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With more Dimension Door magic, Spirit gets Lorelei and Mr. Pitch past the shrieker again and joing Mheenah...
With some help from Lorelei, Mheenah unbars the door...
...and you don't hear any stirring from the troglodytes to the east...
Upon opening the door, you find a small holding cell. You also find it empty other than some straw laid out on the floor as a pallet and a used chamber pot...lying in the straw, you notice something glitters, piece of jewelry...

Spirit the Ferret |

Spirit is disappointed to find the room empty. "Oh no... they're already gone!" he exclaims--quietly, because he remembers the troglodytes are nearby. "But maybe someone upstairs knows where! We should go ask them!"

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Mheenah looks utterly crestfallen as she roams about the empty cell, then picks up a bit of silver.
"She was here. This is her nose-ring. We were too late. If only we'd come here sooner..."
She wipes a couple black tears from her hideous little face, then unclasps the ring and puts it about her neck and clicks it shut again.
"It's not fair." she complains to the universe. She then shambles back out into the hall and goes to check the other door, already guessing what they'll find.

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You open the other door and find it empty as well…you see footprints that would seem to belong to Spirit’s and Mr. Pitch’s masters, confirmed by Lorelei’s heightened sense of smell…

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"Let's go back up and search the rest of that temple. We gotta find out where they was taken." says Mheenah.
I messed up the trogs on the map slide. I misclicked one and before I knew it, two of them had completely vanished. I'm a klutz.

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"We should'na listened to them elfs! We shoulda come here right away!" snarls Mheenah angrily.

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No worries with the map, Mheenah, they didn’t detect you…
You backtrack to the trapdoor and find yourselves back in the slain cleric’s bedroom on the first floor…

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You open the door to the north and see...
...a hall with a gleaming white tile floor and a series of alcoves along the east wall. Each alcove is lined with black velvet to highlight the beautiful golden items there, statues in the shape of plants...

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Mheenah: 1d20 + 7 ⇒ (1) + 7 = 8
Spirit: 1d20 ⇒ 5
Lorelei: 1d20 + 8 ⇒ (1) + 8 = 9
Mr Pitch: 1d20 + 11 ⇒ (14) + 11 = 25
As you move to the hallway with the staircase, Mr. Pitch notices what appears to be a secret door on the portion of the west wall, immediately to Mheenah’s left…

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Mheenah stops, looks curiously at the wall, and tries to push it open. "What kinda temple has all these trap doors and secret doors, huh? That's what I wanna know. Just goes to show-- ya can't trust organized religion! It's all smoke an' mirrors!" opines the demon.

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Mheenah pushes open the door, revealing a small room; it is empty save for a prayer mat in the NW corner of the room. A door is to the south…

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"Dis must be where they put someone to punish 'em." says Mheenah.
Mheenah opens the door to the south.

Lorelei_ |

Its not punishment if you enjoy it or actively seek it. It may be difficult for you to understand purely due to your inherent nature...but people pray to show faith..because they want to believe in something greater than can help them

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"You sound like Elly's mom." says Mheenah. "Doesn't look like faith did too much for these schmucks when the snake cultists came for 'em."

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Spirit discovers a trap door beneath the prayer mat...
Mheenah opens the south door revealing a narrow hallway with numerous doors...

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Mheenah shakes her head. "Smoke and mirrors I tell ya..." she grumbles as she comes over to look down through the new trap door.

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Spirit & Mheenah take in the view down the trap door…something feels familiar about it so Mheenah flies down for a quick look. She notices it’s just another entrance into the temple cellar that you’ve already explored…she can see the stairs you originally came down about 50’ west of this trap door…

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"Eh, its the same junky old maze." reports Mheenah. "And I'm guessing all them doors out there are more punishment cells like this. Er, prayer cells, which are definitely not for punishing."
"So, which way should we go?"

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Spirit opens the door telekinetically to reveal a large chamber...it appears to be a dining room...
This is the room where the clerics, monks, and servants all take their meals together. The pretense of goodness is maintained in a handsome display case, which contains examples of some of the finer harvests to come from the Orlane area: a huge carrot, a plump ear of corn, a cluster of tall wheatstalks, and a bottle of the local wine.
As late as it is, you find the room is currently empty of people...

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Mheenah opens the other doors in the hallway just for completeness, taking cursory looks within.

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Mheenah opens up the first hallway door closest to the dining room, and finds and empty prayer cell except for the prayer mat, as before...Spirit checks it out but finds no trapdoor this time...
Upon opening the next door, Mheenah finds herself face-to-face with a ticked off monk, who takes a punch at her...
Fist: 1d20 + 3 ⇒ (10) + 3 = 13
...but even surprised as she was, Mheenah is able to barely duck the punch...
Mheenah: 1d20 + 7 ⇒ (18) + 7 = 25
Spirit: 1d20 + 1 ⇒ (12) + 1 = 13
Lorelei: 1d20 + 2 ⇒ (20) + 2 = 22
Mr. Pitch: 1d20 + 4 ⇒ (18) + 4 = 22
Monk: 1d20 + 3 ⇒ (8) + 3 = 11
COMBAT! Round 1 - The bold may post!
Mheenah
Mr. Pitch
Lorelei
Spirit
Monk

Mr. Pitch |

The intelligent raven flies up near the ceiling, spreading his wings and begins to glow with an arcane radiance. Arcane Beacon (Sp)

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Mheenah seems eager to attack something, given her sour mood. "Your Snake Lady sucks eggs!" she snarls as she launches herself at the monk's shoulder.
Bite: 1d20 + 8 ⇒ (11) + 8 = 19damage: 1d4 - 1 ⇒ (3) - 1 = 2
Claw: 1d20 + 8 ⇒ (10) + 8 = 18Damage: 1d3 - 1 ⇒ (1) - 1 = 0
Claw: 1d20 + 8 ⇒ (8) + 8 = 16Damage: 1d3 - 1 ⇒ (3) - 1 = 2
Poison Fort Save DC 13 on successful claw attacks

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As Mr. Pitch casts a spell, Mheenah and Spirit go on the attack…
Mheenah’s bite and both claws tear into the monk’s flesh…
Fort Save: 1d20 + 4 ⇒ (20) + 4 = 24
Fort Save: 1d20 + 4 ⇒ (15) + 4 = 19
…although the monk grimaces in pain, it withstands the poison…
The resourceful Spirit sends the prayer mat flying at the monk…but alas, his aim is off…
COMBAT! Round 1 - The bold may post!
Mheenah
Mr. Pitch
Lorelei
Spirit
Monk (-5/-1 nonlethal)

Lorelei_ |

bite: 1d20 + 5 ⇒ (15) + 5 = 20
damage: 1d8 + 5 ⇒ (2) + 5 = 7
She moves up and give a bite, then follows up by pulling the leg
free trip: 1d20 + 6 ⇒ (4) + 6 = 10

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Lorelei sinks her teeth deeply into the monk’s leg, puncturing his femoral artery, and he drops unconscious and bleeds out quickly…
…but you have no time to relax as the other two closed doors open and a monk appears in each, the first attacking Mr. Pitch…
Punch: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d6 + 1 ⇒ (1) + 1 = 2
…and the other Lorelei…
Punch: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d6 + 1 ⇒ (4) + 1 = 5
…catching both by surprise, both punches land, a glancing blow to the raven and a bit more solid blow to Lorelei’s midriff…
COMBAT! Round 2 - The bold may post!
Mheenah
Mr. Pitch (-2)
Lorelei (-5)
Spirit
Monks (red dead, blue, yellow)

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Mheenah whistles off like an angry wasp, buzzing off circuitously down the hallway then dive-bombing down at yellow's neck for a bite attempt.
Bite: 1d20 + 8 ⇒ (1) + 8 = 9Damage: 1d4 - 1 ⇒ (1) - 1 = 0
"Oh I'm sorry, did we spoil your prayers to the slimy smelly snake goddess?!" she snarls as she gnaws at the monk's skin and bats feebly at the back of his head with her tail.