I still need to writeup her bio and description, of course, but all her mechanics and crunch should be done and up to code when it comes to the stated Character Creation rules. It’s all on her profile.


Dr. Ethyl Ermengarde wrote:
hustonj wrote:
Hmmm. I simply get missed, or my question about the Harrow not worth answering?
Without a profile pic it's hard to see your post if you're just scrolling through. It blends with the prior post.

That would be the core question was "Did I simply get missed?"

But I have never had a profile pic on the actual account, just on the aliases.


Submissions:
Grigore Denusu: Human Inquisitor (Royal Accuser)
Asrat: Human Rogue
Ryzel Cain: Half-elf Urban Ranger
Bolkvar Stonebeam: Dwarven Invulnerable Rager Barbarian
Nercelia Damosil: Elf Psychic Sorcerer
Dr. Ethyl Ermengarde: Half-Elf Vivisectionist Alchemist
Vano Martoff: Human Menhir Savant Druid
Ileana Moroai Human Undead Master Necromancer

Dots/Interested:
Robert Henry Witch Insanity Patron
Delmoth
Mythicman19
Dr.Kekyll
bigrig107 divine caster maybe cleric
polyfrequencies: Halfing Oracle Shadow Mystery

@hustonj I apologize. I did miss it in the mix of things. I am glad you said something because that Caartomancer Witch is cool. Reminds me of Gambit from the X-Men.

I must be honest. I have never done any of the harrow stuff in Pathfinder, so I will have to do some looking into that prestige class. I’m not saying no, I just need to look at it a little more. Feel free to still submit something regardless.

Dr. Ethyl Ermengarde:

How black widow of you. I just wanted to make sure I knew where you were coming from.

@Vano Martoff glad to have you on board. I see that in your description you said that you are middle aged. Is that in flavor only, or using the aging rules? I look forward to digging into your character. Thanks for the submission.

@Ileana I have always wanted to play an Undead Master Necromancer. Which of the Corpse Bond form would you be leaning towards, the object or corpse companion?


Rethinking my concept. Just not feeling the insane moon cleric. Unsure what I’ll go for though, trying to find inspiration.


Just flavor, I didn't apply the aging rules. I'm not opposed to using them if you find that more interesting.


Mr Clint's Strange Aeons wrote:


@Ileana I have always wanted to play an Undead Master Necromancer. Which of the Corpse Bond form would you be leaning towards, the object or corpse companion?

As cool as it would be to start off with an undead companion right off the bat, its unfortunately not as powerful as I would prefer it to be. So chances are I'm going for a bonded object ring.


I think I’ve settled on my new build: a crazed elf Zon-Kuthon worshipping alchemist. Taking the Chirurgeon and Wasteland Blightbreaker. Bringing some healing and some damage (through bombs and such) together in a nice mix.

@GM: The Blightbreaker archetype is specifically from the Mana Wastes area, although it only has one ability referencing that. Is there a way I could reflavor it to some other thing? I don’t have any ideas yet, but I want the healing abilities that the archetype provides, and they do stack together, as Blightbreaker references and gives extra benefits if you’re also a Chirurgeon.


Went ahead and picked Celestial. Gives allusions to what her life is like back in the day.


I don't have any of the software, so I do my character builds by hand. Slower. Much slower.

I tend to be invested in the product more, though.

Done with the easy parts of the mechanics, during which I made some choices that will help with the writing. Ustlavian Varisian with the Nightmares patron. Typical Varisian culture pretty much mandates a female character.

Long way to go, yet.


Bartholomew Hendrickson ready for submission, finally had some inspiration the other night. Be prepared for a shovel wielding stranger.

Statblock:

TN Male Human (Humanoid) Investigator 1 (Gravedigger)
Init +1; Senses Perception +4;
-------------------- 
Defense 
--------------------
AC 15, Touch 11, Flat-Footed 14 (+4 armor, +1 dex)
HP 11 (1d8+3)
Fort +2; Ref +3, Will +2; –2 penalty on saving throws against the distraction ability of swarms and mind-affecting effects
-------------------- 
Offense 
--------------------
Speed 30 ft 20 ft in armor
Melee - shovel +4/1d8+4/ 2
Ranged - sling +2/1d4+2/x2
Investigator Extracts per day
(CL 1; concentration +1)
1st (2/day) DC 14—bless, protection from evil
-------------------- 
Statistics 
--------------------
Str 14, Dex 12, Con 14, Int 16, Wis 10, Cha 7
Base Atk +0; CMB +2; CMD 13
Feats Shikigami Style, medium armor proficiency
Skills: 1-appraise+7, 1-UMD+2, 1-perception+4, 1-spellcraft+7, 1-stealth+3, 1-linguistics+7, 1-Know (history, *religion, *planes, *local, dungeoneering) +7(+8*)
Languages: Common, Necril, Aklo, Draconic
Inspiration: 4 per day, 1d6
Traits combat: surprise weapon; Drawback: Haunting Regret; Campaign: Methodical Mind (local, religion, planes- planes for research)
SQ: Limited Alchemy, Grave Magic, Relic Focus, Extracts and formulae book.
Formula Book: Tears to Wine, shield, Enlarge Person, Comprehend Languages. Skim

Favored Class +1 extract lower than highest level known

Combat Gear trusty shovel, armored Coat, dagger
Other Gear alchemy crafting kit, a backpack, a bedroll, a belt pouch, a flint and steel, ink, an inkpen, an iron pot, a mess kit, soap, trail rations (5 days), 10 pints of oil, waterskin, bandolier, hooded lantern, travelers outfit

Background and other bits:

Background; Memories of a loving childhood, with an older brother who was much better but protecting. A sense of loss for his brother, and a lingering regret that won’t go away causing a grim demeanor. A drive for knowledge still lingers, that and passion for the odd and strange.

Likes: The feeling of opening a new book, learning obscure knowledge, proving others wrong with his knowledge (especially in “their” specialties), and most strangely the smell of fresh earth.

Dislikes: Destroyed books, undeath; it makes him extremely uncomfortable in a personal way. And cremation, he finds the idea to be such a wast3

Phobias: Specifically spirits and ghosts, especially the one that haunts him, and of being watched.

Quirks: He has an abject curiosity to try to learn as much as possible without heed for cost. And a morbid need to examine the dead, specifically their bones. He collects small fragments which he keeps in a small wrapped piece of parchment with information in a small pouch.

Surprise Weapon: He finds it easier to use something unexpecting as a weapon, maybe he found himself using it often as a tool and a weapon?

Methodical Mind: He is strange genius, processing things like facts for a textbook.

Haunting Regret: He is haunted by a brother he barely remembers for a reason he can’t remember. The feeling of being watched makes him think it’s his brother, who he feels regret driving him along.

Roleplay example from a starfinder game that I enjoyed but ended up fizzling out. Response to a nat 1 search.

Headshot
Silhouette and figure


Couldn't get across the finish line over the weekend. Zero chance I will do so during the week, so I have to withdraw.

I hope everyone has fun!


husonj well that stinks. You still have until Thursday in case you change your mind!


1 person marked this as a favorite.

Submissions:
Grigore Denusu: Human Inquisitor (Royal Accuser)
Asrat: Human Rogue
Ryzel Cain: Half-elf Urban Ranger
Bolkvar Stonebeam: Dwarven Invulnerable Rager Barbarian
Nercelia Damosil: Elf Psychic Sorcerer
Dr. Ethyl Ermengarde: Half-Elf Vivisectionist Alchemist
Vano Martoff: Human Menhir Savant Druid
Ileana Moroai Human Undead Master Necromancer
Bartholomew Hendrickson: Human Gravedigger Investigator[/url]

Dots/Interested:
Robert Henry Witch Insanity Patron
Delmoth
Dr.Kekyll
bigrig107 divine caster maybe cleric
polyfrequencies: Halfing Oracle Shadow Mystery

@hustonj I am sorry it isn’t going to work out. I do hope you do have an opportunity to dive into a game soon with your concept!

@Mythicman19 Welcome! I personally like “Combat Gear trusty shovel” I have never seen anyone use a shovel as a weapon that cracks me up.

Question that goes along with that improvised weapon:
Help me with the math. I see you are a +4 to attack (+2 Str +2 trait bonus) but using an improvised weapon without catch off-guard is a -4. So should that attack be +0 melee?

Also, for the Shikigami Style feat you need catch off-guard as a prerequisite.

I could be missing things in the crunch, I have done that before, just want to make sure that I am not.

We are down to the last few days. I am excited as I comb through the submissions so far and the creative juices are flowing. I believe it is going to be a fun time.


First of all Mr. Clint let me say that I am greatly enjoying Ivar's game with you. I've gotten Leialooha's crunch done, but as I've been working on her "Likes, dislikes, quirks, and phobias" the less interesting she is becoming. I'm concerned that after a period of time I will lose interest in playing her. You have several well crafted arcane casters in the recruitment, so I don't feel like I will be leaving you 'high and dry.' After much thought, I am going to remove myself from the application process.

Thank you very much for running the new game. We players appreciate it. I hope you have a good time guiding them through the 'Lovecraftian horror' :) Good luck and good gaming all.


Mr Clint's Strange Aeons wrote:
Question that goes along with that improvised weapon

If I may answer?:
Gravedigger grants use of shovel as an imp. Weapon as if they had the catch off guard feat. This explains the to hit bonus. However it still does not actually grant the feat so Shikigami style pre-reqs are not met.

Possibly this could be house ruled so that the style feat can be used only with the shovel.


Anything else to add? See a lot of people adding Rp examples to to their submissions.


Dr. Ethyl Ermengarde wrote:
Mr Clint's Strange Aeons wrote:
Question that goes along with that improvised weapon
** spoiler omitted **

A quick clarification and explanation

Crunchy talk:
From the archetype: A gravedigger is proficient with simple weapons and scythes, and can fight with gravediggers’ tools such as a shovel or lantern as if she had the Catch Off-Guard feat. A gravedigger is proficient with light armor, but not with shields.

Whether or not this means I can take shikegami style is up to you. It seems to make sense that it would technically work as long as I utilize a shovel or lantern. But technically I do not have the feat so it’s a bit hazy.

Also clarification for interactions in case it’s a worry. Shikigami Style and it’s feat line would not stack with feats like improvised weaponry mastery.

Let me know what you think, if it doesn’t work I’ll have to reconfigure a little bit.


I think that Shikigami Style and Improvised Weapon Mastery can work together in that it gives a better crit range to your weapon, but the size increase wouldn't stack.

This matters if you are to take improved critical. IWM sets the crit range at 19-20, and improved critical doubles the crit range, making it 17-20.


Bolkvar Stonebeam wrote:

I think that Shikigami Style and Improvised Weapon Mastery can work together in that it gives a better crit range to your weapon, but the size increase wouldn't stack.

This matters if you are to take improved critical. IWM sets the crit range at 19-20, and improved critical doubles the crit range, making it 17-20.

That’s true I wasn’t being descriptive enough in how they don’t stack.

Ah the love of strange builds in pathfinder.


I introduce to you Theta Omicron.

Originally inspired for this theme by the "whisperers" of The Walking Dead, character creation took it into a life of its own.

I believe everything you've asked for has been put onto this profile itself- descriptions, memories, and what I hope is plenty of writing samples provided.

It is all by hand, of course, not knowing if myth-weavers etc. is accepted around here. If there are any errors feel free to let me know and I'll correct them!

Aside from the overall personality and build, isn't much that I can't get rid of depending on how you want the fugue state to be handled in your interpretation of it.


Coming down to the wire.


Submissions:
Grigore Denusu: Human Inquisitor (Royal Accuser)
Asrat: Human Rogue
Ryzel Cain: Half-elf Urban Ranger
Bolkvar Stonebeam: Dwarven Invulnerable Rager Barbarian
Nercelia Damosil: Elf Psychic Sorcerer
Dr. Ethyl Ermengarde: Half-Elf Vivisectionist Alchemist
Vano Martoff: Human Menhir Savant Druid
Ileana Moroai Human Undead Master Necromancer
Bartholomew Hendrickson: Human Gravedigger Investigator[/url]
Theta Omicron: Human Monk

Dots/Interested:
Delmoth
Dr.Kekyll
bigrig107 divine caster maybe cleric
polyfrequencies: Halfing Oracle Shadow Mystery

@Nercelia Damosil I had asked in the recruitment for people to put some past PBP RP examples for me to look at while choosing the cast of our adventure.

@DrEthyl & Mythicman19 oh man, how did I miss the Gravedigger… Thank you both for the shining a light on that for me.

@Mythicman19 I am torn on the Shikigami Style feet. I will allow you to take it, but it would only enhance what it says in the class ability. Shovel or lantern. It would not work with any other improvised weapons until you took Catch Off-Guard for the blanked improvised weapon usage.

@Theta Omicrom Welcome! I like the mental visual of Theta’s tattoos. Great use of the AP trait. I feel like Spark can/will gain a lot of value with this game. And the Spooked trait… that is going to be fun to RP.

@All You are making it hard to slim down the selections. Tomorrow is the deadline. Check the above list. If you submitted a character, make sure I have you in that section above. If you are still dotted/interested you still have time to get something in.

@Robert Henry I have been enjoying Ivar also! Thank you for the words of confidence and I hate to see you withdraw, but I totally understand.


I’ll be finished with mine shortly, just getting final details together. Decided on an elf Cleric of Norgorber who has had her mind wiped/altered so many times to protect so many secrets that she doesn’t even know who she is anymore, except a collector of knowledge. Except she doesn’t know what she knows, and can remember or forget things at a moment’s notice.

Will be interesting to balance the roleplay of knowing quite a lot (lots of knowledge skills) but remembering not a lot. Unfortunately won’t be too focused on healing, but still has the cleric spell list and will be capable of preparing a few cures and the like.


oh snap... I love a good horror game, and I just now discovered this. I actually had a dark tapestry oracle (with the eldritch heritage feats for the starsoul bloodline) that I could copy and paste, but I don't want to step on Poly's toes. I'll see if I can come up with a decent idea and write it up by tomorrow.


As the bard Jaune Bolten II

As the Wizard Apprentice Maria Kerrelian, the Black Sheep of Town

My own GMing ability

Here we go then, three good examples and my own experience running a game pbp style. Boy midterms are hitting hard.


Did I miss a change in acceptable classes? I see there's an investigator listed in the applications but those aren't from the core or the APG?


Oh wow. I hadn't even noticed.


Mr Clint's Strange Aeons wrote:

@Theta Omicrom Welcome! I like the mental visual of Theta’s tattoos. Great use of the AP trait. I feel like Spark can/will gain a lot of value with this game. And the...

Glad you enjoyed the look of the PC!

The original submission was looking in the direction of a geisha archivist.

Per the usual, once you get into the RP side, everything changes LOL


Presenting my secret/knowledge focused cleric of Sivanah, right in the nick of time! (almost)
Decided to scrap the Norgorber angle, just wasn't feeling it.

Lysan doesn't remember much of her backstory, even before the waking up without memories part.

Personality traits:
Likes: anonymyity, secrets, valuable information, silence, illusions, preparedness, mysteries, her goddess Sivanah.
Dislikes: telling the truth, personal connections beyond "work", disguises being broken, awkward situations, bad weather, not remebering somthing, being reminded that she doesn't remember who she actually is.
Quirks: has a lucky coin she never lets out of her sight and fidgets with often; prefers listening in the background as opposed to speaking out openly; enjoys hiding, whether physically or more abstract things.
Phobias: the sun shining directly on her, books or letters being burned/destroyed, knowledge being lost to the ages, talking about anything relating to feelings or emotions or people's past.

I'm currently running two WotR campaigns here is one of them. Here's a small intro to another WotR campaign that we started but our GM went absent immediately upon starting.
This is a somewhat older game focused on an intrigue campaign in the nation of Taldor.
And here is a Murders Mark module that I finished with my Tengu Bloodrager.


Oh! Haven’t quite found an appearance I like for her just yet, but the profile pic is a good start for her general attitude/demeanor. I’ll find a good one tomorrow.


@Mr. Clint, that’s fine with me! Thank you. I also just realized as above that investigator isn’t APG but is from the ACG. My apologies, didn’t even realize in my excitement for the build.


Hey everyone! I am excited to dig through all of the submissions to put together a cast for Strange Aeons. On my initial scanning through the submissions I can already tell that this is not going to be an easy job to do. You've made it hard, which is a good thing! I will be taking time today/tomorrow to select the cast.

Submission Deadline: October 7th today at noon central time. 2.5 hours from now

I want to apologize to everyone and to Mythicman19. I completely missed the investigator. I am sticking to my guns and only having classes from the Core Rulebook and the Advanced Player's Guide. This was an oversight by me, but thankfully we are all in this together and you brought this to my attention.


It's never easy, lol.


Well, shoot...

This is GiantHalfling's submission. I feel a little bad because I see that BigRig submitted a somewhat similar character since the last time I checked the thread, but I certainly don't have time to change it now. Sorry, BigRig.

Wulfric is all set for evaluation. He's a cleric of the Lost Prince (one of the Eldest, who are fey gods) and some of his few memories seem to possibly be of the first world? I think some of his likes/dislikes/etc can be discerned from what's in his profile but I'll make them explicit here for ease of reference.

likes:
The First World- nothing in this world compares to the vividness of his scant memories of the First World and he has a yearning to return there

Moments of Solitude- while not really anti-social, he appreciates opportunities to not be surrounded by the distractions of other people


dislikes:
Most things of this world- the bland, unsatisfying food; the dirty, lifeless water; the pale imitations of real flowers and sunsets; people's obliviousness to the insufficiency of the world around them

quirks:
Wistful/pining- its clear that he is longing for something he's lost, and he has a tendency to compare things (unfavorably) to the past

Capricious- despite being gloomy in general, he is given to sudden outbursts of amusement, usually over things which seem undeserving of it


phobias:
Decay- fears being contaminated by the decay of this world, afraid to come into contact with rotting wood/leaves/bodies, rust, or diseases/conditions like leprosy/necrosis/mummy rot

As for writing samples...
here's a game I'm running (my posts are "The Arbiter of the Tower")
and, here's the most recent page of a game I've been in for a while (my posts are "Valeria Korvin")

I'm not crazy about this image from the neck down but after a lot of searching it was the best I could find. Wulfric is actually slimmer than this and uses a shield and mace instead of 2 axes. reference image


1 person marked this as a favorite.
Mr Clint's Strange Aeons wrote:
I am sticking to my guns and only having classes from the Core Rulebook and the Advanced Player's Guide. This was an oversight by me, but thankfully we are all in this together and you brought this to my attention.

Mr. Clint, if you like Mythicman19's concept, could you offer him a short extension to rework the character's mechanics into, say, a vivisectionist alchemist or makeshift scrapper rogue? I don't want your job to be any tougher, but I don't mind the extra competition, and it seems generous to give folks a chance to fix honest mistakes.


I'm just going to careen in and slap this bad boy down before the deadline. I kept going back and forth on too many decisions but figured I would submit what I had for consideration!

Meet Erebus!:

Personality: Stubborn, self-critical, strong-willed, easily frustrated, anxious, independent, perfectionistic, wanting to prove himself
Memories: One of Erebus’ strongest memories is being thrown into a dark, bare room with his hands tied behind his back and a scratchy piece of cloth tied around his eyes. He doesn’t know who put him there or why, but he remembers feeling things crawling on him. But he also remembers what it was like to hear when he was very young. There is a song someone sang—his mother he thinks—that he will sometimes hum to himself to calm himself down. He doesn’t know how close he is to the actual tune, but he remembers holding his hand gently over a woman’s throat and feeling her throat vibrate and move up and down while she sang. He will do the same while he tries to hum, trying to associate the vibrations with the tones he thinks he remembers.
Likes: Poetry, sculpture, and paintings; mystery novels; dragon punch whiskey; a good Vudran pale ale (VPA) or Dwarven stout
Dislikes: When people talk over each other or talk at an angle that makes it hard to read their lips; horses; orcs; slavers
Quirks: Erebus apparently doesn’t sound deaf most of the time (whatever that means), or he tries not to, but this takes a lot of effort. If he is tired of trying to talk out loud and read lips, he will huffily reach for something to write with and just rely on the written word. But in better circumstances, he tries to direct the flow of conversation so that he can see everyone he is talking to so he can read their lips. He is adamant that people don’t talk over each other or transition too quickly because it makes it harder to follow along. Erebus gets easily frustrated when people don’t follow his simple instructions, but he gets even more frustrated when people treat him like he’s stupid or inadequate, so he’s usually happy to be involved and treated normally. He has an intense need to want to prove that he is capable and independent, which makes him come across stubborn and self-critical.
Phobias: Because he is deaf, Erebus relies on his eyes to stay safe. He isn’t just afraid of the dark: he is afraid of any situation where he can’t see well. Even though he can see in the dark—uncommon for a halfling—there are so many other times when you can’t see. He remembers being blindfolded with his hands ties behind his back, screaming until his throat felt raw. On the other end of things, crowds aren’t really pleasant either: it’s so easy to lose someone that you’re with, and so easy for someone to sneak up on you. Erebus is also afraid of horses, though he can’t remember why, or if there is a why.

This is the closest I have come to finding an image that fits my image of Erebus.

Character Sheet:
Erebus
Male Halfling Psychic Searcher (Oracle) 1
NG Small humanoid (halfling)
Init +3; Senses darkvision 60 ft., deaf; Perception +7 (-4 on opposed checks, auto-fail all sound-based checks)

--------------------
Defense
--------------------
AC 19, touch 14, flat-footed 16 (+3 Dex, +4 armor, +1 shield, +1 size)
hp 10 (1d8+2)
Fort +2, Ref +4, Will +3 (+2 vs Fear); -1 (all) in dim light or darkness

--------------------
Offense
--------------------
Speed: 20 ft.
Melee: dagger +0 (1d3-1/19-20)
Ranged: light crossbow +4 (1d6/19-20)
Oracle Spells Known (CL 1st; concentration +4)
1st (4/day) bless, hedging weapons
0 (at will) detect magic, guidance, light, mending

--------------------
Statistics
--------------------
Str 8, Dex 16, Con 13, Int 12, Wis 10, Cha 16
Base Atk +0; CMB -2; CMD 11

Feats: Improved Initiative
Traits: Sensitive Mind (campaign), Underlying Principles (magic), Shadow-Scarred (drawback)
Skills: appraise +2, acrobatics +5, climb +1, bluff +7, diplomacy +7, linguistics +2, perception +7, Sense Motive +1, stealth +11, use magic device +8
Languages: Common (Taldane), Halfling, Lipreading, Taldane Sign Language (TSL)
SQ: fearless, halfling luck, keen senses, sure-footed, halfling weapon familiarity; Shadow Mystery (Revelation: Pierce the Shadows); Oracle Curse: Deaf
Gear leather lamellar armor, buckler, light crossbow with 10 bolts, belt pouch, 3 candles, chalk, dagger, signal whistle, inkpen, rice paper sheet, twine

--------------------
Special Abilities
--------------------
Deaf: You cannot hear and suffer all of the usual penalties for being deafened. You cast all of your spells as if they were modified by the Silent Spell feat. This does not increase their level or casting time. At 5th level, you receive a +3 competence bonus on Perception checks that do not rely upon hearing, and the initiative penalty for being deaf is reduced to –2. At 10th level, you gain scent and you do not suffer any penalty on initiative checks due to being deaf. At 15th level, you gain tremorsense out to a range of 30 feet.

Pierce the Shadows (Su): The shadows step aside from your baleful gaze, affording you sight in even the deepest darkness. You gain darkvision 60 feet. If you already have darkvision, increase your existing darkvision by 60 feet instead. At 11th level, you can see perfectly in darkness of any kind, even in absolute darkness or the darkness created by a deeper darkness spell.


Just wanted to point out that I edited my submission post to include an image. Also, if you keep reading in Poly's bard sample you can see more of my Arbiter writing, lol.


Wulfric Stonehelm wrote:

Well, shoot...

This is GiantHalfling's submission. I feel a little bad because I see that BigRig submitted a somewhat similar character since the last time I checked the thread, but I certainly don't have time to change it now. Sorry, BigRig.

Wulfric is all set for evaluation. He's a cleric of the Lost Prince (one of the Eldest, who are fey gods) and some of his few memories seem to possibly be of the first world? I think some of his likes/dislikes/etc can be discerned from what's in his profile but I'll make them explicit here for ease of reference.
** spoiler omitted **
** spoiler omitted **
** spoiler omitted **
** spoiler omitted **
As for writing samples...
here's a game I'm running (my posts are "The Arbiter of the Tower")
and, here's the most recent page of a game I've been in for a while (my posts are "Valeria Korvin")

I'm not crazy about this image from the neck down but after a lot of searching it...

Don’t worry, I think the submissions are different enough that they aren’t the same exact character!

Also reading over yours made me realize I forgot about channel energy and spontaneous casting. Adding that in, as well as an appearance section for good measure.


Hi @GiantHalfling!

I almost included some of the crazy combat writing from the Tower. But yes, the Arbiter and Gaius have some very interesting back-and-forth for any interested in reading!


Well that officially puts an end to our recruitment time. Like I said I will spent today/tomorrow going through everything and building a team.

I don’t know about you but I am pumped for this AP!


I just wanted to point out that at the time of my submission I had no examples to provide.

Here's from the very brief game that started and ended in a week's time.


JenkinsMyMan wrote:
Here's from the very brief game that started and ended in a week's time.

That's rough but it happens all too often. I want to run WotR and would offer to pick you folks up but two games is my limit on running and it'll be a year before I can wrap one of my current games up.

I have had success recruiting for GMs in the past and it costs you almost nothing to put up a GM recruitment post, if you haven't already.


Dr. Ethyl Ermengarde wrote:
JenkinsMyMan wrote:
Here's from the very brief game that started and ended in a week's time.

That's rough but it happens all too often. I want to run WotR and would offer to pick you folks up but two games is my limit on running and it'll be a year before I can wrap one of my current games up.

I have had success recruiting for GMs in the past and it costs you almost nothing to put up a GM recruitment post, if you haven't already.

We’re looking into it, but it’s hard to get a GM that wants to run gestalt and mythic (besides myself lol). We all sort of like our characters as-is and don’t really want to un-gestalt them I guess.

I’ll probably be putting one up sooner or later for it, to see who’s interested.


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@BigRig- do any of you own the AP? If someone can share it with me, I would run your gestalt group through it in exchange for one of you running a gestalt group through an AP for me... I don't want to sidetrack this thread (any further) but PM me if any of you are interested.


I was always interested in running Hell's Rebels


Giant Halfling wrote:
@BigRig- do any of you own the AP? If someone can share it with me, I would run your gestalt group through it in exchange for one of you running a gestalt group through an AP for me... I don't want to sidetrack this thread (any further) but PM me if any of you are interested.

Sent you a message! There are a ton of the APs I’ve been interested in trying, so I might have a new recruitment thread up soon, if this all works out!


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Similar idea but went the path of makeshift scrapper. I understand it’s past the deadline technically, but with it being an extenuating circumstance I hope exceptions can be made.

Adjusted statblock:

TN Male Human (Humanoid) rogue 1 (Makeshift Scrapper)
Init +2; Senses Perception +4;
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Defense 
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AC 16, Touch 12, Flat-Footed 14 (+4 armor, +2 dex)
HP 11 (1d8+3)
Fort +2; Ref +3, Will +0; –2 penalty on saving throws against the distraction ability of swarms and mind-affecting effects
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Offense 
--------------------
Speed 30 ft 20 ft in armor
Melee - shovel +4/1d10+4/ 2
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Statistics 
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Str 14, Dex 14, Con 14, Int 15, Wis 11, Cha 7
Base Atk +0; CMB +2; CMD 13
Feats Shikigami Style, medium armor proficiency, Catch off Guard, Throw Anything
Skills: 1-appraise+7, 1-perception+4, 1-spellcraft+7, 1-stealth+4, 1-disable device+6, 1-linguistics+7, 1-*know religion+4, 1-*know planes+4, 1-*know local+6, 1-know dungeoneering+6
Languages: Common, Necril, Aklo, Draconic
Traits combat: surprise weapon; Drawback: Haunting Regret; Campaign: Methodical Mind (local, religion, planes- planes for research)

Favored Class +1 extract lower than highest level known

Combat Gear trusty shovel, armored Coat, dagger
Other Gear alchemy crafting kit, a backpack, a bedroll, a belt pouch, a flint and steel, ink, an inkpen, an iron pot, a mess kit, soap, trail rations (5 days), 10 pints of oil, waterskin, bandolier, hooded lantern, travelers outfit, 2xLockpicks, 2 alchemist fires, vermin repellant.

Plan to multi class into alchemist at level 2 or 3 will decide later, hybrid classes be damned I’ll do it myself. (Insert thanos meme)


@BigRig- PMed you back (twice)


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Mythicman19 wrote:
Similar idea but went the path of makeshift scrapper.

If you haven't played Darkest Dungeons, you might not know your character apparently has a sister.


@Mr Clint- just in case it seemed otherwise, I am still very much interested in this game even if I do work something out on the side with BigRig and his WotR party.

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