Skulls and Shackles, sailing the Shackles'Seas

Game Master katataban

I'll get to this eventually


1 to 50 of 167 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Female/Male Ascended being all/20

Feel free to start discussions here.


F Dwarf Elementalist Shifter (1) HP 14/14 | AC 12, FF 10, Touch 12, +2 vs Water/Aquatic | Fort +6 Ref +4 Will +4, +3 Hardy | Init +2 | CMD +16 (MF-17) | Perception +8 | Minor Form (4/4)

Hello! Looking forward to plundering the high seas with everyone.

It seems like the crew is:

Madame Ming: Kitsune Unchained Rogue
Ellie Dewblossom: Half Elf Cleric of Cayden Dailean
Liz Ardoc: Human Alchemist
Brunnhild Liefsdottir: Dwarven Elementalist Shifter
Lily Tuvol: Half-Orc Crossblooded (Infernal and destined) Bloodrager

Which I just realized is all female! With no overlap on races. Very cool.


CN female Kitsune UC Rogue AC 14/14/10 | hp 10/10 | Con 14/14 | Fort +2 (+2 vs. poison or drugs (+4 alcohol)), Ref +6, Will +1 | Init +4; Senses low-light vision; Perception +6 | Current Conditions: none

Dotting in.
Thanks for choosing me, wouldn't have thought that.
Looks like a really interesting party!


Female Half-elf Bard 4/cavalier 1 | AC: 18/14/15 | HP: 31/35| Fort +5, Ref +8, Will +8 (+2 vs enchantment)| CMB +6, CMD 19 | Initiative +5 | Perception +9 | Performance: 11/14

Excited dot! Also, pretty sweet we have an all-female crew.


LE F Half-Ork | Infernal & Destined Bloodrager 1 | HP 12(11)/12 | AC 13, FF 10, T 13, CMD 17, 18 vs grappled | Fort +3 Ref +3 Will -3, +2 vs fear | Init +3 | Perc -1 | Speed 40ft | Conditions: 1 con damage
Usable/day:
Hellfire Strike 3/3, Bloodrage 6/6

Hello everyone! Thanks for choosing us katataban.


CN female Kitsune UC Rogue AC 14/14/10 | hp 10/10 | Con 14/14 | Fort +2 (+2 vs. poison or drugs (+4 alcohol)), Ref +6, Will +1 | Init +4; Senses low-light vision; Perception +6 | Current Conditions: none
Brunhild Liefdottir wrote:

Hello! Looking forward to plundering the high seas with everyone.

It seems like the crew is:
Brunnhild Liefsdottir: Dwarven Elementalist Shifter

Ah now i get what you're doing! Thought you're some sort of kineticist, i was reading the "shifter" wrong hehe.

Even more interesting, there's a strong transformation theme going on in this group it seems.

Why not a cleric of Besmara though? That might be an interesting conversion later on :P

BTW i get some hexes later, so that might also make for good synergies.


F Dwarf Elementalist Shifter (1) HP 14/14 | AC 12, FF 10, Touch 12, +2 vs Water/Aquatic | Fort +6 Ref +4 Will +4, +3 Hardy | Init +2 | CMD +16 (MF-17) | Perception +8 | Minor Form (4/4)

Because a cleric casts spells and a shifter turns into a water elemental. ;) Or for a more IC reason, her powers are more akin to a sorcerer. It is something she was born with, rather than something gifted via prayer. She has some of Kelizandri's blood mixed in with hers, hence the elementalist powers and the birthmark. Though later on she will find her faith in Gozreh, worshiping nature as its own force.

Also, I see that Lily had -3 Will Save! Now that is someone who likes to live dangerously. Though I suppose at lvl4 you’ll have most of that taken care of due to destined bloodline.

Finally, can we open gameplay so we can dot in?


LE F Half-Ork | Infernal & Destined Bloodrager 1 | HP 12(11)/12 | AC 13, FF 10, T 13, CMD 17, 18 vs grappled | Fort +3 Ref +3 Will -3, +2 vs fear | Init +3 | Perc -1 | Speed 40ft | Conditions: 1 con damage
Usable/day:
Hellfire Strike 3/3, Bloodrage 6/6

:) Well she is possessed.

But you're right will save will improve much at 4th. She will have gotten better control of herself by then.


Female Half-elf Bard 4/cavalier 1 | AC: 18/14/15 | HP: 31/35| Fort +5, Ref +8, Will +8 (+2 vs enchantment)| CMB +6, CMD 19 | Initiative +5 | Perception +9 | Performance: 11/14
Madame Ming wrote:
Why not a cleric of Besmara though? That might be an interesting conversion later on :P

If you mean me, it's because I've already watched a cleric of Besmara play through this game and wanted to change it up. (Also, I like to avoid the obvious choice when making character decisions!)


Ellie Dewblossom wrote:
Madame Ming wrote:
Why not a cleric of Besmara though? That might be an interesting conversion later on :P
If you mean me, it's because I've already watched a cleric of Besmara play through this game and wanted to change it up. (Also, I like to avoid the obvious choice when making character decisions!)

Yes i meant you, but it's more a curiosity question, because i thought of a warpriest of Besmara^^


1 person marked this as a favorite.
Female Druid 1HP10/10F4R0W5Init+4Per6 AC12T10FF12

*Grumbles about being the cook again*


F Dwarf Elementalist Shifter (1) HP 14/14 | AC 12, FF 10, Touch 12, +2 vs Water/Aquatic | Fort +6 Ref +4 Will +4, +3 Hardy | Init +2 | CMD +16 (MF-17) | Perception +8 | Minor Form (4/4)
LizArdoc wrote:
*Grumbles about being the cook again*

Location: In trouble

Weight: Secret

:D

Also, love her backstory


Welcome LizArdoc!
I was sure i knew that name from somewhere and indeed we played together before.
Very nice backstory indeed, looking forward to that :D
Cooking is better than scrubbing planks i guess?


Female Druid 1HP10/10F4R0W5Init+4Per6 AC12T10FF12

If I see one more bowl of oatmeal...


CN female Kitsune UC Rogue AC 14/14/10 | hp 10/10 | Con 14/14 | Fort +2 (+2 vs. poison or drugs (+4 alcohol)), Ref +6, Will +1 | Init +4; Senses low-light vision; Perception +6 | Current Conditions: none

Oatmeal has many good attributes and is very healthy. It can get your blood sugar and fats back in line and help you hold your waistline....
personally i prefer chicken though.
Best well-seasoned and roasted.


LE F Half-Ork | Infernal & Destined Bloodrager 1 | HP 12(11)/12 | AC 13, FF 10, T 13, CMD 17, 18 vs grappled | Fort +3 Ref +3 Will -3, +2 vs fear | Init +3 | Perc -1 | Speed 40ft | Conditions: 1 con damage
Usable/day:
Hellfire Strike 3/3, Bloodrage 6/6

I haven't had oatmeal since I was 12. Maybe I should revisit...


CN female Kitsune UC Rogue AC 14/14/10 | hp 10/10 | Con 14/14 | Fort +2 (+2 vs. poison or drugs (+4 alcohol)), Ref +6, Will +1 | Init +4; Senses low-light vision; Perception +6 | Current Conditions: none

I actually eat that regularly in rl, it's all about what you do with it.


Female/Male Ascended being all/20
Brunhild Liefdottir wrote:

Hello! Looking forward to plundering the high seas with everyone.

It seems like the crew is:

Which I just realized is all female! With no overlap on races. Very cool.

I had not realised it was all female until others pointed it out. I mostly took on characters based on backstory, and also I wanted a party that covers most bases, but not all of them so there is something to work towards.

I'm considering whether to add a sixth to the party, she's an old friend and has played many campaigns with me, though never this one.

On one hand, she didn't apply through the thread(as i forgot to mention I was running)

on the other hand she's fun to play with, and she'd be willing to play a bard, giving you both a buffer and a librarian.

I'll start the intro thread later today, and then we can get going. Feel free to give me any feedback or questions.

if you wish to make minor alterations to the sheet, take until Saturday.

I do have one question for Madame Ming, you seem to have three traits instead of two, is that correct? Just wanted to check.


CN female Kitsune UC Rogue AC 14/14/10 | hp 10/10 | Con 14/14 | Fort +2 (+2 vs. poison or drugs (+4 alcohol)), Ref +6, Will +1 | Init +4; Senses low-light vision; Perception +6 | Current Conditions: none

Yes Madame Ming has 3 traits, because i gave her the foul hand drawback.
That's where the brand of Besmara comes from, it gives a minus to some skills i'll be using.
Can be removed though.

If you want to invite your friend, just do it, that's your right as a GM^^ Pretty sure nobody will mind a buffer bard!


Female/Male Ascended being all/20
Madame Ming wrote:

Yes Madame Ming has 3 traits, because i gave her the foul hand drawback.

That's where the brand of Besmara comes from, it gives a minus to some skills i'll be using.
Can be removed though.

You know what, I'll let the group decide. I didn't add in the option of drawbacks, but I'm open to allowing it if nobody minds. Anyone wanting to add that of course is free to do so.


F Dwarf Elementalist Shifter (1) HP 14/14 | AC 12, FF 10, Touch 12, +2 vs Water/Aquatic | Fort +6 Ref +4 Will +4, +3 Hardy | Init +2 | CMD +16 (MF-17) | Perception +8 | Minor Form (4/4)

I vote yay.


Female Half-elf Bard 4/cavalier 1 | AC: 18/14/15 | HP: 31/35| Fort +5, Ref +8, Will +8 (+2 vs enchantment)| CMB +6, CMD 19 | Initiative +5 | Perception +9 | Performance: 11/14

I vote nay, just because it wasn't part of the build rules.

As for inviting your friend, sure! Does she want to play a bard, though, or is she willing to? I'm sure she has some options if that isn't really her thing


LE F Half-Ork | Infernal & Destined Bloodrager 1 | HP 12(11)/12 | AC 13, FF 10, T 13, CMD 17, 18 vs grappled | Fort +3 Ref +3 Will -3, +2 vs fear | Init +3 | Perc -1 | Speed 40ft | Conditions: 1 con damage
Usable/day:
Hellfire Strike 3/3, Bloodrage 6/6
katataban wrote:
I'm considering whether to add a sixth to the party, she's an old friend and has played many campaigns with me, though never this one.

You're free to add whomever you wish especially in the pre-game. Presumably you would have selected them if they had applied so I don't see much of a difference.


LE F Half-Ork | Infernal & Destined Bloodrager 1 | HP 12(11)/12 | AC 13, FF 10, T 13, CMD 17, 18 vs grappled | Fort +3 Ref +3 Will -3, +2 vs fear | Init +3 | Perc -1 | Speed 40ft | Conditions: 1 con damage
Usable/day:
Hellfire Strike 3/3, Bloodrage 6/6

I'm a fan of drawbacks as a gaming concept but not Pauzo's implementation. I'm going to abstain from this vote.


F Dwarf Elementalist Shifter (1) HP 14/14 | AC 12, FF 10, Touch 12, +2 vs Water/Aquatic | Fort +6 Ref +4 Will +4, +3 Hardy | Init +2 | CMD +16 (MF-17) | Perception +8 | Minor Form (4/4)

Regarding your friend, I see no reason to object to her coming in.

Also, a bard would be perfect. Because is it really a pirate ship if nobody is singing sea shanties?


F Dwarf Elementalist Shifter (1) HP 14/14 | AC 12, FF 10, Touch 12, +2 vs Water/Aquatic | Fort +6 Ref +4 Will +4, +3 Hardy | Init +2 | CMD +16 (MF-17) | Perception +8 | Minor Form (4/4)

New Level Plan.:

Looking things over, I decided that I wanted a few things. (1) To focus on water, so I didn't want other element powers from elementalist shifter. Therefore, I have to leave the class before lvl 5. (2) Swim speed. (3) A lvl 20 capstone. So, this is what I came up with.

Level Plan
Lvls 1-4: Elementalist Shifter (water)
Lvl 5-8: Aquanaut Fighter
Lvls 9-10: Savage Technologist Barbarian
Lvls 11-20: Sentinel

Lvls 1-4 gives her +2d6 cold damage, +1/2 wisdom to AC, and 4 hours of turning into a water elemental. Because other elements are added at lvl 5 with future powers revolving around mixing the elements, I decided that this was the best level to jump out.
Lvls 5-8 gives her swim speed and weapon specialization.
Lvls 9-10 gives her +10ft movement speed, a quick stat boost via rage, and...firearm proficiency! Which includes siege firearms. So in naval combat, she'll be able to man a gun. :D
Lvls 11-20 are the 'real class' in that she would stay there the longest. Nature themed SLAs and she gets better with her trident.

Anyways, that's the plan that I've come up with.

This is mostly for the GM so he knows what's being planned for the character. Did my best to stick to the concept of a water based martial character, building towards Sentinel as the main class.


CN female Kitsune UC Rogue AC 14/14/10 | hp 10/10 | Con 14/14 | Fort +2 (+2 vs. poison or drugs (+4 alcohol)), Ref +6, Will +1 | Init +4; Senses low-light vision; Perception +6 | Current Conditions: none

I removed the drawback and 1 trait, now have a weaker will save.
The alcohol resistance is just more flavor full^^
Also want to keep the Besmara brand for fluff reasons.


Hi all. Thank you for allowing me to join in. I'm still fleshing out my character, but should be done by tomorrow.


CN female Kitsune UC Rogue AC 14/14/10 | hp 10/10 | Con 14/14 | Fort +2 (+2 vs. poison or drugs (+4 alcohol)), Ref +6, Will +1 | Init +4; Senses low-light vision; Perception +6 | Current Conditions: none

Welcome!


Female Druid 1HP10/10F4R0W5Init+4Per6 AC12T10FF12

Planning on full alchemist. Maybe grease bombs so I can make enemies slide off of the boat.


CN female Kitsune UC Rogue AC 14/14/10 | hp 10/10 | Con 14/14 | Fort +2 (+2 vs. poison or drugs (+4 alcohol)), Ref +6, Will +1 | Init +4; Senses low-light vision; Perception +6 | Current Conditions: none

I might take up gun proficiency or some levels of gunslinger.
Not sure yet.


Female Half-elf Bard 4/cavalier 1 | AC: 18/14/15 | HP: 31/35| Fort +5, Ref +8, Will +8 (+2 vs enchantment)| CMB +6, CMD 19 | Initiative +5 | Perception +9 | Performance: 11/14

I just realized I'm the only full caster and the only divine caster, so I'm sure I'll just stick with cleric levels. I certainly won't want to sacrifice spell progression, even less than a cleric normally would.


AC 12/12/10 | HP: 9/9 | F:+1 R:+4 W:+2 | Init +8 Perception: +6 Catfolk Bard 1

Well, this is my character. I decided to keep the theme of different races going, I'll have the backstory finished today.


CN female Kitsune UC Rogue AC 14/14/10 | hp 10/10 | Con 14/14 | Fort +2 (+2 vs. poison or drugs (+4 alcohol)), Ref +6, Will +1 | Init +4; Senses low-light vision; Perception +6 | Current Conditions: none

Haha nice! Now there are a cat and a fox :D
Full support and craft tattoo!
That's gonna make for some interesting stories!


F Dwarf Elementalist Shifter (1) HP 14/14 | AC 12, FF 10, Touch 12, +2 vs Water/Aquatic | Fort +6 Ref +4 Will +4, +3 Hardy | Init +2 | CMD +16 (MF-17) | Perception +8 | Minor Form (4/4)

Very much what a pirate ship needs!

What I'm seeing here is...

Madame Ming: Profession Sailor and Perform Story Telling
Kasyoslu: Climb, craft tattoo, songs, Oratory
Ellie: Craft carpentry, Profession Sailor
Brunhild: Profession shipwright, Profession Sailor, Survival
Liz: Craft carpentry, Profession Sailor, Cook
Lily: Profession Sailor, Climb

All together, I think that we have everything that a ship needs. To include 3 people who can make repairs!


AC 12/12/10 | HP: 9/9 | F:+1 R:+4 W:+2 | Init +8 Perception: +6 Catfolk Bard 1

Oratory should be singing, forgot to update. Yeah, I have most of the knowledges covered, as well as the catfolk FCB increasing bardic knowledge.


CN female Kitsune UC Rogue AC 14/14/10 | hp 10/10 | Con 14/14 | Fort +2 (+2 vs. poison or drugs (+4 alcohol)), Ref +6, Will +1 | Init +4; Senses low-light vision; Perception +6 | Current Conditions: none

I guess you have 11 skill points? With your high INT and bardic knowledge plus catfolk FCB knowledge skills should be covered lol.
And you get versatile performance!
I'm sitting at 12 skill points, which is very comfortable as well, so i guess skill wise we should be fine.

Also i can ge a climb speed later per rogue talent, could come in very handy in this AP i guess.

What i'm thinking about is which feats to take.
On my list are:
-toughness
-great fortitude
-iron will
(mmore defense and better saves)

-Kitsune magical tail feats (more awesome trickster stuff)

-Point-Blank Shot
-Rapid Shot
-Rapid Reload
-Precise Shot
-Weapon Focus
-Snap Shot
-Sword and Gun
-etc...

I guess i'm gonna skip the gunslinger levels probably and just take the rogue talent firearm training and maybe amateur gunslinger.
Sword and Gun build is very feat intense and i think i'll just take a look how things play out and decide then.


AC 12/12/10 | HP: 9/9 | F:+1 R:+4 W:+2 | Init +8 Perception: +6 Catfolk Bard 1

I'll mostly be sure to keep the knowledge skills up, get you girls all the buffs I can, and get some debuffs in. Not sure how my personal damage will line up, but I should be able to make yours better. I'll likely try to pick up a boarding pike do the whole BotAK, aid another schtick.


Female Half-elf Bard 4/cavalier 1 | AC: 18/14/15 | HP: 31/35| Fort +5, Ref +8, Will +8 (+2 vs enchantment)| CMB +6, CMD 19 | Initiative +5 | Perception +9 | Performance: 11/14

In terms of build decisions, I plan on being a battle-ish cleric with control spells, using AoO's for more damage output. My feats aren't locked in, although I will definitely be taking the Dimensional Agility line starting at 7th (I've always wanted to take those feats).


LE F Half-Ork | Infernal & Destined Bloodrager 1 | HP 12(11)/12 | AC 13, FF 10, T 13, CMD 17, 18 vs grappled | Fort +3 Ref +3 Will -3, +2 vs fear | Init +3 | Perc -1 | Speed 40ft | Conditions: 1 con damage
Usable/day:
Hellfire Strike 3/3, Bloodrage 6/6

I'll probably do a straightforward smasher. I might dabble in grappling. The most efficient way there would be a level dip into brawler.


Female Half-elf Bard 4/cavalier 1 | AC: 18/14/15 | HP: 31/35| Fort +5, Ref +8, Will +8 (+2 vs enchantment)| CMB +6, CMD 19 | Initiative +5 | Perception +9 | Performance: 11/14

Are we waiting on something?


F Dwarf Elementalist Shifter (1) HP 14/14 | AC 12, FF 10, Touch 12, +2 vs Water/Aquatic | Fort +6 Ref +4 Will +4, +3 Hardy | Init +2 | CMD +16 (MF-17) | Perception +8 | Minor Form (4/4)

For the GM to open gameplay.


F Dwarf Elementalist Shifter (1) HP 14/14 | AC 12, FF 10, Touch 12, +2 vs Water/Aquatic | Fort +6 Ref +4 Will +4, +3 Hardy | Init +2 | CMD +16 (MF-17) | Perception +8 | Minor Form (4/4)

We're live!


LE F Half-Ork | Infernal & Destined Bloodrager 1 | HP 12(11)/12 | AC 13, FF 10, T 13, CMD 17, 18 vs grappled | Fort +3 Ref +3 Will -3, +2 vs fear | Init +3 | Perc -1 | Speed 40ft | Conditions: 1 con damage
Usable/day:
Hellfire Strike 3/3, Bloodrage 6/6

It may take me a bit to figure out how Lily speaks. Sorry if I change up her speech pattern in the early parts.


Female Half-elf Bard 4/cavalier 1 | AC: 18/14/15 | HP: 31/35| Fort +5, Ref +8, Will +8 (+2 vs enchantment)| CMB +6, CMD 19 | Initiative +5 | Perception +9 | Performance: 11/14

No problem, it sometimes takes me a while to find a character's groove too.


LE F Half-Ork | Infernal & Destined Bloodrager 1 | HP 12(11)/12 | AC 13, FF 10, T 13, CMD 17, 18 vs grappled | Fort +3 Ref +3 Will -3, +2 vs fear | Init +3 | Perc -1 | Speed 40ft | Conditions: 1 con damage
Usable/day:
Hellfire Strike 3/3, Bloodrage 6/6
Madame Ming wrote:
Changed AC to without armor.

Likewise I've removed my gear. I put my gear in a spoiler in my profile if we recover it later.

@kasyoslu, if you don't mind some unsolicited advice, you can put your your vital stats in your tag line by putting them in the 'race, classes/levels, and gender field.' Using my profile as an example I have my limited use abilities in my classes/levels and my stats in my gender field.

If you do this our GM can see things like your AC, initiative, etc for when they make their post more easily, not having to go into your profile and hunt for the information. It also helps to keep that current for hp so our cleric knows when to heal you.


AC 12/12/10 | HP: 9/9 | F:+1 R:+4 W:+2 | Init +8 Perception: +6 Catfolk Bard 1

Thanks. I'll get that sorted in a bit.


CN female Kitsune UC Rogue AC 14/14/10 | hp 10/10 | Con 14/14 | Fort +2 (+2 vs. poison or drugs (+4 alcohol)), Ref +6, Will +1 | Init +4; Senses low-light vision; Perception +6 | Current Conditions: none

Is everything alright here?


F Dwarf Elementalist Shifter (1) HP 14/14 | AC 12, FF 10, Touch 12, +2 vs Water/Aquatic | Fort +6 Ref +4 Will +4, +3 Hardy | Init +2 | CMD +16 (MF-17) | Perception +8 | Minor Form (4/4)

This isn't my first rodeo. Generally when the opening scene happens and then the campaign stalls without explanation, it is a sign that the campaign is dead. If it picks up, then I'll be happy. But until then, at least it was fun to get the first scene in and to build the character.


CN female Kitsune UC Rogue AC 14/14/10 | hp 10/10 | Con 14/14 | Fort +2 (+2 vs. poison or drugs (+4 alcohol)), Ref +6, Will +1 | Init +4; Senses low-light vision; Perception +6 | Current Conditions: none

Well yes, it's been going really slow.
Not sure what the posting expectations from the GMs side are.
Hopefully everyone is fine and this will pick up!

1 to 50 of 167 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Skulls and Shackles, sailing the Shackles'Seas Discussion All Messageboards

Want to post a reply? Sign in.