Eberron Giantslayer (Inactive)

Game Master mittean

The Battle of Bloodmarch Hill
Mysteries in Sylbaran

In the town of Sylbaran an out-of-the-way settlement surrounded by the brutal monsters of the country of Droaam to the south and the undead-infested forests of the Gloaming to the north, the heroes must investigate a mysterious attack on a diplomatic envoy. Can they uncover the truth before Sylbaran comes under attack by forces working against it, and will they stop a dangerous plot—and discover that the situation is worse than anyone realizes. For even the fearsome raid is just a distraction allowing a menacing force to recover the relics of an ancient giant hero from a tomb long forgotten beneath the town.

This is my telling of the Giantslayer Adventure Path by Paizo, set in the Eberron Campaign Setting, created by Keith Baker. I hope you enjoy it.

Here is a write-up of the adventures so far

Music for the flight over Silver Lake
Music for the airship boarding
Map of the Colossus of Stormhome


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Fighting chicken are you planning on submitting any memories or background? Or did I miss that post in the shuffle?

I have at least two people who’ve privately messaged saying they’re about done with concepts and will post today.

I’ve written about 60 odd pages since I announced this, so I’m quite excited. Anyone who’s familiar at all with my storytelling style knows I take the idea of a story and completely Re-invent it. I’m pretty pleased with how this one is coming out as I’ve mapped out the plot changes and adaptations to Eberron.

Now I just need the best parts: you girls and guys. :)

I’m currently leaning towards choosing six players.


Excited to see the final result!


Yeah- looking forward to seeing if I'm going to get to play Mane Grizznor or if he will go back to the aether of uncharacterness.


Bring it on. Good luck to everyone, and cheers to a well-planned and thought out story-telling.


Here you go.
Hope you like it :)

Some background:

For time immemorial the halflings of Khorvaire have travelled the Talenta Plains, utilizing their dinosaur mounts to equalize the difference in size between themselves and the larger humanoid species.

With the arrival of humans and elves and such, some Halflings integrated themselves into those societies, characterized by the Houses Jorasco and Ghallanda. Many different traditions grew with the mingling of races, and Tuk Nimbleguts was born into one of those. Some centuries ago, an enterprising Halfling by the name of Tuk Nimbleguts ( First of his name ) was employed as a caravan guard within House Ghallanda. An attack near Droaam by giants and orcs led to a flash of inspiration! Fighting a giant, instead of trying to keep space between himself and the giant, Tuk stepped closer....right under the giant's feet. There he found the giant was compromised in it's reactions to others and in another, perhaps suicidal, flash of inspiration, Tuk began to climb up the giant, sticking his blade in it whenever it felt appropriate.

Tuk , the First, survived that attack....and not just with his life. He had a plan. He told other Halflings of his experience, and found enough that were crazy enough to settle with him in a fertile valley on the edge of the Breland side of the Greywall Mountains. There they founded a settlement devoted to training intrepid young Halfling in the art of 'Getting-up-close-and-Sticking-The-Bigguns-Where-It-Hurt'. Over the years many Halfings left the village to seek their fortune, or to be engaged as guards for the two Halfling Dragonhouses, utilizing their special set of skills against those not so vertically challenged as they. A quirk arose within the village: all who came with Tuk, the First , so honored this visionary, that they took to naming each male after Tuk. To prevent confusion, each Tuk Nimbleguts born was eventually given a moniker or nickname to differentiate him from all of the others. The women-folk of the village were much more sensible, naming their daughters from a pool of four or five names.

It was into this tradition that Tuk Nimbleguts ( 273rd of that Name ) was born. From an early age, learning the history of previous and still-living Tuk Nimbleguts, and training the mind and body for the trials that were yet to come.

Memory 1 :

Tuk looked up at the automaton, a large machine in the shape of a giant, various glowing holes piercing it's metal frame. He looked over a the Training Master and nodded. With a groan of gears and a hum of magical energy, the automaton came to life and raised a foot to stomp Tuk into jelly. His training taking over from the firs thrill of fear, Tuk rolled to one side coming up onto a knee , safe for the time being. Again and again, for hours it seemed, Tuk dodged and spun and flipped out of the way of the huge metal feet. Finally the test was over and the Training Master pressed a lever on his control panel to stop the machine. There was a sizzle and Tuk was showered by a curtain of multicolored sparks, and hand to fling himself to the side to avoid the machine's club! Something had happened, it was acting on a much higher difficulty. No longer in training mode, Tuk was suddenly in survival mode! A glancing blow hurled him through the air onto the ground, turning he could see the shadow of the club traversing the ground towards him. Then another shape leapt into the training area....The Training Master. In an incredible feat of acrobatics, the older and more experienced Tuk ran and actually grabbed the club as it passed, allowing it to toss him up into the air....where he landed, improbably, on the automaton's shoulder. A quick thrust of his dagger into the hole located there and the machine's glow and hum and hiss stopped...rendering it inert.

From his back, Tuk looked up at his older namesake, thinking "There's now way I'll ever get that good..."

Memory 2:

Tying the straps of his sandals, weary beyond measure from the training session he'd just endured,, Tuk noticed a small mark on his calf. Reaching down he ran a finger over it. It was smooth, but also raised. His attention was diverted by a number of Tuks leaving the village with a group from House Ghallanda, walking by and shouting farewells. The mark forgotten, Tuk trotted over to says his own goodbyes.

Thinking he might have an aberrant dragonmark...or may be it's just an interesting mole :)

Memory 3:

Tuk stood in the large training ground, stretching his tall, for a Halfling, frame this way and that. He enjoyed the feel of his muscles moving his flexible body to and fro; his many years of training had paid off. Still , there was a disquiet in him. As he walked across the yard on his hands, he couldn't help but feel doubt. The name he bore, Tuk Nimbleguts lay hard on his shoulders.

Trying to distract himself, he threw himself into a series of acrobatic postures and maneuvers, pantomiming a battle against a variety of foes. Seeing a figure nearby, he stopped, sweaty and breathing hard. It was none other than Tuk, The Elder, himself.

Smiling, Tuk embraces the older halfling, for he was Tuk's great-grandfather. "How are you, Gramps?" Tuk asked of his great-grandfather. "Ah, a few aches and pains" the elder Tuk answered, returning the hug. The look on Tuk, the Elder's face caught Tuk's attention, and he silently waited for Gramp's to explain.

With a gesture , the elder Halfling indicated a pack and gear that lay nearby, "It's time, Tuk." he said, raising a hand to forestall the protest he expected from his youngest Tuk, "You've finished your training....all of the trainers agree, they can teach you no more. You must grow on your own, forge your skills through your own experiences. "

He begins to walk towards the pack, Tuk walking with him, "Tuk ,your doubts are your strength...always strive to exceed them. Your path is not with one of the Houses....that path requires more certainty. No, your path is much more free. Go....I know you'll make me proud..."

And with that, Tuk the Elder hugged his great-grandson again and the walked away.

Tuk grabbed the gear and hustled to catch up with a small caravan just leaving the village. He didn't look back, caught up in a conversation with one of the waggoneers.

Memory 4 :

Tuk sat in a dirty tavern Xandrar, nursing an ale he's bought with one of his few remaining coins. The caravanners of house Ghallanda frequented the place, so he found himself among friendly faces. An older caravanner came by and leaned down, a sad look on his face, "Sorry about the sad news..." "What sad new?" Tuk asked, perplexed. The caravanner straightened, alarmed that Tuk didn't know what he did, "Your village..." . Tuk frowned, getting up ...worried, "What about my village?". The man hemmed and hawed , obviously not wanting to be the one to tell Tuk. But, when Tuk half drew his weapon, the man relented, "It's gone, Tuk. Landslide, a big one, took it all away....I'm so sorry....". After that the man withdrew, leaving Tuk standing dumbfounded at the news...his home, gone.

Memory 5:

In another Ghallanda tavern, up in Varna, Tuk ate his meal, provided by the caravan when another halfling sat down with him. Tuk recognized him as Renef, a Ghallandan factor. "Tuk...I'm not sure how to say this." he said. Tuk, around a mouthful of food, motioned him to continue, his own brow furrowed with newfound concern. "A number of your cousins....the ones sharing your name...have been killed...just them. I think you all might be in danger. You should go to ground somewhere...Here take this, " he said, pushing a oil-cloth package towards Tuk, "Take this to Sylbaran for me... and stay there! Give it to <insert name of Halfling Hotel>...it's a bit out of the way. And don't use your name...someone's got it out for you all..."

Renef stood quickly and departed, as if scared to be seen in Tuk's presence. Frowning, Tuk pondered....first his village, now the other Tuks....seems one of his namesakes may have pissed off someone powerful....and vengeful. With a sign, Tuk picked up the package, and saw Renef had also left him a small purse of coin. With a rueful twist of his mouth, he grabbed the coin and left, bound for Sylbaran ....

Appearance:

Tuk is tallish for a halfling, but slight of frame. A shock of reddish hair springs from his head, and he does mostly nothing to tame it.
He has an easy smile and happy demeanor when relaxing with family of friends, but his mein become oh too serious when at the important business of taking down the big'uns. His gear is kept immaculate; being prepared for the big'uns is key to taking them down!

Personality:

Tuk Nimbleguts bears the responsibility of his name with good cheer. Knowing he was continuing a vaunted lineage buoyed him in his responses to friend or foe. He does have some doubts as to his ability to match the accomplishments of those that have gone before. He is keen to represent the under dog, always coming to the aid of anyone bullied or put upon.


Hahahahaha.

Awesome.

What’s Tuk 273rd of his names class?


He's starting out as a swashbuckler(mouser), then at second level going rogue(vexing dodger) for about 5 level, then Halfling Opportunist for 5...


Hi GM! Yes, I'm still planning on getting a submission in. I had an unusually busy work week - many 12+ hour days, and couldn't carve out any time.


No worries Fighting Chicken. Work can be a big stress. I look forward to the submission.

I figured Tuk was something along that line. Great character Spaz!


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Awaiting the decision with bated breath. Is that word (bated) used anywhere else?


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Baited can be used in describing taunts as well. “She baited him mercilessly about his haircut mishap.”


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Apparently it first was used in Merchant of Venice, and is always spelled b-a-t-e-d instead of b-a-i-t-e-d, and is a contraction for abated. Huh, the more you know!


Presenting Allais Shael, Valenar elf grandfather, recently arrived in Sylbaran to tell his half-elven daughter of their mother's passing. Apologies in advance for the lengthy nature of the backstory. I needed quite a few memories to explain how a 140 year-old first level Valenar elf ended up in the Eldeen Reaches!

894 YK:
It was months before word of The Last War reached Aerenal. When it did, a flurry of gossip followed, and we followed the events with detached worry, the way one hears of misfortune befalling a distant cousin. I remember my mother’s firm tsk as she and father discussed it in couched words over dinner, the tsk a fine emphasis of her scorn. The peoples of Galifar were getting up to some foolishness, and thankfully, an ocean separated us.

956 YK:
The news of Valenar’s founding spread quick, and spurred a range of powerful emotions. A now familiar scornful tsk from my mother. All those young Valaes Tairn, our cousins and brothers, that would die. And for what? Wasn’t Aerenal enough? A furrowed brow and a shrug of the shoulders from my father. I just don’t see how it will work, he’d say, if pressed. From my younger brother, Alden, pride. I can’t wait to come of age! I remember him saying. I’ll be on the first boat over that I can find. Looking back now, it was likely my brother’s excitement that spurred the thought in me.

967 YK:
The Garrulous Tern bobbed upon the waves, Aerenal a blur on the horizon. My stomach flipped; it was already apparent I was not meant for a life on the sea. I leaned over the rail and let my lunch – a couple of oranges and some yucca soup – go into the ocean. The last sighting of my family was burned into my mind. They stood on the pier as the Tern left port: Mother’s face was pinched, father’s gaze directly firmly at the water. Alden beamed, waving and flashing one last beautiful smile.

968 YK:
The Cyrans rode their horses through the tall grassland. I, part of the advance team, crouched in the grass, hidden. Those moments in life, that are totally new – everything remains stamped upon one’s memory, even decades later. It was the early summer and storms rumbled through the plains; the air tingled with electricity, the sky was dark with ominous-looking clouds. The smell of earth all around us, the sound of the hooves of our enemies’ horses, pulling from the muddy ground, carried across the tall grass to our keen ears. I readied myself for the first real fight of my life, looking at my commander for the signal. We ate their horses that night, cooked over a fire conjured by our wizard residente and it was one of the best meals I’ve ever tasted.

969 YK:
I was stationed on the border, in the lands the Cyrans called occupé , in the town of Entile. For us, it was just Valenar – all was Valenar. The Cyrans that lived there resented us, of course, as was their right as the conquered. They provided us with the supplies – food, wood, worked goods – to continue our conquest of their countrymen, who looked upon them with hatred. As was their right.

Matilde was a nurse. She was tall, but much curvier than an elf, with curled chestnut hair, skin the color of the bark of an olive tree. I was struck dumb the first time I saw her. She saw me as an enemy and occupier - as was her right.

I was flipped from my horse during the skirmish at Bell’s Hollow, my leg broken in three places. This was the time Matilde and I began to know each other; I was one of her charges. She was widowed, with two children. She read Harthorne, and Lily, and the romantics. I began reading Harthorne and Lily and the romantics. I saw that Matilde and her children got the best of the rations given to the conquered, and that they were left alone.

I was discharged from her care and was to be sent to the front. But the Cyrans had other plans: a push, our lines were breeched, and the town of Entile would fall within days. The order came to kill the conquered and burn the town. It was an easy choice for Matilde to desert with me – stay, the Valaes Tairn would kill her, and if somehow she survived that then so would the Cyrans, for she had served as our nurse. Total war does not allow for forgiveness.

We fled – Matilde and I, her children Iyvan and Seera – west, across the plains. Deserters were rare among the Valaes Tairn; I said she was the servant of an enemy general with important information, and my word was not questioned. We crossed into Q’barra, where we raised horses. Matilde did not love me until our daughter entered the world.


971 YK:
Fiona, our daughter, came into the world mewling and naked, on a cold night, the wind rattling the shutters of our small home. Everything changes when you hold your child. It really is as simple as that. I was done with war.

994 YK:
Word of the Mourning reached us, and something within Matilde broke. Gone, were her distant cousins, her sister, who Matilde had hoped to see again some day. Gone – for the most part – was her culture, and her sense of self within the world. Matilde seemed to fold into herself. Her hair greyed, the lines around her eyes and across her forehead grew more pronounced. I retained my youthful vigor, cursed by my kind’s longevity.

996 YK:
Iyvan and Seera, my stepchildren, loved the ranch. They have their own families now. Fiona, however, never cared to be rooted. Like her father in his younger days, I suppose. Fiona grew up to love the world, in all its complicated splendor, and longed to see it. When the opportunity came to work for the Korranberg Chronicle, managing distribution to the rural towns of the Eldeen Reaches, she lept at it. Fi left home on our finest horse, one last gift. My face was pinched with worry. Matilde could not bear to watch and stared at the ground. Iyvan and Seera beemed with pride. Memories of my parents watching me leave came flooding back, and I cried for the pain I had caused them.

998 YK:
Matilde’s passing was the darkest day of my life. I’ll not dwell on the details.

998 YK:
With a sigh, I flipped the lid on a gnarled old chest, stored in the dim back of our dusty attic. Therein lied the vestiges of my days as a chevalier of Valenar. My old uniform, my weapons, the things that I happily put out of sight and mind. Despite the war being over, the world was still dangerous. I would need these things again, as I traveled to tell my daughter of her mother’s passing. Iyvan and Seera didn’t want me to go, but the ranch will be fine in their care. There are some things that must be said in person.

Mechanically, I have Allais pictured as a cavalier. If chosen I plan to progress him either as a cavalier or as an eldritch knight. His backstory is class-agnostic, however, and he could fill another role if needed. Thank you for consideration, mittean!


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Captain Generica wrote:
Apparently it first was used in Merchant of Venice, and is always spelled b-a-t-e-d instead of b-a-i-t-e-d, and is a contraction for abated. Huh, the more you know!

so that's why. it's 'bated. I guess "with held breath" isn't as bardic.


My favorite class :)


Yeah, you’re correct.


Alright, I think I’ve pulled my thoughts together.

This has been an excellent example of great players. I appreciate everyone taking the time to write and consider putting forth the effort and the trust to let me tell a story. I am grateful for that.

I have reserved one spot for my best mate, and one of my writing partners, witch’s knight, as he’s decided to join in. I’m taking a total of six this time.

Along with his female halfling hunter from Xen’drik, let’s have Catalyzer, Thalmor, Thuurvi, Engineer #3 and Tuk step forward.

Thank you, everyone.

Discussion thread.


Best of luck!


Congrats to those selected! Have fun!


Well, nuts. Aw well, should be a good game. Enjoy, gang!

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