Let's Be Goblins (Inactive)

Game Master Nathanael Love


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Male Goblins!Solo Dungeon Crawl

Reflex: 1d20 + 7 ⇒ (9) + 7 = 16

The harpy dodges some of the bomb!

The harpy flies up into the air 80 ft and tries to sing again!

Turn order:
Goblins
Harpy

Harpy: -37

Reta: 7/28

Saves for the 3 who failed, Mogmurch is immune and can act any who make the DC 16 will can also act


Reta Bigbad | HP 7/38 | AC 21 T 14 F 18 | Fort +6 Ref +4 Will +2 (+1 vs. Fear) | Speed 30 | +1 dogslicer +9 (1d4+3/19-20) | masterwork shortbow +9 (1d4/x3) |Init +3 | Percept +8 | SM +1 | Conditions:

Will Save: 1d20 + 2 ⇒ (14) + 2 = 16

Reta regains her composure and becomes very angry.

WHY HARPY SING SUCH BAD SONG?
YOU DIE NOW FOR HURTING RETA'S EARS!

She fires a flaming arrow at the creature.

Attack: 1d20 + 9 ⇒ (10) + 9 = 191d4 + 1 + 1d6 ⇒ (1) + 1 + (6) = 8

Grand Lodge

Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision

will save: 1d20 + 2 ⇒ (12) + 2 = 14

Hey no fair! Singing is bad!
xbow att: 1d20 + 10 ⇒ (17) + 10 = 27, if hits, xbow dam: 1d3 ⇒ 2

No save on bomb damage unless he missed and it was to reduce the splash damage.


Poog suddenly breaks out of the harpy's spell! He gets out his favorite javelin, already thinking about roast harpy for dinner!

Poog readies an action to throw a javelin if the harpy flies back down.

Poog Will Save: 1d20 + 8 ⇒ (20) + 8 = 28
Poog's Thrown Javelin: 1d20 + 6 ⇒ (20) + 6 = 26
damage: 1d4 ⇒ 2

Meanwhile, having saved the day once again, Mogmurch giggles and goes back to looking for truffles!

Total Defence and an active Perception check--they gotta be around here somewhere!

Perception for Truffles: 1d20 + 6 ⇒ (4) + 6 = 10


Male Goblins!Solo Dungeon Crawl

As all three goblins hit the harpy, she falls from the sky dead!

DC 20 Perception:
Inside the harpy's roost, you see a satchel! Climbing up to get it, you find in the satchel are the following items: a piece of polished red coral (worth 200 gp), a rolled-up portrait of an old man and his dog (worth 50 gp), a jade egg (worth 150 gp), a potion of levitate, a scroll of detect undead, a scroll of dimension door,a wand of shatter (12 charges), and a box containing
incense of meditation

With the harpy dead, you are free to collect all the truffles you can carry!


"Goblins kill and goblins sing,
Mogmurch bombs and Mogmurch king!"

Perception: 1d20 + 6 ⇒ (7) + 6 = 13


Reta Bigbad | HP 7/38 | AC 21 T 14 F 18 | Fort +6 Ref +4 Will +2 (+1 vs. Fear) | Speed 30 | +1 dogslicer +9 (1d4+3/19-20) | masterwork shortbow +9 (1d4/x3) |Init +3 | Percept +8 | SM +1 | Conditions:

Perception: 1d20 + 8 ⇒ (4) + 8 = 12
RETA SLAY AND RETA FIGHT!
RETA TAKE TRUFFLES AND EAT ALL NIGHT!

She puts away her weapons and gathers up as many truffles as she can carry.

Grand Lodge

Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision

Goblin chiefs bestest slayers of ever!

perception: 1d20 + 8 ⇒ (16) + 8 = 24

Oooh sparkly stuff... Chuffy paws through the satchel while stuffing his face full of truffles. (Can carry more if carry some on inside!)


Male Goblins!Solo Dungeon Crawl

Truffles!: 6d6 ⇒ (5, 5, 4, 2, 4, 5) = 25

The goblin chiefs take MANY truffles! And so head back home to finish the feast. . .

Shouts and screams pierce the air surrounding the Birdcruncher cave. The smell of the feast is... different. Mixed into the scent is
a greasy smell peppered with burning wood, straw, and sulfur. The smell might even be goblin—cooking goblin. All of the preparations are in shambles. The tables are overturned, the cook pots have been knocked over, and the goblin dog pens are on fire.

Grand Lodge

Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision

Chuffy immediately dives into the bushes. Then he tries to sneak closer to figure out what has happened and if it is still happening.

stealth: 1d20 + 20 ⇒ (16) + 20 = 36
perception: 1d20 + 8 ⇒ (2) + 8 = 10


Mogmurch steps carefully as well.

Stealth: 1d20 + 16 ⇒ (19) + 16 = 35


Reta Bigbad | HP 7/38 | AC 21 T 14 F 18 | Fort +6 Ref +4 Will +2 (+1 vs. Fear) | Speed 30 | +1 dogslicer +9 (1d4+3/19-20) | masterwork shortbow +9 (1d4/x3) |Init +3 | Percept +8 | SM +1 | Conditions:

Reta readies her bow. She hopes the goblin was someone tasty.
Perception: 1d20 + 8 ⇒ (3) + 8 = 11
Stealth: 1d20 + 10 ⇒ (5) + 10 = 15


Male Goblins!Solo Dungeon Crawl

Ahead, you see the goblin chief effigy which was made in your honor which appears to be on a malfunctioning rampage!

Initiative:

Chuffy: 1d20 + 9 ⇒ (13) + 9 = 22
Reta: 1d20 + 3 ⇒ (10) + 3 = 13
Mogmurch: 1d20 + 4 ⇒ (18) + 4 = 22
Poog: 1d20 + 6 ⇒ (3) + 6 = 9
Goblin Chief Effigy: 1d20 - 1 ⇒ (3) - 1 = 2

The goblins all go before the construct, which hasn't noticed you yet!

Grand Lodge

Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision

Me goblin chief not you!

xbow att: 1d20 + 10 ⇒ (7) + 10 = 17, if hits, xbow dam: 1d3 + 2d6 ⇒ (2) + (6, 4) = 12


Mogmurch knows he's the most clever goblin ever! Slipping a stinky concoction out of his pocket, he smears all over the ground.

Applying salve of slipperiness to the indicated area.

Salve of slipperiness:
his substance provides a +20 competence bonus on all Escape Artist checks and combat maneuver checks made to escape from a grapple. The salve also grants a +10 competence bonus to the wearer’s Combat Maneuver Defense for the purpose of avoiding grapple attempts. In addition, such obstructions as webs (magical or otherwise) do not affect an anointed individual. Magic ropes and the like do not avail against this salve. If it is smeared on a floor or on steps, the area should be treated as a long-lasting grease spell.The salve requires 8 hours to wear off normally, or it can be wiped off with an alcohol solution (even wine).

Salve of slipperiness is needed to coat the inside of a container meant to hold sovereign glue.

The pic of the effigy is great!


Reta Bigbad | HP 7/38 | AC 21 T 14 F 18 | Fort +6 Ref +4 Will +2 (+1 vs. Fear) | Speed 30 | +1 dogslicer +9 (1d4+3/19-20) | masterwork shortbow +9 (1d4/x3) |Init +3 | Percept +8 | SM +1 | Conditions:

STUPID FAKE CHIEF! YOU DIE NOW!

She fires two arrows at the effigy using Rapid Shot.

Attack: 1d20 + 9 ⇒ (17) + 9 = 261d4 ⇒ 4

Attack: 1d20 + 9 ⇒ (4) + 9 = 131d4 ⇒ 3


Male Goblins!Solo Dungeon Crawl

Chuffy's shot hits, but does less damage than expected! Hardness 5

Reta hits, but her shot does no damage.

Mogmurch smears the oil.

The effigy turns, seeing the goblins, and charges!

Reflex vs. salve: 1d20 ⇒ 17

Slam vs. Mogmurch: 1d20 + 9 + 2 ⇒ (16) + 9 + 2 = 27
Damage: 1d8 + 6 ⇒ (1) + 6 = 7
It hits! Will also need reflex save to avoid catching fire

Status:

Effigy: -7

Mogmurch: 7 damage; pending DC 12 reflex vs. burn

That brings up the goblins again


"Yi yi yi!" Mogmurch runs and hides between Squeely Nord.

Total defense, move action that will provoke an AoO.

Reflex save vs fire: 1d20 + 8 ⇒ (13) + 8 = 21

Grand Lodge

Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision

No hit Chuffy! Chuffy behind you! Chuffy tumbles behind the effigy ready to stab when the opportunity is right.
acrobatics to avoid AoO: 1d20 + 12 ⇒ (17) + 12 = 29

Hold action to sneak attack when there is a flanker.
+1 dog slicer att: 1d20 + 10 + 2 ⇒ (7) + 10 + 2 = 19, if hits, dam & sneak attack: 1d4 + 2d6 ⇒ (3) + (6, 4) = 13


Reta Bigbad | HP 7/38 | AC 21 T 14 F 18 | Fort +6 Ref +4 Will +2 (+1 vs. Fear) | Speed 30 | +1 dogslicer +9 (1d4+3/19-20) | masterwork shortbow +9 (1d4/x3) |Init +3 | Percept +8 | SM +1 | Conditions:

FIRE VERY PRETTY
BUT YOU STILL FAKE GOBLIN!
RETA HAVE FIRE TOO!

Reta fires two flaming arrows at the effigy.

Attack: 1d20 + 9 + 1 + 1 - 2 - 4 ⇒ (5) + 9 + 1 + 1 - 2 - 4 = 101d4 + 1 + 1d6 ⇒ (2) + 1 + (6) = 9

Attack: 1d20 + 9 + 1 + 1 - 2 - 4 ⇒ (15) + 9 + 1 + 1 - 2 - 4 = 201d4 + 1 + 1d6 ⇒ (3) + 1 + (3) = 7


Male Goblins!Solo Dungeon Crawl

Chuffy and Reta both hit as Mogmurch flees.

AOO: 1d20 + 9 ⇒ (6) + 9 = 15 miss!

The effigy tries to move off the grease:
Acrobatic: 1d20 ⇒ 12

This does provoke from Chuffy and he has to move half speed so its a full move

Status:

Effigy: -17

Mogmurch: 7 damage

That brings up the goblins again

Grand Lodge

Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision

Actually Chuffy didn't strike. I was holding an action waiting for a flanker and I had already moved.

Come back here! Chuffy no let you get away. Chuffy tumbles behind the effigy and stabs.
acrobatics to avoid AoO: 1d20 + 12 ⇒ (10) + 12 = 22

+1 dog slicer att: 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 26, if hits, dam & sneak attack: 1d4 + 2d6 ⇒ (4) + (6, 2) = 12


"Me no burn--you burn!" Mogmurch hurls one of his dwindling number of improvised explosives.

Precise shot to exclude allies. The effigy will get soft cover because Mogmurch is hiding behind Squeely Nord :)

Bomb Ranged touch attack: 1d20 + 9 ⇒ (1) + 9 = 10
damage: 2d6 + 3 ⇒ (2, 1) + 3 = 6

1/7 bombs, 3/4 alchemist's fires left

That could be bad! Going to use my shirt re-roll to try that again.

Bomb Ranged touch attack reroll with 3 GM stars: 1d20 + 12 ⇒ (10) + 12 = 22


Reta Bigbad | HP 7/38 | AC 21 T 14 F 18 | Fort +6 Ref +4 Will +2 (+1 vs. Fear) | Speed 30 | +1 dogslicer +9 (1d4+3/19-20) | masterwork shortbow +9 (1d4/x3) |Init +3 | Percept +8 | SM +1 | Conditions:

Reta grabs some regular arrows and shoots them.

Bow Attack: 1d20 + 9 - 4 - 2 ⇒ (18) + 9 - 4 - 2 = 211d4 ⇒ 1

Bow Attack: 1d20 + 9 - 4 - 2 ⇒ (6) + 9 - 4 - 2 = 91d4 ⇒ 3


Male Goblins!Solo Dungeon Crawl

We can assume either Poog or Squealy got up there and flanked so that Chuffy's attack last round went

Reta misses with two shots, but Moog's bomb and Chuffy's blow hit!

The effigy turns to swing at Chuffy, now stationary it swings both arms!
Slam: 1d20 + 9 ⇒ (11) + 9 = 20
Slam: 1d20 + 9 ⇒ (3) + 9 = 12
both miss, one only narowly!

Status:

Effigy: -30

Mogmurch: 7 damage

That brings up the goblins again!


Mogmurch flings a vial of alchemist's fire, his eyes hopeful of seeing the effigy in flames!

It'll get soft cover, and I will factor in the -4 for making a ranged attack at a character in melee. I think the goblin on the left side of the effigy will take 1 point of splash damage.

Alchemist's Fire w/ throw anything & firing into melee vs Touch AC: 1d20 + 4 ⇒ (11) + 4 = 15
damage: 1d6 ⇒ 1

Grand Lodge

Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision

Mogmurch, alchemists get their int bonus to alchemical splash weapon damage just like the bombs. So it does 4 fire damage.

reflex vs. splash: 1d20 + 9 ⇒ (17) + 9 = 26
HP: 31 of 33

Ha ha ho ho, too slow! Chuffy no where you hands go! Chuffy slashes at its knees.
dogslicer att: 1d20 + 10 + 2 ⇒ (2) + 10 + 2 = 14, if hits, dogslicer dam: 1d4 + 2d6 ⇒ (4) + (3, 5) = 12


Male Goblins!Solo Dungeon Crawl

Chuffy hits again and Mogmurch burns it with more fire!

Effigy: -41

Mogmurch: 7 damage

Pending Reta and if someone wants Poog to do anything

Grand Lodge

Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision

Totally forgot about Poog again.

Poog tries to hamstring the thing.
sh swd att: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 24, if hits, sh swd dam: 1d4 ⇒ 2


Reta Bigbad | HP 7/38 | AC 21 T 14 F 18 | Fort +6 Ref +4 Will +2 (+1 vs. Fear) | Speed 30 | +1 dogslicer +9 (1d4+3/19-20) | masterwork shortbow +9 (1d4/x3) |Init +3 | Percept +8 | SM +1 | Conditions:

Dropping her shortbow, Reta takes out her dogslicer and steps forward to flank, but swings wildly, not even making contact with the effigy.

Shortsword Attack: 1d20 + 9 + 2 ⇒ (1) + 9 + 2 = 121d4 + 3 ⇒ (4) + 3 = 7


Male Goblins!Solo Dungeon Crawl

Poog and Reta both hit, but only Reta's blow gets through the thing's hardness.

Now surrounded, the thing swings once at Poog:
Slam: 1d20 + 9 ⇒ (7) + 9 = 16

And once at Reta:
Slam: 1d20 + 9 ⇒ (11) + 9 = 20 both miss!

Status:

Effigy: -43

Mogmurch: 7 damage

That brings up the goblins again!


Mogmurch cackles as the thing continues to burn!

The second round of the last alchemist's fire will do an additional 1d6 damage. Meanwhile, he'll do Total Defense.

Previous alchemist's fire: 1d6 ⇒ 6

Grand Lodge

Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision

Wrong goblin you stewpeed thing! Chuffy kill you now!
Chuffy tumbles around the thing, then slashes trying to cut some of the cords holding the pieces together.
Tumble to avoid AoO to flank with Reta.

acrobatics: 1d20 + 12 ⇒ (7) + 12 = 19
dogslicer att: 1d20 + 10 + 2 ⇒ (7) + 10 + 2 = 19, if hits, dogslicer dam: 1d4 + 2d6 ⇒ (1) + (5, 1) = 7

Grand Lodge

Nagaji Barb 1/Sum 4, HP:46/46, AC:19, Touch:12, Flat Footed:17 F:+5, R:+3, W:+5 (+2 vs mind affecting & poison), Init:+2, Perc:+4, lowlight vision

Poog screams, Yes Mogmurch! Fire good!

She takes a step back and a gout of flames burst from her hands enveloping its head.

5' step back then burning hands. Aiming the cone up over the heads of the short goblins onto the head of the large effigy. DC=14 reflex for half damage.
fire dam: 4d4 ⇒ (2, 4, 4, 1) = 11


Reta Bigbad | HP 7/38 | AC 21 T 14 F 18 | Fort +6 Ref +4 Will +2 (+1 vs. Fear) | Speed 30 | +1 dogslicer +9 (1d4+3/19-20) | masterwork shortbow +9 (1d4/x3) |Init +3 | Percept +8 | SM +1 | Conditions:

FAKE GOBLIN TOO SLOW!
RETA SHOW YOU HOW TO FIGHT!

She swings with her sword again.

Shortsword Attack: 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 241d4 + 3 ⇒ (2) + 3 = 5


Male Goblins!Solo Dungeon Crawl

as mogmurch's alchemist fire continues to burn and poog adds more fire and Reta and Chuffy's swords strike, the goblin Chief Effigy goes down into a heap!

With the goblin chief effigy destroyed, the goblins of the Birdcruncher tribe slowly slink from their hiding places, ready once again to cheer their beloved chieftains. They bowed and scraped at their fearless leaders before, but now— after witnessing the destruction of the fireworks-laden monstrosity—the goblins of the Birdcruncher tribe would follow you into Hell. It takes a bit of time, but with a little cleaning up and additional cooking, the feast goes on!

End of Combat[

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