GM Otha's A Familiar Adventure (Inactive)

Game Master Otha

Maps/Slides


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Grand Lodge

The Paths We Choose

After Mr. Pitch misses, the other two troglodytes overcome their fear and attack; one attacks Mr. Pitch and the other moves up to take a swing at Lorelei...

Stone Axe (Mr. Pitch): 1d20 + 2 ⇒ (15) + 2 = 17
Stone Axe (Lorelei): 1d20 + 2 ⇒ (3) + 2 = 5

...one narrowly misses the raven while the other wildly misses the wolf and its axe slams into the floor...

COMBAT! Round 4 - The bold may post!

Mr. Pitch
Spirit
Lorelei (sickened, 7 rounds)
Mheenah

Troglodytes (#1 dead, #2 -6, #3)

Orlane

Dark Archive

CN Female Demon (quasit) Familiar/Rogue |HP:17/24|AC 18 T16 F15|F+2R+8W+4|Init +7|Perc +8|CMB+2 CMD 15|Speed 20 Fly 50 (perfect)|DR 5/cold iron or good| Immune electricity, poison; Resist 10 acid,cold,fire|

Mheenah leaps at #3's neck and begins gnawing at his throat, making darling little growls all the while.

Bite!: 1d20 + 8 ⇒ (15) + 8 = 23
Damage: 1d4 - 1 ⇒ (3) - 1 = 2

Grand Lodge

The Paths We Choose

Mheenah’s teeth take hold of the troglodyte’s throat making it grimace; its ears don’t think of those growls as darling at all…

COMBAT! Round 4 - The bold may post!

Mr. Pitch
Spirit
Lorelei (sickened, 7 rounds)

Mheenah
Troglodytes (#1 dead, #2 -6, #3 -2)

Orlane


M Magic Ferret Incanter 4 HP 23/23 | AC:14 T:14 Fl:12 | CMB: -1 CMD: 9 | F +1 R +3 W +4 | Init +2 | Perc: +0 | Spell Points: 1/9

Spirit keeps up the assault. Also yay my luck magic helped!

Telekinetic smack: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d4 ⇒ 2

Grand Lodge

The Paths We Choose

Spirit continues his telekinetic attack, smacking the troglodyte on its head, it’s barely ably to keep its feet…

COMBAT! Round 4 - The bold may post!

Mr. Pitch
Spirit
Lorelei (sickened, 7 rounds)
Mheenah
Troglodytes (#1 dead, #2 -8, #3 -2)

Orlane


Mr. Pitch continues to harass the lizardmen.
Bite: 1d20 + 3 ⇒ (11) + 3 = 14
Dmg.: 1d3 - 4 ⇒ (2) - 4 = -2

Grand Lodge

The Paths We Choose

Mr. Pitch continues to peck away on the reptilian head…while it wouldn’t appear to cause much damage, the troglodyte’s eyes glaze a bit and it appears to be staggered…

COMBAT! Round 4 - The bold may post!

Mr. Pitch
Spirit
Lorelei (sickened, 7 rounds)
Mheenah
Troglodytes (#1 dead, #2 -9 (-1 nonlethal) and staggered, #3 -2)

Orlane


Female Wolf Wild hunter Divine Tracker Ranger 3 HP: 31/31| AC: 17 / T: 11 / FF: 16 / Fort : +5, Ref: +4, Will: +3 | CMB: +6, CMD: 17 | Init: +1, Perception: +8, Scent

bite: 1d20 + 5 ⇒ (3) + 5 = 8
claw: 1d20 + 6 ⇒ (19) + 6 = 25
claw: 1d20 + 6 ⇒ (19) + 6 = 25

bite damage: 1d8 + 6 + 1d4 ⇒ (5) + 6 + (3) = 14
claw damage: 1d4 + 6 ⇒ (3) + 6 = 9
claw damage: 1d4 + 6 ⇒ (2) + 6 = 8

Lorelei shifts slightly to attack

Grand Lodge

The Paths We Choose

Lorelei launches herself at the two remaining troglodytes. While her teeth miss the mark, both claws strike hard, one on each trog, raking deeply across their chests, dropping both…

COMBAT Over! Victory!

Lorelei (sickened, 6 rounds)

Orlane

Dark Archive

CN Female Demon (quasit) Familiar/Rogue |HP:17/24|AC 18 T16 F15|F+2R+8W+4|Init +7|Perc +8|CMB+2 CMD 15|Speed 20 Fly 50 (perfect)|DR 5/cold iron or good| Immune electricity, poison; Resist 10 acid,cold,fire|

It takes Mheenah a little while to realize the fight is over, she's having such a lovely time gnawing on the trog's neck. But once she does, she hops down off her quarry and looks around.

"Ok, now let's find out why these stink-snakes was hidin' out down here. Prob'ly guardin' somethin'."

She starts nosing around the basement, beginning by opening the other door.

Perception: 1d20 + 7 ⇒ (16) + 7 = 23

"Hey wolfie, maybe you should get some fresh air, huh? You still look kinda barfy."

Grand Lodge

The Paths We Choose

After a thorough search, Mheenah finds…

…a small sack hidden in an empty tool crate behind the door. It contains 7 pp, 80 gp, 120 ep, 130 sp, and 5 100 gp gems…and a hammer, nails, a saw, and some timber lying around the room. However, she doesn’t think the troglodytes presence in a town with reptilian god cultists is a coincidence…

Orlane

Dark Archive

CN Female Demon (quasit) Familiar/Rogue |HP:17/24|AC 18 T16 F15|F+2R+8W+4|Init +7|Perc +8|CMB+2 CMD 15|Speed 20 Fly 50 (perfect)|DR 5/cold iron or good| Immune electricity, poison; Resist 10 acid,cold,fire|

"Huh. Well, this place *is* a fixer-upper." says Mheenah as she picks up the hammer and some nails. "And it looks like the carpenters got paid in advance. Good on them."

She settles next to one of the trog corpses and begins to hammer nails into its skull (because that's what hammers and nails are for) wielding the hammer with two hands like it was a heavy maul.

"But I'm guessin' these turkeys was workin' on some project for the Snake Lady. whack! Maybe they're the ones buildin' the tunnels whack! under the town? And maybe they was hidin' out here during the day, whack! then come out to work at night. They'd be hiding at the Temple with the other rats, but they stunk whack! so bad, they got shoved down here. Hahaha, womp womp! Suckers!"whack!

Grand Lodge

The Paths We Choose

Mheenah, give me a Profession (Carpenter) check…I kid, I kid… ;)

After Mheenah creatively plies her hand at carpentry upon one of the troglodyte skulls you find very little else of interest in this room…

Where to next?

Orlane

Dark Archive

1 person marked this as a favorite.
CN Female Demon (quasit) Familiar/Rogue |HP:17/24|AC 18 T16 F15|F+2R+8W+4|Init +7|Perc +8|CMB+2 CMD 15|Speed 20 Fly 50 (perfect)|DR 5/cold iron or good| Immune electricity, poison; Resist 10 acid,cold,fire|

As Mheenah becomes bored with the hammer, her fiendish gaze falls lightly upon the saw...


M Magic Ferret Incanter 4 HP 23/23 | AC:14 T:14 Fl:12 | CMB: -1 CMD: 9 | F +1 R +3 W +4 | Init +2 | Perc: +0 | Spell Points: 1/9

Sorry, busy weekend

"Ugh, why are you doing that Mheenah? That's kind of yucky. But yeah, we probably messed up the evil cult! Let's keep looking around at other places and see what else we find!"

Dark Archive

CN Female Demon (quasit) Familiar/Rogue |HP:17/24|AC 18 T16 F15|F+2R+8W+4|Init +7|Perc +8|CMB+2 CMD 15|Speed 20 Fly 50 (perfect)|DR 5/cold iron or good| Immune electricity, poison; Resist 10 acid,cold,fire|
Spirit the Ferret wrote:
"Ugh, why are you doing that Mheenah? That's kind of yucky. "

"Thank you. I was goin' for yucky." says Mheenah as she grins ear to ear.

Spirit the Ferret wrote:
"But yeah, we probably messed up the evil cult! Let's keep looking around at other places and see what else we find!"

Mheenah shrugs. "Ok. Where haven't we checked yet?"


M Magic Ferret Incanter 4 HP 23/23 | AC:14 T:14 Fl:12 | CMB: -1 CMD: 9 | F +1 R +3 W +4 | Init +2 | Perc: +0 | Spell Points: 1/9

"Ummm..." Spirit pauses for a bit in thought. "I don't think we've looked around on the north side of the lake yet, have we? Us small ones can go scout while Lorelei stays out of sight!"


"Sound idea, Spirit", Mr. Pitch said surprised. "Let's go."
Perception: 1d20 + 11 ⇒ (10) + 11 = 21


Female Wolf Wild hunter Divine Tracker Ranger 3 HP: 31/31| AC: 17 / T: 11 / FF: 16 / Fort : +5, Ref: +4, Will: +3 | CMB: +6, CMD: 17 | Init: +1, Perception: +8, Scent

That works, i believe what we need is in the temple. i will be in the forest behind it

Dark Archive

CN Female Demon (quasit) Familiar/Rogue |HP:17/24|AC 18 T16 F15|F+2R+8W+4|Init +7|Perc +8|CMB+2 CMD 15|Speed 20 Fly 50 (perfect)|DR 5/cold iron or good| Immune electricity, poison; Resist 10 acid,cold,fire|

"I think I'll stay here and watch things." says Mheenah. "This crew must be workin' for the cult, so I'm guessin' at some point today, someone's gonna bring 'em food and water, or check up on 'em, or somethin'. And once they see 'em all dead, a lotta wheels might start turnin' in this rancid little town. Might be good to watch for who the rotten gears are."

Mheenah will (A) bury the money out behind this building for retrieval later, then (B) hang out on the roof invisibly to watch for anyone coming to check on the troglodytes.

Grand Lodge

The Paths We Choose

Spirit & Mr. Pitch:
You don't notice anything suspicious north of the lake...however, you do recall you told the hermit in the woods to the west that you'd keep him informed of what you found...

Lorelei:
You settle in the woods around the temple and don't notice anything strange...at least not yet any way...

Mheenah:
After burying the treasure, you literally hang around, keeping alert. Nothing happens throughout the afternoon; but once the sun sets, you notice your old friend Deric from the Golden Grain Inn sneaking near the building you're hanging from. You notice him looking around to make sure the coast is clear before he enters said building...

Orlane


M Magic Ferret Incanter 4 HP 23/23 | AC:14 T:14 Fl:12 | CMB: -1 CMD: 9 | F +1 R +3 W +4 | Init +2 | Perc: +0 | Spell Points: 1/9

Spoiler:
I think I'll leave it up to Mr. Pitch to remember that :D

Spirit runs about, peeking at all of the houses on the north side of the lake while trying to stay fairly inconspicuous.

Dark Archive

CN Female Demon (quasit) Familiar/Rogue |HP:17/24|AC 18 T16 F15|F+2R+8W+4|Init +7|Perc +8|CMB+2 CMD 15|Speed 20 Fly 50 (perfect)|DR 5/cold iron or good| Immune electricity, poison; Resist 10 acid,cold,fire|

GM:

Mheenah follows the guy!
Stealth: 1d20 + 16 + 20 ⇒ (14) + 16 + 20 = 50

Grand Lodge

The Paths We Choose

Spirit & Mr Pitch:
You see the following among the buildings north of the lake…

#22: This residence gives the impression that it has seen much use and that its owners have had little time for improving its appearance. A small infant is playing next to the house, and several chickens and a huge rooster poke about the yard.

#23: Two small children play in the yard, but at the sight of the party they immediately run for the house. This building looks solidly constructed and has been recently whitewashed. The barn is a clean structure, though not painted, and several goats wander in a small corral. A pen housing an immense pig can be seen just south of the barn.

#24: This is a fairly well-built house that has had all of its windows and doors boarded over securely. The barn doors swing freely in any passing breeze.

#25: A large, colorful sign pictures a red dragon with its head resting contentedly on its paws naming this establish as The Inn of the Slumbering Serpent. A plume of smoke rises from the serpent's nose and its eyes are closed. This inn is smaller and older than the Golden Grain. Several beds of flowers brighten the front, however, and the large middle-aged woman sweeping the porch looks cheerful.

#26: Around this large mill is scattered much in the way of children's toys, tools, and farm implements. The most imposing part of the structure is the tall millhouse, but it is obvious that a family lives in another wing of the building. Two children play in the yard.

Upon first glance, nothing looks amiss among these buildings…

Mheenah:
You follow Deric unnoticed as he heads straight for the cellar stairs. He yells, ”It’s me, you bloody trogs! Come on, we’ve got work to do…”

But his tone changes when he sees the corpses of the reptilians. ”Bloody hell! The lady won’t be happy to hear this…I better let the others know. Had to be those bloody damn Elves!”

You see Deric leave hastily heading in the direction of the Golden Grain Inn.

Orlane

Dark Archive

CN Female Demon (quasit) Familiar/Rogue |HP:17/24|AC 18 T16 F15|F+2R+8W+4|Init +7|Perc +8|CMB+2 CMD 15|Speed 20 Fly 50 (perfect)|DR 5/cold iron or good| Immune electricity, poison; Resist 10 acid,cold,fire|

GM:
Mheenah is of course dee-lighted at the consternation experienced by Deric. And naturally she follows Deric back to the Golden Grain, hoping to learn what the stinky workmen's project was.

Assume she just takes 10 on Stealth checks while invisible. 10+16+20=46


M Magic Ferret Incanter 4 HP 23/23 | AC:14 T:14 Fl:12 | CMB: -1 CMD: 9 | F +1 R +3 W +4 | Init +2 | Perc: +0 | Spell Points: 1/9

Spoiler:
Curious, Spirit goes over to the boarded-up house and looks around it. (#24)

Grand Lodge

The Paths We Choose

Mheenah:
You follow Deric back to the inn and hear his conversation with the innkeeper; both blame the Elves for all their troubles. With the troglodytes dead, they both agree they’ll have to delay their move against the Elves and talk with the constable in the morning. You hear nothing else of interest…

Spirit & Mr Pitch:
You find that the boarded up house holds nothing of interest; you deduce that it has been abandoned for a couple of months…

Orlane

Dark Archive

CN Female Demon (quasit) Familiar/Rogue |HP:17/24|AC 18 T16 F15|F+2R+8W+4|Init +7|Perc +8|CMB+2 CMD 15|Speed 20 Fly 50 (perfect)|DR 5/cold iron or good| Immune electricity, poison; Resist 10 acid,cold,fire|

Mheenah flies off to find the elf who was staking out the temple.

Grand Lodge

The Paths We Choose

Mheenah finds Llywillan in the woods about the same time that Lorelei picks up the scent of the Elf and follows it…

The Elf arches an eyebrow. ”Our friends return…at least two of ‘em any way. What have you discovered?”

Orlane


M Magic Ferret Incanter 4 HP 23/23 | AC:14 T:14 Fl:12 | CMB: -1 CMD: 9 | F +1 R +3 W +4 | Init +2 | Perc: +0 | Spell Points: 1/9

Spoiler:
"Well that's boring," Spirit pouts.

He looks around for a bit. "Maybe we should go say hi to the forest guy!" he declares, then immediately starts running off towards the grove and the hermit.

Dark Archive

CN Female Demon (quasit) Familiar/Rogue |HP:17/24|AC 18 T16 F15|F+2R+8W+4|Init +7|Perc +8|CMB+2 CMD 15|Speed 20 Fly 50 (perfect)|DR 5/cold iron or good| Immune electricity, poison; Resist 10 acid,cold,fire|

"Troglodytes! In a basement! They had a buncha carpentry tools, so I'm guessin' they was a work crew of some kind being used by the cult. And it's a good thing that we found 'em! Cause that Deric guy from the inn came lookin' for 'em -- when he found out they was dead, he scuttled back to the Golden Grain, and of course I followed. And it sounds like they was gonna use the trogs ta move against you and your brother tonight, but now they're gonna meet up with the constable tomorrow morning and make new plans instead."

"They're blaming everything we do on you two. We're running out of time. We gotta get into that temple tonight and pick up the trail of our masters!"

Grand Lodge

The Paths We Choose

Mr Pitch & Spirit:
You head to the hermit’s shack and catch him in his night clothes as he apparently goes to bed rather early…

Sounding cantankerous but with a humorous glint in his eyes, the hermit, says,”So me laddies, ye interrupt an old man fixin’ to hit the hay…it must be important, sez Eh. Whet ye be a finding out?”

Mheenah & Lorelei:
The Elf’s eyebrow rises even higher. ”Blame us…for what you’ve done? Sounds like the lot of you have been busy…so tell me, just what is it that me and my brother are being blamed for?”

Orlane

Dark Archive

CN Female Demon (quasit) Familiar/Rogue |HP:17/24|AC 18 T16 F15|F+2R+8W+4|Init +7|Perc +8|CMB+2 CMD 15|Speed 20 Fly 50 (perfect)|DR 5/cold iron or good| Immune electricity, poison; Resist 10 acid,cold,fire|

"The second Deric saw those dead troglodytes, he was like 'Those darned bloody elves did this!'" says Mheenah, doing her overly gruff 'Deric' voice. "But listen, the main point is that the hit was ON for tonight against you and your brother, and now they have to delay until tomorrow. Up until now they'd been holding off because you was friends with the mayor, but it don't sound like that's gonna stop 'em anymore!"

Grand Lodge

The Paths We Choose

Llywillan nods to Mheenah. ”Thank you, good to know…

“Dorian had seen signs of troglodytes around but we had not seen them nor knew of where they stayed…makes sense they would be used as enforcers to a reptilian cult. I doubt Deric and three trogs could have overtaken my brother and I unawares, but I will report this to the mayor in the morning…

“Now where are the ferret and the raven? And are your plans still to sneak into the temple tonight?”

Orlane


M Magic Ferret Incanter 4 HP 23/23 | AC:14 T:14 Fl:12 | CMB: -1 CMD: 9 | F +1 R +3 W +4 | Init +2 | Perc: +0 | Spell Points: 1/9

Spoiler:
"We found some big stinky lizards under one of the houses in town and stopped them!" Spirit proudly proclaims. "Also we talked with the elves and they know the cult is hiding our masters in the temple! So we're going to go rescue them!"

Any idea that keeping some of this secret from a man of uncertain loyalties might be wise is completely absent from the little ferret's mind.

Dark Archive

1 person marked this as a favorite.
CN Female Demon (quasit) Familiar/Rogue |HP:17/24|AC 18 T16 F15|F+2R+8W+4|Init +7|Perc +8|CMB+2 CMD 15|Speed 20 Fly 50 (perfect)|DR 5/cold iron or good| Immune electricity, poison; Resist 10 acid,cold,fire|
GM Otha wrote:
“Now where are the ferret and the raven? And are your plans still to sneak into the temple tonight?”[/b]

"I guess so." says Mheenah. Then she scratches her horn. "What's a ferret?"

Grand Lodge

The Paths We Choose

Spirit & Mr Pitch:
The hermit nods at you and smiles. "Aye, that be a good thing! Me and Whiskers here had to run some troglodytes out of these woods, mayhap they be the ones ye be dispatching..."

He ponders a moment before continuing. "So, ye be a goin' to the temple, eh? Eh wish ye luck with yer masters but don't ye go bein' surprised if they not be there. Eh be a thinkin' the headquarters of this cult mebbe somewhere outta this village...

"If ye be a findin' anythin' at the temple on the whereabouts of their stronghold, ye be a comin' back and tellin' ole Ramne. Mayhaps Eh kin help ye there..."

Mheenah wrote:
"I guess so." says Mheenah. Then she scratches her horn. "What's a ferret?"

Llywillan laughs out loud at Mheenah's query. "Ah, my horny little friend, you are quite the card. A ferret is a weasel-like animal; your companion Spirit is such a creature. Now I wonder if he knows what a quasit is...

"Hmm, speaking of which, I met a girl by the name of Quasit once, in a Greyhawk pub...she was quite the fireball; she could outdrink most of the men, had a flavor for half-orc lads, and she kept going on about some goddess's breasts...I always wonder what ever happened to her...

"Ah well, back to business...if you're still planning on entering the temple, my brother and I can help distract the guards and wolves to give you a better chance on getting through the door but, sadly, that is all we can do at present. When your other companions get here, I'll summon my brother and we'll get to it..."

Orlane


Female Wolf Wild hunter Divine Tracker Ranger 3 HP: 31/31| AC: 17 / T: 11 / FF: 16 / Fort : +5, Ref: +4, Will: +3 | CMB: +6, CMD: 17 | Init: +1, Perception: +8, Scent

perhaps i can speak to my kin? if i can get into the kennel

Dark Archive

1 person marked this as a favorite.
CN Female Demon (quasit) Familiar/Rogue |HP:17/24|AC 18 T16 F15|F+2R+8W+4|Init +7|Perc +8|CMB+2 CMD 15|Speed 20 Fly 50 (perfect)|DR 5/cold iron or good| Immune electricity, poison; Resist 10 acid,cold,fire|
GM Otha wrote:
"Hmm, speaking of which, I met a girl by the name of Quasit once, in a Greyhawk pub...she was quite the fireball; she could outdrink most of the men, had a flavor for half-orc lads, and she kept going on about some goddess's breasts...I always wonder what ever happened to her...

Mheenah is not impressed. "She sounds like a cheap floozy." she says primly, turning up her nose. "Elly probably has more class in her little finger. Whoever named her obviously didn't know nothin' about quasits."


M Magic Ferret Incanter 4 HP 23/23 | AC:14 T:14 Fl:12 | CMB: -1 CMD: 9 | F +1 R +3 W +4 | Init +2 | Perc: +0 | Spell Points: 1/9

Spoiler:
"Ooo, I hope they're not somewhere else... but we will come back and tell you if we find something out! Thank you!"

Unless Mr. Pitch stops him, Spirit then turns and bounds eastward towards where Lorelei was supposed to be.

Grand Lodge

The Paths We Choose

Spirit and Mr. Pitch arrive just about the time Llywillan answers Lorelei…

”Speak of the devil, here comes the prodigal sons now…”

Lorelei_ wrote:
perhaps i can speak to my kin? if i can get into the kennel

”I don’t think I’d try that; I doubt these wolves can speak as you do. From my observations, they are trained to guard and kill and they listen to their handlers…and you might lose the element of surprise if you try. Besides, they’re not in the kennel now; the gates were closed not long after sunset and they’re patrolling even now…”

Looking to all of you, the Elf asks, ”Are you ready to try and get into the temple? Let me know and I’ll summon my brother…we might be able to create a distraction to help you get to the entrance without being discovered…”

Orlane

Grand Lodge

The Paths We Choose

Are you ready for the temple now? And is Mr. Pitch still with us?


M Magic Ferret Incanter 4 HP 23/23 | AC:14 T:14 Fl:12 | CMB: -1 CMD: 9 | F +1 R +3 W +4 | Init +2 | Perc: +0 | Spell Points: 1/9

"Yeah! And I can use my magic to speed us up!" Spirit declares. He runs to Lorelei and climbs up on her back. "Let's go!"

Ready!


Mr. Pitch flies behind the others toward the temple.

Dark Archive

CN Female Demon (quasit) Familiar/Rogue |HP:17/24|AC 18 T16 F15|F+2R+8W+4|Init +7|Perc +8|CMB+2 CMD 15|Speed 20 Fly 50 (perfect)|DR 5/cold iron or good| Immune electricity, poison; Resist 10 acid,cold,fire|

ready

Grand Lodge

The Paths We Choose

Llywillan summons his brother via message and Dorian arrives within 10 minutes...

Llywillan explains his plan to you. "There are two patrols, each with one wolf and a handler, that watches the courtyard. Dorian will scale the wall and make a ruckus, drawing their attention while I unlock the gate; once he lets me know he's got the attentions of both patrols, I'll open the gate and let you in. You need only do two things; bar the gate after I close it and then make your way to the temple entrance without alerting the patrols. Once you're inside, you're on your own. Any questions before we continue?"

Orlane


M Magic Ferret Incanter 4 HP 23/23 | AC:14 T:14 Fl:12 | CMB: -1 CMD: 9 | F +1 R +3 W +4 | Init +2 | Perc: +0 | Spell Points: 1/9

"Nope! Let's gooooo!" Spirit enthusiastically replies.

Grand Lodge

The Paths We Choose

Llywillan nods to Dorian who heads around the temple wall to the east…

…few minutes later, you hear the wolves howl from inside the gate. The remaining Elf waves you to the gate and he quickly gets to work on working to get the gate open…

”Got it,” followed a few seconds later by, ”Dorian has their attention, now’s your time! Remember to put the bar I was able to unlatch back in place so as to reveal your entry. Good luck…now move!”

He opens the gate and you hear the wolves and deduce that the patrols are on the NE part of the courtyard…the temple looms large in front of you and the doors lie due north…once inside the gate, Llywillan shuts it behind you…the bar to the gate lies beside you…

Orlane

Dark Archive

CN Female Demon (quasit) Familiar/Rogue |HP:17/24|AC 18 T16 F15|F+2R+8W+4|Init +7|Perc +8|CMB+2 CMD 15|Speed 20 Fly 50 (perfect)|DR 5/cold iron or good| Immune electricity, poison; Resist 10 acid,cold,fire|

"Lorelei! Help me with this bar!" says Mheenah as she shifts into her black wolf form and goes to lift one end of the bar in her teeth.


M Magic Ferret Incanter 4 HP 23/23 | AC:14 T:14 Fl:12 | CMB: -1 CMD: 9 | F +1 R +3 W +4 | Init +2 | Perc: +0 | Spell Points: 1/9

Perched on Lorelei's back, Spirit gestures with his tail and makes an odd little chirruping noise. The air between the group and the temple seems to waver for a moment before settling, and when it does the temple seems closer than before.

He's using flex space to contract the space between us and the temple. Assuming that's not more than 50'.

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