[PFS1e] GM Deussu's #2-03 The Rebel's Ransom CORE (Tier 5-9) (Inactive)

Game Master Deussu

Maps, portraits, notes etc.


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The Exchange

Baloo:
Animal Tiger 9 | AC 28 (35)| T 14 (17)| FF 23 (28)| HP: 31/68 | CMD 29 | Fort +9 | Ref +10 | Will +6* | Perception +6 scent|
Male Human Druid 9 | AC 24 (29)| T 12 (13)| FF 23 (27)| HP: 73/83 | CMD 24 | Fort +12 | Ref +8 | Will +13 | Init +7 | Perception +15

The cards are different for each faction and there was a new one for I think 4 different seasons. Each one had a bunch of things you could do during an adventure and you could check off 1 per adventure. They also had minor bonuses based on how many you checked off. Irizati has completed one already which is how he has such a high day job check and grants other PCs a bonus to their day job checks.

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 17/22; Spells avail:L1 6/(5+1)L2 2/4;L3 0/3;+1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 0/1; Wand CLW 26/50; Loremaster 1/1; (free) knock 1/1; resist E 1/1; CMW 2/2;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

I've finished one and got most of the way through two others.

Though I forgot to collect my free potions at the start of this scenario.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Thanks for leading us through this one, GM! If we hadn’t slowed down and taken our time any of those encounters could have been disaster.

I can’t imagine fighting those hags while drowning/swimming!

Great gaming with everyone!


Oh and next time I'll schedule my game to happen within a gameday, not right after recruitment...

Liberty's Edge

Male Elf CORE Fighter/1 Rogue/4 Shadowdancer/3 HP 55/58 AC25|T 18|FF 19 CMD 26* Fort +7|Ref +14|Will +6*/+8* vs. enchantments Init +6* Perc +14/+16 vs. traps Low-light, darkvision|Sense Motive +9
Khellek the historian wrote:
Then again we hardly had a power optomised party - bard, druid, shadow dancer, dragon disciple doesn't really jump to mind when you think typical party.

Especially for dealing with a Jason Buhlmann tomb raid. There are a lot of scenarios out there that don't require an optimized party, but this is definitely not one of them.

Thanks for running, GM D, and thanks to all of you--this was fun.

ETA: Chronicle looks good. Did we miss some of the gold, or is that adjusted for Tere being out of tier?

Liberty's Edge

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Male Elf CORE Fighter/1 Rogue/4 Shadowdancer/3 HP 55/58 AC25|T 18|FF 19 CMD 26* Fort +7|Ref +14|Will +6*/+8* vs. enchantments Init +6* Perc +14/+16 vs. traps Low-light, darkvision|Sense Motive +9
GM Deussu wrote:
Alarka and her minions would have "left", only to confront the PCs again at the entrance as the PCs are about to leave the premise. So, right after the mummy fight.

Oof. On the one hand, we would have had Baloo for the other encounters, but we also wouldn't have had the luxury of time.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10
Tere di Montefeltro wrote:
GM Deussu wrote:
Alarka and her minions would have "left", only to confront the PCs again at the entrance as the PCs are about to leave the premise. So, right after the mummy fight.
Oof. On the one hand, we would have had Baloo for the other encounters, but we also wouldn't have had the luxury of time.

Dealing with that nuke specialist after the mummies would have been a massacre!


Tere di Montefeltro wrote:
ETA: Chronicle looks good. Did we miss some of the gold, or is that adjusted for Tere being out of tier?

Yeah, Tere's lvl 7 and thus gets the Out-of-subtier gold.

Which reminds me that slow track should get half gold! Khellek, you'll get a new one! This is the absolute first time I've ever had a slow track character in the team.

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 17/22; Spells avail:L1 6/(5+1)L2 2/4;L3 0/3;+1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 0/1; Wand CLW 26/50; Loremaster 1/1; (free) knock 1/1; resist E 1/1; CMW 2/2;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

And only one fame/PP.

That is actually Khellek's 43rd chronicle. Though to be fair, four are 0xp chronicles for boons and such.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Wonder if anyone else in keen to running another higher level core scenario? I love playing Doodle.

GM, you up for another game? Just throwing it out there!

Liberty's Edge

Male Elf CORE Fighter/1 Rogue/4 Shadowdancer/3 HP 55/58 AC25|T 18|FF 19 CMD 26* Fort +7|Ref +14|Will +6*/+8* vs. enchantments Init +6* Perc +14/+16 vs. traps Low-light, darkvision|Sense Motive +9

I'd be interested.

The Exchange

Baloo:
Animal Tiger 9 | AC 28 (35)| T 14 (17)| FF 23 (28)| HP: 31/68 | CMD 29 | Fort +9 | Ref +10 | Will +6* | Perception +6 scent|
Male Human Druid 9 | AC 24 (29)| T 12 (13)| FF 23 (27)| HP: 73/83 | CMD 24 | Fort +12 | Ref +8 | Will +13 | Init +7 | Perception +15

GM Deussu probably wants a short break at bare minimum.

But I'd be down if we can find another core scenario I haven't played.

Current higher level options include Druid 9, Monk 8, Wizard 7, Ranger 11.


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Yeah, a short break. I had four PbPs ongoing at the same time, and now I had all three final battles at the same time. But you did fill the void with character banter quite well, something I see too rarely.

I'm up to run another one once I'm done with the current ones, maybe in a few weeks.

@Khellek: Tomorrow you'll get your updated chronicle!

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 17/22; Spells avail:L1 6/(5+1)L2 2/4;L3 0/3;+1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 0/1; Wand CLW 26/50; Loremaster 1/1; (free) knock 1/1; resist E 1/1; CMW 2/2;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

@GM no hurry at all. I've got the right values in my tracking spreadsheet which is the important bit.


Khellek the historian wrote:

@GM no hurry at all. I've got the right values in my tracking spreadsheet which is the important bit.

Updated, made it hastily.


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I'll mark this campaign as inactive during the weekend. When I'm ready to start a new game I'll contact you all!

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