PF1 5-25 (Inactive)

Game Master Saashaa

MAP


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2-01 map | 5-25 map

The roof was clear, yes.

Noke:
This simple chamber contains only a ladder and two doors.slide 2

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Noke would have cast a message spell on the whole group so that they can communicate quickly and quietly.

She explains “This simple chamber contains only a ladder and two doors. Come down!“

She listens for trouble.

perception : 1d20 + 13 ⇒ (9) + 13 = 22

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 13/129 | NL dmg: 27 | AC 23*+2, T 17*, FF 17+2 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: T-shirt re-roll used, Env. Winds (25% miss chance), Water Shroud

Cool. Pai flies down into the room and does her own listening at the doors.

Perception: North door: 1d20 + 12 - 3 ⇒ (3) + 12 - 3 = 12
Perception: South door: 1d20 + 12 - 3 ⇒ (15) + 12 - 3 = 24

Since it's such a tiny room, she curls up near the ceiling to make room for the rest of the team.

Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }

Wembly and Bralani will follow the ladies down the ladder.

So..um nothing is here? I mean besides us? Well some of us at least.


2-01 map | 5-25 map

Nothing to be heard outside the door.

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

When everyone is ready, then Noke looks at Tsuan.

“Can you please prepare for the worst!?“

She then slowly opens the top door and peeks in.

The Exchange

retired in PF1, continued in PF2 | "Tsuan" | NG female (she/her) human (Tien) ninja 7 / swashbuckler 1 | AC 24 (T 17, FF 18, DP 26, OD 27) | HP 68/68 | I+7, P+11 | F+6, R+14, W+6 | ki pool (6/6), panache (3/3), clover (3/3), Timelost +1 (1/1) | Active Conditions: none

Tsuan smiles, and vanishes as she tumbles in.

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 13/129 | NL dmg: 27 | AC 23*+2, T 17*, FF 17+2 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: T-shirt re-roll used, Env. Winds (25% miss chance), Water Shroud

Sure wish I could do that! Pai quirks a half-smile as she watches Tsuan disappear. Curling up into a ball, Pai swoops through the door and up to the ceiling to look around.

Perception: 1d20 + 12 - 3 ⇒ (20) + 12 - 3 = 29

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

The grippli sends SeeOne out. "Stayout of sight, but watch for us." He then closes the hatch behind them secures the door.

From he top of the ladder he raises a hand to his ear and reports via the link:"Our six is secure."


2-01 map | 5-25 map

As you quietly open the door and peek through, you see a human hiding behind a balcony, clearly ready to ambush anyone who comes in the front door with the crossbow he carries. the human is the purple outlined symbol

Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }

Wembly and Bralani move up the ladder to keep up with the front folks.

The Exchange

retired in PF1, continued in PF2 | "Tsuan" | NG female (she/her) human (Tien) ninja 7 / swashbuckler 1 | AC 24 (T 17, FF 18, DP 26, OD 27) | HP 68/68 | I+7, P+11 | F+6, R+14, W+6 | ki pool (6/6), panache (3/3), clover (3/3), Timelost +1 (1/1) | Active Conditions: none

How far is it down? Tsuan may want to push him off the edge.

Tsuan will sneak out.

Stealth, Invisible: 1d20 + 16 + 20 ⇒ (7) + 16 + 20 = 43

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Noke invokes her patron of curiosity and slumber hexes the man!

Slumber hex, DC 24 will save or asleep 9 rounds.

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 13/129 | NL dmg: 27 | AC 23*+2, T 17*, FF 17+2 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: T-shirt re-roll used, Env. Winds (25% miss chance), Water Shroud

Pai glances at the team, thinking at them: Do we want to kill him quietly so his allies don't know he's down? Of course, she doesn't have telepathy, so nothing is communicated and she just floats near the ceiling glancing back and forth between Noke and the baddie. Presumed baddie. Right? Yeah. Definitely no reason for a non-bad person to be here right now. Definitely a bad guy!


2-01 map | 5-25 map

Will: 1d20 + 3 ⇒ (15) + 3 = 18

Without even knowing what was happening, the human collapses with is a small sound.

Tsuan:
The small sound causes another human man to peek out from a balcony across the way, but he cannot seem to see the other collapsed person.

The stairs at the top and bottom go down.

The Exchange

retired in PF1, continued in PF2 | "Tsuan" | NG female (she/her) human (Tien) ninja 7 / swashbuckler 1 | AC 24 (T 17, FF 18, DP 26, OD 27) | HP 68/68 | I+7, P+11 | F+6, R+14, W+6 | ki pool (6/6), panache (3/3), clover (3/3), Timelost +1 (1/1) | Active Conditions: none

Tsuan circles around. Not sure if we're in rounds, but it takes a double move for her to get there.


2-01 map | 5-25 map

Being in rounds doesn't feel appropriate yet. While maybe we should be as per the rules, it would just add tedium. It is easiest to just ask, what do you do?

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Noke uses her flight hex and then uses her innate talent to turn invisible.

DISSOLUTION‘S CHILD (Su): Once per day, you may change your appearance to look as if you were little more than a 4-foot-tall area of shadow. Your physical form still exists and you are not incorporeal—only your appearance changes. This works like invisibility, except it only lasts 1 round per level (maximum 5 rounds).

She then flies out and also tries to slumber hex the other person.

Slumber hex, DC 24 will save or asleep 9 rounds.

The already sleeping man will wake up in 5 rounds after these actions above.


2-01 map | 5-25 map

Will: 1d20 + 3 ⇒ (19) + 3 = 22

The other human goes to sleep as well.

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

With her message spell Noke contacts Tsuan.

“Coup de grace them! Now please!!“

The Exchange

retired in PF1, continued in PF2 | "Tsuan" | NG female (she/her) human (Tien) ninja 7 / swashbuckler 1 | AC 24 (T 17, FF 18, DP 26, OD 27) | HP 68/68 | I+7, P+11 | F+6, R+14, W+6 | ki pool (6/6), panache (3/3), clover (3/3), Timelost +1 (1/1) | Active Conditions: none

Tsuan will chop off their heads. She becomes visible as shr does so.

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Tsuan CDG first sleeping guard : 2d6 + 3 + 3 + 4d6 ⇒ (1, 1) + 3 + 3 + (2, 1, 6, 2) = 19 Fort save DC 29
Tsuan CDG second sleeping guard : 2d6 + 3 + 3 + 4d6 ⇒ (3, 3) + 3 + 3 + (5, 6, 6, 2) = 31 Fort save DC 41

Noke also became visible when she slumbered the second guard and now watches Tsuan’s precision!

The Exchange

retired in PF1, continued in PF2 | "Tsuan" | NG female (she/her) human (Tien) ninja 7 / swashbuckler 1 | AC 24 (T 17, FF 18, DP 26, OD 27) | HP 68/68 | I+7, P+11 | F+6, R+14, W+6 | ki pool (6/6), panache (3/3), clover (3/3), Timelost +1 (1/1) | Active Conditions: none

Tsuan will make sure one is finished off before starting the next.


2-01 map | 5-25 map

1d20 ⇒ 2
1d20 ⇒ 8
They both die as you would expect.

The floor below is a large chamber covered in elaborate carvings chased throughout with gleaming silver metalwork. A set of enormous gates dominates the wall of the chamber opposite the doors. Guarding against any passage is a statue of a dwarven warrior clad in armor and holding an axe at its side and a hammer raised above its head. The central part of the chamber’s floor is recessed, with a wide ramp leading down to approach the inner gate. On either side of the ramp, a set of stairs rises to the tower’s upper floors. A balcony and walkway with a silvery railing looking down from above. At the top of each stairway, a wall-mounted lever.

The Exchange

retired in PF1, continued in PF2 | "Tsuan" | NG female (she/her) human (Tien) ninja 7 / swashbuckler 1 | AC 24 (T 17, FF 18, DP 26, OD 27) | HP 68/68 | I+7, P+11 | F+6, R+14, W+6 | ki pool (6/6), panache (3/3), clover (3/3), Timelost +1 (1/1) | Active Conditions: none

"If they were aiming their bows down there, that means they're protecting something up here."

Tsuan advocates sticking on this level, and will vanish before opening one of the doors. (no preference)

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

M Noke checks the fallen‘s gear with detect magic.

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 13/129 | NL dmg: 27 | AC 23*+2, T 17*, FF 17+2 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: T-shirt re-roll used, Env. Winds (25% miss chance), Water Shroud

Pai's eyes are still bugging out in almost worshipful awe at the precision of Noke's and Tsuan's elimination of those two mooks. It takes a few moments for her to collect her wits, and fortunately for everyone else she manages to keep quiet, albeit barely. After collecting her jaw from the floor, she nods at what Tsuan said, and points at the closed doors on the same level as the now dead snipers with a cocked head and eyebrow. "Check out this room before heading downstairs?" Flying over to the north door, she stealthily tests the handle to see if it's locked. Oops! Should've checked for traps first. Too late now.

She's just turning the knob in place, not opening the door at all until she has backup.

Stealth, if applicable: 1d20 + 11 - 3 ⇒ (7) + 11 - 3 = 15

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Wiem Weems says, "The high ground offers an advantage." not likely they are guarding. "What are the levers for? Can any one tell?"

Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }

Wembly will have the Azata fly him up to the next level.

”Did you say levers or levels? It was hard to hear In the little room. But I love levers. They are usually like a puzzle. Well, I guess some levers are just …you know…levers. Like to ordinary stuff and not puzzles. Those are not nearly as interesting. “

The Bralani rolls it’s eyes

”Master, all this talk about levers is making me likely to drop you. “

Wembly smiles excitedly

”Oh, you get excited about levers too? Or puzzles? Wait…what? “

Sovereign Court

“Floria Avernathus” | Female NG Medium Human Psychic 7 | HP 33/48 33 | AC 16 / 11 T / 15FF | CMD +1 CMD 12 | F +8, R +5, W +6 | Init +8 | Perc +6 SM +3 |Speed 30ft | Spells 1st:0/8, 2nd: 2/8; 3rd 2/5 Detect Thoughts SLA 1/1; CI bolts 36; Phrenic Pool 0/5; Dark Half 2/8 Reach Rod 3/3| Active Conditions: Ant Haul, 3 negative levels, investigative mind

Floria wearily follows along, doing her best to stay quiet as the infiltration proceeds, leaning heavily on her cane, but still holding her metamagic rod in her other hand just in case


2-01 map | 5-25 map

1d2 ⇒ 1

Tsuan opens the door to reveal an empty, abandoned office with another door on the other side of the room.

The Exchange

retired in PF1, continued in PF2 | "Tsuan" | NG female (she/her) human (Tien) ninja 7 / swashbuckler 1 | AC 24 (T 17, FF 18, DP 26, OD 27) | HP 68/68 | I+7, P+11 | F+6, R+14, W+6 | ki pool (6/6), panache (3/3), clover (3/3), Timelost +1 (1/1) | Active Conditions: none

Tsuan is on the second floor, and moves into the abandoned room. She'll open the inner door when everyone is ready for whatever may lurk behind.

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Noke tries to be not far behind Tsuan and is flying again with her hex and only has her familiar on her should. Her riding dog remained upstairs.

stealth : 1d20 + 9 ⇒ (9) + 9 = 18

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 13/129 | NL dmg: 27 | AC 23*+2, T 17*, FF 17+2 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: T-shirt re-roll used, Env. Winds (25% miss chance), Water Shroud

Well, I haven't died yet. Assuming the north door isn't trapped, Pai tries to open the door. Huh. Wonder where Tsuan is.

Token moved.

The Exchange

retired in PF1, continued in PF2 | "Tsuan" | NG female (she/her) human (Tien) ninja 7 / swashbuckler 1 | AC 24 (T 17, FF 18, DP 26, OD 27) | HP 68/68 | I+7, P+11 | F+6, R+14, W+6 | ki pool (6/6), panache (3/3), clover (3/3), Timelost +1 (1/1) | Active Conditions: none

I suggest we stick together (not clumped, just all aiming in the same direction). Pai should know where Tsuan is because the door opened. Tsuan is happy to move over to the other door if that's the one we want to open.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Wiem Weems takes the rear of the party quietly shutting the door to the ladder room once every one is out. He peers over the railing to see what might be waiting below, then with sticky toes climbs onto it ready to leap into action in whatever direction necessary.

"Not that is not a pun," he thinks to himself.
Stealth: 1d20 + 10 ⇒ (1) + 10 = 11
perception: 1d20 + 6 ⇒ (17) + 6 = 23Climb: 1d20 + 14 ⇒ (3) + 14 = 17

Token updated. He is near the roof on that pillar.


2-01 map | 5-25 map

Pai opens the north door to reveal another empty office and an emaciated figure looks like a horned human skeleton smothered within a bone-tight hide of slimy leather holding a longspear.

Init:
Floria Init: 1d20 + 8 ⇒ (11) + 8 = 19
Tsuan Init: 1d20 + 7 ⇒ (17) + 7 = 24
Noke Init: 1d20 + 3 ⇒ (20) + 3 = 23
Pai Init: 1d20 + 6 ⇒ (13) + 6 = 19
Wembly Init: 1d20 + 4 ⇒ (11) + 4 = 15
Wiem Init: 1d20 + 3 ⇒ (16) + 3 = 19

1 init: 1d20 + 5 ⇒ (8) + 5 = 13
2 init: 1d20 + 3 ⇒ (8) + 3 = 11

Init wrote:

Pathfinders are up

enemy

Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }

will assume Wembly and Bralani wait for Pai to say something.

Wembly calls for The azata to go investigate. It casts mirror images and then draws blade while entering the room.

Images : 1d4 + 2 ⇒ (4) + 2 = 6

”By your command.“

Wembly will move next to Pai for support.

I moved their tokens. Feel free to adjust if Pai was moving or prevents these actions.

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

knowledge to identify without modification : 1d20 ⇒ 14

Knowledge modifier :

Knowledge: Arcana +20 (Rank 9, Class +3, Int +8)
Knowledge: Dungeoneering +9 (Rank 1, Int +8)
Knowledge: Engineering +9 (Rank 1, Int +8)
Knowledge: Geography +9 (Rank 1, Int +8)
Knowledge: History +12 (Rank 1, Class +3, Int +8)
Knowledge: Local +9 (Rank 1, Int +8)
Knowledge: Nature +20 (Rank 9, Class +3, Int +8)
Knowledge: Nobility +9 (Rank 1, Int +8)
Knowledge: Planes +20 (Rank 9, Class +3, Int +8)
Knowledge: Religion +17 (Rank 0 but 9 from Headband, Int +8)


2-01 map | 5-25 map

Noke:

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Noke moves in and tries to slumber hex the Babau.

Invoke patron curiosity as Swift action. Standard: Slumber hex, DC 24 will save or asleep 9 rounds.

The Exchange

retired in PF1, continued in PF2 | "Tsuan" | NG female (she/her) human (Tien) ninja 7 / swashbuckler 1 | AC 24 (T 17, FF 18, DP 26, OD 27) | HP 68/68 | I+7, P+11 | F+6, R+14, W+6 | ki pool (6/6), panache (3/3), clover (3/3), Timelost +1 (1/1) | Active Conditions: none

Tsuan hears the other door opens and thinks, oh no, they opened the wrong door! She rushes out and circles around.

Double move. She makes no attempt to be stealthy, but she is invisible, so ... *shrug* ... here's a Stealth roll if you want.

Stealth, Invisible: 1d20 + 16 + 20 ⇒ (11) + 16 + 20 = 47

Sovereign Court

“Floria Avernathus” | Female NG Medium Human Psychic 7 | HP 33/48 33 | AC 16 / 11 T / 15FF | CMD +1 CMD 12 | F +8, R +5, W +6 | Init +8 | Perc +6 SM +3 |Speed 30ft | Spells 1st:0/8, 2nd: 2/8; 3rd 2/5 Detect Thoughts SLA 1/1; CI bolts 36; Phrenic Pool 0/5; Dark Half 2/8 Reach Rod 3/3| Active Conditions: Ant Haul, 3 negative levels, investigative mind

Floria hastens to follow the others, moving across the bridge until she can get sight of the enemy


2-01 map | 5-25 map

will: 1d20 + 5 ⇒ (13) + 5 = 18

The demon falls asleep.

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

“Use a cold iron weapon and coup de grace it someone!!“ she says via the team’s message spell.

Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }

Wembly will have the Bralani perform the coup de grace

+1 scimitar, con: 1d20 + 13 + 2 ⇒ (20) + 13 + 2 = 35 for dmg: 1d6 + 8 + 2 ⇒ (6) + 8 + 2 = 16
Crit : 1d6 + 8 + 2 ⇒ (1) + 8 + 2 = 11

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 13/129 | NL dmg: 27 | AC 23*+2, T 17*, FF 17+2 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: T-shirt re-roll used, Env. Winds (25% miss chance), Water Shroud

"Eeep! A demon! --OH! Could I have *thought*-asked where you were without shouting, Tsuan?! D'oh! Gosh, I feel so scattered!" As Pai is sending this through the group Message, the Bralani and Noke surge into the room, blocking Pai's view of the target. Her shoulders slump once she realizes this. "Well shoot." Lining herself up along the top of the doorframe, she tries to weave a blast through her allies to hit the baddie. Probably immune to electricity too, gol ding it!

Water blast vs. AC: 1d20 + 11 - 3 + 3 ⇒ (18) + 11 - 3 + 3 = 293d6 + 10 + 5 ⇒ (6, 6, 6) + 10 + 5 = 33
Includes Point Blank Shot, Precise Shot, Elemental Overflow, and 3 negative levels

Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }

Incase it matters, the Bralani's weapon is not cold iron, but is good-aligned. I forgot to post that in the attack roll. And Pai's attack would have happened first since Wembly waited until she reacted before moving him and Bralani :)


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Pai, did you gather power?

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 13/129 | NL dmg: 27 | AC 23*+2, T 17*, FF 17+2 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: T-shirt re-roll used, Env. Winds (25% miss chance), Water Shroud

No. I didn't use an infusion or Metakinesis (Empower Spell), so it was unnecessary.

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reporting info + day job rolls please

Sovereign Court

“Floria Avernathus” | Female NG Medium Human Psychic 7 | HP 33/48 33 | AC 16 / 11 T / 15FF | CMD +1 CMD 12 | F +8, R +5, W +6 | Init +8 | Perc +6 SM +3 |Speed 30ft | Spells 1st:0/8, 2nd: 2/8; 3rd 2/5 Detect Thoughts SLA 1/1; CI bolts 36; Phrenic Pool 0/5; Dark Half 2/8 Reach Rod 3/3| Active Conditions: Ant Haul, 3 negative levels, investigative mind

Player Name: Tom G
Character Name: Floria Avernathus
Org play number: 213261-5
Faction: Dark Archive
Level: 7
Day Job: Craft (clothing): 1d20 + 12 ⇒ (11) + 12 = 23

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Thanks for GMing!

Player Name: Norak
Character Name: Noke Tiiz
Org play number: 314670-11
Faction: Dark Archive
Level: 9 Witch
Day Job: Craft (alchemy ): 1d20 + 11 ⇒ (9) + 11 = 20
Normal progression

The Exchange

retired in PF1, continued in PF2 | "Tsuan" | NG female (she/her) human (Tien) ninja 7 / swashbuckler 1 | AC 24 (T 17, FF 18, DP 26, OD 27) | HP 68/68 | I+7, P+11 | F+6, R+14, W+6 | ki pool (6/6), panache (3/3), clover (3/3), Timelost +1 (1/1) | Active Conditions: none

Player Name: Watery Soup
Character Name: Lai Tsuan
PFS #: 2358909-4
Faction: The Exchange
Level: 8
Day Job: Profession (cartographer): 1d20 + 4 ⇒ (8) + 4 = 12
Normal progression

Note 1: In Tien culture, the family name is placed first, and the personal name second. Lai is her family name and Tsuan is her personal name - please address her as Tsuan.

Note 2: Tsuan has two nonstandard ACs listed - OD refers to her AC with Offensive Defense, which she gets when she hits a creature with sneak attack (it's +4 dodge bonus, which doesn't stack with a +1 dodge bonus she gets from Dodge, so 3 above her usual AC); and DP refers to her AC with Dodging Panache, which may use on occasion (it's a +3 dodge bonus which doesn't stack).

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Wiem Weems Finyik reporting for duty.

Scott 'Curaigh'
Wiem Weems Finyik
25879-6
Grand Lodge
[Dice=Profession (soldier GCAD*)]1d20+6[/ooc]

Wiem Weems most often attacks from a High Altitude, adding falling damage to his attack.

Yes he is related to the hunt master Finyik.

*Grippli Civilian Air Defense

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 13/129 | NL dmg: 27 | AC 23*+2, T 17*, FF 17+2 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: T-shirt re-roll used, Env. Winds (25% miss chance), Water Shroud

Thanks for inviting me, GM Sasha! Hello, Tsuan and Floria!

Player Name: Warah
Character Name: Pai Shecks
Org play number: 289224-1
Faction: Liberty's Edge
Level: 7 Kineticist
Day Job: Profession (artisan): 1d20 + 7 ⇒ (3) + 7 = 10
Normal progression

The Exchange

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retired in PF1, continued in PF2 | "Tsuan" | NG female (she/her) human (Tien) ninja 7 / swashbuckler 1 | AC 24 (T 17, FF 18, DP 26, OD 27) | HP 68/68 | I+7, P+11 | F+6, R+14, W+6 | ki pool (6/6), panache (3/3), clover (3/3), Timelost +1 (1/1) | Active Conditions: none

Sky Key reunion!

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18
Lai Tsuan wrote:
Sky Key reunion!

Which Sky Key? You may have met my grandfather!


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I will post tomorrow to continue. At that point purchases will not be available.


Rebels Map

I have been traveling the past week. I did not see discord on my phone...is it too late to join or already started?


Please jump in!! :D

Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }

Jumping in with Wembly

Player Name: GM Aarvid
Character Name: Wembly Templeton
PFS character ID # 9884-7
Faction: Liberty Edge
Race/Class/Level: Gnome/Old Summoner/9

Advancement (slow or normal): Normal

Liberty Edge


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Join in!


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My apologies all. I realize now that I did not give enough information as to the mechanics of this travel-tracking section.

"Each check they fail costs them time, using up one extra day’s worth of rations. "

I also forgot to mention...

"The Master of Blades outfits each PC with food and water rations for a 6-day journey. The army’s supplies aren’t endless, especially out here in the Worldwound, but he doesn’t want them foraging if they don’t have to. Farabellus also gives one PC a rough map of the Frostmire."

The map given will not have any mechanical effect that is relevant to you as players.

That all said. I will allow you all to use different tactics with new rolls should you desire. My apologies again for the miscommunication.

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

So we should then all aid the main person for each day?

Is Noke with kn geography also a viable option?


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Yes. Though, for those skills that makes sense to use but are not Survival, I will raise the DC. Based on what I have seen of most of your Survival bonuses however, it might still be in your best interests to use Geography or Perception.

All of that said, succeeding at everything does not always make for the most interesting stories.

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 13/129 | NL dmg: 27 | AC 23*+2, T 17*, FF 17+2 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: T-shirt re-roll used, Env. Winds (25% miss chance), Water Shroud

Sorry if I'm slow to post for the rest of this week. There's a lot of good RL stuff going on through Saturday, and it'll keep me pretty busy. Feel free to bot Pai as necessary.


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For the sake of moving beyond simple checks, could you all give me 2 more checks? I need a total of 3 'Survival' checks.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

So which is it. Simple checks or Survival checks?

:O


1 person marked this as a favorite.
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Next update likely this weekend. I've got back to back shifts.


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I will not be able to give the info on the knowledge check until I get home from work in about 5 hours. I would encourage posting actions anyway as it could move us forward. Worst case scenario, you retcon your actions.

Another option that is effective is if/then posts. You post actions with stipulations so that you cover most bases for the sake of moving the game forward.


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I will be updating more today or tomorrow. Feel free, in the meantime, to rp while at the site or while continuing the pursuit.

I will say that what actually happened at that location is very interesting and I'm curious how well I supplied the scene with information.

The Exchange

retired in PF1, continued in PF2 | "Tsuan" | NG female (she/her) human (Tien) ninja 7 / swashbuckler 1 | AC 24 (T 17, FF 18, DP 26, OD 27) | HP 68/68 | I+7, P+11 | F+6, R+14, W+6 | ki pool (6/6), panache (3/3), clover (3/3), Timelost +1 (1/1) | Active Conditions: none

We may need additional prompts if there's some kind of lead we're supposed to find. Should we roll Perception checks?

I'd love to discover more of the backstory, but am unsure how to do it within the constraints of character.


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Firstly, I don't think it is specifically intend for the characters (or maybe even players) to learn what happened. So, to alleviate concerns, I can confidently say that your characters know everything they are supposed to at this point.

Secondly, to me, we have hit at least a mechanical character limitation to y'all knowing more of the backstory. Though I think we have also hit a conceptual one as well. As for the mechanical, there is a prestige class called the sleepless detective. I believe that it is important not to step on toes in terms of mechanics. As for concept, I have not seen any sort of inkling that any of your characters are geared or intended for the purpose of piecing together past occurances. This is not intended as a negative analysis. Merely that I, as the story facilitator, try to tell the story through the lenses of your characters. This is how I GM. I base my understanding of your characters by how they are played, their rp. In my view, character are not and will never be 'superman'. So, they are not something until it is stated or at least hinted that they are.

Lastly, a character's lack of knowledge/information is just as important to the story.

All of that said, the possible rp I see lies in fun guessing what happened. This is not a command or anything, more of a possible rp prompt.


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I'm sorry all. I will be able to update tomorrow for sure.


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Have any of these characters played #4–09: The Blakros Matrimony?

The Exchange

retired in PF1, continued in PF2 | "Tsuan" | NG female (she/her) human (Tien) ninja 7 / swashbuckler 1 | AC 24 (T 17, FF 18, DP 26, OD 27) | HP 68/68 | I+7, P+11 | F+6, R+14, W+6 | ki pool (6/6), panache (3/3), clover (3/3), Timelost +1 (1/1) | Active Conditions: none

Tsuan has played 4-09.

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 13/129 | NL dmg: 27 | AC 23*+2, T 17*, FF 17+2 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: T-shirt re-roll used, Env. Winds (25% miss chance), Water Shroud

Yup! That's when Tsuan and Pai met.

Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }

Not here.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Negative

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

No

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 13/129 | NL dmg: 27 | AC 23*+2, T 17*, FF 17+2 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: T-shirt re-roll used, Env. Winds (25% miss chance), Water Shroud
Quote:
Pai takes 3 negative levels

Well, that escalated quickly. Is this sort of thing common at these higher levels?

To verify, since you didn't say 3 temporary negative levels, that means it's 3 permanent negative levels, correct?

So, in reading the rules about negative levels, it looks like Pai keeps all her class's abilities that came online during the last three levels. Is that right?

Pai has a boon which could restore one of her levels, but only if one of the level 9 characters in the party do it for her. Narratively, this is plausible, as it involves using an item, which Pai can hand off to someone. Would that be allowed?

Text of Radiant Ruby Feathers boon:
☐ ☐ Radiant Ruby Feathers: (Hao Jin Cataclysm) Your repair efforts were so successful that the phoenix guardians had extra magical energy left over, which they have gifted back to you in the form of a pair of feathers imbued with sparks of Hao Jin’s power. You can check a box that precedes this boon as a standard action to use one of the following spell-like abilities, gaining benefits based upon your level when you activate this boon. For any spell-like ability, use your character level as your caster level. Levels 1+: You can use a spell-like ability from the following list: burning hands, cure moderate wounds, or lesser restoration. Levels 5+: Add cure serious wounds, fireball, and scorching ray to the list of spell-like abilities you can use. Levels 9+: Add cure critical wounds, restoration, and wall of fire to the list of spell-like abilities you can use. If you use restoration to remove a permanent negative level, check both boxes. Levels 12+: Add heal and sirocco (Pathfinder RPG Advanced Player’s Guide 244) to the list of spell-like abilities you can use, though both of these spell-like abilities requires you to check both boxes.


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It comes from the 4th level spell Enervation, so yes they are temporary. I'd say that negative levels is uncommon, but definitely not rare.

Also, for that boon to achieve the option for 9+, the owner of the boon must be 9+. Another character cannot use your boon sadly. Now, if they had the boon, they could use it. But do note that restoration does have a 3 round casting time.

The Exchange

retired in PF1, continued in PF2 | "Tsuan" | NG female (she/her) human (Tien) ninja 7 / swashbuckler 1 | AC 24 (T 17, FF 18, DP 26, OD 27) | HP 68/68 | I+7, P+11 | F+6, R+14, W+6 | ki pool (6/6), panache (3/3), clover (3/3), Timelost +1 (1/1) | Active Conditions: none

Just to be clear, are we picking a side here? Helping the humans? Any chance one of the humans is a disguised BBE and we should let them do a little damage to one another before intervening?

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 13/129 | NL dmg: 27 | AC 23*+2, T 17*, FF 17+2 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: T-shirt re-roll used, Env. Winds (25% miss chance), Water Shroud

Pai wouldn't even think of that. She'll assume to just kill the demons and then stop to talk and find out who's who and all that. (Too much trauma and bad memories from her last mission, which required a murder hobo mentality.)

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 13/129 | NL dmg: 27 | AC 23*+2, T 17*, FF 17+2 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: T-shirt re-roll used, Env. Winds (25% miss chance), Water Shroud
GM Sasha wrote:

It comes from the 4th level spell Enervation, so yes they are temporary. I'd say that negative levels is uncommon, but definitely not rare.

Also, for that boon to achieve the option for 9+, the owner of the boon must be 9+. Another character cannot use your boon sadly. Now, if they had the boon, they could use it. But do note that restoration does have a 3 round casting time.

Well, at least I won't have to spend Prestige Points to fix 3 negative levels after this game. Thanks for the info.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Bump

Wiem Weems Finyik wrote:

...forgot which system we are playing... this a free action here...

"What are these things?" (recall with Kn (planes); Kn (nature) would be two better.) SR & DR as my first recollections please.

[Dice=pink bat-winged one]1d20+7
[Dice=orange insecty one]1d20+7
[Dice=the one next to the dwarfy looking one]1d20+7

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 13/129 | NL dmg: 27 | AC 23*+2, T 17*, FF 17+2 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: T-shirt re-roll used, Env. Winds (25% miss chance), Water Shroud
Wembly Templeton wrote:
And Pai, possibly +1 from Haste on that attack (and her AC/saves)

I didn't see anyone cast Haste on me. Not that I'd say no, but where do you see it?

Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }

Actually the range of center of haste was not the issue, so much as the spread of all the party members...
"one creature/level, no two of which can be more than 30 ft. apart"

But it is likely moot, as the invisibility would have precluded targeting anyone Wembly could not see. :)

The Exchange

retired in PF1, continued in PF2 | "Tsuan" | NG female (she/her) human (Tien) ninja 7 / swashbuckler 1 | AC 24 (T 17, FF 18, DP 26, OD 27) | HP 68/68 | I+7, P+11 | F+6, R+14, W+6 | ki pool (6/6), panache (3/3), clover (3/3), Timelost +1 (1/1) | Active Conditions: none

I'll be on vacation next week, starting this Saturday. I'll have Internet access, but it's likely to be slow. I should be able to keep up with the text portions of the game, but I may have to ask people to move me on Google Slides. In case I can't keep up, here are botting instructions:

Botting instructions:

In combat, Tsuan relies heavily on sneak attack. Her preferred attack would be melee, and she will pair up with anyone who can offer a flank. She gets an AC bump from Offensive Defense whenever she hits with sneak damage. If flanking isn't possible, she has several uses of vanish that she can use to get one single flat-footed attack, but it's a very expensive way to deal damage. A consumable she intends to use this adventure is a wand of greater invisibility - with 2 charges. She wants to save one for Tancred if at all possible, because that guy is a huge chode. If she needs to go ranged, she has several shuriken - but getting the sneak damage is a problem. Her damage without sneak is basically pointless, I think Pai and Floria have seen her struggle when she can't get sneak.

If she has a flank, she'll have Offensive Defense, plus parry and riposte. If she doesn't, she won't riposte, and use Defensive Panache.

Out of combat, Tsuan will happily Aid where she can. I think Noke has a better Dip/Bluff but Tsuan has a better Intimidation. She'll have some unpleasant things to say to both Tancred and Thurl, should they interact. (Tsuan has played 5-09)

Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }

Wembly would have CdG on the demon but even large whiskers damage appears to be greatly reduced.

The Exchange

retired in PF1, continued in PF2 | "Tsuan" | NG female (she/her) human (Tien) ninja 7 / swashbuckler 1 | AC 24 (T 17, FF 18, DP 26, OD 27) | HP 68/68 | I+7, P+11 | F+6, R+14, W+6 | ki pool (6/6), panache (3/3), clover (3/3), Timelost +1 (1/1) | Active Conditions: none

Tsuan has cold irom and silver daggers.


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Apologies all. I took a little extra time this weekend to rest and feel much more refreshed.

Liberty's Edge

Male Gnome Summoner 9 [ HP 84/84 | AC 22/14/19 | Fort +10, Ref +10, Will +10 (+2 vs. illusions) | Init +4 | Perception +10] {mage armor} Summons-V 3/9 - {bralani 84/84 } Whiskers 66/66 AC27 {I summoned, -1 neg level }
GM Sasha wrote:
Apologies all. I took a little extra time this weekend to rest and feel much more refreshed.

Good deal!

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Please don’t worry about timing. Real life always first!!!

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 13/129 | NL dmg: 27 | AC 23*+2, T 17*, FF 17+2 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: T-shirt re-roll used, Env. Winds (25% miss chance), Water Shroud

I'm all for being refreshed. :)

Sovereign Court

“Floria Avernathus” | Female NG Medium Human Psychic 7 | HP 33/48 33 | AC 16 / 11 T / 15FF | CMD +1 CMD 12 | F +8, R +5, W +6 | Init +8 | Perc +6 SM +3 |Speed 30ft | Spells 1st:0/8, 2nd: 2/8; 3rd 2/5 Detect Thoughts SLA 1/1; CI bolts 36; Phrenic Pool 0/5; Dark Half 2/8 Reach Rod 3/3| Active Conditions: Ant Haul, 3 negative levels, investigative mind

Floria does have a scroll of restoration (the kind with 100GP material component) that could help Pai, but she'd have a hard time casting it with UMD, she'd need to roll a natural 19 to impersonate having a 14 wisdom directly after succeeding on the check to have it on her spell list I think.

Can anyone cast it easier?

The Exchange

retired in PF1, continued in PF2 | "Tsuan" | NG female (she/her) human (Tien) ninja 7 / swashbuckler 1 | AC 24 (T 17, FF 18, DP 26, OD 27) | HP 68/68 | I+7, P+11 | F+6, R+14, W+6 | ki pool (6/6), panache (3/3), clover (3/3), Timelost +1 (1/1) | Active Conditions: none

Tsuan has a +14 UMD modifier, but I think that's only 1 better.

Grand Lodge

M Grippli Fort +10, Ref +5, Will +8 ! AC 21 (t15 f17) Magus 8/Druid 1, Ini +3, Perc +6 (darkvision) hp 74, CMD 18

Restoration's on neither of my lists, & UMD only +4.

Liberty's Edge

Female CG Gnome Kineticist 9 | HP 13/129 | NL dmg: 27 | AC 23*+2, T 17*, FF 17+2 | CMB +6, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 3/9 | | IB: 0/1 | Active conditions: T-shirt re-roll used, Env. Winds (25% miss chance), Water Shroud

No point in wasting good resources. Pai has lots of Prestige Points saved up, so I can get her back to normal at the end of the scenario. Thanks for offering, though!

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