[SFS_Aerondor] 04-07 A Haven for Scoured Machines (tier 7-10) (Inactive)

Game Master Aerondor

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Chronicles


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Lantern Lodge

SFS 05-99 BftB

We'll give one of the auto successes to Droid.
Jim manages to avoid being reduced to components, however Buster... is a bit closer to being components. Especially after his entry to the structure.

Big Jim/4: 5d10 ⇒ (9, 9, 5, 4, 5) = 32
BJ's droid/2: 5d10 ⇒ (5, 5, 5, 3, 10) = 28

Status: Bold still to roll - two auto successes left on acrobatics checks.
Daata 42/42SP
Desha 42/42SP

Big Jim 65/73SP
Buster (BJ's drone) 66/80
Sefel 40/40SP
Moxie 42/49SP
Rani 67/72SP

Dataphiles

Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

Doesn't Sefel need to roll as well? Or did Rani's 28 cover him?

On second thought, maybe this wasn't such a good ideeeeeeeeea! The Lashunta squeaks through the comms like a kid who suddenly regrets getting on a roller-coaster.

Second Seekers (Jadnura)

Desha "DD" Doash | Female Human Bounty Hunter Mystic (Steward Officer) 8 SP 56/56 HP 52/52 RP 8/8 | KAC 24 EAC 24 | Saves F+4 R+6 W+10 | Initiative +4; Perception +18 (+20 visual); Darkvision 60ft | Spells: 1st 5/5 2nd 5/5 3rd 3/3 | OS: TBD | Status: N/A |
Found Gear:
AC

Desha generally agrees that going in through the front end seems like the best idea from a tactical standpoint. At least until she sees the swirling mechanical devices ready to turn her into whatever this station is producing.

Reflex: 1d20 + 6 ⇒ (20) + 6 = 26
Acrobatics: 1d20 + 4 ⇒ (1) + 4 = 5

While her reactions to the first line of crushers are perfect, Desha activates her shiny new jetpack at an inopportune moment and ends up steering right toward a huge laser filter screen.

Uhh...if we have another free success floating around, I could certainly use one! XD

Lantern Lodge

SFS 05-99 BftB

Yes, Sefel needs to roll as well, I messed up my C&Ping and had you in my "already in" pile.

Desha has a harder time on the entry. She is just about to become intimately aquainted with a large pair of what looks like disecting pillars when Rani grabs her hand and propels her to safety.

Bruised by undissected she also lands inside the station.
Desha/4: 5d10 ⇒ (8, 8, 3, 2, 4) = 25

Those of you inside look around. You find yourself on a giant conveyer belt, where the low station gravity keeps everything in place as it slowly advances.

Piles of scrap metal, partially-completed robots, and other assorted rubbish litter the perpetually crawling conveyor belt that makes up the floor of this corridor. Two sloped walls meet above the center of the belt, creating a massive, triangular passageway. The conveyor belt travels along this corridor as it curves around the circumference of the space station. The hall is dimly lit by dozens of scanners and flashes of welding torches as robotic arms pick through the belt’s contents to disassemble, reshape, and sort machine components before depositing them on ancillary conveyor belts feeding into the outer wall.

Status: Bold still to roll - one auto success left on acrobatics checks.
Daata 42/42SP
Sefel 40/40SP

Big Jim 65/73SP
Buster (BJ's drone) 66/80
Desha 50/56SP
Moxie 42/49SP
Rani 67/72SP

Dataphiles

Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

Reflex: 1d20 + 5 ⇒ (6) + 5 = 11
Acrobatics: 1d20 + 3 ⇒ (10) + 3 = 13

Sefel is not the most coordinated nerd and seems to slam into a lot of debris along the way.

Hey! Waaaaaait up everyone!

Lantern Lodge

SFS 05-99 BftB

Passing the last auto-save to Sefel, if Daata fails, Buddy might have to take a little more colatteral damage for the team.

Sefel finds his new haircut a little disconcerting.

ouch/2: 5d10 ⇒ (1, 6, 2, 6, 1) = 16

Status: Bold still to roll - one auto success left on acrobatics checks.
Daata 42/42SP

Big Jim 65/73SP
Buster (BJ's drone) 66/80
Desha 50/56SP
Moxie 42/49SP
Rani 67/72SP
Sefel 32/40SP

I'll roll for Daata later today if he doesn't get on, in the meantime, feel free to post what you are all doing - ask questions etc. Room description above.

Acquisitives

Female Halfing Icon Operative(Ghost) - 10 | EAC:28 KAC:29 | P:19 I:9 | SP:67/100 HP:63/63 RP:11/11 | F:9 R:14 W:9 | AQ | 124312-707

Rani is giggling as she pulls Desha to safety.

Ooooh boy .. what a ride ... what a rush .. part of me wants to go back and have another go.

She then looks around to see how her fellow Starfinders are doing.

Welcome to my life she grins at Moxie then to Jim Wasn't this your idea?

She then offers to help fix Buster engineering: 1d20 + 14 ⇒ (7) + 14 = 21 Her tiny hands are easier to get into tight places.

Acquisitives

'Big Jim' | sp 91 | hp 67 | rp 10| EAC 27 KAC 28| fort +10 |ref +10, will +9 init +10 | Perc 13 (LL&DV)/ Vesk Mechanic Icon 9/Sol 1 Buster hp 90 | EAC 20 KAC 23| fort +5 ref +6, will +2 | Perc 0 - Cnstrct /Buddy Elite Hireling - Life Science, Mysticism, Physical Science +18 (Goblin)
Rani Silvermist wrote:
Welcome to my life she grins at Moxie then to Jim Wasn't this your idea?

"No, my idea was to go in via the 'other end' of the slug - less teeth" Jim seems to be a little less miffed. "That entrance is definitely a Health and Safety breach"

If we have 5 minutes Jim will do some Drone repair (8hp)

Lantern Lodge

SFS 05-99 BftB

You very much do not have five minutes at the moment. You are on a moving conveyer belt with lots of machines grabbing parts off it and sending them thought hatches to your left.

Acquisitives

|SP 40 (-11)/56 HP 52/52|RP 7/9 |EAC 23 KAC 24|Fort +4 (+2 vs poison and disease), Reflex +10, Will +7| Init +8 Resist Acid 5|Per+11 Speed 50 Underwater Thunderstrike Sonic Pistol +11 (1d8+4 So, Deafen) | Static Arc Pistol +11 (1d6+4 E, Arc 2) | Tactical Baton +10 (1d4+4)

Moxie brushes herself off. "Can't say I haven't done worse things for a paycheck.". Looking around the group she asks, "Did everybody make it? "

Acquisitives

'Big Jim' | sp 91 | hp 67 | rp 10| EAC 27 KAC 28| fort +10 |ref +10, will +9 init +10 | Perc 13 (LL&DV)/ Vesk Mechanic Icon 9/Sol 1 Buster hp 90 | EAC 20 KAC 23| fort +5 ref +6, will +2 | Perc 0 - Cnstrct /Buddy Elite Hireling - Life Science, Mysticism, Physical Science +18 (Goblin)

All good - if we're still being munched we probably need to find a way off the belt, are there any clear exits or do we need to get to the other conveyor belts?

Dataphiles

Male Izalguun Roboticist Mechanic 7.1 SP 12/42, HP 48/48, RP 9/9; EAC 21, KAC 23; F +5, R +7, W +5 (+1); Spd 15/35 ft.; Init +4; darkvision 60 ft., low-light vision, Perception +13 (+15 vision, +17 scanner); Posture: quadruped; Active conditions: — ; Used:

Daata sighs as his massive frame floats toward the churning wall of saw blades.

Acrobatics (aid): 1d20 - 2 + 2 ⇒ (6) - 2 + 2 = 6
Reflex: 1d20 + 7 ⇒ (14) + 7 = 21

Drone Acrobatics: 1d20 + 16 ⇒ (19) + 16 = 35
Drone Reflex: 1d20 + 11 ⇒ (6) + 11 = 17

Acquisitives

Female Halfing Icon Operative(Ghost) - 10 | EAC:28 KAC:29 | P:19 I:9 | SP:67/100 HP:63/63 RP:11/11 | F:9 R:14 W:9 | AQ | 124312-707

Rani nods towards Jim Yeah ..... believe it or not .... most of my stunts do have Health and Safety approval ..... cause I usually go to great lengths to ensure I survive so I can do it again for the entertainment of the crowd.

And I honestly thought you meant the intake end

She then looked over to Moxie. Oh we are SO going to have to swap stories sometime

She was also looking for a safe way off for everyone.

perception: 1d20 + 16 ⇒ (5) + 16 = 21

Acquisitives

|SP 40 (-11)/56 HP 52/52|RP 7/9 |EAC 23 KAC 24|Fort +4 (+2 vs poison and disease), Reflex +10, Will +7| Init +8 Resist Acid 5|Per+11 Speed 50 Underwater Thunderstrike Sonic Pistol +11 (1d8+4 So, Deafen) | Static Arc Pistol +11 (1d6+4 E, Arc 2) | Tactical Baton +10 (1d4+4)

["Let's just say that I've been a guest celebrity judge on an Eoxian cooking competition show. That job definitely made the top ten."

Moxie looks around the room. "So it looks like we can move between those big machines or take that hallway on the left. Considering what we've just been through, I'm a little nervous getting close to a big machine right now. So maybe the corridor first?"

Lantern Lodge

SFS 05-99 BftB

Drone comes through the classification system pretty well, but Daata looks quite a bit the worse for wear. And would be worse again if not for expert team aid. That there is a great example of the Cooperation the society is always on about.

Moving the auto success from Buster to Daata
Daata damage/4: 5d10 ⇒ (2, 10, 10, 9, 1) = 32
Drone damage/4: 5d10 ⇒ (4, 4, 6, 9, 9) = 32

You all arrive, dumped unceremoniously on a slowly moving conveyor belt.
You will move 15' down the conveyor each round, unless you are flying or running back towards the start.

Up ahead there are several machines that are, apparently, scanning the debris for useful stuff, and then relocation it to side conveyor belts.

See the arrow pointing to the right side of the map

The "tunnel" you are in is triangular in its upward direction, in the middle it is 40' tall, but at the edges it more or less touches the conveyor belt.

Speaking of the conveyor belt, aside from taking you downward at 15' a round, it is covered in a variety of debris, which will be difficult to navigate. All movement on the conveyor belt is difficult terrain.

As you watch a partially completed robot is ejected from a side conveyor onto the main one that you are travelling on.

Big Jim:
These look a lot like the sigiled sentinels that attacked New Hope. You remember they can fix other robots and artificial life forms near by.

The assembly arms have scanners that constantly look through the debris, searching for interesting things...
And which a survival or stealth check may allow you to avoid..

Status:
Big Jim 65/73SP
Buster (BJ's drone) 52/80
Daata 34/42SP
Mikey(Daata's drone) 72/80hp
Desha 50/56SP
Moxie 42/49SP
Rani 67/72SP
Sefel 32/40SP

Dataphiles

Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

Sefe activates his short range telepathy and "speaks" out to the group.

Which way from here? Straight down or any of these side channels? Daata did you scans reveal an optimal path?

Lantern Lodge

SFS 05-99 BftB

No scans of the inside were available, its follow your nose from here.

Acquisitives

'Big Jim' | sp 91 | hp 67 | rp 10| EAC 27 KAC 28| fort +10 |ref +10, will +9 init +10 | Perc 13 (LL&DV)/ Vesk Mechanic Icon 9/Sol 1 Buster hp 90 | EAC 20 KAC 23| fort +5 ref +6, will +2 | Perc 0 - Cnstrct /Buddy Elite Hireling - Life Science, Mysticism, Physical Science +18 (Goblin)

"Try one of the side passages?" Jim points to the smaller routes branching off.

No point staying on the theme park ride to get punted out the rear and have to come back in the bitey entrance!

Second Seekers (Jadnura)

Desha "DD" Doash | Female Human Bounty Hunter Mystic (Steward Officer) 8 SP 56/56 HP 52/52 RP 8/8 | KAC 24 EAC 24 | Saves F+4 R+6 W+10 | Initiative +4; Perception +18 (+20 visual); Darkvision 60ft | Spells: 1st 5/5 2nd 5/5 3rd 3/3 | OS: TBD | Status: N/A |
Found Gear:
AC

"Agreed, Jim. I don't want to rely on Rani saving me too many more times today, though I'm sure she's up to the task." Desha shows a grateful smile to the halfling, then begins picking her way through the debris toward the passages Jim indicated while doing her best to avoid the scanner's gaze.

Survival: 1d20 + 9 ⇒ (13) + 9 = 22

Acquisitives

|SP 40 (-11)/56 HP 52/52|RP 7/9 |EAC 23 KAC 24|Fort +4 (+2 vs poison and disease), Reflex +10, Will +7| Init +8 Resist Acid 5|Per+11 Speed 50 Underwater Thunderstrike Sonic Pistol +11 (1d8+4 So, Deafen) | Static Arc Pistol +11 (1d6+4 E, Arc 2) | Tactical Baton +10 (1d4+4)

"Yeah, let's get off this thing!"

Moxie runs towards the side exit and as she does she begins to rise slowly in the air as each footstep hits an invisible platform of force.

Moxie has Mk1 force soles, which gives her an ability simar to air walk, but she has to end on a solid surface by the end of her turn

Lantern Lodge

SFS 05-99 BftB

I think force soles mk1 mean you would be able to ignore the movement of the conveyer belt effectively. Though remember there is still stuff coming down the conveyor toward you..

Because we have forced movement, I'll do this in rounds.
Big Jim notices the side passage has a different conveyer belt in it. This one is much slower, only 5' a round.[/ooc]

Status: arrival! Bold to post
Buster (BJ's drone) 52/80
Daata 34/42SP
Mikey(Daata's drone) 72/80hp
Rani 67/72SP
Sefel 32/40SP

--moving toward side passage
Desha 50/56SP - survival 22
Big Jim 65/73SP
Moxie 42/49SP mk1 force soles (no forced movement)

Please move yourself on the map. I'll handle any automated movement at the end of your turn

Acquisitives

Female Halfing Icon Operative(Ghost) - 10 | EAC:28 KAC:29 | P:19 I:9 | SP:67/100 HP:63/63 RP:11/11 | F:9 R:14 W:9 | AQ | 124312-707

Rani follows Desha, Jim and Moxie

Dataphiles

Male Izalguun Roboticist Mechanic 7.1 SP 12/42, HP 48/48, RP 9/9; EAC 21, KAC 23; F +5, R +7, W +5 (+1); Spd 15/35 ft.; Init +4; darkvision 60 ft., low-light vision, Perception +13 (+15 vision, +17 scanner); Posture: quadruped; Active conditions: — ; Used:

Daata uses his legs and midrif arms to clamber along after the group while Mikey flies over his head.

Lantern Lodge

SFS 05-99 BftB

As Big Jim heads into the side passage, one of the arms of the nearby robot extends out to try and prevent him!
attack vs 22: 1d20 + 24 ⇒ (14) + 24 = 38
BUZZZ: 3d6 + 19 ⇒ (6, 6, 2) + 19 = 33

Ouch

The noise of the massive spinning blade trying to cut through Big Jims armor is incredible. Well, it would be if there was atmosphere. You settle for the impressive spark display. Big Jim is going to have some impressive bruises to show, but at least he still has all his arms, for the moment.

Big Jim is in the side now, and out of immediate obvious danger from the robotic arms. but before the rest of you pile in, thought you'd want to see what happened...

Status: arrival! Bold to post
Buster (BJ's drone) 52/80
Daata 34/42SP
Mikey(Daata's drone) 72/80hp
Rani 67/72SP
Sefel 32/40SP

--moving toward side passage
Desha 50/56SP - survival 22
Moxie 42/49SP mk1 force soles (no forced movement)
--in side passage
Big Jim 32/73SP

Acquisitives

'Big Jim' | sp 91 | hp 67 | rp 10| EAC 27 KAC 28| fort +10 |ref +10, will +9 init +10 | Perc 13 (LL&DV)/ Vesk Mechanic Icon 9/Sol 1 Buster hp 90 | EAC 20 KAC 23| fort +5 ref +6, will +2 | Perc 0 - Cnstrct /Buddy Elite Hireling - Life Science, Mysticism, Physical Science +18 (Goblin)

Are these possible to remote hack/disarm?

Lantern Lodge

SFS 05-99 BftB

Nope. These look like they are hardwired without local control overrides.
Maybe if you found a control panel somewhere... but where?

Dataphiles

Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

Sefel frets at the sight of Jim squeezing through the robotic assault. He screams out over his short-range telepathy.

Big Jim! Be careful! There must be a control panel somewhere!

Sefel attempts to calm down and looks about the walls on either side of the conveyer belt...

Perception: 1d20 + 9 ⇒ (1) + 9 = 10 egads!

Can one go *over* what Jim went through with flight?

Lantern Lodge

SFS 05-99 BftB

One could try, but remember the walls angle down toward the edge, and the robots arms can reach the whole doorway. You might be better trying to not be seen...

Acquisitives

'Big Jim' | sp 91 | hp 67 | rp 10| EAC 27 KAC 28| fort +10 |ref +10, will +9 init +10 | Perc 13 (LL&DV)/ Vesk Mechanic Icon 9/Sol 1 Buster hp 90 | EAC 20 KAC 23| fort +5 ref +6, will +2 | Perc 0 - Cnstrct /Buddy Elite Hireling - Life Science, Mysticism, Physical Science +18 (Goblin)

All good, just checking if there was a way to stop people getting munched

Buster tries to sneak through to get to Jim.

Stealth 1d20 + 2 ⇒ (17) + 2 = 19

#notastealthdrone

Acquisitives

|SP 40 (-11)/56 HP 52/52|RP 7/9 |EAC 23 KAC 24|Fort +4 (+2 vs poison and disease), Reflex +10, Will +7| Init +8 Resist Acid 5|Per+11 Speed 50 Underwater Thunderstrike Sonic Pistol +11 (1d8+4 So, Deafen) | Static Arc Pistol +11 (1d6+4 E, Arc 2) | Tactical Baton +10 (1d4+4)

Moxie shields her face and attempts to tumble through the machine's deadly reach.

Using a standard action to take Total Defense for a +4 to AC. I am guessing tumbling won't help, but thematically it's what she'd try.

Acrobatics: 1d20 + 14 ⇒ (20) + 14 = 34

"This is risky, but if I can at least keep my face safe..."

Lantern Lodge

SFS 05-99 BftB

As buster moves to join Big Jim, an arc-welder descends from the robot to try and cut him in two.
attack: 1d20 + 18 ⇒ (16) + 18 = 34
E/F damage: 2d4 + 19 ⇒ (4, 4) + 19 = 27

Moxie also finds another industrial welder heading in her direction
attack: 1d20 + 18 ⇒ (19) + 18 = 37
E/F damage: 2d4 + 19 ⇒ (3, 2) + 19 = 24

Status: arrival! Bold to post
Daata 34/42SP
Mikey(Daata's drone) 72/80hp
Rani 67/72SP
Sefel 32/40SP

--moving toward side passage
Desha 50/56SP - survival 22
--in side passage
Big Jim 32/73SP
Buster (BJ's drone) 25/80
Moxie 18/49SP mk1 force soles (no forced movement)

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | PFS1e 6-97

Rani uses her acrobatics to duck, weave and dodge as she makes her way into the side passage.

acrobatics: 1d20 + 22 ⇒ (9) + 22 = 31

Dataphiles

Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

So Sefel has yet to act in these rounds, and if it's okay I'd like to go back to last round and act on the answer to my question... (I guess that only matters if for some reason this doesn't work and he needs the extra actions).

Sefel quietly casts a spell to himself and... disappears! Before reporting on the success of his idea to his teammates, he tries to quietly bypass the barrage that Big Jim felt...

Lantern Lodge

SFS 05-99 BftB

Invisibility? That is fine

Either the technomancer just got hit by a disintegrate ray, or he used his awesome powers to teleport to somewhere else. Not too clear but he just... vanishes.

Rani slips into the side passage. You're guessing that all the robotic arms might be in use at the moment in their assaults on your team..

And to keep things moving, because like, you are on conveyer belt..

Daata and Mikey take advantage of the limited number of implements of destruction and slip into the side corridor as well. And I'm going to assume Sefel and Desha also pile in.

This side chamber has a much slower belt, but also has the odd triangular construction with the full height only in the middle. There are a whole host more robotic arms here that are busy with the various bits and pieces slowly going past them. Surely it is only a matter of time before one (or more) of you is "sorted"

Along with your actions could you post me a perception, engineering or survival check, of your choice.

Status: arrival! Bold to post
Daata 34/42SP
Mikey(Daata's drone) 72/80hp
Desha 50/56SP -
Big Jim 32/73SP
Buster (BJ's drone) 25/80
Moxie 18/49SP mk1 force soles (no forced movement)
Sefel 32/40SP - invisible
Rani 67/72SP

Acquisitives

'Big Jim' | sp 91 | hp 67 | rp 10| EAC 27 KAC 28| fort +10 |ref +10, will +9 init +10 | Perc 13 (LL&DV)/ Vesk Mechanic Icon 9/Sol 1 Buster hp 90 | EAC 20 KAC 23| fort +5 ref +6, will +2 | Perc 0 - Cnstrct /Buddy Elite Hireling - Life Science, Mysticism, Physical Science +18 (Goblin)

Engineering 1d20 + 18 ⇒ (3) + 18 = 21

Yeaaah

Lantern Lodge

SFS 05-99 BftB

Big Jim scans the area. He's not feeling too hot after being all but dismembered by the arms outside, but hey, there are always the arms in here that can finish the job.

Speaking of in here, that panel Circular area on map looks like it might be removable...

The rest of you keep up the perception/engineering/survival rolls

Status: slow side area! Bold to post
Daata 34/42SP
Mikey(Daata's drone) 72/80hp
Desha 50/56SP -
Moxie 18/49SP mk1 force soles (no forced movement)
Sefel 32/40SP - invisible
Rani 67/72SP

Big Jim 32/73SP
Buster (BJ's drone) 25/80

Dataphiles

Male Izalguun Roboticist Mechanic 7.1 SP 12/42, HP 48/48, RP 9/9; EAC 21, KAC 23; F +5, R +7, W +5 (+1); Spd 15/35 ft.; Init +4; darkvision 60 ft., low-light vision, Perception +13 (+15 vision, +17 scanner); Posture: quadruped; Active conditions: — ; Used:

Daata slips in past the saws and other harmful tools and surveys the mechanical environment.

Engineering: 1d20 + 20 ⇒ (2) + 20 = 22 *facepalm*

In the meanitme, he follows his allies into the curved room while attempting to remote hack the damaging devices.

Computers: 1d20 + 21 ⇒ (14) + 21 = 35

Acquisitives

|SP 40 (-11)/56 HP 52/52|RP 7/9 |EAC 23 KAC 24|Fort +4 (+2 vs poison and disease), Reflex +10, Will +7| Init +8 Resist Acid 5|Per+11 Speed 50 Underwater Thunderstrike Sonic Pistol +11 (1d8+4 So, Deafen) | Static Arc Pistol +11 (1d6+4 E, Arc 2) | Tactical Baton +10 (1d4+4)

Perception: 1d20 + 11 ⇒ (9) + 11 = 20

Moxie gets out her full spectrum scanner and starts searching the area for anything unusual.

+4 circumstance bonus to Perception checks if that can apply.

"This machine is going to kill us all! Can't we shut it down? Or shoot it until it stops moving?" she yells in frustration, as she's starting to feel worn down by the relentless attacks from the factory.

Acquisitives

Female Halfing Icon Operative(Ghost) - 10 | EAC:28 KAC:29 | P:19 I:9 | SP:67/100 HP:63/63 RP:11/11 | F:9 R:14 W:9 | AQ | 124312-707

perception: 1d20 + 16 ⇒ (1) + 16 = 17

You know .. I can just see this situation as a Zo! media show. Any moment, I expect Zo! himself to step out and yell ... "CUT!"

Lantern Lodge

SFS 05-99 BftB

Daata thinks he might be able to disable the arms but it would take a bit of time and he'd need to be close to do it. Engineering, rather than computers. He also suspects that should to do so, he would attract the attention of the arms.

Moxie notices the arms fixate on who: 1d6 ⇒ 6 Big Jim, and suspects he is likely to be in their firing, assembly or general carnage area.

Rani eyes up the movement of the arms and decides that she could probably get them to focus on her and concentrate on her ignoring others if she tries hard enough.

Successful athletics or intimidate checks against the arm would cause them to focus on you to the exclusion of someone trying to hack them.

Status: slow side area! Bold to post
Desha 50/56SP -
Sefel 32/40SP - invisible

Big Jim 32/73SP
Buster (BJ's drone) 25/80
Daata 34/42SP
Mikey(Daata's drone) 72/80hp
Moxie 18/49SP mk1 force soles (no forced movement)
Rani 67/72SP

Acquisitives

'Big Jim' | sp 91 | hp 67 | rp 10| EAC 27 KAC 28| fort +10 |ref +10, will +9 init +10 | Perc 13 (LL&DV)/ Vesk Mechanic Icon 9/Sol 1 Buster hp 90 | EAC 20 KAC 23| fort +5 ref +6, will +2 | Perc 0 - Cnstrct /Buddy Elite Hireling - Life Science, Mysticism, Physical Science +18 (Goblin)

"Something is getting cut alright..."

Jim points to the removable panel - "Wonder what is in there? Someone want to crack that?"

Dataphiles

Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

Sefel, invisible and silent, moves towards the panel.

Engineering: 1d20 + 19 ⇒ (12) + 19 = 31

His companions here a familiar voice in their heads.

I might be able to do something about this.

Lantern Lodge

SFS 05-99 BftB

Sefel pops open the panel. Within is a small lightless chamber that is not really sized for humans. There is a small space between processor banks that a small PC could fit, though it is crisscrossed with countless wires and adaptors that connect a terminal to the station. There is a vast array of blinking indicator lights - so it is presumably some type of computer, just one lacking an interface.

The two-ways coms to the Pegasus means you can run some diagnostics and that would help someone who wanted to try to link their own computer to this one as an interface.

Status: slow side area! Bold to post
Desha 50/56SP -

Big Jim 32/73SP
Buster (BJ's drone) 25/80
Daata 34/42SP
Mikey(Daata's drone) 72/80hp
Moxie 18/49SP mk1 force soles (no forced movement)
Rani 67/72SP
Sefel 32/40SP - invisible

Anyone want to suggest an action for Desha? Or I'll just have her delay when I next post.

Second Seekers (Jadnura)

Desha "DD" Doash | Female Human Bounty Hunter Mystic (Steward Officer) 8 SP 56/56 HP 52/52 RP 8/8 | KAC 24 EAC 24 | Saves F+4 R+6 W+10 | Initiative +4; Perception +18 (+20 visual); Darkvision 60ft | Spells: 1st 5/5 2nd 5/5 3rd 3/3 | OS: TBD | Status: N/A |
Found Gear:
AC

Perception: 1d20 + 20 ⇒ (17) + 20 = 37

Desha's keen eyes sweep the new conveyor area as she moves in. Noticing that the robot in this room is also focusing in on Jim, Desha focuses her mystic powers to radiate light around her and moves toward the corner, hopefully drawing the bot's attention away from the mechanic.

Intimidate: 1d20 + 15 ⇒ (11) + 15 = 26

Lantern Lodge

SFS 05-99 BftB

DD jumps up and down, easily attracting the attention of the assembly machine. It turns on her and tries to disassemble her armour...

Which takes armour damage: 1d12 + 10 ⇒ (8) + 10 = 18. That is your armour, not you.
Reflex and your choice of acrobatics or bluff to reduce this.

Deesha thinks the arm could be broken if it took enough damage, or someone was strong enough.

The conveyor belt moves you all (aside from Moxie) slightly further through the room.

Status: slow side area! Bold to post
Big Jim 32/73SP
Buster (BJ's drone) 25/80
Daata 34/42SP
Mikey(Daata's drone) 72/80hp
Desha 50/56SP -(18 points of armour damage) (reflex/skill check to reduce)
Moxie 18/49SP mk1 force soles (no forced movement)
Rani 67/72SP
Sefel 32/40SP - invisible

Acquisitives

Female Halfing Icon Operative(Ghost) - 10 | EAC:28 KAC:29 | P:19 I:9 | SP:67/100 HP:63/63 RP:11/11 | F:9 R:14 W:9 | AQ | 124312-707

Rani tries to get the arm's attention.

athletics: 1d20 + 16 ⇒ (20) + 16 = 36

I'm a Glitch Gremlin .... Come get me if you can. Nyah! Nyah! Hyah!

Lantern Lodge

SFS 05-99 BftB

The arms swings towards Rani, forgetting about Desha's for the moment.

Acquisitives

'Big Jim' | sp 91 | hp 67 | rp 10| EAC 27 KAC 28| fort +10 |ref +10, will +9 init +10 | Perc 13 (LL&DV)/ Vesk Mechanic Icon 9/Sol 1 Buster hp 90 | EAC 20 KAC 23| fort +5 ref +6, will +2 | Perc 0 - Cnstrct /Buddy Elite Hireling - Life Science, Mysticism, Physical Science +18 (Goblin)
GM Aerondor wrote:
There is a vast array of blinking indicator lights - so it is presumably some type of computer, just one lacking an interface.

How are we ruling this will work with Remote Hack and Expert Rigs?

Expert Rig:

Your custom rig has improved. Whenever you use your custom rig to successfully hack into a computer, you can also disable one countermeasure installed in the system (except firewalls). In addition, your custom rig can now be used as any engineering or hacking specialty kit of item level 6th or lower

Remote Hack (Ex):
You can use your custom rig to attempt Computers and Engineering skill checks at a range of 20 feet. At 7th level and every 2 levels thereafter, this range increases by 10 feet. A target of this ability (or a creature attending or observing your target) can attempt a Perception or Sense Motive check (DC = 10 + 1-1/2 × your mechanic level + your Intelligence modifier) to determine that you are the origin of this activity.

Can we just remote hack now there's no cover?

It also lets us make Engineering checks from a distance too, if that helps

Dataphiles

Male Izalguun Roboticist Mechanic 7.1 SP 12/42, HP 48/48, RP 9/9; EAC 21, KAC 23; F +5, R +7, W +5 (+1); Spd 15/35 ft.; Init +4; darkvision 60 ft., low-light vision, Perception +13 (+15 vision, +17 scanner); Posture: quadruped; Active conditions: — ; Used:

Daata handles his expert rig and tries to plug into the network using his own interface.

Trying to run the diagnostics. If that's not possible, he'll try to disable the arms.

Computers (diagnostics): 1d20 + 21 ⇒ (10) + 21 = 31
Engineering (disable arms): 1d20 + 20 ⇒ (16) + 20 = 36

Dataphiles

Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

Or since Sefel is right there, would a datapad be enough? If so, is that an engineering check? UPDATE Looks like Daata beat me to it.

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