TarkXT |
So I'm thinking of starting another game in the sort of kind of when i finally feel satisfied future. This is the short blurb for it so far.
The war is over. Yet, strangely, the world wound remains open. Demons, angels and far stranger things now mingle more or less peacefully as they seek their own destinies on the streets of Fracture. Formerly the city of Iz, this once demon infested shadow of old Sarkoris has been rebuilt, revitalized and repopulated by a mix of old veterans, returning natives, opportunists, pilgrims to a new faith, scholars, merchants and of course the dragons.
As it turns out, it was not the might of mortal armies, the stalwart will of angelic legions, nor the implacable discipline of hellknights that finally drove the demon lords back. Rather it was flights of Golarion's mightiest native beings; the dragons.
Dragons had long been involved in the war, acting as guardians, advisors, and occasional combatants. However their numbers were always few and tentative as the reclusive creatures could barely bring themselves to commit to the defense of mortals that could abuse their grace, or choose their own short and petty lives over the centuries worth of power, wisdom, and experience belonging to them.
It was not until the mythical Knight Commander, in an act of rejection of both the demands of their patron goddess, and the temptations of abyssal promises revealed a mighty form and scales of brilliant gold that the dragons of Avistan truly took notice and bridged the gap between the humanoid and draconic.
This was no mere rejection of faith and dogma. It was a complete and total abandonment of the bloody zealotry of crusades past. No more witch burnings, no more immediate and automatic destruction of any demon purely out of a pragmatic calculation. The hand that would guide the war would be one of mercy, of restorative justice, not righteous fury. And with the might of a dragon on the edge of the divine behind it there are blessed few mad enough to take advantage of that mercy.
This might came in the form of a score of dragons of various colors. A singular dragon was a match for any mortal army. Such numbers as came to unite under the Knight Commander would be enough to scour the nation of all life should they desire it.
Those that did not surrender or flee found themselves engulfed in dragon fire, twisted by powerful sorcery, or otherwise rent apart by claws the size of spears. Even in the rare cases where such allies were unavailable the renewed and reorganized armies of Drezen found inspiration in the efforts of their new allies and few if any of the demon's most atrocious acts could give them pause.
Gods and celestials can push mortals into frenzied acts of righteous fury but they are aloof and far away and mortals often have to rely upon their chosen mouthpieces for piecemeal interpreted wisdom. The dragons were real, they could be spoken to, and share wisdom back in turn. More importantly, their claws and fangs shed the same blood as anyone's swords and arrows.
This uneasy alliance of the mighty and the meek drove itself through the chaotic hordes and into the plagued city of Iz itself where the Knight Commander themselves hurled the demon lord Deskari back into the Abyss from which he has not returned.
They pushed on to threshold and from here the story gets muddied. It is a fact that along with the queen of Mendev, his army, his closest companions and the recovered Terendelev pushed to the very base of the Threshold where the powerful witch Areelu Vorlesh dwelled. It is a fact that the knight commander and a few elite warriors ascended the threshold to confront her directly. From there things become contradictory and mired in rumor and hearsay. Some say he cast the witch into the Worldwound itself in a hopeful but ultimately futile bid to close the portal. Some say she killed herself in a final act of petty vengeance preventing the portal from ever closing. Darker rumors say she enchanted the commander at the last moment faking her destruction and escaping into the abyss where she plots her revenge. An even more dubious rumor says that the witch still yet lives and in an act thought impossible works secretly under the care of the Knight Commander to undo all the damage she created and improve the lives of the lives of those still living in the ruins of Sarkoris.
All the Knight Commander would say about the issue is that the threat of the architect had been dealt with and it was up to those still living to determine what to do next.
What happened next is a matter of atorybooks and history. Defenses were erected, roads rebuilt, a city cleansed, repaired, and reoccupied. Twenty five years have passed since that time and the wounds of the war before are starting to heal. Green is slowly but surely returning to the wastes. Demon and cultist cells are gradually disappearing. Rogue portals and offshoots of the wound are sealed and secured on a daily basis. It is hard work, but for the veterans of the fifth crusade it is a satisfying end to a hard fought and won campaign even if it did not at all meet their original vision.
Yet peace brings its own hazards. People are people after all and still prone to the folly that falls upon the hopeless and unwary. In the shadows monstrous threats both new and old plan to take advantage of a mighty force with its guard down. Outside the borders nations that once considered themselves patrons to the crusades now look upon the new crusader nation as a potential threat or worthy prize. In the deep wilderness chromatic dragons pushed into their own religious fervor are beginning to rally and unite in a rare cooperation against their metallic cousins in a conflict none save the dragons themselves fully understand.
But these are problems way way above your pay grade. You're just another pair of muddy boots patrolling the city of Fracture. The occupants are strange and the city stranger but law must still be upheld and that is your thankless job. Recently you were selected to join the Redemptors, a company of watchmen responsible for patrolling the demonic districts of Fracture and investigating the crime that often pops up in those volatile places. Whether for your charisma, skill, special powers, or because you pissed off the wrong person in charge it is up to you to maintain order in these neighborhoods and bring to justice those who would violate the trust put into them by the people of the city. It is not a job that lends itself to legends and mythical power, but someone has to do it.
Jerax Hellfire |
I like the flavor. And I'd be interested in submitting a character as more character creation rules become more definite.
Alessandra Venici |
And here i had completed my angel run of Wrath of the Righteous....
Yet now i want to delve into that as well.....
Also, grappling the incubus against their will is called a surprise hug. :P
Jerax Hellfire |
That sounds damn near pleasant.
Maximillian Akorius |
Hi folks, my theory that things would be better in a week was too optimistic. I suspect work is going to keep me from posting for the next couple of months, with late September being the time where I can jump back in. I have a September 21 deadline I'm facing, and there may be spillover / I'll need to recover. I'm really sorry for the trouble.
I will roll with whatever solution makes sense to you. Happy to have my character botted or have my character or just step away from the action temporarily. If you prefer to move on entirely, I'm okay with that too; I don't want to sap the momentum of any of my games.
Alessandra Venici |
Take care of yourself, Max.
I'd propose botting, given our modest posting momentum.
But otherwise i don't mind waiting. It'd be a pity for the game to crash entirely.
Jerax Hellfire |
Okay. Come back soon.
Maximillian Akorius |
Hello! I am on the other side of my busy period a month sooner than I expected! I am going to catch up on life and get back into things. If you folks are around again, please check in and let's resume!
Jerax Hellfire |
Wonderful news! Glad you're on the mend!
Alessandra Venici |
Hey guys, hope we're all doing ok, i was wondering if someone would like to help testing a homebrew d100 system, in a short home scenario.
It's set on early 2000s earth.
Link to recruitment thread for play testers.