GM Leesa #4–18: The Veteran's Vault (CORE)

Game Master Leesa Coombes


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Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo blinks his eyes in pain for several moments before locating his water pouch to try washing out the offending material.

"Uck, pthewie, what the heck is this!"

Grand Lodge

| Male N Human (Kellid) Fighter 1/Wizard 1 | HP: 22/22 | AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16 | F: +4(+5 vs. cold weather), R: +1, W: +3 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft | None | Spells: Endure Elements | Active conditions: None.

Snores loudly

Scarab Sages

Male Half-Elf Cleric 2 | HP: 19/19 | AC: 15 (10 Tch) | CMB: +1, CMD: 11 | F: +5, R: +0, W: +7 (vs Ench+2) | Init: +0 | Perc: +5, SM: +7, Diplo: +6 | Speed 30ft | Rebuke Death (6/6) | Gentle Rest (6/6) | Channel (1d6) 5/5 | Attuned to the Ancestors (1/1) | Active Conditions: none

"Excuse me Urk. I need to wake up your pet."

Nariso moves to wake up Lugrok, if Urk lets him. Then will wake up Gronak.

Grand Lodge

M | HP: 19/19 | AC: 18 (12 Tch, 17 Fl) | CMB: +1 (+3 for bull rush), CMD: 13 (14 vs bull rush, 17 vs trip) | F: +5, R: +4, W: +2 | Init: +1 | Perc: +6, lowlight vision, scent | Speed 40 ft | Power Attack -1/+2 | Spells: None | Active conditions: None.

Urk looks up at the pointy ear one, smiling as best he can. A tongue lulls out one side as a light belch escapes.

Please gods, let it be a belch.

You may do so, minion! Wake up the Feeder!

Urk stands up, moving to Gronak to lick his face.


Veteran's Vault Map

Continuing to follow Sascha's directions the group enters a new section of the sewers. On a quick glance, it is much like the area where you entered, slimy & gross.
The tunnel you enter from comes to a t-junction. The left path ends almost immediately, but the right continues on further. In front of you, a natural cleft in the rocky soil breaches the sewer wall and rises gently to the north. Heaps of stranded organic material and garbage litter the opening, from which emanates a pungent stink even stronger than the complex’s already unpleasant odour.

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

Lugrok and Urk look about the junction, seeing what may be in any direction which might attack or otherwise hurt the party. Seeing nothing out of the normal, the ork points forward.

"Dirt path that way. I am not one for leaving something behind us, but likewise I have no issue leaving it behind, considering what we have run into so far."

Lugrok hefts his great axe, ready in case something comes rushing at them.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Rubbing his eyes again before looking around, "Yeah, it wouldn't do to have another of those things come at us from behind."
After scanning the intersection, perception: 1d20 + 6 ⇒ (13) + 6 = 19, Ringo looks at Urk, "Do you smell anything big guy?"

Shield and javelin at the ready, Ringo takes point ready to advance down the right corridor.

Grand Lodge

M | HP: 19/19 | AC: 18 (12 Tch, 17 Fl) | CMB: +1 (+3 for bull rush), CMD: 13 (14 vs bull rush, 17 vs trip) | F: +5, R: +4, W: +2 | Init: +1 | Perc: +6, lowlight vision, scent | Speed 40 ft | Power Attack -1/+2 | Spells: None | Active conditions: None.

Urk looks up at the two legger, then takes a step forward, sniffing the ground.

Sniff away, little snooper! Are our friends going to be alright?

Perception: 1d20 + 5 ⇒ (10) + 5 = 15

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

"Nothing here for us. Let's keep going."

Ver'Yanion again moves out in front, scouting ahead, sneakily, at the edge of the others' light.

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

GM, with my darkvision, what do I see down tunnels? Anything obvious like people standing about, monsters, more weird little plants?


Veteran's Vault Map

Looking around Lugrok just sees more tunnel off to the right I adjusted the slide to include what you can see

As Ver'Yanion steps down the tunnel a tiny crossbow bolt flies at him.
crossbow: 1d20 + 6 ⇒ (13) + 6 = 191d4 + 1d6 ⇒ (2) + (5) = 7

Meanwhile, Urk & Ringo both notice a creature across the tunnel.

KN Dungeoneering 12:
It is a garden ooze. Standard ooze traits

KN Dungeoneering 17:
A garden ooze excretes digestive acid that can dissolve flesh. Creatures made of harder materials or plant matter are immune to the ooze’s acid.

KN Dungeoneering 22+:
Once every 24 hours, a garden ooze can release foul-smelling gases in a 5-foot-radius spread centered on the ooze. The stench of these vapors is overpowering during the first round it exists, causing living creatures within it to become sickened for 1d3 rounds (Fort negates). Also, it has a terrible Will save

Party Initiatives:

Ver’Yanion: 1d20 + 9 ⇒ (18) + 9 = 27
Gronak: 1d20 + 1 ⇒ (8) + 1 = 9
Lugrok: 1d20 + 1 ⇒ (11) + 1 = 12
Ringo: 1d20 + 4 ⇒ (17) + 4 = 21
Nariso: 1d20 + 0 ⇒ (8) + 0 = 8
Urk: 1d20 + 1 ⇒ (4) + 1 = 5
GM: 1d20 + 4 ⇒ (13) + 4 = 17

Combat Tracker-Bold may act
Ver’Yanion (-7 hp)
Ringo

Ememies
Lugrok
Gronak
Nariso
Urk

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

"What the hells?"

Ver'Yanion looks for whatever it was that shot him.

Does he see it, or just Urk and Ringo?


Veteran's Vault Map

Right now they are the only two that see anything but if anyone wants to make a perception check go ahead. If you make a 15 you see the same thing they do and can roll the knowledge check.

GM only:
36

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

Lugrok watches the bolt fly past his elven comrade while Urk squeals a warning. He quickly looks about to see if he can find an enemy.

Perception: 1d20 + 7 ⇒ (16) + 7 = 23

Grand Lodge

M | HP: 19/19 | AC: 18 (12 Tch, 17 Fl) | CMB: +1 (+3 for bull rush), CMD: 13 (14 vs bull rush, 17 vs trip) | F: +5, R: +4, W: +2 | Init: +1 | Perc: +6, lowlight vision, scent | Speed 40 ft | Power Attack -1/+2 | Spells: None | Active conditions: None.

YES! FINALLY! More stuff to flay alive!

Urk squeals in delight, seeing another of those plant creatures across the way. Before he is able to rum amok at it, however, a light "whing" sound passes overhead as something seems to try and hit his pointed ear two legger pet.

Avast friends! Trouble!


Veteran's Vault Map

Lugrok looks around but all he can see is the same creature as Ringo & Urk.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

dungeoneering: 1d20 + 1 ⇒ (18) + 1 = 19
Ringo raises his shield defensively again and moves along the side of the plant, to setup a flank.
"This looks rather squishy, and gooey, compared to the last ones." Ringo calls out with a hint of trepidation in his voice.
single move, provoking @ front corner square, Full defense


Veteran's Vault Map

Is Ringo telling the party what it is?

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:
GM Leesa wrote:
Is Ringo telling the party what it is?

As much as I can

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"Urk, you might not want to try tasting this thing, you'll likely get hurt trying..." Ringo calls over to his porcine companion, noticing the drool coming out of his snout.
"Don't let it touch your flesh, unless you're looking for some personal weight loss!"

Grand Lodge

| Male N Human (Kellid) Fighter 1/Wizard 1 | HP: 22/22 | AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16 | F: +4(+5 vs. cold weather), R: +1, W: +3 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft | None | Spells: Endure Elements | Active conditions: None.

Gronak keeps his sword ready in front of him as he moves toward Ringo, peering into the darkness and trying to catch a glimpse of the creature.

Perception: 1d20 + 1 ⇒ (11) + 1 = 12
Dungeoneering: 1d20 + 5 ⇒ (9) + 5 = 14

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

Ver'Yanion moves around to flank with Gronak. He then attacks with his blade!

If he can attack:

Mwk longsword, flank: 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12slashing: 1d8 + 2 + 1d6 ⇒ (7) + 2 + (3) = 12

if he cannot:

perception: 1d20 + 6 ⇒ (14) + 6 = 20


Veteran's Vault Map

Ver'Yanion doesn't see what shot him and takes a swing at the ooze, missing. I'll let you do both since you were the one that got hit

AoO: 1d20 + 3 ⇒ (3) + 3 = 61d4 ⇒ 1 acid: 1d8 ⇒ 1

Combat Tracker-Bold may act
Ver’Yanion (-12 hp)
Ringo
Ememies
Lugrok
Gronak (already moved)
Nariso
Urk

ooze vs Ringo: 1d20 + 3 ⇒ (2) + 3 = 51d4 ⇒ 1 acid: 1d8 ⇒ 8
unseen enemy vs Ver'Yanion: 1d20 + 6 ⇒ (14) + 6 = 201d4 + 1d6 ⇒ (3) + (2) = 5

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

Lugrok moves to help his friends as they surround the oozy like ooze thing.

Great Axe: 1d20 + 5 ⇒ (8) + 5 = 131d12 + 4 ⇒ (9) + 4 = 13

Grand Lodge

M | HP: 19/19 | AC: 18 (12 Tch, 17 Fl) | CMB: +1 (+3 for bull rush), CMD: 13 (14 vs bull rush, 17 vs trip) | F: +5, R: +4, W: +2 | Init: +1 | Perc: +6, lowlight vision, scent | Speed 40 ft | Power Attack -1/+2 | Spells: None | Active conditions: None.

Urk thrills in the possibility of chewing until the dirt smelling one told him not to chew on this thing. Saddened by the loss of a meal, Urk moped to the spot behind Lugrok, ensuring his best two legger pet has support and wont be attacked from behind.

Slimy, oozy, runny things! URK DOES NOT LIKE SLIME FOR FOOD!

Scarab Sages

Male Half-Elf Cleric 2 | HP: 19/19 | AC: 15 (10 Tch) | CMB: +1, CMD: 11 | F: +5, R: +0, W: +7 (vs Ench+2) | Init: +0 | Perc: +5, SM: +7, Diplo: +6 | Speed 30ft | Rebuke Death (6/6) | Gentle Rest (6/6) | Channel (1d6) 5/5 | Attuned to the Ancestors (1/1) | Active Conditions: none

Nariso steps forward, pulling his crossbow and looking carefully around for the source of the arrow.
perception: 1d20 + 5 ⇒ (1) + 5 = 6

Grand Lodge

| Male N Human (Kellid) Fighter 1/Wizard 1 | HP: 22/22 | AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16 | F: +4(+5 vs. cold weather), R: +1, W: +3 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft | None | Spells: Endure Elements | Active conditions: None.

Seeing the slimy mess of a creature, and the convenient flank with Ver'Yanion, Gronak swings.

Greatsword: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28
Confirm: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17
Damage: 2d6 + 6 ⇒ (1, 2) + 6 = 9


Veteran's Vault Map

Gronak makes firm contact and the ooze is well & truly dead.

Combat Tracker-Bold may act
Ver’Yanion (-12 hp)
Ringo

Ememies
Lugrok
Gronak
Nariso
Urk

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"Eww, why'd ya have to make such a mess!" Ringo says as he sees bits of goo drip from his shield.

Keeping his shield raised defensively, Ringo steps back into the main tunnel, trying to get a look at/for whatever took a shot at Ver'yanion.

Perception: 1d20 + 6 ⇒ (8) + 6 = 14

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

The elf looks around to see if he can find what attacked him.
Perception: 1d20 + 6 ⇒ (7) + 6 = 13

if that fails to spot anything, he looks again
Perception: 1d20 + 6 ⇒ (1) + 6 = 7


Veteran's Vault Map

Looking around neither Ringo nor Ver'Yanion can see anything that may have shot at them.

Combat Tracker-Bold may act
Ver’Yanion (-12 hp)
Ringo
Ememies
Lugrok
Gronak
Nariso
Urk

Unseen enemy vs Ver'Yanion: 1d20 + 6 ⇒ (5) + 6 = 111d4 + 1d6 ⇒ (1) + (1) = 2

A tiny crossbow bolt cleanly misses Ver'Yanion

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

Ver'Yanion looks in the direction the bolt came from.
perception: 1d20 + 6 ⇒ (3) + 6 = 9

He then readies to cast telekinetic fist at anything he sees or has pointed out.

Readied Telekinetic Fist:

ranged touch attack: 1d20 + 3 ⇒ (14) + 3 = 17
B: 1d4 ⇒ 1

Grand Lodge

M | HP: 19/19 | AC: 18 (12 Tch, 17 Fl) | CMB: +1 (+3 for bull rush), CMD: 13 (14 vs bull rush, 17 vs trip) | F: +5, R: +4, W: +2 | Init: +1 | Perc: +6, lowlight vision, scent | Speed 40 ft | Power Attack -1/+2 | Spells: None | Active conditions: None.

Even though Urk found himself saddened by the inability to eat the plant, something kept shooting more and more at his friends.

AVAST! Something be firing needleshot at my mateys! I must sleuth it out!

Using Scent to try and find said thing...

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo moves over and picks up the tiny bolt, looking it over, attempting to identify what might be shooting at then from the darkness.
"Hmmm,"


Veteran's Vault Map

Urk sniffs the air and starts walking. All of a sudden he stops and bristles at something no one else has been able to spot.

Great choice on where you placed him the creature is in the half square by him

Scarab Sages

Male Half-Elf Cleric 2 | HP: 19/19 | AC: 15 (10 Tch) | CMB: +1, CMD: 11 | F: +5, R: +0, W: +7 (vs Ench+2) | Init: +0 | Perc: +5, SM: +7, Diplo: +6 | Speed 30ft | Rebuke Death (6/6) | Gentle Rest (6/6) | Channel (1d6) 5/5 | Attuned to the Ancestors (1/1) | Active Conditions: none

Nariso pulls his wand as he squeezes next to Ver'Yanion and taps him with it.

CLW wand: 1d8 + 1 ⇒ (3) + 1 = 4

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

"Thank you."

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

Lugrok senses Urks sudden determination and watches his friend. When the snout directs itself to a seemingly empty space, the big ork moves over and takes a swing with his axe.

Great Axe: 1d20 + 3 ⇒ (17) + 3 = 201d12 + 3 ⇒ (3) + 3 = 6
Invis roll?: 1d100 ⇒ 83 Going high

Grand Lodge

| Male N Human (Kellid) Fighter 1/Wizard 1 | HP: 22/22 | AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16 | F: +4(+5 vs. cold weather), R: +1, W: +3 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft | None | Spells: Endure Elements | Active conditions: None.

Frustrated with the deception, Gronak bellows out, "Show yourself, fiend!"

He tries to search for the enemy, watching where Urk and Lugrok are focused and looking for an opportunity to attack.
Perception: 1d20 + 1 ⇒ (9) + 1 = 10

Delay. When an opening is available, he will attack.

Greatsword: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 2d6 + 6 ⇒ (5, 1) + 6 = 12
Miss Chance: 1d100 ⇒ 50


Veteran's Vault Map

Lugrok follows Urk's indication & swigs, his axe making firm contact. With the combination of Urk's actions and Lugrok's attack, Ver'Yanion knows just where to put his Telekinetic Fist and a tiny creature drops to the ground.

Knowledge Nature I'll assume Lugrok & Ringo both take 10 :
It is a tiny gremlin known as a Jinkin. They are tricksters that are really good at hiding and tinkering. They are also pretty good with traps. They can see in all levels of light, can use prestidigitation at will and dimension door multiple times per day

Combat over. Ver'Yanion is still down 8 hp

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

Should be -8 after being healed for 4
"Damn it. Stupid fey." whines the Elf.

He pulls out his own curing wand, and tries to activate it.
UMD DC20: 1d20 + 5 ⇒ (7) + 5 = 12 "Damn it!"
UMD DC20: 1d20 + 5 ⇒ (2) + 5 = 7 "Stupid left handed wand!"
UMD DC20: 1d20 + 5 ⇒ (13) + 5 = 18 "It is broken, I tell you!"
UMD DC20: 1d20 + 5 ⇒ (4) + 5 = 9 "Damn it!"
UMD DC20: 1d20 + 5 ⇒ (13) + 5 = 18 "I knew I shouldn't have gotten it at a bargain price!"
UMD DC20: 1d20 + 5 ⇒ (19) + 5 = 24 "FINALLY!"

CLW: 1d8 + 1 ⇒ (3) + 1 = 4 "Really? After all of that?"

"Stupid wand!UMD DC20: 1d20 + 5 ⇒ (6) + 5 = 11
"Here we go again!" UMD DC20: 1d20 + 5 ⇒ (13) + 5 = 18
"By Calistra's hairy... um..." UMD DC20: 1d20 + 5 ⇒ (11) + 5 = 16
"Now it is probably broken."UMD DC20: 1d20 + 5 ⇒ (12) + 5 = 17
"Has to be." UMD DC20: 1d20 + 5 ⇒ (14) + 5 = 19
"Gah!"UMD DC20: 1d20 + 5 ⇒ (10) + 5 = 15

He throws the wand to the ground, before asking, "Can anyone else use this stupid thing?"

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

The ork raises his hand with a look on his face. Picking up the wand, he touches Ver with it.

CLW: 1d8 + 1 ⇒ (3) + 1 = 4

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

"Thank you. Never buy a second-hand wand."

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

Lugrok smiles his big toothy grin, handing Ver back his wand.

"Should we explore this way or continue with directions given?"

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"Well, after all that, let's see what may be back here before continuing on."

Grand Lodge

M | HP: 19/19 | AC: 18 (12 Tch, 17 Fl) | CMB: +1 (+3 for bull rush), CMD: 13 (14 vs bull rush, 17 vs trip) | F: +5, R: +4, W: +2 | Init: +1 | Perc: +6, lowlight vision, scent | Speed 40 ft | Power Attack -1/+2 | Spells: None | Active conditions: None.

Urk bravely moves forward, as he has decided that he will be the brave knight for this!

Worry not, friends! I have thy backs and will save thine skins!

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo moves up and pokes the corpse of the tiny, annoying creature, shrugs, and gets ready to follow down the hall.
Perception: 1d20 + 6 ⇒ (12) + 6 = 18

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

"Maybe we just follow the trail we're on. We don't need more trouble." sighs Ver'Yanion, as he gets ready to move forward and sneaks into the shadows.


Veteran's Vault Map

The tunnel comes to a dead-end around the corner. Perception check if you want to look around.

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

Lugrok takes a careful look around, just in case there is something more here that is trying to hide. He grunts at his pig companion to look about as well.

Perception: 1d20 + 7 ⇒ (10) + 7 = 17

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