Heir Apparent

Lily Tuvol's page

248 posts. Alias of Delmoth.


Full Name

Lily Tuvol

Classes/Levels

Usable/day:
Hellfire Strike 3/3, Bloodrage 6/6

Gender

LE F Half-Ork | Infernal & Destined Bloodrager 1 | HP 12(11)/12 | AC 13, FF 10, T 13, CMD 17, 18 vs grappled | Fort +3 Ref +3 Will -3, +2 vs fear | Init +3 | Perc -1 | Speed 40ft | Conditions: 1 con damage

Age

19

About Lily Tuvol

Female Half-ork Bloodrager (Infernal and Destined crossblooded) 1
LE Medium humanoid (human, ork)
Init +3 Senses Perception -1
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Defense
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AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 12 (1d10+2)
Fort +4 , Ref +3, Will -3, +2 vs fear
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Offense
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Speed 40 ft
Melee Bite (secondary) +5 (+0) (1d4+4(+2) 20/x2)
Melee Raging Bite (secondary) +7 (+2) (1d4+6(+3) 20/x2)
Melee Falchion +6 (2d4+6 18-20/x2)
Melee Raging Falchion +8 (2d4+7 18-20/x2)
Special Attacks
Hellfire Strike (Su): At 1st level, as a swift action up to three times per day while raging you can infuse your attacks with hellfire. When you do, your melee attacks gain the flaming weapon special ability for 1 round.
Bloodrage (Su): 6 rds/day +4 Str, +4 Con, -2 AC
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Statistics
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Str 18 (16), Dex 16, Con 14, Int 8, Wis 8, Cha 12
Base Atk +1; CMB +5; CMD 17, 18 vs grappled
Feats Power Attack (-1, +1/+2/+3), Deadly Aim (-1, +2) Combat Expertise, Scribe Scroll, Weapon focus (falchion)
Traits
Touched by the Sea (campaign): You’ve always felt the call of the sea and your blood surges with the ebb and flow of the tides. Perhaps one of your parents was a sailor or pirate, or maybe one of your ancestors had a bit of aquatic elf or undine blood in them. Whatever the reason, you’re as comfortable in the water as you are on land. You gain a +1 trait bonus on Swim checks and Swim is a class skill for you. In addition, penalties on attack rolls made underwater are lessened by 1.
Fate’s Favored (Faith): The fates watch over you. Whenever you are under the effect of a luck bonus of any kind, that bonus increases by 1.
Armor Expert (combat): When you wear armor of any sort, reduce that suit’s armor check penalty by 1, to a minimum check penalty of 0.
Skills 4/level +1 FCB, Acrobatics* (1) +7, Climb (1) +8, Intimidate (1) +5, Knowledge (Religion) (1) +0, Swim* (1) +9, Background: Appraise (1) +0, Profession (Sailor) (1) +0
*ACP -3
Languages Racial: Common, Infernal
SQ
City-Raised: Half-orcs with this trait know little of their orc ancestry and were raised among humans and other half-orcs in a large city. City-raised half-orcs are proficient with whips and longswords, and receive a +2 racial bonus on Knowledge (local) checks. This racial trait replaces weapon familiarity.
Skilled: Second- and third-generation half-orcs often favor their human heritage more than their orc heritage. Half-orcs with this trait gain 1 additional skill rank per level. This racial trait replaces darkvision.
Toothy: Some half-orcs’ tusks are large and sharp, granting a bite attack. This is a primary natural attack that deals 1d4 points of piercing damage. This racial trait replaces orc ferocity.
Unflinching Valor: half-orcs with this racial trait gain a +2 racial bonus on saving throws against fear effects, and a +1 racial bonus to CMD to avoid being grappled. This replaces intimidating.
Fast Movement (Ex): A bloodrager's base speed is faster than is normal for his race by 10 feet. This benefit applies only when he is wearing no armor, light armor, or medium armor, and not carrying a heavy load. Apply this bonus before modifying the bloodrager's speed due to any armor worn or load carried. This bonus stacks with any other bonuses to the bloodrager's base speed.
Gear: Falchion (75)

Stolen gear:
Hide (15), Barbarian Kit (9), 4 gp, 9sp, 10cp

Memento Mori:

Fluffy bitz:
Appearance

Curly blond hair and dark red eyes. Stands 6'3" with a well toned musculature. Wears a white shirt with a cravat and black breeches. Would almost appear completely human if it weren’t for her protruding orkish tusks and the slight greyish pallor of her skin.

Questionnaire

10 minute background:

Lily is the bastard daughter of a Hellknight and cleric of Asmodeus. She remembers trying to memorize The Asmodean Disciplines and the Asmodean Monograph at a young age. She also remembers the pain that followed when she, quite often, got it wrong. She remembers that her failings meant she would be sacrificed in Asmodeus’ honor on her 13th birthday. However, Lily’s mother had a last minute change of heart and rescued Lily. They fled taking a boat through the Shackles.

During the ritual where she was meant to be sacrificed she felt a devilish presence invade her soul. In the back of her mind, barely perceptible, it whispered of power and glory and for her to serve some greater purpose in Asomodeus’ name. The presence’s first task for Lily was to sacrifice her mother, to replace the soul Asmodeus was promised. She cut into her mother’s chest, while she slept, on the boat sailing away from Cheliax. She used her mother’s blood to draw a pentagram on the salt soaked cabin’s floor and it burst into hellfire cementing the notion that Asmodeus had plans for her.

The unscrupulous captain of the ship sold Lily to a pirate vessel as a swab and for the next couple of years she learned the pirate trade. While she enjoyed the discipline and occasional cruelty of serving on a pirate ship, she dreamed of capturing her own vessel. Most recently she has landed in Port Peril, set ashore after murdering a crewmate that stole her silver archstar.

She has begun to question her faith lately, Asmodeus has driven her out of her native Cheliax and into Besmara’s bosom. She wonders if her father is still hunting her and what a meeting might bring.

Why is your character in Port Peril?

Lily has lived a pirate life ever since she sacrificed her mother to Asmodeus at 13. She has most recently murdered a crewmate who thought they could get away with stealing her unholy Archstar. She is looking for a new berth so doesn’t exactly mind being kidnapped, what she does mind is that they didn’t ask first and her Archstar seems to be missing

Who is one NPC your character thinks of as an ally, contact, and enemy?

Ally: Tethys the Rake, a broad shouldered woman with a fondness for polearms. Lily and her often sparred aboard the ship Arcadian Impostor. She’s not terribly fond of the tight lipped half-elf but she knows in a fight they’d have each other's backs.

Contact: Dr. Ethyl Ermengarde, a surgeon who patched Lily up once after a boarding that went badly. She seemed interested in studying Lily’s fused soul, but Lily didn’t like being under a microscope.

Enemy: “Junior” Lily’s twin brother. Separated at a young age, Junior managed to find Lily in his travels. He stylizes himself as a hero, poet, and singer. Lily wishes he’d put such childish notions away. This is another PC of mine, but feel free to use him.