
|  Lin Ki Chin | 
 
	
 
                
                
              
            
            As the footsteps fade away Ki Chin listens for a few moments more. "I don't hear anything anymore. They may have gone deeper. Out to the hallway or the next room?" Ki Chin asked the others while pointing to the two doors.

|  Meux Feux | 
 
	
 
                
                
              
            
            As the party pauses, considering their next move, Meux calls out in Draconic,
In a medium volume-one that would be heard in an adjacent room or so
"Eia sou, the symvainei ekei mesha?"

| GM PaleDim | 
 
	
 
                
                
              
            
            I've give a little longer for input or else default to "next room to the South" tomorrow morning.

| GM PaleDim | 
 
	
 
                
                
              
            
            Ki-Chin quickly realizes that this door is stuck. As is the other to the East. You can try to break open the door to the South or East, or return through the door to the North.
Breaking open the doors, which is going to be the same for all of the doors in this area, is a matter of applying physical damage to them.

|  Lin Ki Chin | 
 
	
 
                
                
              
            
            "Ugh." Ki Chin grunts as he first tries one door then the other. "This will take some effort." he says as he ponders both doors, "Both doors are stuck. Do we blast them or bash them?"

|  M.A. Gaskar | 
 
	
 
                
                
              
            
            Gaskar realizes the doors are stuck. Before others can reply, he starts smashing the door closest to him - the door to the west.
attack: 1d20 + 4 ⇒ (18) + 4 = 22
damage: 1d10 + 6 ⇒ (2) + 6 = 8

| GM PaleDim | 
 
	
 
                
                
              
            
            Looking at the rules a little more closely, I think it's safe to handwave this to a series of take 10s/take 20s out of initiative. It was important that the group chose a direction to go though.
Indeed, to Ki Chin's chagrin it does take some effort. The half-orc pounds on the western door for some time until finally it becomes dislodged.
NOTE I needed to bring everyone's icons forward into the current room.
Pretty soon the door breaks off of the frame and Gaskar pushes it to the side. Peeking his head out and looking down the passageway, he sees that both directions are blocked by kobold snipers with crossbows!
We've got company!
Gaskar: 1d20 + 2 ⇒ (11) + 2 = 13
Ki Chin: 1d20 + 7 ⇒ (1) + 7 = 8
Ari-Ani: 1d20 + 10 ⇒ (4) + 10 = 14
Soleil: 1d20 + 4 ⇒ (12) + 4 = 16
Talethia: 1d20 + 2 ⇒ (2) + 2 = 4
Meux: 1d20 + 1 ⇒ (19) + 1 = 20
Magmara: 1d20 + 1 ⇒ (19) + 1 = 20
Tiny: 1d20 + 1 ⇒ (15) + 1 = 16
Mei: 1d20 + 2 ⇒ (12) + 2 = 14
Red: 1d20 + 3 ⇒ (6) + 3 = 9
Blue: 1d20 + 3 ⇒ (20) + 3 = 23
Green: 1d20 + 4 ⇒ (13) + 4 = 17
The kobold at the North end of the hallway loads her crossbow, aims, and.... waits.
The kobolds are yelling down the passageway, but not all can understand them.
And then, seemingly yelling to each other...
Round 1
Bold may act
Blue
-------- 
Meux
Magmara
-------- 
Green
-------- 
Soleil
Tiny
Ari-Ani
Mei
Gaskar
-------- 
Red
-------- 
Ki Chin
Talethia
Map updated!
Meux and Magmara are up!

|  Meux Feux | 
 
	
 
                
                
              
            
            Though his racial enmity towards the horrid little monsters flares up within him, his training in the church of the mother of redemption-as well as his duty as a Pathfinder-supersede his prejudice. Meux tries a more diplomatic approach. He shouts loudly,
Diplomacy: 1d20 + 6 ⇒ (12) + 6 = 18
"I am attempting a parlay with these creatures. Maybe we can learn something we failed to earlier today. Does anyone else speak Draconic? They might not be so pleased that I am of a race traditionally at odds with their kind."

| GM PaleDim | 
 
	
 
                
                
              
            
            The little kobolds shriek back at Meux.
The kobolds are at least of unfriendly disposition, and certainly untrusting. However, they seem more defensive and evasive than deliberately aggressive.

|  Meux Feux | 
 
	
 
                
                
              
            
            Meux persists...
More Diplomacy: 1d20 + 6 ⇒ (3) + 6 = 9
BOO!

|  Ari-Ani | 
Sorry. It seems Safari logged me out and I wasn't seeing any post updates.
Ari-Ani translates what the kobolds are saying for the rest of the group as she answers back..

| GM PaleDim | 
 
	
 
                
                
              
            
            The kobolds look at each other, but still seem suspicious. They all nervously glance back down the passageway to the North, clearly anxious to simply move that way as soon as possible.
Clearly they will just leave if you let them, but since we are still in initiative order, I do need to hear that Meux and Magmara delay their actions or else do not use any of them for hostile purposes.

|  Meux Feux | 
 
	
 
                
                
              
            
            Hoping to achieve a peaceful solution. Meux stays any hostile action.
Delay

| GM PaleDim | 
 
	
 
                
                
              
            
            Meux and Magmara wait to see what happens. As they expected, the kobolds begin retreat. That which is North-most in the long passage turns and runs for the stairs up out of the temple, yelling back to his kinsmen.
The remaining two in the hallway hold their crossbows steady, but eye the exit North even more anxiously!
Round 1
Bold may act
Blue
--------
Meux
Magmara
--------
Green
--------
Soleil
Tiny
Ari-Ani
Mei
Gaskar
--------
Red
--------
Ki Chin
Talethia
Soleil, Tiny, Ari-Ani, Mei, Gaskar are up!
At this point the rest of you can practically agree to let them escape peacefully, though you then won't get any info out of them.

|  M.A. Gaskar | 
 
	
 
                
                
              
            
            Gaskar drops his flail then holds out his arms, effectively blocking the doorway. As he watches the kobolds go past, he'll squint at them. 'Why are they here? They might've laid traps. We need to be careful.'

|  Ari-Ani | 
Ari-Ani calls after the kobollds,
[spoiler=Draconic]"You mentioned another Pathfinder. What did he look like? Where did he go?"

| Mei, Golden-furred Fox Familiar | 
 
	
 
                
                
              
            
            Hearing something in the hallway and with half-orc blocking the way Mei decides to go back the way they came. She stealthily tries to creep up behind blue.
Stealth: 1d20 + 10 ⇒ (8) + 10 = 18

| GM PaleDim | 
 
	
 
                
                
              
            
            another small pause for Soleil, trying her by email again.

|  Soleil Flambeaux | 
 
	
 
                
                
              
            
            While Soleil looks very eager to rush into a fight, Magmara extends a hand to stop the other gal who then proceeds to pout and disappointedly kick at the ground.
Delay

| GM PaleDim | 
 
	
 
                
                
              
            
            The kobold in the South of the tunnel nervously advances forward, still holding up the crossbow. It passes by the other and enters the entry room, where stops to watch Mei and see if the fox intends to do anything hostile...
Round 1
Bold may act
Blue
--------
Meux
Magmara
--------
Green
--------
Soleil
Tiny
Ari-Ani
Mei
Gaskar
--------
Red
--------
Ki Chin
Talethia
The situation remains tense as the suspicious kobolds edge their way towards the exit.
Ki Chin and Talethia are up!

|  Lin Ki Chin | 
 
	
 
                
                
              
            
            "Are we really letting them leave?" Ki Chin whispered to the others before going back to the other room and calling out to his familiar.
"Mei, let them pass!"

|  Talethia Lautari | 
 
	
 
                
                
              
            
            "I guess so." Talethia shrugs. "They don't seem willing to talk, I don't think we're going to get any information out of them without force. Trying to force one if them to talk might bring the whole colony down on us. I don't really feel like fighting off a horde of Kobolds..."

| GM PaleDim | 
 
	
 
                
                
              
            
            The other remaining kobold growls under it's breath, detecting Ki-Chin's tone of mutual distrust. It likewise backs into the main room and edges slowly around Mei.
Assuming that Mei is in fact threatening, which I take from your post Ki-Chin. If Mei would not comply and attack/AoO, please let me know.
It keeps slithering by until finally it breaks away from Mei and flees through the exit up to the surface.
Round 2
Bold may act
Blue
--------
Meux
Magmara
--------
Green
--------
Soleil
Tiny
Ari-Ani
Mei
Gaskar
--------
Red
--------
Ki Chin
Talethia
The Pathfinders sense less tension and danger with each kobold that escapes and flees the temple.
Meux and Magmara are up!

|  Meux Feux | 
 
	
 
                
                
              
            
            Satisfied with his efforts in reaching a diplomatic solution, Meux nods his head.
"Nasty things they are, though. I believe we may yet find ourselves in battle soon here. Best not waste any of our resources on them."
Not wanting to undo anything with possible racial conflict, Meux waits out of sight until he has confirmation of their exit

| GM PaleDim | 
 
	
 
                
                
              
            
            Round 2
Bold may act
Blue (fled)
--------
Meux
Magmara
--------
Green (fled)
--------
Soleil
Tiny
Ari-Ani
Mei
Gaskar
--------
Red
--------
Ki Chin
Talethia
Do any of the bold wish to further interact with the last kobold before he escapes?

|  M.A. Gaskar | 
 
	
 
                
                
              
            
            Gaskar hangs tight, closely watching the last kobold. He will let the kobold pass as long as he doesn't attack or threaten any of Gaskar's companions

|  Ari-Ani | 
Ari-Ani calls out after the kobolds and continues to follow them cautiously, kobolds having a reputation for trap making. 

|  Soleil Flambeaux | 
 
	
 
                
                
              
            
            Soleil simply pouts as the Kobold passes by. "I didn't even get to fight them a little bit." she mutters disappointedly.
Letting them pass.

|  Meux Feux | 
 
	
 
                
                
              
            
            "There, there, my fiery warrior. We will find a much better lot than this rabble for which to utilize your masterful prowess upon! This I am sure of."

| GM PaleDim | 
 
	
 
                
                
              
            
            With the way clear, the final kobold turns-tail and runs up to the surface following the others. A quiet falls over the area for now.
Out of initiative!
Where to next!

|  M.A. Gaskar | 
 
	
 
                
                
              
            
            Perception: 1d20 + 4 ⇒ (18) + 4 = 22
Gaskar points to a series of pressure plates and shrugs. He keeps a close eye out for any other traps - kobolds are tricky! Shaking his head, he points at the door across the hall. "Hmm?" he asks but will be careful about crossing the hall.

|  Soleil Flambeaux | 
 
	
 
                
                
              
            
            Hearing phrases like "fiery warrior" and "masterful prowess" used to describe her, Soleil perks up a bit, gives a nod to the Gnome, And seems to let the frustration of not fighting pass.
Then, as the Half-Orc looks at the door and offers a "Hmmm," Soleil nods and says, "Oh, I agree! Definitely hmmm! We should go over there and see if there's someone to fight!"
And she pokes Magmara with her mage armor wand if it has been an hour since last time she did so.

|  Talethia Lautari | 
 
	
 
                
                
              
            
            Perception: 1d20 + 9 ⇒ (1) + 9 = 10
Talethia nods to Gaskar. "Let's continue, and see what we can find." She starts stepping gingerly down the hall. She is trying to avoid the pressure plates where possible, just in case.

|  Lin Ki Chin | 
 
	
 
                
                
              
            
            Perception: 1d20 ⇒ 4
Ki Chin watches as the kobold runs past the door before turning back to the group. As he joins the group the magus does not see anything of note.

|  M.A. Gaskar | 
 
	
 
                
                
              
            
            Gaskar examines the door for traps. 'With kobolds, you can never be too careful...' he thinks with an exasperated sigh.
Perception on door for traps: 1d20 + 4 ⇒ (11) + 4 = 15

| GM PaleDim | 
 
	
 
                
                
              
            
            Gaskar wrenches on the door across the hall for several moments before it pops open.
A 10-foot section of the wall lies in pieces on the floor—perhaps the kobolds accidentally collapsed it?

|  M.A. Gaskar | 
 
	
 
                
                
              
            
            Perception: 1d20 + 4 ⇒ (13) + 4 = 17
"Trap" Gaskar mutters then points out the crude (but ingenious) trap. 'Kobolds... ugh.'.

|  Meux Feux | 
 
	
 
                
                
              
            
            "To simply leave it may prove to be inconvenient if a hasty retreat becomes necessary. My vote would be to disable it-especially in the presence of such capable company. Unless the disabling itself would produce terrain impeding such a circumstance."
Not the expert, Meux shrugs and awaits the decision to be made by the experts present.

| GM PaleDim | 
 
	
 
                
                
              
            
            Yes, you can avoid them as well. Now that they're detected I've marked them on the map.
So, deal with the trap, or move on?

|  M.A. Gaskar | 
 
	
 
                
                
              
            
            Gaskar looks at the other rouge and shrugs.
No disable device nor trapfinding for this rogue!

|  Ari-Ani | 
I'm confused about what the map shows. How do we "deal with the traps?" disable them?
Ari-tries to disable the trap. Take 10=26 with Guidance

|  Lin Ki Chin | 
 
	
 
                
                
              
            
            Ki Chin rejoins the others in the room. Seeing Gaskar in front of the door to the room he asks "What is going on? What do you see?"

| GM PaleDim | 
 
	
 
                
                
              
            
            Yes, you can disable them. They are not strictly in your way though, if that's the confusion; but the choice is still there. If you'd like you can take 10 twice and disable them both.
 
	
 
     
     
     
	
 