(#Q-12) "Putrid Seeds" (Inactive)

Game Master rainzax

Synopsis:

Geb is a nation well-known for being ruled by the undead, but many are surprised to find that it is also the primary source of exported fruits and vegetables for the nations bordering the Obari Ocean. While its zombie laborers have long and successfully tended to its fields, creating produce that is essential to Geb's political standing with its neighbors, some of these shipments haven't been making it to their intended destinations, and the Pathfinders have been asked to serve as neutral arbiters during an investigation that will take place near the docks of Geb's greatest port.


Maps > Putrid Seeds
Action Symbols > Single (◆), Double (◆◆), Triple (◆◆◆), Free (◇), Reaction (↺)
Status Symbols > ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions


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Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja, feeling the pain of her wounds now she has had a few seconds for the shock to set in grunts in agony. Then, with a zombie-golem in front of her, does her best to stick it with her rapier.

"Just drop will you."

Strike (◆, attack) attack vs FF: 1d20 + 8 ⇒ (8) + 8 = 16
P damage: 1d6 ⇒ 6
sneak damage: 1d6 ⇒ 5

Wincing in pain, she tries a second quick strike, hoping to finish off the yellow creature.
Strike (◆, attack) attack vs FF, second attack: 1d20 + 8 - 5 ⇒ (13) + 8 - 5 = 16
P damage: 1d6 ⇒ 2
sneak damage: 1d6 ⇒ 2

She then stows her dagger for a moment.
◆,interact.


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

False Zombie Attack! (Round Four, Concluding)

Frogger draws his spear and gloats while Teja resumes fencing after testing out her dagger - but struggles to warm up a bit...

These Workers have AC 19

...And what was that other sound?

PCs are free to attempt the check below...

Seek (Perception) DC 10 as a Reaction (↺) or Single Action (◆):

The guards outside (and around the corner, presumably still) have stopped talking...

Seek (Perception) DC 20 as a Reaction (↺) or Single Action (◆):

...not only that, did one of them just say "Maybe we should go check it out?"...

...Fangor has +2 to the above check, having already succeeded once...

...

Encounter Tracker (Round Four):

Frogger w/ Spear @ 13/38, Wounded 1

"Yellow" Worker Two (AC 19) (+4 electricity) @ Slowed 1

Zallara w/ nothing @ 29/29
Teja w/ Rapier @ 14/33
Fangor w/ Wand of Healing (2nd) @ 41/41
Valeros w/ Longsword & Shield @ 37/47 & 6/10

"Blue" Worker Seven (AC 19) (-11 flame, -2 fencing)

...

Zallara, Fangor, and Valeros are Up!

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

As she unsuccessfully fences with the zombies, Teja's ears prick up..
seek (↺): 1d20 + 7 ⇒ (1) + 7 = 8

But the sound of battle dwarfs all others.

Envoy's Alliance

F Gnome Sorcerer 6 |NG | AC 21 | HP 56/56 | Fort +12 Reflex +11 Will +12 | Perception +10 | Spd 25 Sorcerer 6 (Hag sorcerer)

perception: 1d20 + 5 ⇒ (13) + 5 = 18

"Oh my, this may be an issue if they hear us. Perhaps I can talk them out of coming in..."

She will then cast a spell at the golem not already hit and move towards the door...
ray of frost 120': 1d20 + 9 ⇒ (2) + 9 = 11
C damage: 2d4 + 4 ⇒ (4, 2) + 4 = 10
Crit Double damage, -10' move for 1 round


PFS2 pregen | NG male (he/him) human fighter 3 | ◆◇↺ | AC 21 (23) | HP 47/47, shield 20/20 | P+7, F+9, R+9, W+7 | Explore: Defend | NV, 20' | Hero: 1/3 | Active Conditions: none

GM Screen:
I kind of hinted at this in my first Shield Block post, but basically, I would like to save myself first, then save my shield second. So I would like to block the first hit that would knock me out or that I can take without breaking my shield. If I were at full HP (47) and my shield were at full HP (20), it would be anything that's 14 hp or below or 52 hp or above. Currently, I have 37 and my shield has 16, so anything that's 10 hp or below, or 42 hp or above.

In a F2F/VTT game, there'd probably be a lower limit to what I'd Block (I'd probably rather save my reaction than block a 1 hp hit), but that's probably too complicated to describe in PbP, and it's more of a qualitative thing than a quantitative thing.

---

"Much obliged! Valeros says, as loud as a whisper can get.

Valeros continues bashing the constructs. He will Double Slash Yellow ...

Longsword: 1d20 + 12 ⇒ (10) + 12 = 22
Slashing: 1d8 + 4 ⇒ (5) + 4 = 9

Shield Bash: 1d20 + 11 - 2 ⇒ (10) + 11 - 2 = 19
Bludgeoning: 1d6 + 4 ⇒ (4) + 4 = 8

If Yellow is still up, he'll stand and Raise Shield. If Yellow is down, he'll move 3W, 1N (and Shield Block with Reactive Shield).


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

Zallara's frost ray veers wide, as (Yellow) Worker Two absorbs Val's brutal assault and remains standing...

Yellow Worker Two:

"Yellow" Worker Two (AC 19) (+4 electricity, -15 double slice) @ Slowed 1

Fangor!

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor explains what he knows about the creatures.

These are Flesh Golem! Mindless constructs, with total immunity to magic, barring a few exceptions, Fire - This deals 2d6 to the creature as a replacement effect!, Electricity - This heals the creature for half the damage it would have dealt! and Cold - This Slows the golem for 2d6 rounds as a replacement effect!

Perception (↺): 1d20 + 10 + 2 ⇒ (8) + 10 + 2 = 20

Realizing the guard are ready to come he says!

MEOW!!!!

Deception: 1d20 + 13 ⇒ (19) + 13 = 32

Then focus his attention on the creature and calls for Razmir's Holy Fire to burn the one standing.

May Rawmir's Holy Fire burn you!

Produce Flame: 1d20 + 11 ⇒ (10) + 11 = 21
Replacement Damage, F: 2d6 ⇒ (6, 3) = 9

(◆) Deception (create a diversion)
(◆◆) Cast a Spell (Produce Flame)


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

False Zombie Attack! (Round Five)

Fangor singes the Worker closest him, then ventriloquistically "meows" like a cat so convincingly, the real cat bolts out the side door to go see who made the sound!...

...He has, unfortunately, drawn the attention of the very Worker he burnt - leathered limbs smoldering the toughened skin into burnt boils - slamming against him!

Worker Two Fist Slam @ Fangor (AC 23): 1d20 + 13 ⇒ (11) + 13 = 242d4 + 5 ⇒ (2, 3) + 5 = 10
Worker Two Fist Slam @ Fangor (AC 23): 1d20 + 13 - 5 ⇒ (4) + 13 - 5 = 122d4 + 5 ⇒ (4, 4) + 5 = 13
Worker Two Fist Slam @ Fangor (AC 23): 1d20 + 13 - 10 ⇒ (5) + 13 - 10 = 82d4 + 5 ⇒ (1, 1) + 5 = 7

Slamming him once for 10 blunt

...

Encounter Tracker (Round Five):

Frogger w/ Spear @ 13/38, Wounded 1

"Yellow" Worker Two (AC 19) (+4 electricity, -15 double slice, ) @ Slowed 1

Zallara w/ nothing @ 29/29
Teja w/ Rapier @ 14/33
Fangor w/ Wand of Healing (2nd) @ 31/41
Valeros w/ Longsword & Shield @ 37/47 & 6/10

"Blue" Worker Seven (AC 19) (-11 flame, -2 fencing, -9 flame)

...

Frogger is Up!

Horizon Hunters

Male NG male half orc Druid 5 / Magic Warrior HP 58/58 | AC 23 | F +11 R +11 W +13 | Perc +13 | Stealth +9 | 25ft | focus 2/2 | spells 1st: 3/3 ; 2nd: 3/3 ; 3rd: 2/2 | Active Conditions: ---

Frogger, feeling vulnerable, will scream out in pain. "AHHHHHH!"

"Join me everyone, it's cathartic."

"AHHHHHH!"

◆◆ Cast Heal on self

Heal: 1d8 + 8 ⇒ (2) + 8 = 10

◆ Step back


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

False Zombie Attack! (Round Five, Continued)

...Cautiously, Frogger backs away and tends his wounds with magic... (+10 HP)

Then, in horrifying slow motion, the "zombie" lumbers after Frogger, Slamming with dreadful force!

◆) Step
◆) Worker Two Fist Slam @ Frogger (AC 17): 1d20 + 13 ⇒ (20) + 13 = 332d4 + 5 ⇒ (4, 4) + 5 = 13

Dropping him a second time with a brutal blow! (26 damage)

Frogger is Dying 3!

Frogger:

Please wait until your turn to roll your Recovery Check!

...

Encounter Tracker (Round Five):

Frogger w/ Spear @ 00/38, Wounded 1, Dying 3, Prone

"Yellow" Worker Two (AC 19) (+4 electricity, -15 double slice, ) @ Slowed 1

Zallara w/ nothing @ 29/29
Teja w/ Rapier @ 14/33
Fangor w/ Wand of Healing (2nd) @ 31/41
Valeros w/ Longsword & Shield @ 37/47 & 6/10

"Blue" Worker Seven (AC 19) (-11 flame, -2 fencing, -9 flame)

...

Edit:

The Post Here should say "Worker Seven" - just a clerical error!

Everyone Else is Up!

Envoy's Alliance

F Gnome Sorcerer 6 |NG | AC 21 | HP 56/56 | Fort +12 Reflex +11 Will +12 | Perception +10 | Spd 25 Sorcerer 6 (Hag sorcerer)

"Oh, no, no... I hope that meow was enough to fool the guards.."

Zallarra, thankfully being right beside Frogger pulls out a potion and gives it to him.
healing: 2d8 + 5 ⇒ (5, 8) + 5 = 18

With her last action she pulls her spear.
"Frogger, get away from them, you can't go down again!"


PFS2 pregen | NG male (he/him) human fighter 3 | ◆◇↺ | AC 21 (23) | HP 47/47, shield 20/20 | P+7, F+9, R+9, W+7 | Explore: Defend | NV, 20' | Hero: 1/3 | Active Conditions: none

Valeros, annoyed that the construct doesn't consider himself enough of a threat to attack, renews his fury.

Longsword, flanking: 1d20 + 12 + 2 ⇒ (19) + 12 + 2 = 33
Slashing: 1d8 + 4 ⇒ (7) + 4 = 11

Shield Boss, nonagile, flanking: 1d20 + 11 - 2 + 2 ⇒ (6) + 11 - 2 + 2 = 17
Bludgeoning: 1d6 + 4 ⇒ (2) + 4 = 6

If that drops Yellow, Valeros will move to the other one. If not, Valeros will raise his shield and say, "Over here, buddy."

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja, horrified at the fall of the valiant Frogger, works her way across the boxes...

◆ Step(climb): 1d20 + 5 ⇒ (3) + 5 = 8
But the footing is difficult..
◆ Step(climb): 1d20 + 5 ⇒ (14) + 5 = 19

Finally she drives her rapier into the back of the creature.
◆ strike: 1d20 + 8 ⇒ (15) + 8 = 23
damage: 1d6 ⇒ 6


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

False Zombie Attack! (Round Five, Concluding)

Zallara pops a cork and kneels to spare Frogger's life (+18 HP, Stable), then draws her spear... Valeros clobbers then Teja finishes off Worker Two...

Valeros:

I think you are mixing your editions - characters do not add +2 for Flanking - instead they simply target Flat-footed AC - and I am handling that on my end.

I will ask you stop adding the +2 please!

(But, the "against Flat-footed" is a helpful labeling reminder!)

Fangor!

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor draws his rapier and jumps next to the last worker and strike.

Acrobatics: 1d20 + 10 ⇒ (11) + 10 = 21

Rapier: 1d20 + 13 ⇒ (2) + 13 = 15
Damages, P: 1d6 + 1 ⇒ (3) + 1 = 4

(◆) Interact (draws a weapon)
(◆) Stride (move next to worker 7)
(◆) Strike (Attack with rapier)
(↺) Infernal Detonations If the worker try to attack, it takes fire damage equal to 1d6 + 5 (DC21 basic Reflex save).


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

False Zombie Attack! (Round Six)

Fangor finally shifts from his position!

But instead of retaliating, Worker Seven - the last remaining - strides towards the crate, running into Valeros instead.

Worker Seven Fist Slam @ Valeros (AC 23 / shield): 1d20 + 13 ⇒ (4) + 13 = 172d4 + 5 ⇒ (4, 4) + 5 = 13
Worker Seven Fist Slam @ Valeros (AC 23 / shield): 1d20 + 13 - 5 ⇒ (13) + 13 - 5 = 212d4 + 5 ⇒ (4, 4) + 5 = 13

Missing twice!

...

PCs are free to attempt the check below...

Seek (Perception) DC 10 as a Reaction (↺) or Single Action (◆):

The guards outside can be heard approaching, talking as they do...

Seek (Perception) DC 20 as a Reaction (↺) or Single Action (◆):

"Did you make a mess in the Warehouse kitty?"... one of them addresses the feral cat. The other "Looks like you found some food in there, no?"...

You also realize they will likely be within view of the door sometime on Round Seven or Eight!

...Anyone who has attempted this check already rolls now w/ +2 circumstance...

...

Encounter Tracker (Round Six):

Frogger w/ Spear @ 18/38, Wounded 2, Prone
Zallara w/ Spear @ 29/29
Teja w/ Rapier @ 14/33
Fangor w/ Wand of Healing (2nd) & Rapier @ 31/41
Valeros w/ Longsword & Shield @ 37/47 & 6/10

"Blue" Worker Seven (AC 19) (-11 flame, -2 fencing, -9 flame)

...

The Party is Up!

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja springs down to the floor, moving behind the last of the zomie-structs. Then, with deliberate malice, she tries plunging her rapier into the back of it.

"Not that I suppose you feel pain. But I do."

attack vs FF: 1d20 + 8 ⇒ (1) + 8 = 9
Hmm, what is the rules about critical misses? Do I drop the rapier? If so, my last action will be to pick it up again.
She looks with horror as her rapier flies from her hand, landing on the floor.

"This is why I prefer books."

(◆) Stride (move blue)
(◆)Strike (Attack with rapier)


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

Teja:

You do not drop your Rapier.

An example of when this might matter is a Swashbuckler Reaction which triggers on a critical fail to Strike.

But that is not happening here!


PFS2 pregen | NG male (he/him) human fighter 3 | ◆◇↺ | AC 21 (23) | HP 47/47, shield 20/20 | P+7, F+9, R+9, W+7 | Explore: Defend | NV, 20' | Hero: 1/3 | Active Conditions: none

Valeros doesn't have much else he can do. Double Slice, Raise Shield.

Longsword: 1d20 + 12 ⇒ (8) + 12 = 20 vs flanking
Slashing: 1d8 + 4 ⇒ (1) + 4 = 5

Shield Bash, non-agile: 1d20 + 11 - 2 ⇒ (18) + 11 - 2 = 27 vs flanking
Bludgeoning: 1d6 + 4 ⇒ (4) + 4 = 8


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

Valeros continues to slash and bash, Teja to stab, but the construct remains standing!

Blue Worker Seven:

Blue Worker Seven (AC 19) (-11 flame, -2 fencing, -9 flame, -11 doubleslice)

Frogger, Zallara, Fangor!

Envoy's Alliance

F Gnome Sorcerer 6 |NG | AC 21 | HP 56/56 | Fort +12 Reflex +11 Will +12 | Perception +10 | Spd 25 Sorcerer 6 (Hag sorcerer)

perception: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10

"Oh, you guys can take care of this, let's see how dumb some guards are.." She says low enough not to be heard outside the building.

She steps just outside the building and looks at the cat, slowing her speech and slurring slightly and slouching to appropriate her Dolar personality.. "Yes, kitty. A mess indeed..." She looks at the guards as if seeing them for the first time, Oh, hello. Kitty made a mess. Zombies made it worse. Cleaning up now, guts everywhere, gross. I wouldn't go in there. I don't think i'm going back in there. Names Dolar, apprentice Necromancer..."

Come on fates!
deception: 1d20 + 9 ⇒ (20) + 9 = 29

Horizon Hunters

Male NG male half orc Druid 5 / Magic Warrior HP 58/58 | AC 23 | F +11 R +11 W +13 | Perc +13 | Stealth +9 | 25ft | focus 2/2 | spells 1st: 3/3 ; 2nd: 3/3 ; 3rd: 2/2 | Active Conditions: ---

Frogger stands up and looks around. "Thanks again. I think I need to invest some better armor.". He pounds his chest.

◆ Stand up

◆◆ Cast Ray of Frost vs Worker Seven.

Ray of Frost: 1d20 + 9 ⇒ (1) + 9 = 10
damage: 2d4 + 4 ⇒ (4, 3) + 4 = 11

Rounds?: 2d6 ⇒ (1, 4) = 5

The dice gods hate me today!

Frogger yelps out, still in a daze. He can't seem to focus on the target.

"Hey, Mr. Valeros. Do you want to become large? Or you Teja?"

Can cast Enlarge on someone if they want it!


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

...Frogger misses a bolt, while inspiredly, Zallarra stumbles outside acting foolish!...

Fangor!


PFS2 pregen | NG male (he/him) human fighter 3 | ◆◇↺ | AC 21 (23) | HP 47/47, shield 20/20 | P+7, F+9, R+9, W+7 | Explore: Defend | NV, 20' | Hero: 1/3 | Active Conditions: none

"No, thank you. I fear that we may have to ... exit in a hurry, and I'm pretty sure that I can take care of the remaining fellow here while medium-sized."

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

@GM don't Forget Fangor's reaction for 1d6+5 fire damages (basic reflex DC21) as the creature has attacked

Fangor tries to hide behind some crates, before jumping again at the creature and stabbing it with his rapier. As hidden is a secret action, I let you roll the dice (Stealth +11) vs Perception DC of the worker

May Razmir's guide my hand. he whispers before attacking.

Rapier: 1d20 + 13 ⇒ (16) + 13 = 29
Damages, P: 1d6 + 1 ⇒ (6) + 1 = 7
Deadly: 1d8 ⇒ 3
Precision Damages (if the stealth succeed): 2d6 ⇒ (1, 4) = 5

(◆) Stealth (Hide)
(◆) Stride (move next to worker 7)
(◆) Strike (Attack with rapier)
(↺) Nimble Dodge (+2 AC) against the first attack against Fangor


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

False Zombie Attack! (Round Seven)

...And just like that, Fangor dispatches the final Worker...

We remain in Encounter Mode here!

...Between Zallarra outside throwing the guards off the party's trail, and Fangor's convincing cat noises, everyone has one or two rounds to act out of their notice without having to roll dice!...

Map is Updated!

The Party is Up!


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

Zallarra and the Guards! (Round Seven)

Running Zallarra on a separate track!

One guard goes to pet the cat, but when it hisses at him, he withdraws his hand.

"Dolar, huh?" the second guard gives the first a look "Do you have the ledger?" then looks back at Zallarra / Doler "You saying a cat made all that sound?" the other stands now "And what's this about zombies? You mean the workers, right?"

Map is Updated!

Zallarra is Up!


PFS2 pregen | NG male (he/him) human fighter 3 | ◆◇↺ | AC 21 (23) | HP 47/47, shield 20/20 | P+7, F+9, R+9, W+7 | Explore: Defend | NV, 20' | Hero: 1/3 | Active Conditions: none

Valeros will begin loading the bodies into empty crates, and encourage someone to look in the special crate.

Horizon Hunters

Male NG male half orc Druid 5 / Magic Warrior HP 58/58 | AC 23 | F +11 R +11 W +13 | Perc +13 | Stealth +9 | 25ft | focus 2/2 | spells 1st: 3/3 ; 2nd: 3/3 ; 3rd: 2/2 | Active Conditions: ---

Frogger is tentative to look in the special crate as he's feeling wobbly. "Why don't you, Valeros?"

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja joins Frogger in looking at the special crate that was being shuffled around the warehouse.

"They went to some effort to hide it... I hope the contents are interesting."

Envoy's Alliance

F Gnome Sorcerer 6 |NG | AC 21 | HP 56/56 | Fort +12 Reflex +11 Will +12 | Perception +10 | Spd 25 Sorcerer 6 (Hag sorcerer)

Zallarra raises her voice slightly so the rest of the group can hear her. She rolls her eyes exaggeratedly. "Of course the cat did not make all that noise. We've had a little worker.... malfunction. Would you guys like to grab a bucket and mop and join the cleanup? Hey, i'm just on worker check duty here."
further deception: 1d20 + 9 ⇒ (8) + 9 = 17

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor moves closer and takes a look at the crate.

Let me check it first.

Perception (+1 vs traps): 1d20 + 10 ⇒ (18) + 10 = 28


PFS2 pregen | NG male (he/him) human fighter 3 | ◆◇↺ | AC 21 (23) | HP 47/47, shield 20/20 | P+7, F+9, R+9, W+7 | Explore: Defend | NV, 20' | Hero: 1/3 | Active Conditions: none
Maithias aka Frogger wrote:
"Why don't you, Valeros?"

Valeros will look inside the crate while someone else cleans up the bodies.


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

False Zombie Attack! (Round Eight)

...Everyone stands around Fangor as he inspects the crate for traps!... Declaring no such mechanisms, the crate can easily be opened - indeed it is not locked...

Inside the Crate:

The smell of putrefaction!

Three arms, ripped or torn from shoulders!!

Bearing the armbands marked Worker 2, Worker 5, and Worker 7!!!

...

QM Screen:

1d20 ⇒ 20

...

Encounter Tracker (Round Seven):

Fangor @ Inspecting Crate for Traps!
Frogger @ Opens Crate (after Fangor Inspects)!
Teja @ Opens Crate (after Fangor Inspects)!
Valeros @ Opens Crate (after Fangor Inspects)!
Zallarra aka "Doler" @ Continuing to Diversion the Guards!

Encounter Tracker (Round Eight):

Fangor @ ??
Frogger @ ??
Teja @ ??
Valeros @ ??
Zallarra aka "Doler" @ Continuing to Diversion the Guards!

...

The Party is Up!


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

Zallarra and the Guards! (Round Eight)

Zallarra wrote:
Zallarra raises her voice slightly so the rest of the group can hear her. She rolls her eyes exaggeratedly. "Of course the cat did not make all that noise. We've had a little worker.... malfunction. Would you guys like to grab a bucket and mop and join the cleanup? Hey, i'm just on worker check duty here."

Both look at eachother - Zallarra can sense a little "pulling rank" happening unspoken - after a beat, 1d2 ⇒ 1 the halfling guard fetches a bucket and mop - which takes another round! - while the human remains to continue questioning "Doler":

"Here is my identification" he moves his shoulder to display a badge reading "Guard One" then says "Never met a Necromancer in person - I don't know if you noticed my friend here..."

What could he be talking about?

Zallarra, you may roll a Religion check to get a clue...

Your lies have "bought" another round for the party! Who may proceed about the Warehouse Unseen without having to roll checks through rounds Eight and Nine now!

Zallarra is Up!

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja looks at the crate with disgust, then remembering her disguise, puts on a neutral face.

"I wonder if the zombie "guards" were replaced by these constructs, and this crate just holds the "evidence". Although why they didn't just toss the arms into the sea... who knows."

Envoy's Alliance

F Gnome Sorcerer 6 |NG | AC 21 | HP 56/56 | Fort +12 Reflex +11 Will +12 | Perception +10 | Spd 25 Sorcerer 6 (Hag sorcerer)

religion: 1d20 + 2 ⇒ (18) + 2 = 20
Oh, might have noticed something. Will check back to see your reply. :)

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Seems like it. May be they need to have these here as the master could know their location?

Let's find out other clues while the guards are occupied with Zallara.


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

Zallarra:

The halfling (fetching the mop) is a dhampir...

Envoy's Alliance

F Gnome Sorcerer 6 |NG | AC 21 | HP 56/56 | Fort +12 Reflex +11 Will +12 | Perception +10 | Spd 25 Sorcerer 6 (Hag sorcerer)

Zallarra looks at the retreating halfling, "Ah. A Dhampir. Rare. Never seen one so... short. You know, he didn't actually have to get a mop and bucket to help. I was joking about that. I hear I need to work on my sense of humor. Most beings I am around day to day don't really have one themselves..."


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

"Oh you mean Khala? Yeah rare I guess. I'm surprised a Necromancer such as yourself hasn't seen more - Oh I get it - you're not from Geb, that's it! Well, I've never met a foreign Necromancer - guess that makes you somewhat rare too - and short as well!" the human man's face suddenly turns when he realizes he may have offended "Doler" and he quickly moves to apologize "I uh, didn't mean it like that your Honor. Name's Toro, that's me. Just doing my job here, keeping the vagrants out. You understand. She should be back any minute now - prolly getting the mop from the other Warehouse here..."

...Meanwhile, the "insiders" of the party decide how to spend the last few precious moments "inside" of the "distraction" Zallarra has "bought" them...

...as the Cat comes circling back around the other side of the warehouse - did it come in another door!?...

...to Fangor: "MEOW!!!!" - has it finally figured you out?

Horizon Hunters

Male NG male half orc Druid 5 / Magic Warrior HP 58/58 | AC 23 | F +11 R +11 W +13 | Perc +13 | Stealth +9 | 25ft | focus 2/2 | spells 1st: 3/3 ; 2nd: 3/3 ; 3rd: 2/2 | Active Conditions: ---

Frogger gets down to pet the cat. "Hey kitty. You're a pretty little fellow. What's your name? Finding any mice around here?"

Frogger believes the cat is following them, though it's just a hunch. He'll try to use Wild Empathy vs the cat.

Wild Empathy (Diplomacy): 1d20 + 6 ⇒ (6) + 6 = 12


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

Frogger:

Wild Empathy to... do what?

Can you provide the link too?

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja looks around the warehouse, trying to spot any ledgers, manifests, orders or filing system that might provide clues as to what is really happening in the place.


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

You guys have already spent significant time looking over the entire warehouse - there is not an office space here, nor desk, just crates upon crates upon crates. If you wanted to take say 100d60 ⇒ (1, 34, 34, 39, 34, 19, 5, 13, 11, 17, 56, 17, 54, 32, 6, 12, 27, 42, 32, 59, 30, 45, 60, 54, 40, 30, 35, 33, 28, 52, 6, 45, 42, 10, 48, 34, 10, 60, 43, 17, 34, 11, 32, 18, 7, 27, 13, 8, 14, 21, 34, 32, 25, 6, 35, 56, 60, 23, 22, 32, 13, 53, 60, 31, 24, 13, 51, 16, 28, 4, 44, 58, 44, 48, 22, 47, 14, 14, 23, 5, 38, 48, 22, 5, 30, 45, 47, 32, 42, 13, 4, 36, 22, 19, 37, 1, 14, 17, 18, 31) = 2909 minutes opening every crate however, that's about how long it might take to do so...

Horizon Hunters

Male NG male half orc Druid 5 / Magic Warrior HP 58/58 | AC 23 | F +11 R +11 W +13 | Perc +13 | Stealth +9 | 25ft | focus 2/2 | spells 1st: 3/3 ; 2nd: 3/3 ; 3rd: 2/2 | Active Conditions: ---

Wild Empathy is a Druid class feature.

"Cat, you're such a pretty cat! Can you help distract the guards outside? Just use your irresistible charm!"

He will pet the cat (if it'll let him) as he asks.

Grand Archive

NG female human rogue scholar-10 HP 118/118; hero 2/3; moderate healing potion 1/1; (heals 1hp/min) lv 1: 1/1; 2: 1/1; 3:1/1; AC 29(w/shield); F +18 (+1 vs inhaled toxins;Resilience); R +21(evasion); W +15; resist cold&electricity/3; Per +16; Stealth +18; mv 25'; Conditions: none

Teja signals to the others Time to get out.

In a low voice she adds

"If the guards are busy here, now might be a good time to look at that other warehouse..." as she heads for the exit.


Gravelands Survivors | ☘️ @ Barlespin (□□□□□/□), Malendyl (□□□□□/□), Marius (□□□□□), Red (□□□□□/□), Squishy (□□□□□/□) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

Cat leaves... returns to join Kallarra and the Guard...

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Agreed. Let's go.

Confirms Fangor.


PFS2 pregen | NG male (he/him) human fighter 3 | ◆◇↺ | AC 21 (23) | HP 47/47, shield 20/20 | P+7, F+9, R+9, W+7 | Explore: Defend | NV, 20' | Hero: 1/3 | Active Conditions: none

Valeros nods.

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