Walk any road, Float any River...A kingmaker campaign (Inactive)

Game Master TheNine

The stolen lands are begging to be reclaimed...

Oleg's


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Jesse Heinig wrote:
Also Robert Henry unless I missed something from the DM, you only roll 2 stats for your subpars, not select 2 out of 3 (though given the order of your rolls, it presumably doesn't make a difference).

I realized that as well, but since the first two were the high ones I also figured it was superfluous.

Cuddles wrote:
If everything goes to plan I'll be able to take someone from fine to tied up in a round. :D

I remember reading 'Cuddles' in a Whack-a-Rogue's (Yeah I followed his RoW game too) Skull and Shackles game. He was a wicked wrestler, when he wasn't giving everyone 'Hug's' that is...


HP: 24 AC: 18/12/16 F:5 R:2 W:0 CMD: 17 (20) CMB: 7 (11) Init: +2 Percep: +6

Story edited to clarify that Cuddles can lift over 900 pounds at once and 460 of that over his head. O.O

Scarab Sages

Robert Henry wrote:


Cuddles wrote:
If everything goes to plan I'll be able to take someone from fine to tied up in a round. :D
I remember reading 'Cuddles' in a Whack-a-Rogue's (Yeah I followed his RoW game too) Skull and Shackles game. He was a wicked wrestler, when he wasn't giving everyone 'Hug's' that is...

Well lucky you he's making a re-appearance! He's been in several games, so it wouldn't surprise me if youall have seen him around. :)


HP: 24 AC: 18/12/16 F:5 R:2 W:0 CMD: 17 (20) CMB: 7 (11) Init: +2 Percep: +6

And to clarify my own statement, I won't be able to tie up in one round for a while. I'll have to settle with 2 rounds for now.


That's funny, Cuddles is 'clarifying'...

Yeah, this is going to be a good time!

Scarab Sages

Take it where you can get it. He won't do it often!


When you mention sell you on another campaign's traits do you mean in place of this campaign trait or as a different category of trait. For example I was thinking of trap finder from mummy's mask since I am planning on a ninja now. That would give me the ability to serve as a trapfinder/disarm for magical traps as well as normal.

RPG Superstar 2009 Top 16

So is it likely to be tables or one? Based on some of the builds people are considering this is looking potentially Suicide Squad unleashed in the Stolen Lands.

Dark Archive

Male Outsider (PNW) | Expert 2e AP conversions from one of my own GMs | PFSTracker | Useless husband of Warah

Main: 10 + 2d4 ⇒ 10 + (2, 3) = 15
Main: 10 + 2d4 ⇒ 10 + (4, 3) = 17
Main: 10 + 2d4 ⇒ 10 + (1, 3) = 14
17, 15

Mid: 10 + 1d6 ⇒ 10 + (6) = 16
Mid: 10 + 1d6 ⇒ 10 + (4) = 14
Mid: 10 + 1d6 ⇒ 10 + (3) = 13
16, 14

Sub: 14 - 1d6 ⇒ 14 - (3) = 11
Sub: 14 - 1d6 ⇒ 14 - (3) = 11
11, 11

So: 17, 16, 15, 14, 11, 11

That's technically a 37pt buy, so not complaining :)

Dark Archive

Male Outsider (PNW) | Expert 2e AP conversions from one of my own GMs | PFSTracker | Useless husband of Warah

Character wise, I'm still thinking somebody who wants to influence *through* the person who would rule, say as an advisor. To me this seems like either a sorcerer (my preference) or bard.


Not a Doctor. 10th level Creepy Dead Guy in a Red Shirt

Getting this out of the way early...

Main: 10 + 2d4 ⇒ 10 + (2, 2) = 14
Main: 10 + 2d4 ⇒ 10 + (2, 3) = 15 <
Main: 10 + 2d4 ⇒ 10 + (3, 3) = 16 <

Mid: 10 + 1d6 ⇒ 10 + (5) = 15 <
Mid: 10 + 1d6 ⇒ 10 + (3) = 13
Mid: 10 + 1d6 ⇒ 10 + (6) = 16 <

Sub: 14 - 1d6 ⇒ 14 - (6) = 8
Sub: 14 - 1d6 ⇒ 14 - (5) = 9 <
Sub: 14 - 1d6 ⇒ 14 - (3) = 11 <

I'm thinking a half-orc (Unchained) Monk or Pyrokineticist?

I already have a Pyro that I could adapt easily enough...

Question: Are you allowing the 'Hero Point' alternate rules or Variant Multiclassing?

Sovereign Court

He'sDeadJim wrote:

Getting this out of the way early...

[dice=Main]10 + 2d4
[dice=Main]10 + 2d4 <
[dice=Main]10 + 2d4 <

[dice=Mid]10 + 1d6 <
[dice=Mid]10 + 1d6
[dice=Mid]10 + 1d6 <

[dice=Sub]14 - 1d6
[dice=Sub]14 - 1d6 <
[dice=Sub]14 - 1d6 <

I'm thinking a half-orc (Unchained) Monk or Pyrokineticist?

I already have a Pyro that I could adapt easily enough...

Question: Are you allowing the 'Hero Point' alternate rules or Variant Multiclassing?

You don't pick best two of three for your suboptimal stats, so you have 8 and 9.


He'sDeadJim wrote:

Getting this out of the way early...

I'm thinking a half-orc (Unchained) Monk or Pyrokineticist?

I already have a Pyro that I could adapt easily enough...

Question: Are you allowing the 'Hero Point' alternate rules or Variant Multiclassing?

I may do hero points, but no on the variant multiclassing. I've never been able to wrap my head about the latter to be honest.

Scarab Sages

Drogeney wrote:
When you mention sell you on another campaign's traits do you mean in place of this campaign trait or as a different category of trait. For example I was thinking of trap finder from mummy's mask since I am planning on a ninja now. That would give me the ability to serve as a trapfinder/disarm for magical traps as well as normal.

thats precisely what i meant. You just have to give me a reason background wise why it fits

Silver Crusade

She/They/He
DM The nines wrote:
He'sDeadJim wrote:

Getting this out of the way early...

I'm thinking a half-orc (Unchained) Monk or Pyrokineticist?

I already have a Pyro that I could adapt easily enough...

Question: Are you allowing the 'Hero Point' alternate rules or Variant Multiclassing?

I may do hero points, but no on the variant multiclassing. I've never been able to wrap my head about the latter to be honest.

You trade feats for other class features rather than disrupt your progression.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

Dotting to find tomorrow for proper reading


F Humanoid (Goblinoid) HP 34/34 | AC 19/13/16 CMD 18| F+6 R+3 W+6
Skills:
Acrobatics+8 Survival+8 Stealth+13
Darkvision | Perception+7

Dotting with alias.


F Humanoid (Goblinoid) HP 34/34 | AC 19/13/16 CMD 18| F+6 R+3 W+6
Skills:
Acrobatics+8 Survival+8 Stealth+13
Darkvision | Perception+7

What about Background Skills?

Sovereign Court

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DM The nines wrote:

Welcome to the game, this may be two tables, depends on how much interest we get. Someone suggested starting at book 2. Im okay with that,if enough folk want to do that.

Full Hp for level 1.
We are doing background skills


F Humanoid (Goblinoid) HP 34/34 | AC 19/13/16 CMD 18| F+6 R+3 W+6
Skills:
Acrobatics+8 Survival+8 Stealth+13
Darkvision | Perception+7

Okay, Nines okayed Valkyrie so now to pick a deity, was thinking either Eiseth (LE), or Mrtyu (N)


F Humanoid (Goblinoid) HP 34/34 | AC 19/13/16 CMD 18| F+6 R+3 W+6
Skills:
Acrobatics+8 Survival+8 Stealth+13
Darkvision | Perception+7

Nice

*grumbles* I put "background" in the search bar and it didn't find anything .... *grumbles*

Scarab Sages

Here's a Link to background skills if anyone needs a reference.


Dotting!

Main: 2d4 + 10 ⇒ (4, 2) + 10 = 16 <
Main: 2d4 + 10 ⇒ (1, 3) + 10 = 14 <
Main: 2d4 + 10 ⇒ (1, 3) + 10 = 14
Mid: 1d6 + 10 ⇒ (6) + 10 = 16 <
Mid: 1d6 + 10 ⇒ (1) + 10 = 11 <
Mid: 1d6 + 10 ⇒ (1) + 10 = 11
Low: 14 - 1d6 ⇒ 14 - (6) = 8
Low: 14 - 1d6 ⇒ 14 - (1) = 13

16/14/16/11/13/8

I'm thinking of a Human Promethean Alchemist at this stage. Maybe someone a little introverted (yay 8 CHA) that crafts mechanical friends for his or herself.

Silver Crusade

She/They/He

Yay!

*waves at ginganinja and Hrothdane*


Lets see here we have

Rysky, Ginganinja, Choon,Jesse, Rizzenmagus, Hesdeadjim(JC),paledim,Mark, Drogeny,Robert,Josh,Bluedove,and Hrothdane. Possible Ridge.

Thats certainly two tables worth of folks, I mean that would be one abstractly large table. Maybe i can find a way to sort of keep you all somewhat linked hmm.

2 teams... somewhat linked together for crazy major things?

I know Bluedove is building a future baroness(queen someday!)

I guess I should leave that to you folks. Do you want two completely seperate adventures? Something relatively tethered?
Some strange combo between?

Silver Crusade

She/They/He

Obscenely large, you have 3 standard tables worth of people here.

Also was it decided we start in book 1 or 2?

Scarab Sages

I've tried to do coordinated games before and the time lines are hard to sync. One table always seems to get out ahead or fall behind.

Rysky, I think it was mentioned that we're starting in 1 but moving through it fairly quickly? I'm not sure either.

Scarab Sages

I wonder how a table that large would even work?

I've seen some games where there is a central hub and different groups of a larger "party" go out and do smaller missions from that central point, but I'm not sure how they worked out.


Choon wrote:

I wonder how a table that large would even work?

I've seen some games where there is a central hub and different groups of a larger "party" go out and do smaller missions from that central point, but I'm not sure how they worked out.

I was doing something like that a few years ago. It was working out okay til life took a swerve on me for a bit.


Choon is right, timelines are hard to sync.

I prefer standard table, four or five at most. Fourteen people have dotted. Rysky pointed out if you take everyone your looking at three games.

I realize most recruitments take six players planning on attrition. But heck the names I recognize I've been reading along with or have played with for the last six years. I don't see anyone just leaving.

For what it's worth I'm just happy to have been invited. I'll let the people who put this together make the decisions and just be glad if I get to be along for the ride.

Scarab Sages

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Agree 100% there, Robert Henry. It seems like Nines put out the word and all the faithful flocked.

Silver Crusade

Female Half-orc Paladin/Bard

I won’t be sticking around if you are trying for a huge table, and I will seriously consider jetting if you want to try to link up tables. The former just sounds like a way to have little party cohesion and will make people even more competitive for kingdom roles. I’ve seen the latter kill campaigns and I have no interest in trying it again.


F Humanoid (Goblinoid) HP 34/34 | AC 19/13/16 CMD 18| F+6 R+3 W+6
Skills:
Acrobatics+8 Survival+8 Stealth+13
Darkvision | Perception+7

I have zero interest in the kingdom roles, I’m here for the fey and nature story stuff :3


Skull & Shackles Map Female Human Pathfinder Society GM Hell's Vengeance Map

I'm torn. I think a party of 4-6 works best, but also worry that running multiple tables may lead to GM burnout. Players often leave the game, even among an excellent line up of players like we have here, (^_^) so it's pretty common practice to pad the table a little in expectation of losses. But it can get too crowded.

I'm in, either way. I'm very interested in seeing Seraphina go all the way. She's currently in a game that claims it's Kingmaker with an "undead twist", but unfortunately, it's mostly twist and very little KM thus far. XD

Sovereign Court

Here is Katsumi, a samurai-ko who was displaced several years ago from faraway Minkai to Brevoy by some woods-faeries who thought that they were doing her a favor. Now she is trapped in the Stolen Lands with her companion Yurishi, but by dint of her charm, grace, and swordswomanship she has earned the sponsorship of House Lebeda with the goal of claiming land in the raucous River Kingdoms region.


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Choon wrote:
Agree 100% there, Robert Henry. It seems like Nines put out the word and all the faithful flocked.

The other times i've put out word for a game usually 3 or 4 of the folks invited tell me they are busy and it sounds fun good luck.

*lawls* this time everyone was quite simply Yes! Im in. I did not expect it thats for sure.

So we will be doing 2 tables.

One table starting from the very beginning at level 2.
Starting Wealth 1000gp

One table started from the beginningish with the monsterlike charectors also starting at level 2.

Starting wealth 1000gp

If you folks could post what party you would prefer So i can orginize the 2nd table on a different thread that would be wonderful.

Sovereign Court

Katsumi would be in the non-monster table with her companion Yurishi, please.

Scarab Sages

Cuddles would fit well in either.


My cavalier will be human, start on a horse, may or may not try for a griffon. So definitely the less monsterish table.


My character will also be Human - so probably in the same boat as RH

Silver Crusade

Female Half-orc Paladin/Bard

I'm going half-orc and would prefer the more traditional table


Traditional -

Blue dove - Seraphina
Robery henry - Cavalier
Ginganinja
Hrothdane
Katsumi - Samurai
Yurishi

2nd table all you other fine folk. - It doesnt have to be a monsterous type. It will definitely have an outsider sort of vibe with way more fey and nature things invovled it looks like.

Will have the 2nd table game set up soon.

Cuddles
Nozhe


Female Human (Keleshite) Crossblooded Sorcerer 5 (Draconic/Phoenix)|HP 32/34|F +4 R +4 W +4 (+5 vs Fey, +7 vs Charm/Compulsion )||AC 15 T 12 FF 13 |Speed 30'|Resist Fire 10||CMB +3/CMD 15| |Initiative +2|Concentration +9|Perc +9 , Portrait
Spells Used:
First level: 5 of 7 | Second level: 2 of 5|
Kingmaker Art and Maps

Looks good to me!

My aspiration is to officially "lead" the more traditional table, but all decisions will be group decisions. So if you want to be the leader and you don't want to court a draconic Sorceress ^_~ , you probably want the more racially diverse table.

TheNine, I can help with some GM busy work for the other table as a thank you for offering to participate in the trade with me. Just let me know what I can do! ^_^

Silver Crusade

Female Half-orc Paladin/Bard

I don't know if Tove will be courting anyone yet, but she's more the kind to find a worthy person follow and stick by them.


femal kitsune ninja 2 | HP 18/18, thp 0, n/l 0 | F +0, R +6, W +0 | AC 14, T 13, FF 11 | CMB +4, CMD 15 | low-light vis; Per +4 | ki 2/4 | wakizashi +5 (1d6+1 18-20/ x2) +3/+3 | fighting fan +0 (1d4+1 x3) or -2-2 | shortbow +4 (1d6 /×3) | SA +1d6

Here is my current alias for Yumiko, I ahve not finished the crunch but the fluff is pretty much completed. I did add in a reason for her to have the trapfinder trait from Mummys Mask so let me know if that is sufficient.

Also, I've written her up to have something of an in between form between her kistune form and human form where she shows her ears and tail but is otherwise human. Is this fine with you?


"I will always strive to write better" , 25 years gaming, 20 yrs DM

Rolls...

Main: 10 + 2d4 ⇒ 10 + (4, 1) = 15
Main: 10 + 2d4 ⇒ 10 + (1, 3) = 14
Main: 10 + 2d4 ⇒ 10 + (1, 4) = 15

Mid: 10 + 1d6 ⇒ 10 + (6) = 16
Mid: 10 + 1d6 ⇒ 10 + (5) = 15
Mid: 10 + 1d6 ⇒ 10 + (5) = 15

sub: 14 - 2d6 ⇒ 14 - (3, 2) = 9
sub: 14 - 2d6 ⇒ 14 - (1, 1) = 12

Hmmmmmmmm....


Hey Rizz, it's just -1d6, so your at 11 and 12 on the sub rolls, or at least that's how "DM The nines" ruled earlier.

RPG Superstar 2009 Top 16

Damn this moved fast. Would likely play a human druid and go for something less monstrous but looks like normal fokk table is already full.

Anniversary yesterday so mostly offline, I'll start coming up with something tonight

Dark Archive

Male Outsider (PNW) | Expert 2e AP conversions from one of my own GMs | PFSTracker | Useless husband of Warah

Sounds like I'm in the "monstrous" table then. I don't entirely know what that means, but my character concept was not anchored to any type of ancestry.

Scarab Sages

I think that just means that, so far, we have an orc and a hobgoblin. I think. It's gotten kind of hard to keep track of who's what and going where.

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