[Non-PFS] [3PP Class Only] Shadowed Keep on the Borderlands (Inactive)

Game Master djpika

Info
Character Order
Artfell Forest
Shadowed Keep
Shadowed Keep Overhead View

NPC's
Swallowfeld
Maban & Bleja
Melor Keast
Beryan Teague
Jory Mayne

Maps
*RotBM
Shadowed Keep Ground Floor
Tower
Swallowfeld
Camp
Silver Bulette
Olfden

Handouts
Handout 1


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HP: 19/19| AC: 16 FF: 16 Touch: 10 CMD: 15| Init: +0|Fort +4, Ref +2, Will +1|Perception +4

Randall steps in, alarmed by the quick reactions of the giant creature.

"Get in here!" he barks at Xeph, then takes a stab at the giant.

Setting up Aggressive Flanking as a Move action; we count as flanking as long as we're both THREATENING a creature, not just on either side, so you can get the +2 to attack against the goblins, or the ogre as well if you have Reach.

Ranseur Poke: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 2d4 + 9 ⇒ (4, 1) + 9 = 14

And if that hits then as a Swift action I Triumph; the first successful attack you guys make before my next turn gets a +2 morale bonus to damage.


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Male
Skills:
Acro +7|Bluff +7|Diplo +7|Intim +6|Kn. (Pl./Relig) +7|Percept. 7|SM +6
F: +2, R: +5, W: +5|Init: +2| HP: 10/19|AC: 18 (13 Tch, 16 Fl)|Resist Electricity 5|CMB: +4, CMD: 16|SR 12 Astral Deva/2nd|Speed 30ft (30ft)

Xephkiel nods as he advances, attacking the purple goblin.
Rapier: 1d20 + 3 ⇒ (9) + 3 = 12
Dmg.: 1d6 + 2 ⇒ (5) + 2 = 7


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Should be a +5, with the extra +2 from Flanking. (And 9 damage.)


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Randall thrusts with the ranseur as the athletic goblin arches backward, the blade just going over her torso. Hinged at the knees, she snaps back like a spring under tension as Randall pulls the attack back.

Xephkiel pressures Randall's side, but the other goblin continues to hold her ground.

Nathan is up...


True-Neutral, Female Human Kunoichi Ninja | HP: 18/18 | AC: 15 /15 (13/13 TAC;12 FFAC ) | Init: +3/3 | Perc: +6; Low-Lt | Fort: +1; Refl: +6/6; Will: +1 | CmD: 15/15 | +8/8 Stealth; +5 Sense Motive | Ki: 0/3 | 0 HealSalve, Vapor | SLA's: 3 Mirror Image; 1 CLW spent, -0 acp |

Chigao immediately drops the dagger that she held in her left hand (free or swift action) and strides forward in front of Zupon (for a move action) as the Young Kunoichi draws out the stowed healing mixture that the youthful Scholar provided to her earlier (for a standard action), in readiness to throw it on the ground when opportunity permits... (ie. next round)

If Noone else gets injured in the interim, both Xef and Zupon will be healed up by the healing vapors. ;)


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HP: 19/19| AC: 16 FF: 16 Touch: 10 CMD: 15| Init: +0|Fort +4, Ref +2, Will +1|Perception +4
DM rel20 wrote:
Randall thrusts with the ranseur as the athletic goblin arches backward, the blade just going over her torso. Hinged at the knees, she snaps back like a spring under tension as Randall pulls the attack back.

Randall's attack is actually vs the giant (ogre?), not the goblin(s).

Speaking of, I forget Randall has Kn. Local.

Kn. Local: 1d20 + 5 ⇒ (11) + 5 = 16


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Randall still misses.

Knowledge Local:
The hulking humanoid before you appears to be am ogre, but with some form of demonic taint.


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I guess Nathan and Zupon can act to complete the start of the next round before the baddies get to go again.


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HP 15/16 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +5 Will +4 Impv Alch Items: 4 Total. 1 Cherry Bomb (lightning). 1 Cherry Bomb (Coating) (Bashing)

"Gaahh" having steaded himself in the few brief moments after his shooting pain. Zupon leans against the wall using it as a brace and stuffs herbs into his wound, quickly chewing one and pushing it in before wraping it up.

heal check: 1d20 + 9 ⇒ (15) + 9 = 24 dc15 for 1+1 per


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9ACAC6 Doctor

The lady giant with evil eyes wouldn't happen to be wearing metal armor would she?


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The male large humanoid wears pieces of plate armor on his forearms and legs. The 3 female goblins wear studded leather armor.


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We'll have Nathan delay for now. Zupon attempts to staunch the bleeding.


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Pink @ Randall
sickle: 1d20 + 3 ⇒ (13) + 3 = 16
damage: 1d6 + 2 ⇒ (6) + 2 = 8

Purple @ Xephkiel
sickle: 1d20 + 3 ⇒ (16) + 3 = 19
damage: 1d6 + 2 ⇒ (4) + 2 = 6

Large Humanoid @ Randall, smite
Falchion: 1d20 + 11 ⇒ (19) + 11 = 30
damage: 2d6 + 10 ⇒ (3, 2) + 10 = 15
+5 if good

Falchion Crit?: 1d20 + 11 ⇒ (20) + 11 = 31
Crit damage: 2d6 + 10 ⇒ (6, 3) + 10 = 19

==COMBAT==
Chigao Images x3
Zupon Coating, -10

Hmm... that does not bode well...


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Male
Skills:
Acro +7|Bluff +7|Diplo +7|Intim +6|Kn. (Pl./Relig) +7|Percept. 7|SM +6
F: +2, R: +5, W: +5|Init: +2| HP: 10/19|AC: 18 (13 Tch, 16 Fl)|Resist Electricity 5|CMB: +4, CMD: 16|SR 12 Astral Deva/2nd|Speed 30ft (30ft)

The astral deva continues his fight for survival on Purple.
Rapier: 1d20 + 3 ⇒ (13) + 3 = 16
Dmg.: 1d6 + 2 ⇒ (5) + 2 = 7


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9ACAC6 Doctor

Where the H is my Energy Ray post!?!?!?


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True-Neutral, Female Human Kunoichi Ninja | HP: 18/18 | AC: 15 /15 (13/13 TAC;12 FFAC ) | Init: +3/3 | Perc: +6; Low-Lt | Fort: +1; Refl: +6/6; Will: +1 | CmD: 15/15 | +8/8 Stealth; +5 Sense Motive | Ki: 0/3 | 0 HealSalve, Vapor | SLA's: 3 Mirror Image; 1 CLW spent, -0 acp |
Nathan "Cable" Grey wrote:
Where the H is my Energy Ray post!?!?!?

Sometimes the message board will 'eat up' posts on occasion; not really much that could be done aside from posting again in a newer post. Presumably Nathan went with an electrical energy ray on the big humanoid since it had metal armor on it's limbs?

If Nate needs a D20 roll handy: 1d20 ⇒ 6.

DM rel20 wrote:
Hmm... that does not bode well...

For the 2nd round, Chigao will break the healing vial so that most everyone will get healed up from it within 5' of her- what sort of action [ie, standard/move/swift/etc.] would that be considered as?

Zupon's salve: 1d8 + 9 ⇒ (6) + 9 = 15. May as well see what everyone alive heals at.

In terms of an exit strategy, Chigao would most likely fish out a smokestick to use as a cover to help the party to escape the combat; possibly even using her Cut your losses feat to take Randall's body with her- would that course of action be okay with everyone?


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9ACAC6 Doctor
Chigao Waiyo wrote:
Nathan "Cable" Grey wrote:
Where the H is my Energy Ray post!?!?!?

Sometimes the message board will 'eat up' posts on occasion; not really much that could be done aside from posting again in a newer post. Presumably Nathan went with an electrical energy ray on the big humanoid since it had metal armor on it's limbs?

[dice=If Nate needs a D20 roll handy]1d20.

DM rel20 wrote:
Hmm... that does not bode well...

For the 2nd round, Chigao will break the healing vial so that most everyone will get healed up from it within 5' of her- what sort of action [ie, standard/move/swift/etc.] would that be considered as?

[dice=Zupon's salve]1d8+9. May as well see what everyone alive heals at.

In terms of an exit strategy, Chigao would most likely fish out a smokestick to use as a cover to help the party to escape the combat; possibly even using her Cut your losses feat to take Randall's body with her- would that course of action be okay with everyone?

Correct - now I'm just not sure if the attack matters tho


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HP 15/16 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +5 Will +4 Impv Alch Items: 4 Total. 1 Cherry Bomb (lightning). 1 Cherry Bomb (Coating) (Bashing)

If that is what Chigao goes for go for it~ Zupon is apt to not leave anyone behind as he has nightmares about doing that and hearing folks scream as they die rather badly.... but he's certainly a fan of escaping with his life. This was suppose to be an easy job. He thought :p

all in all. Do as you like. We'll also do as we like as works with the characters


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Nathan "Cable" Grey wrote:
Chigao Waiyo wrote:
Nathan "Cable" Grey wrote:
Where the H is my Energy Ray post!?!?!?

Sometimes the message board will 'eat up' posts on occasion; not really much that could be done aside from posting again in a newer post. Presumably Nathan went with an electrical energy ray on the big humanoid since it had metal armor on it's limbs?

[dice=If Nate needs a D20 roll handy]1d20.

DM rel20 wrote:
Hmm... that does not bode well...

For the 2nd round, Chigao will break the healing vial so that most everyone will get healed up from it within 5' of her- what sort of action [ie, standard/move/swift/etc.] would that be considered as?

[dice=Zupon's salve]1d8+9. May as well see what everyone alive heals at.

In terms of an exit strategy, Chigao would most likely fish out a smokestick to use as a cover to help the party to escape the combat; possibly even using her Cut your losses feat to take Randall's body with her- would that course of action be okay with everyone?

Correct - now I'm just not sure if the attack matters tho

Post the action. You guys aren't out of this yet. It won't make a difference for the death of Randall, but it might with the overall outcome.


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Chigao Waiyo wrote:
Nathan "Cable" Grey wrote:
Where the H is my Energy Ray post!?!?!?

Sometimes the message board will 'eat up' posts on occasion; not really much that could be done aside from posting again in a newer post. Presumably Nathan went with an electrical energy ray on the big humanoid since it had metal armor on it's limbs?

[dice=If Nate needs a D20 roll handy]1d20.

DM rel20 wrote:
Hmm... that does not bode well...

For the 2nd round, Chigao will break the healing vial so that most everyone will get healed up from it within 5' of her- what sort of action [ie, standard/move/swift/etc.] would that be considered as?

[dice=Zupon's salve]1d8+9. May as well see what everyone alive heals at.

In terms of an exit strategy, Chigao would most likely fish out a smokestick to use as a cover to help the party to escape the combat; possibly even using her Cut your losses feat to take Randall's body with her- would that course of action be okay with everyone?

I believe this requires a ranged touch attack roll as a standard action.


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HP: 19/19| AC: 16 FF: 16 Touch: 10 CMD: 15| Init: +0|Fort +4, Ref +2, Will +1|Perception +4

Randall brings up his ranseur to block the incoming attack from the giant. The impact is heavy, and drives him to his knees, but he manages to block it, to his own surprise.

Desperately he lashes out again, scoring a direct hit on the ogre...to no effect.

Confused, he keeps trying to slash, and only notices after a moment: he can't touch the giant.

With a growing sense of horror he takes in his surroundings. The shocked expressions of his companions, their attempts to escape...and his own body lying on the floor, cut nearly in two.

In his shock it's not his own death that bothers him the most, but the destruction of his hat and ribbon; gifts from his friend Ellis, who he'll now never get to reunite with.

After a few moments of just standing there, emotions warring within him, he begins to feel something else: he's...fading.

So this is what happens when you die, huh? A moment for it all to sink in and then your just gone?

The faint feeling of his essence just bleeding into the ether intensifies, and he reaches out blindly to steady himself against the wave of dizziness, hand brushing into Zupon's shoulder.

Aaaand Zupon, make a Will save, please.


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HP 15/16 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +5 Will +4 Impv Alch Items: 4 Total. 1 Cherry Bomb (lightning). 1 Cherry Bomb (Coating) (Bashing)

will save: 1d20 + 4 ⇒ (13) + 4 = 17


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HP: 19/19| AC: 16 FF: 16 Touch: 10 CMD: 15| Init: +0|Fort +4, Ref +2, Will +1|Perception +4

Randall feels his hand being pulled into Zupon's body, for a moment getting a glimpse into the man's thoughts...before he is suddenly pushed back in a burst of mental energy!

He feels his form continue to deteriorate...

You bastards and your good Will saves lol. That's Randall's action for this turn.


True-Neutral, Female Human Kunoichi Ninja | HP: 18/18 | AC: 15 /15 (13/13 TAC;12 FFAC ) | Init: +3/3 | Perc: +6; Low-Lt | Fort: +1; Refl: +6/6; Will: +1 | CmD: 15/15 | +8/8 Stealth; +5 Sense Motive | Ki: 0/3 | 0 HealSalve, Vapor | SLA's: 3 Mirror Image; 1 CLW spent, -0 acp |
DM rel20 wrote:
Chigao Waiyo wrote:
Zupon's salve: 1d8 + 9 ⇒ (6) + 9 = 15
I believe this requires a ranged touch attack roll as a standard action.

Cool- Chigao will spend her standard to throw the salve directly into her space in an attempt to heal up the entire party, so that Zupon and Xephkiel will be healed for 15 points of healing. She will then spend her move action to draw out her smokestick and drop it as a free action so that it lands nearest to both Zupon and Nathan for either to pick up said smokestick and light it up as a distraction/exit strategy. ;)

Snapping out of her shock as Sergeant Harkness falls down upon the stony floor, nearly cut into two halves after the vicious attacks by both the large brutish being and one of the still uninjured goblinoid duo at the double doorway, Chigao quickly remembered that she still had the healing salve, provided earlier by Zupon, in hand.

Hurtling it upon the ground in front of her, the Young Kunoichi notes with growing alarm that while Xephkiel and Zupon healed up from the solvent mist imparted by the shattered salve vial, Randall still remained unmoving and unhealing upon the ground.

One of our own is down! We must retreat! The Hallway north of us is more narrow- that giant creature will not be able to follow after us! The Human and Goblin prisoners must be told to flee!

Remembering that she had two alchemical smokesticks upon her person for just the right occasion to help facilitate a strategic retreat, Chigao quickly draws out one of them from her inner cloak pocket and drops it as close as she could to where she recalled that both Nathan and Zupon were standing at.

"We must make our retreat! Take the smokestick- use Zupon's torch to activate it! We'll head north to where it's narrower! Both Prisoners must be informed to flee as well! I'll try to get the Sergeant when we can!", the novice trainee of Master Fisnaeth calls out with controlled urgency in her voice. If we'd have to buy some more time to delay the monsters so that both prisoner groups can flee the keep, the east-west corridor split, directly to the north, should put us in a better defensive position... if need be. Not enough personal actions left to do much more than that, unfortunately. :(


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Male
Skills:
Acro +7|Bluff +7|Diplo +7|Intim +6|Kn. (Pl./Relig) +7|Percept. 7|SM +6
F: +2, R: +5, W: +5|Init: +2| HP: 10/19|AC: 18 (13 Tch, 16 Fl)|Resist Electricity 5|CMB: +4, CMD: 16|SR 12 Astral Deva/2nd|Speed 30ft (30ft)
Randall Harkness wrote:
With a growing sense of horror he takes in his surroundings. The shocked expressions of his companions, their attempts to escape...and his own body lying on the floor, cut nearly in two.
Chigao Waiyo wrote:
"We must make our retreat! Take the smokestick- use Zupon's torch to activate it! We'll head north to where it's narrower! Both Prisoners must be informed to flee as well! I'll try to get the Sergeant when we can!", the novice trainee of Master Fisnaeth calls out with controlled urgency in her voice. If we'd have to...

"NOOO!!" roared the celestial in anguish, having lost one of his charges. One of the people he was supposed to protect.

Xephkiel struggled with himself not to collect the body as he retreated, but followed the ninja's instruction. The astral deva's eyes literally blazed as he shot a parting glance at the ogre in retreat.


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HP 15/16 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +5 Will +4 Impv Alch Items: 4 Total. 1 Cherry Bomb (lightning). 1 Cherry Bomb (Coating) (Bashing)

Zupon's world inverts for a moment, feeling something he hadn't in the time since the fall. As something grips his body, memories flood back of the darkness in the library and he panics, pushing against it. The sudden shock and cold feeling drawing his attention past the death of his comrade and replaying deaths of the past

Groaning a moment he'll call out "We've another ghost. Guard your soul." before sweeping out his torch onto the smoke stick Chigao dropped before retreating back himself.

action to light the smoke stick on the ground. Move action to book it


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Chigao, can you draw a grey box where the smokestick will screen? Randall, did you want to use the same token then or did you have something else in mind? A B/W version perhaps? Nathan, did you still want to post your missing attack?


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Use the same token for now, I can try to find a new one later. If you can just swap it to B/W in Google Docs easily that would be good too.


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It's not the prettiest, but there's a black and white one now.


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Thanks!


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Note that the wraith token is where your body is... although it should probably be near Zupon, right? I dropped a grey box for the smoke guessing placement.

As smoke fills the corridor, the concubine in front of Xephkiel becomes more aggressive, dancing and slicing with both sickles. The curved blade draws blood (3) forcing Xeph on the defensive to keep the other out of reach. Pink moves through the smoke, carving away at Chigao but the smoke blocks her vision as the ogre threatens his falchion from behind.

Purple @ Xephkiel
sickle: 1d20 + 3 ⇒ (17) + 3 = 20
damage: 1d6 + 2 ⇒ (1) + 2 = 3
conceal low: 1d100 ⇒ 38

sickle: 1d20 + 1 ⇒ (4) + 1 = 5
damage: 1d6 + 1 ⇒ (4) + 1 = 5
conceal low: 1d100 ⇒ 47

Pink @ Chigao
sickle: 1d20 + 3 ⇒ (17) + 3 = 20
damage: 1d6 + 2 ⇒ (4) + 2 = 6
conceal low: 1d100 ⇒ 9

Large Humanoid @ Xeph
Falchion: 1d20 + 11 ⇒ (1) + 11 = 12
damage: 2d6 + 10 ⇒ (4, 6) + 10 = 20
conceal low: 1d100 ⇒ 91

==COMBAT==
Chigao Images x3
Zupon Coating
Xephkiel -3

Party up.


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HP: 19/19| AC: 16 FF: 16 Touch: 10 CMD: 15| Init: +0|Fort +4, Ref +2, Will +1|Perception +4

While still disoriented, Randall begins to understand what's going on, and catches onto an inkling of an idea that might help the rest of his allies avoid his fate.

He reaches toward the ogre and pushes as hard as he can into him, praying that the beast's mind is as weak as its body is strong.

Will save DC 15 for the Ogre or be possessed.


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@Randall - is that impacted by SR?

Will: 1d20 + 4 ⇒ (8) + 4 = 12


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HP: 19/19| AC: 16 FF: 16 Touch: 10 CMD: 15| Init: +0|Fort +4, Ref +2, Will +1|Perception +4

This is a Su ability, so no!

Cool.

Randall's eyes open wide...or at least someone's do. He feels the physical world again, though it appears much...smaller than it used to.

Don't have an action until next turn, but I am now Actively Possessing the Ogre.


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True-Neutral, Female Human Kunoichi Ninja | HP: 18/18 | AC: 15 /15 (13/13 TAC;12 FFAC ) | Init: +3/3 | Perc: +6; Low-Lt | Fort: +1; Refl: +6/6; Will: +1 | CmD: 15/15 | +8/8 Stealth; +5 Sense Motive | Ki: 0/3 | 0 HealSalve, Vapor | SLA's: 3 Mirror Image; 1 CLW spent, -0 acp |
DM rel20 wrote:
I dropped a grey box for the smoke guessing placement.

The smoke cube placement is perfect where it is, DM rel20, thank you. :)

@Nathan: You don't have to use that number, 6, that I rolled up earlier. You're probably better off rolling that early energy attack on your own; alternatively, you could have Nathan going over to let the human and goblin prisoners that it's time to flee. Additionally, it looks like his psicrystal has occupied the attention of the 3rd goblin- between Randall's possession of the big guy and Psimon's visual range, the party could have an idea of what the enemy is likely to do next... especially if Randall could make the large monster give out orders. ;p

Third Round Actions for Chigao:

Not sure how much Randall's body would weigh- though he did wear a 30 lb. breastplate on his person- but Chigao will attempt to grab Randall's body using her Cut Your Losses feat and flee due north. Most likely, Chigao will be under Heavy Encumbrance with 230 lbs the maximum she can lift overhead; therefore, she'll be at +1 Dex bonus maximum, move 20 feet per move action, and have a -6 ACP for her physical skills as long as she's carrying his corpse.

Keeping the alarming revelation from Zupon about the presence of yet another ghostly being nearby in the back of her mind, Chigao had easily memorized the position of where the Sergeant's body was located at, so that when the smoke cover from the discarded smokestick on the ground billowed out in an obscuring 10 foot cube, the Young Kunoichi was able to reach down and grab the Sergeant's corpse and move northwards in an attempt to flee the combat. Withdraw at a double movement rate, even lessened to a mere 20 feet per move, for a full round action. Once Chigao reaches the northward corridor split, she opts to head westward in the opposite direction of where Zupon is at... although she is able to keep the youthful Scholar in visual range from where she's at.

With us securing the Sergeant's body, we can't be accused of causing his demise by his superiors! They'll need to know what has become of him though...


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We still have 3 more party members to go for the round? @Randall - not sure if there's a way for you to let the party know that the ogre is possessed or not...


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I can talk, I'm just struggling to think of how to word that in a way that sounds like natural dialogue and doesn't worsen the situation lol. "Run! The Ogre is coming for you!"


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HP 15/16 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +5 Will +4 Impv Alch Items: 4 Total. 1 Cherry Bomb (lightning). 1 Cherry Bomb (Coating) (Bashing)

Noting Chigao with a corpse dragging across the hall way Zupon runs back through, skidding to a stop and firing a dart at the goblinoid blocking Xeph's retreat path calling out "Back up up Xeph! They're surrounding you!"

to hit w/ flashbang darts w/ coating: 1d20 + 3 ⇒ (9) + 3 = 12 touch ac (note. Looks like Nathan blocks my view so it probably gets some AC boosts)

if hits: 1d4 ⇒ 11d6 + 1 ⇒ (6) + 1 = 7 bashing Fort 15 vs Dazzle/Deafened 1d4


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9ACAC6 Doctor
Chigao Waiyo wrote:
DM rel20 wrote:
I dropped a grey box for the smoke guessing placement.

The smoke cube placement is perfect where it is, DM rel20, thank you. :)

@Nathan: You don't have to use that number, 6, that I rolled up earlier. You're probably better off rolling that early energy attack on your own; alternatively, you could have Nathan going over to let the human and goblin prisoners that it's time to flee. Additionally, it looks like his psicrystal has occupied the attention of the 3rd goblin- between Randall's possession of the big guy and Psimon's visual range, the party could have an idea of what the enemy is likely to do next... especially if Randall could make the large monster give out orders. ;p

Third Round Actions for Chigao:

Not sure how much Randall's body would weigh- though he did wear a 30 lb. breastplate on his person- but Chigao will attempt to grab Randall's body using her Cut Your Losses feat and flee due north. Most likely, Chigao will be under Heavy Encumbrance with 230 lbs the maximum she can lift overhead; therefore, she'll be at +1 Dex bonus maximum, move 20 feet per move action, and have a -6 ACP for her physical skills as long as she's carrying his corpse.

Keeping the alarming revelation from Zupon about the presence of yet another ghostly being nearby in the back of her mind, Chigao had easily memorized the position of where the Sergeant's body was located at, so that when the smoke cover from the discarded smokestick on the ground billowed out in an obscuring 10 foot cube, the Young Kunoichi was able to reach down and grab the Sergeant's corpse and move northwards in an attempt to flee the combat. Withdraw at a double movement rate, even lessened to a mere 20 feet per move, for a full round action. Once Chigao reaches the northward corridor split, she opts to head westward in the opposite direction of where Zupon is at... although she...

Absolutely Nate will tell everyone it's time to run


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Male
Skills:
Acro +7|Bluff +7|Diplo +7|Intim +6|Kn. (Pl./Relig) +7|Percept. 7|SM +6
F: +2, R: +5, W: +5|Init: +2| HP: 10/19|AC: 18 (13 Tch, 16 Fl)|Resist Electricity 5|CMB: +4, CMD: 16|SR 12 Astral Deva/2nd|Speed 30ft (30ft)
Scholar Zupon wrote:
Noting Chigao with a corpse dragging across the hall way Zupon runs back through, skidding to a stop and firing a dart at the goblinoid blocking Xeph's retreat path calling out "Back up up Xeph! They're surrounding you!"

The astral deva continues to back up, rapier bared, and retreat.


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Zupon has difficulty aiming around Nathan as the party starts to retreat.

Ogre - possessed

The trio of goblins dance their way forward with she-fu, spinning sickles like death blades down the corridor.

Pink @ Nathan
sickle: 1d20 + 3 ⇒ (5) + 3 = 8
damage: 1d6 + 2 ⇒ (5) + 2 = 7

Purple @ Xephkiel
acrobatics: 1d20 + 7 ⇒ (17) + 7 = 24
sickle: 1d20 + 3 ⇒ (8) + 3 = 11
damage: 1d6 + 2 ⇒ (4) + 2 = 6

Green @ Nathan
sickle: 1d20 + 3 ⇒ (8) + 3 = 11
damage: 1d6 + 2 ⇒ (4) + 2 = 6

A spinning rotation slices Nathan across the torso, exposing bone beneath the peeling flesh.

Party Up!


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HP: 19/19| AC: 16 FF: 16 Touch: 10 CMD: 15| Init: +0|Fort +4, Ref +2, Will +1|Perception +4

Randall opens the Ogre's enormous maw and screams "Run! Run!" as he begins wildly flailing around with its oversized Falchion at the goblins.

SLASH: 1d20 + 11 ⇒ (15) + 11 = 26
Damage: 2d6 + 10 ⇒ (3, 4) + 10 = 17

That probably kills a gobbo, and at the end of the turn it gets a new save.


True-Neutral, Female Human Kunoichi Ninja | HP: 18/18 | AC: 15 /15 (13/13 TAC;12 FFAC ) | Init: +3/3 | Perc: +6; Low-Lt | Fort: +1; Refl: +6/6; Will: +1 | CmD: 15/15 | +8/8 Stealth; +5 Sense Motive | Ki: 0/3 | 0 HealSalve, Vapor | SLA's: 3 Mirror Image; 1 CLW spent, -0 acp |

Fourth round actions:

Will use Randall's full-color avatar as a placeholder to show where Chigao dropped Randall's corpse on the map...

Seeing that both Nathan and Xephkiel are falling behind, Chigao will drop the Sergeant's body and move 30' back into the fray, making an attack on the purple she-goblin with the sharpened MW sickle.

attack on purple: 1d20 + 5 ⇒ (18) + 5 = 23

damage if hit: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3


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HP 15/16 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +5 Will +4 Impv Alch Items: 4 Total. 1 Cherry Bomb (lightning). 1 Cherry Bomb (Coating) (Bashing)

As Chigao brushes past him, running back in, Zupon curses. And then looks very confused as he realized the ogre just garbly g+$*ed something that sounded like a threat to run, yet everyone dove back in.
Frustratedly rubbing his head at the lack of actual retreating and decides they're in for it and pulls his healing kit and tries to stem the Deva's bloodloss. Hoping the goblinoids flesh wall, and the ogre's haughtiness and pride at telling them to run makes gives them enough time. Or maybe it'll get bored.

healer's kit dc 15: 1d20 + 9 ⇒ (2) + 9 = 11
Xeph's battle movements making it difficult to properly apply anything.

Chigao if you still have that small healing that isn't a terrible idea


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True-Neutral, Female Human Kunoichi Ninja | HP: 18/18 | AC: 15 /15 (13/13 TAC;12 FFAC ) | Init: +3/3 | Perc: +6; Low-Lt | Fort: +1; Refl: +6/6; Will: +1 | CmD: 15/15 | +8/8 Stealth; +5 Sense Motive | Ki: 0/3 | 0 HealSalve, Vapor | SLA's: 3 Mirror Image; 1 CLW spent, -0 acp |
Scholar Zupon wrote:
Chigao if you still have that small healing that isn't a terrible idea

Unfortunately, Chigao already spent that CLW SLA earlier, unless the meeting with the prisoners in M10 could 'count' as an overnight rest, but I doubt that it would. ;p

If Nathan doesn't mind, I can have his token double move in a withdraw so he'd be out of combat- away from purple and magenta goblins. His movement point of origin will be right below to the south of Chigao; will have him move closer towards M10 or M9. ;)


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Partially resolving round actions while we wait...

The lumbering brute charges forward and chops (pink) a goblin from behind, creating a vicious wedge from the clavicle on down. The goblin's head leans heavy to the side with the peeling torso before falling. Chigao starts to fight back, striking between spinning sickles to draw blood.


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Male
Skills:
Acro +7|Bluff +7|Diplo +7|Intim +6|Kn. (Pl./Relig) +7|Percept. 7|SM +6
F: +2, R: +5, W: +5|Init: +2| HP: 10/19|AC: 18 (13 Tch, 16 Fl)|Resist Electricity 5|CMB: +4, CMD: 16|SR 12 Astral Deva/2nd|Speed 30ft (30ft)

Defending everyone's retreat, Xephkiel took a 5-ft. step backward and attacks the nearest goblin still advancing. Unsure which one it is at this point, it is a battle of Chaos.)
Rapier: 1d20 + 3 ⇒ (11) + 3 = 14
Dmg.: 1d6 + 3 ⇒ (5) + 3 = 8


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True-Neutral, Female Human Kunoichi Ninja | HP: 18/18 | AC: 15 /15 (13/13 TAC;12 FFAC ) | Init: +3/3 | Perc: +6; Low-Lt | Fort: +1; Refl: +6/6; Will: +1 | CmD: 15/15 | +8/8 Stealth; +5 Sense Motive | Ki: 0/3 | 0 HealSalve, Vapor | SLA's: 3 Mirror Image; 1 CLW spent, -0 acp |
Xephkiel wrote:
Defending everyone's retreat, Xephkiel took a 5-ft. step backward and attacks the nearest goblin still advancing. Unsure which one it is at this point, it is a battle of Chaos.)

Chaotic battles are wild, indeed. :p I suspect that Xef attacked the purple goblin as well since it was the closest to the remaining living party members. Hopefully, the possessed ogre attack will put the other goblins on the backfoot enough to want to strike back at it. ;)

Nathan "Cable" Grey wrote:
Absolutely Nate will tell everyone it's time to run

Not sure if we've ever solidified where both prisoner groups were staying at but I'd imagine that Nathan would be far enough away that he'd be able to reach either or both of them in the interim. :)


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What is Nathan doing then? Is he trying to rally the prisoners for aid? Or leading them back to the surface? We can have the prisoners at M9/M10 still.


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9ACAC6 Doctor
DM rel20 wrote:
What is Nathan doing then? Is he trying to rally the prisoners for aid? Or leading them back to the surface? We can have the prisoners at M9/M10 still.

Well he took 6 damage after telling everyone to run the first time ... he should be less concerned with people at this point and more concerned with retreating

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