GM Leesa #4–18: The Veteran's Vault (CORE)

Game Master Leesa Coombes


101 to 150 of 299 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Scarab Sages

Male Half-Elf Cleric 2 | HP: 19/19 | AC: 15 (10 Tch) | CMB: +1, CMD: 11 | F: +5, R: +0, W: +7 (vs Ench+2) | Init: +0 | Perc: +5, SM: +7, Diplo: +6 | Speed 30ft | Rebuke Death (6/6) | Gentle Rest (6/6) | Channel (1d6) 5/5 | Attuned to the Ancestors (1/1) | Active Conditions: none

"Universal actually. But as stated it is faded. Some creature is playing games. I don't see much else here.. Let's move on."

perception: 1d20 + 5 ⇒ (13) + 5 = 18

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

The big ork sets his axe back into its holder, pointing at the tunnel which the men came out of.

"Then let us continue on the path which we have. The quicker we get out of these sewers, the better."

Lugrok grunts at Urk, who follows in behind him.

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

"Well, let's get going. Find the vault."

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"Sounds good!"

Ringo retrieves his dropped javelin and moves into line to cover the rear as the party begins moving through the sewer pipe.


Veteran's Vault Map

GM only:
1d20 + 16 ⇒ (18) + 16 = 34

Nariso does not notice anything, however, Urk does continue to sniff toward the area of the statue.

What are you doing with Pellius?

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"Shouldn't we see what this one knows about what's on the other side before we go in?" Ringo inquires. "Also, what's up with Urk?" Looking back towards the statue...
perception: 1d20 + 6 ⇒ (9) + 6 = 15

Grand Lodge

M | HP: 19/19 | AC: 18 (12 Tch, 17 Fl) | CMB: +1 (+3 for bull rush), CMD: 13 (14 vs bull rush, 17 vs trip) | F: +5, R: +4, W: +2 | Init: +1 | Perc: +6, lowlight vision, scent | Speed 40 ft | Power Attack -1/+2 | Spells: None | Active conditions: None.

Urk continues to sniff at the statue, something about it, or near the area, seeming not quite right...

Perception: 1d20 + 5 ⇒ (1) + 5 = 6

Scent addition not included at this time, but noted here for GM.

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

'Why did they save him, just to leave him tied up?' wonders Ver'Yanion. He sighs as he calls back, "Well, are you coming?"

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo shrugs his shoulders, "Well, when he wakes up, maybe he'll rethink his life choices..." and proceeds into the pipe.

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

The big ork looks at the prisoners, putting one finger to his lips, shushing and smiling wickedly. Letting it hang in the air, he moved intot he pipe after helping Urk into it.


Veteran's Vault Map

Everyone gets the feeling that Urk can smell something behind the statue, but none of you see anything.

When you exit the other side of the pipe you find the channel to be clogged with fallen rubble from an earlier excavation. This slows the water flow and causes an accumulating mass of sewage on one side. A thick carpet of moss and fungus (a wide variety of green, blue, and ochre-coloured specimens, extraordinary even for such a location.) sprawls across the top of the debris and hangs from the ceiling, with several larger mounds of fungus clinging to the walls or stemming from the hole to the east. Wispy blue tendrils descend from the ceiling and almost touch the water, creating a thin, eerie curtain of plant matter.

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

Lugrok eyes the area carefully, taking in the sights and the flora to determine what all this may be and, if possible, might be dangerous to him or his companions.

KN: Nature: 1d20 + 6 ⇒ (5) + 6 = 11

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

I suppose we can check the statue again on our way out.

Ringo's nose wrinkles at the sight and smell of what's before him.
"Not very pleasant down here, let's hurry up so we can get back to the surface."

nature: 1d20 + 5 ⇒ (12) + 5 = 17

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

”That is the best idea that I have heard in decades.” says the elf as he scouts forward.


Veteran's Vault Map

Lugrok is unsure if any of the plants are dangerous, Ringo does realize that this accumulation of plants seems to be more of a garden than natural growth.

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

Lugrok scratches his chin in thought, shrugging.

"It seems to be okay in here, nothing too dangerous far as I can tell."

The ork proceeded into the room, axe ready, grunting at Urk to keep nearby.

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

Grumbling to himself, Ver'Yanion attempts to slip by the hanging moss without touching it.

acrobatics: 1d20 + 7 ⇒ (3) + 7 = 10

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

Looking at the directions, Lugrok attempts to gather his wits about him to continue forward. Having decided he has spent too much time in this awful offal, he wanted out in much fresher air.

"I think we need to go this way..."

Grand Lodge

| Male N Human (Kellid) Fighter 1/Wizard 1 | HP: 22/22 | AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16 | F: +4(+5 vs. cold weather), R: +1, W: +3 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft | None | Spells: Endure Elements | Active conditions: None.

Gronak keeps his sword in front of him, avoiding what he can and hacking down any flora that grows in the way of their path.

He keeps attentive, realizing that such an area is perfect for an ambush.

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Perhaps something is hiding in that foliage...
perception: 1d20 + 6 ⇒ (3) + 6 = 9
"Eh, let's go." Ringo says as he falls in line behind Gronak, shield and javelin at the ready.


Veteran's Vault Map

Noticing nothing the party begins to make their way toward & thru the garden. As soon Ver'Yanion gets beside the plants they attack.

Big plant: 1d20 + 4 ⇒ (7) + 4 = 11
Little plant 1: 1d20 + 0 ⇒ (13) + 0 = 131d3 - 1 ⇒ (2) - 1 = 1
Little plant 2: 1d20 + 0 ⇒ (6) + 0 = 61d3 - 1 ⇒ (1) - 1 = 0

They all miss

Party Initiatives:

Ver’Yanion: 1d20 + 9 ⇒ (14) + 9 = 23
Nariso: 1d20 + 0 ⇒ (7) + 0 = 7
Lugrok: 1d20 + 1 ⇒ (8) + 1 = 9
Gronak: 1d20 + 1 ⇒ (1) + 1 = 2
Ringo: 1d20 + 4 ⇒ (18) + 4 = 22
Little plants: 1d20 + 1 ⇒ (4) + 1 = 5
Urk: 1d20 + 1 ⇒ (2) + 1 = 3
Big plant: 1d20 + 2 ⇒ (4) + 2 = 6

Combat Tracker-Bold may act
Ver’Yanion
Ringo
Lugrok
Nariso

Big plant
Little plants
Urk
Gronak

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

"What in the seven hells?" yells Ver'Yanion as he is attacked.

He stabs at the closest one with this longsword and then steps back 5'.
stabby: 1d20 + 3 ⇒ (5) + 3 = 8

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Raising his shield in defense (total defense AC 24), Ringo advances up the middle attempting to draw attention from the plants.

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

Lugrok jumps back a little, surprised by the mobile plants. He grunt loudly to Urk, then moves in to attack the plants like a mad gardener.

Great Axe: 1d20 + 3 ⇒ (3) + 3 = 61d12 + 3 ⇒ (2) + 3 = 5

Scarab Sages

Male Half-Elf Cleric 2 | HP: 19/19 | AC: 15 (10 Tch) | CMB: +1, CMD: 11 | F: +5, R: +0, W: +7 (vs Ench+2) | Init: +0 | Perc: +5, SM: +7, Diplo: +6 | Speed 30ft | Rebuke Death (6/6) | Gentle Rest (6/6) | Channel (1d6) 5/5 | Attuned to the Ancestors (1/1) | Active Conditions: none

Nariso calls upon his deity to bolster his allies.

Cast Bless


Veteran's Vault Map

As Ringo moves forward all of little the plants attack him.

Attacks of opportunity
Little plant 1 AoO:: 1d20 + 0 + 2 ⇒ (2) + 0 + 2 = 41d3 - 1 ⇒ (2) - 1 = 11d2 ⇒ 2
Little plant 2 AoO:: 1d20 + 0 + 2 ⇒ (17) + 0 + 2 = 191d3 - 1 ⇒ (3) - 1 = 21d2 ⇒ 2
Little plant 3 AoO:: 1d20 + 0 ⇒ (13) + 0 = 131d3 - 1 ⇒ (1) - 1 = 01d2 ⇒ 1
Ringo moves past them with no damage

Plants attack. The big plant & little plants 2 & 3 attack Ringo, Little plant 1 attacks Lugrok

Big plant Claw 1:: 1d20 + 2 ⇒ (6) + 2 = 81d3 ⇒ 1
Big plant Claw 2:: 1d20 + 2 ⇒ (1) + 2 = 31d3 ⇒ 1

Little plant 1 sting 1:: 1d20 + 0 ⇒ (8) + 0 = 81d3 - 1 ⇒ (1) - 1 = 01d2 ⇒ 1
Little plant 1 sting 2:: 1d20 + 0 ⇒ (2) + 0 = 21d3 - 1 ⇒ (3) - 1 = 21d2 ⇒ 2

Little plant 2 sting 1:: 1d20 + 0 ⇒ (7) + 0 = 71d3 - 1 ⇒ (3) - 1 = 21d2 ⇒ 1
Little plant 2 sting 2:: 1d20 + 0 ⇒ (18) + 0 = 181d3 - 1 ⇒ (1) - 1 = 01d2 ⇒ 2

Little plant 3 sting 1:: 1d20 + 0 ⇒ (13) + 0 = 131d3 - 1 ⇒ (3) - 1 = 21d2 ⇒ 1
Little plant 3 sting 2:: 1d20 + 0 ⇒ (11) + 0 = 111d3 - 1 ⇒ (3) - 1 = 21d2 ⇒ 2

Flurry of misses ;)

Combat Tracker-Bold may act
Ver’Yanion
Ringo
Lugrok
Nariso
Big plant
Little plants
Urk
Gronak

Grand Lodge

M | HP: 19/19 | AC: 18 (12 Tch, 17 Fl) | CMB: +1 (+3 for bull rush), CMD: 13 (14 vs bull rush, 17 vs trip) | F: +5, R: +4, W: +2 | Init: +1 | Perc: +6, lowlight vision, scent | Speed 40 ft | Power Attack -1/+2 | Spells: None | Active conditions: None.

Urk snorted out his battlecry, rushing forward as directed by his friend.

You are mine, vine man!

Gore attack: 1d20 + 3 ⇒ (15) + 3 = 181d6 + 4 ⇒ (2) + 4 = 6

Grand Lodge

| Male N Human (Kellid) Fighter 1/Wizard 1 | HP: 22/22 | AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16 | F: +4(+5 vs. cold weather), R: +1, W: +3 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft | None | Spells: Endure Elements | Active conditions: None.

In his years living so near the world wound, Gronak has encountered all sorts of unholy vegetation. He knows how to drop these strange trees. He starts swinging at the nearest enemy, moving his way forward.

Greatword: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 2d6 + 6 ⇒ (3, 1) + 6 = 10


Veteran's Vault Map

Urk rushes forward and rips a huge hole in the plant, but it doesn't fall. Gronak moves up and lets his momentum support his swing as he turns the plant on the other side of the sewer in compost.

Combat Tracker-Bold may act
Ver’Yanion
Ringo
Lugrok
Nariso

Big plant
Little plants (#1 an ex-plant, #2 -6, #3 untouched)
Urk
Gronak

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Continuing to move defensively, Ringo moves past the smaller two remaining plants and positions himself behind the larger one.

"Alright gang, that should free you up to get into better positions!"

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

"Oh, I don't like this..." mumbles Ver'Yanion, as he follows Ringo to get a flank.

He then attacks #2 to try and take it out.
mwk longsword, flank: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22 slashing,sneak: 1d8 + 2 + 1d6 ⇒ (8) + 2 + (3) = 13

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

Lugrok nods as the plant in front of him falls, moving up slightly to take a swing at the one that was directly behind it.

Great axe: 1d20 + 3 ⇒ (5) + 3 = 81d12 + 3 ⇒ (4) + 3 = 7

Scarab Sages

Male Half-Elf Cleric 2 | HP: 19/19 | AC: 15 (10 Tch) | CMB: +1, CMD: 11 | F: +5, R: +0, W: +7 (vs Ench+2) | Init: +0 | Perc: +5, SM: +7, Diplo: +6 | Speed 30ft | Rebuke Death (6/6) | Gentle Rest (6/6) | Channel (1d6) 5/5 | Attuned to the Ancestors (1/1) | Active Conditions: none

Nariso looks on as the party hacks away at the plants... feeling quite indifferent on the matter.


Veteran's Vault Map

Ringo moves up drawing opportunistic attacks from all plants

Little plant 2 AoO: 1d20 + 0 ⇒ (7) + 0 = 71d3 - 1 ⇒ (1) - 1 = 01d2 ⇒ 1
Little plant 3 AoO: 1d20 + 0 ⇒ (14) + 0 = 141d3 - 1 ⇒ (1) - 1 = 01d2 ⇒ 1
Big plant AoO: 1d20 + 2 ⇒ (3) + 2 = 52d6 ⇒ (6, 5) = 11

Ver'Yanion swings at #2 and makes a pile of mulch. However, Lugrok fails to content with # 3.

Combat Tracker-Bold may act
Ver’Yanion
Ringo
Lugrok
Nariso
Big plant
Little plant #3
Urk
Gronak

Little plant 3 vs Lugrok sting 1: 1d20 + 0 ⇒ (18) + 0 = 181d3 - 1 ⇒ (3) - 1 = 21d2 ⇒ 1
sting 2: 1d20 + 0 ⇒ (20) + 0 = 201d3 - 1 ⇒ (3) - 1 = 21d2 ⇒ 2
Big plant vs Ver’Yanion claw 1: 1d20 + 2 ⇒ (12) + 2 = 141d3 ⇒ 3
claw 2: 1d20 + 2 ⇒ (13) + 2 = 151d3 ⇒ 1

Grand Lodge

M | HP: 19/19 | AC: 18 (12 Tch, 17 Fl) | CMB: +1 (+3 for bull rush), CMD: 13 (14 vs bull rush, 17 vs trip) | F: +5, R: +4, W: +2 | Init: +1 | Perc: +6, lowlight vision, scent | Speed 40 ft | Power Attack -1/+2 | Spells: None | Active conditions: None.

Urk hears his friend cry out in pain. His eyes grow wide as he grunts loudly, charging and attempting to gut the very salad which attacked Lugrok.

Gore: 1d20 + 3 ⇒ (2) + 3 = 51d6 + 4 ⇒ (1) + 4 = 5

Grand Lodge

| Male N Human (Kellid) Fighter 1/Wizard 1 | HP: 22/22 | AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16 | F: +4(+5 vs. cold weather), R: +1, W: +3 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft | None | Spells: Endure Elements | Active conditions: None.

Gronak moves around Urk, focusing on the big plant.

”I cast GREATSWORD”

Greatsword: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15
Damage: 2d6 + 6 ⇒ (2, 6) + 6 = 14


Veteran's Vault Map

Slightly distracted by worry about his friend Urk ineffectually gores at the small plant.

With a mighty swing, Gronak does significant damage to the large plant.

Combat Tracker-Bold may act
Ver’Yanion
Ringo
Lugrok
Nariso

Big plant
Little plant #3
Urk
Gronak

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

Ver'Yanion stays where he is, for now, and slashes at the plant between himself and Ringo.
longsword, flank: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7 slashing: 1d8 + 2 + 1d6 ⇒ (7) + 2 + (1) = 10

He slips on the sewer's slime, throwing off his attack.

Grand Lodge

Male N Half-orc Druid 2 | HP: 19/19 | AC: 13 (11 Tch, 12 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +6 | Init: +1 | Perc: +7, darkvision 60' | Speed 30 ft | nature bond (boar named Urk), nature sense, orc blood, wild empathy +3 | Spells: 0 4, 1st 3/3 | Active conditions: None.

The big ork bellows in contempt, his great axe swinging wide to cut the plant low.

"ROOT OUT THE PROBLEM!" he yelled as he swung.

Great Axe: 1d20 + 3 ⇒ (1) + 3 = 41d12 + 3 ⇒ (3) + 3 = 6

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

Ringo drops his javelin and shield, quick drawing his great sword and takes a hack at the large plant:

PA big plant: 1d20 + 4 + 2 - 1 ⇒ (5) + 4 + 2 - 1 = 102d6 + 4 + 3 ⇒ (2, 1) + 4 + 3 = 10

"This seems to be a slippery one, argh!" Ringo calls out, frustration in his voice.

Scarab Sages

Male Half-Elf Cleric 2 | HP: 19/19 | AC: 15 (10 Tch) | CMB: +1, CMD: 11 | F: +5, R: +0, W: +7 (vs Ench+2) | Init: +0 | Perc: +5, SM: +7, Diplo: +6 | Speed 30ft | Rebuke Death (6/6) | Gentle Rest (6/6) | Channel (1d6) 5/5 | Attuned to the Ancestors (1/1) | Active Conditions: none

Nariso chuckles for the first time in a very long time at the display of life or death before him.

delay


Veteran's Vault Map

After the party fails to do any damage the plants retaliate. The small plant releases a cloud of pollen.

Ver’Yanion will save: 1d20 + 2 ⇒ (17) + 2 = 19 Saved

Lugrok will save: 1d20 + 5 ⇒ (4) + 5 = 9
mins asleep: 1d3 ⇒ 1
Urk will save: 1d20 + 1 ⇒ (11) + 1 = 12
mins asleep: 1d3 ⇒ 1
Gronak will save: 1d20 + 1 ⇒ (8) + 1 = 9
mins asleep: 1d3 ⇒ 3

Combat Tracker-Bold may act
Ver’Yanion
Ringo
Lugrok
Nariso
Big plant -14hp
Little plant #3
Urk - sleeping
Gronak - sleeping

Big plant claw 1: 1d20 + 2 ⇒ (3) + 2 = 51d3 ⇒ 2
claw 2: 1d20 + 2 ⇒ (1) + 2 = 31d3 ⇒ 3

You did notice a cloud of spores come off the large plant when Gronak hit it that seem to have gotten into your eyes.
Effect makes little to no difference for this combat due to the close spacing, will deal with it after

Scarab Sages

Male Half-Elf Cleric 2 | HP: 19/19 | AC: 15 (10 Tch) | CMB: +1, CMD: 11 | F: +5, R: +0, W: +7 (vs Ench+2) | Init: +0 | Perc: +5, SM: +7, Diplo: +6 | Speed 30ft | Rebuke Death (6/6) | Gentle Rest (6/6) | Channel (1d6) 5/5 | Attuned to the Ancestors (1/1) | Active Conditions: none

out of delay
Nariso frowns as his companions fall asleep in the middle of the combat. "What is that thing and how did it do that?"

Nariso steps up to Urk and pokes him a little with his dagger - shaking the boar attempting to wake it up.

std action attempting to wake him up - knife for flavor :)

Grand Lodge

| Male N Human (Kellid) Fighter 1/Wizard 1 | HP: 22/22 | AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16 | F: +4(+5 vs. cold weather), R: +1, W: +3 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft | None | Spells: Endure Elements | Active conditions: None.

Gronak flops to the ground, as gracefully as he would drop into a pile of mammoth pelts after a week of hard travel. His sword clatters to the foliaged ground beside him.

He dreams of leading his tribe to battle against the demon hordes, throwing fireballs with one hand as he swings his sword with the other.


Veteran's Vault Map

Nariso successfully wakes up Urk. While Gronak and Lugrok snore away.

Urk may act now that he has been woken up.

Combat Tracker-Bold may act
Urk
Ver’Yanion
Ringo
Lugrok - sleeping

Big plant -14hp
Little plant #3
Nariso
Gronak - sleeping

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

"Die, already!" whines the forlorn elf as he chops with his longsword.
longsword, flanking: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13 Slashing: 1d8 + 2 + 1d6 ⇒ (6) + 2 + (1) = 9

Grand Lodge

Male CN Human Ranger 1 |HP: 12/12| AC:24 (16T, 18FF) | CMB: +4, CMD: 20 | F: +3(+5 v Cold Weather), R: +4, W: +2 | Init: +4 | Perc: +6(+2 vs Human), SM: +7(+2 vs Human) |Speed: (20)/30 | Reroll(+2) 1/1 | Active Cond:

"What he said!" Ringo adds as he swings again at the large plant creature.
PA big plant: 1d20 + 4 + 2 - 1 ⇒ (17) + 4 + 2 - 1 = 222d6 + 4 + 3 ⇒ (6, 6) + 4 + 3 = 19 slashing damage.

"What's up with the other two snoozing at a time like this?"

If the big one drops, move over to the small one.


Veteran's Vault Map

Ver'Yanion easily drops the large plant
it had one hp left

Ringo sees the large plant fall so he steps over to the small one and slashes it to pieces.

Dealing with the spores from the large plant, Nariso was out of range
Urk fort save: 1d20 + 5 ⇒ (16) + 5 = 21
Ver’Yanion fort save: 1d20 + 1 ⇒ (12) + 1 = 13
Ringo fort save: 1d20 + 3 ⇒ (5) + 3 = 8
Lugrok fort save: 1d20 + 4 ⇒ (1) + 4 = 5
Gronak fort save: 1d20 + 4 ⇒ (9) + 4 = 13

Fort save 14:
Failure reduces vision to 10 feet for 1 min. Spending a full round washing eyes with water clears the spores from your eyes.

The Exchange

Male CN Elf Rogue/Transmuter 2 | HP: 15/15 | AC: 17 (17 tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +5 W: +2, +4 vs Enchantments | Init: +9 | Perc: +6 (lowlight), SM: +4 | Speed 30 | n/a |Reroll 1/1 Coin 1/1 | Active conditions: Mage Armor

I hit?
Ver'yanion practically falls on the ground in shock that he actually hit!

He pulls out his water skin and starts washing his eyes out.

Grand Lodge

M | HP: 19/19 | AC: 18 (12 Tch, 17 Fl) | CMB: +1 (+3 for bull rush), CMD: 13 (14 vs bull rush, 17 vs trip) | F: +5, R: +4, W: +2 | Init: +1 | Perc: +6, lowlight vision, scent | Speed 40 ft | Power Attack -1/+2 | Spells: None | Active conditions: None.

Urk squeals as he is suddenly woken up by the rough shaking. Seeing the shape of the larger companion sticking him slightly with a dagger, he jumped to his feet, squealing even louder at the sheer audacity of the human.

After a moment, he realizes that the human wasnt trying to make a meal of him and seeing no other threats, he moves to his ork friend, nudging him slightly his nose before sitting on his head.

101 to 150 of 299 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Leesa #4–18: The Veteran's Vault (CORE) All Messageboards

Want to post a reply? Sign in.