GM Tyranius
|
The wand is indeed the 6th level version. This is one of the marked locations on the map. What does you watch for the night look like?
Bangy Piper
|
Bangy can go 1d6 ⇒ 2nd!
"Wake me up in an hour or two" he nestles into the very spot he is standing and within moments is out like a light.
Freerat crawls out of his pocket and stands guard on his chest while he sleeps, twitching his nose into the air. When it's Bangy's turn, he nibbles at his ear to wake him, and dutifully returns to inside the garment.
| Urdda |
Urdda takes the middle watch, her old eyes accustomed to the dark. And a chance for some peace and quiet, she thinks to herself as she lays out her bedroll.
| Massee's Pregen 2.0 |
Scratch finds himself a dry spot to sleep and sets up his bedroll, in the back of the wagon. "Guess I'll go first if ya want."
| Utek Shul'm |
Utek is suddenly hit by a bout of exhaustion. "Just wake me up when you need me. I'll take whatever watch."
GM Tyranius
|
Hour: 1d10 ⇒ 7
Most of the night goes on without incident as you sleep nice and sound. Renethiel is a bit surprised as at the beginning of his shift Utek, Bangy, and Scratch all wake up screaming in pain. a small shock zapping into them while they sleep.
Shock vs Utek AC FF 18: 1d20 + 17 ⇒ (17) + 17 = 34
Damage (Elec): 2d8 + 4 ⇒ (6, 3) + 4 = 13
Shock vs Bangy AC FF 22: 1d20 + 17 ⇒ (2) + 17 = 19
Shock vs Scratch AC FF 20: 1d20 + 17 ⇒ (17) + 17 = 34
Damage (Elec): 2d8 + 4 ⇒ (1, 8) + 4 = 13
Renethiel can tell something is nearby but can't tell exactly where as a trio of small orbs float in the air. I have them marked on the map but they are considered hidden, meaning you are flat-footed to them and you also need a DC 11 Flat check to hit them.
Torra: 1d20 + 14 ⇒ (11) + 14 = 25
Urdda: 1d20 + 14 ⇒ (12) + 14 = 26
Scratch: 1d20 + 14 ⇒ (10) + 14 = 24
Utek: 1d20 + 9 + 2 ⇒ (20) + 9 + 2 = 31
Bangy Piper: 1d20 + 10 ⇒ (5) + 10 = 15
Renthiel: 1d20 + 14 + 2 ⇒ (1) + 14 + 2 = 17
Unseen Enemy: 1d20 + 16 ⇒ (15) + 16 = 31
Round 1
Utek (38/64)
-----------------------------------------
Unseen Enemy
-----------------------------------------
Urdda** (100/100)
Torra (74/74)
Scratch (56/82)
Renthiel (54/54)
Bangy Piper** 96/96)
| Utek Shul'm |
Utek screams out in pain as he's shocked!
"Ouch, ouch, ouch, ouch! What was that?"
◆ Stand up (Since I assume Utek sleeps laying down)
◆ Recall Knowledge (+14 Arcana, +9 Nature, +15 Occultism)
◆ Stride away
GM Tyranius
|
Utek recognizes these creatures as Will-o-Wisps. They are quite immune to magic except for a few case spells such as magic missile, faerie fire, glitterdust and maze. The orbs are able to go dark and turn invisible. Those frightened or dying a round a will-o-wisp will heal its injuries.
Beneath its glow, a will-o’-wisp’s body is a spongy ball approximately 1 foot in diameter and weighing less than 5 pounds. Although most will-o’-wisps are merely translucent, featureless orbs, gaining definition only in the shifting illumination they create, a few have dark mottling that makes them resemble a skull when viewed closely. Will-o’-wisps have no need for mundane nourishment, and in fact lack the ability to consume matter of any kind; they find all the sustenance they need in the terror of nearby creatures. For this reason, they like to work alongside undead that produce terror in their victims. Will-o’-wisps are long-lived, if not effectively immortal, and they have good memories. A cowed or defeated will-o’-wisp can be a good source of lore and information, though acquiring such cooperation from such a sinister monster is no easy feat.
Will-o’-wisps inhabit desolate swamps and forests and are generally active at twilight and after dark. They are therefore reluctant to lead victims into immediately fatal areas such as deadfalls, but instead prefer hazards where their victims suffer over a long time, such as pockets of stale or poisonous air, patches of quicksand, and dens of bigger monsters. According to will-o’-wisps, different types of fear have subtle differences in flavor. The lurking dread in the pit of the stomach that gnaws at those who slowly become aware of the fact that they’re lost produces a much different taste than the sudden stark terror of imminent death in the face of a towering monster. Because of this, will-o’-wisps try to vary the ways in which they induce terror in their prey, to ensure they don’t tire of certain flavors of fear.
The will-o-wisps continue shocking those sleeping.
Red Shock vs Urdda AC FF 20: 1d20 + 17 ⇒ (10) + 17 = 27
Damage (Elec): 2d8 + 4 ⇒ (6, 2) + 4 = 12
Red Shock vs Urdda AC FF 20: 1d20 + 17 - 5 ⇒ (2) + 17 - 5 = 14
Red Shock vs Scratch AC FF 20: 1d20 + 17 - 10 ⇒ (13) + 17 - 10 = 20
Damage (Elec): 2d8 + 4 ⇒ (3, 8) + 4 = 15
Green Shock vs Bangy AC FF 22: 1d20 + 17 ⇒ (7) + 17 = 24
Damage (Elec): 2d8 + 4 ⇒ (6, 7) + 4 = 17
Green Shock vs Bangy AC FF 22: 1d20 + 17 - 5 ⇒ (17) + 17 - 5 = 29
Damage (Elec): 2d8 + 4 ⇒ (7, 7) + 4 = 18
Green Shock vs Bangy AC FF 22: 1d20 + 17 - 10 ⇒ (7) + 17 - 10 = 14
Pink Shock vs Renthiel AC FF 21: 1d20 + 17 ⇒ (20) + 17 = 37
Damage (Elec): 2d8 + 4 ⇒ (8, 3) + 4 = 15 Crit for 30
Pink Shock vs Renthiel AC FF 21: 1d20 + 17 - 5 ⇒ (2) + 17 - 5 = 14
Pink Shock vs Renthiel AC FF 21: 1d20 + 17 - 10 ⇒ (4) + 17 - 10 = 11
Round 2
Utek (38/64)
-----------------------------------------
Unseen Enemy
-----------------------------------------
Round 1
Urdda** (88/100)
Torra (74/74)
Scratch (41/82)
Renthiel (24/54)
Bangy Piper** 61/96)
| Urdda |
Urdda likewise rises to her feet, settling into her familiar stance and jabbing at the invisible creature next to her. ”So much for keeping watch,” she grumbles.
Flurry of Blows: 1d20 + 15 ⇒ (5) + 15 = 20
Flat check vs DC 11: 1d20 ⇒ 15
Bludgeoning damage: 2d8 + 4 ⇒ (3, 6) + 4 = 13
Flurry of Blows: 1d20 + 15 - 5 ⇒ (15) + 15 - 5 = 25
Flat check vs DC 11: 1d20 ⇒ 1
Bludgeoning damage, Forceful: 2d8 + 4 + 2 ⇒ (5, 1) + 4 + 2 = 12
Stand [A], enter Mountain Stance [A], and Flurry of Blows vs Red [A]. AC 26
Bangy Piper
|
Waking violently, Bangy's grumpiness shows in his bared teeth!
◆) Stand
◆) Rage (+9 temp HP)
◆) Strike
Viscous Incisors (Striking): 1d20 + 15 ⇒ (19) + 15 = 342d6 + 4 ⇒ (6, 4) + 4 = 14
Flat Check vs Hidden DC 11: 1d20 ⇒ 1
He nearly bites the closest wisp to him!
"Persnickety Wickets! - I can't see!"
| Renthiel Simnan |
Renthiel decides to focus on the one that most of the crew is working on.
<>Draw Sword Cane
<> Stride
<> Strike
Sc: 1d20 + 14 ⇒ (11) + 14 = 25
P: 2d6 + 1 + 1d6 ⇒ (4, 3) + 1 + (5) = 13
flat: 1d20 ⇒ 10
| Massee's Pregen 2.0 |
"OW! OW!" Scratch is zapped awake from a deep slumber "What the heck did I do this time!?!" He fumbles around for his crossbow, sends his mental ire at the offending red zapper and touches off a shot in anger.
+1 Striking Crossbow: 1d20 + 15 ⇒ (20) + 15 = 35
Damage (P), Precision: 2d10 + 2 + 1d8 ⇒ (10, 8) + 2 + (1) = 21
Flat Check: 1d20 ⇒ 7
GM Tyranius
|
Urdda stands up, quite a bit dazed from being woken from her slumber as she punches the air around her. Scratch stumbles around for his crossbow and unfortunately the bolt sticks into the wooden wall on the other side of the room. Renthiela nd Bangy find similar success as they can't tell exactly where these wisps are at.
Round 2
Utek (38/64)
-----------------------------------------
Unseen Enemy
-----------------------------------------
Round 1
Urdda** (88/100)
Torra (74/74)
Scratch (41/82)
Renthiel (24/54)
Bangy Piper** 61/96)
| Torra Shest |
Awoken suddenly by the noises of pain from her friends, Torra looks around for anyone seriously injured. She immediately targets Renthiel with a flow of opalescent energy.
2-action Level 2 Heal: 2d10 + 16 ⇒ (7, 3) + 16 = 26 HP to Renthiel
Then she stands up.
| Utek Shul'm |
Utek watches the wisps attack his friends. "No good, no good.". He holds Mita tight while a burst of magical energy flies out of his fingers towards pink.
three action magic missile: 3d4 + 3 ⇒ (2, 3, 4) + 3 = 12
GM Tyranius
|
Torra quickly heals Renthiel's electrical burns as Utek sends magic missile in the direction of one of the wisps.
Magic Missile Hidden Miss Chance DC 11: 1d20 ⇒ 6
The missiles strike into the floor where Utek believes the wisp to be at, but in the end is wrong.
Red Shock vs Urdda AC FF 24: 1d20 + 17 ⇒ (1) + 17 = 18
Red Shock vs Urdda AC FF 24: 1d20 + 17 - 5 ⇒ (18) + 17 - 5 = 30
Damage (Elec): 2d8 + 4 ⇒ (5, 2) + 4 = 11
Red Shock vs Scratch AC FF 20: 1d20 + 17 - 10 ⇒ (8) + 17 - 10 = 15
Pink Shock vs Renthiel AC FF 21: 1d20 + 17 ⇒ (6) + 17 = 23
Damage (Elec): 2d8 + 4 ⇒ (6, 6) + 4 = 16
Pink Shock vs Renthiel AC FF 21: 1d20 + 17 - 5 ⇒ (6) + 17 - 5 = 18
Pink Shock vs Renthiel AC FF 21: 1d20 + 17 - 10 ⇒ (13) + 17 - 10 = 20
Green Shock vs Bangy AC FF 21: 1d20 + 17 ⇒ (17) + 17 = 34
Damage (Elec): 2d8 + 4 ⇒ (2, 6) + 4 = 12 Crit for 24
Green Shock vs Bangy AC FF 21: 1d20 + 17 - 5 ⇒ (4) + 17 - 5 = 16
Green Shock vs Bangy AC FF 21: 1d20 + 17 - 10 ⇒ (16) + 17 - 10 = 23
Damage (Elec): 2d8 + 4 ⇒ (3, 6) + 4 = 13
Round 3
Utek (38/64)
-----------------------------------------
Unseen Enemy
-----------------------------------------
Round 2
Urdda** (77/100)
Torra (74/74)
Scratch (41/82)
Renthiel (34/54)
Bangy Piper** 33/96)
| Urdda |
"Anyone got some way to light them up?" Urdda grumbles as she shakes her fist. "I'll take a handful of dirt if there's nothing else." She gives a few more swings before putting her hands up in a defensive position.
Flurry of Blows: 1d20 + 15 ⇒ (12) + 15 = 27
Flat Check vs DC 11: 1d20 ⇒ 10
Bludgeoning damage: 2d8 + 4 ⇒ (5, 6) + 4 = 15
Flurry of Blows: 1d20 + 15 - 5 ⇒ (11) + 15 - 5 = 21
Flat Check vs DC 11: 1d20 ⇒ 12
Bludgeoning damage, Forceful: 2d8 + 4 + 2 ⇒ (4, 4) + 4 + 2 = 14
Falling Stone Strike: 1d20 + 15 - 10 ⇒ (11) + 15 - 10 = 16
Flat Check vs DC 11: 1d20 ⇒ 9
Bludgeoning damage, Forceful: 2d8 + 4 + 4 ⇒ (4, 6) + 4 + 4 = 18
Flurry of Blows [A], Strike [A], and use Mountain Stronghold [A]. AC 28
Bangy Piper
|
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Bangy runs around the invisible force, and tries to rally his allies, continuing to bite desperately at what he can't see!
◆) Stride
◆) Inspiring Martial Stance
◆) Strike
Diplomacy vs Level DC: 1d20 + 12 ⇒ (1) + 12 = 13
Viscous Incissors: 1d20 + 15 ⇒ (1) + 15 = 162d6 + 4 ⇒ (1, 3) + 4 = 8
Hidden DC 11: 1d20 ⇒ 1
Tripping over his own feet, Bangy's frustration has the opposite effect, and he nearly chips his tooth!
| Massee's Pregen 2.0 |
Scratch blinks in disbelief as his perfectly aimed bolt somehow misses "Frickin' things are blinkin' in an out of existence or somethin'!" He scrambles to his feet, reloads and tries to time up his shot better this time against red.
+1 Striking Crossbow: 1d20 + 15 ⇒ (20) + 15 = 35
Damage (P), Precision: 2d10 + 2 + 1d8 ⇒ (4, 7) + 2 + (5) = 18
Flat check: 1d20 ⇒ 15
| Torra Shest |
Torra again sends out a flow of opalescent energy, this time to Bangy.
2-action 3rd Level Heal: 3d10 + 24 ⇒ (9, 4, 5) + 24 = 42 HP to Bangy.
Then she casts Shield.
| Utek Shul'm |
Seeing as his magic missiles didn't affect the creature, Utek will attempt to buff his friends.
◆ Cast Nudge Fate on Urrda.
◆ Cast Guidance on Bangy.
◆ Cast Shield granting Utek +1 AC until start of next turn.
GM Tyranius
|
Urdda stays defensive but continues to miss the hidden foes. Torra does what she can to keep the group in the fight as long as possible as she heals Bangy.
Scratch lines up another shot. Tis time it doesn't fail to miss as it hits dead center on one of the orbs. Bangy begins to stumble over his own two feet as the electrical shocks have some of his muscles tightening up.
Utek nudges fate a little as the party surely needs it.
Round 3
Utek (38/64)
-----------------------------------------
Unseen Enemy (Red -36)
-----------------------------------------
Round 2
Urdda** (77/100; Nudge Fate)
Torra (74/74)
Scratch (41/82)
Renthiel (34/54)
Bangy Piper** 75/96; Guidance)
| Renthiel Simnan |
Renthiel continues to focus on the one that most of the crew is working on.
<> Devise Strategem 1d20 ⇒ 13
<> Strike
Sword Cane: 13 + 14 = 27
P: 2d6 + 1 + 2d6 + 1d6 ⇒ (5, 6) + 1 + (2, 4) + (3) = 21
flat: 1d20 ⇒ 10
<> Strike
Sword Cane: 1d20 + 14 - 4 ⇒ (1) + 14 - 4 = 11
P: 2d6 + 1 + 1d6 ⇒ (1, 1) + 1 + (5) = 8
flat: 1d20 ⇒ 8
| Massee's Pregen 2.0 |
"Ha-HA!" Hollers Scratch as his shot was dead on. "Pile it on Renny! No... your timin' is all off!" He smacks himself in the forehead as he starts to reload.
GM Tyranius
|
Renthiel also misses the invisible wisp as their shocks get more and more violent.
Red Shock vs Urdda AC FF 26: 1d20 + 17 ⇒ (18) + 17 = 35
Damage (Elec): 2d8 + 4 ⇒ (7, 8) + 4 = 19
Red Shock vs Urdda AC FF 26: 1d20 + 17 - 5 ⇒ (11) + 17 - 5 = 23
Red Shock vs Scratch AC FF 20: 1d20 + 17 - 10 ⇒ (16) + 17 - 10 = 23
Damage (Elec): 2d8 + 4 ⇒ (6, 8) + 4 = 18
Pink Shock vs Renthiel AC FF 21: 1d20 + 17 ⇒ (13) + 17 = 30
Damage (Elec): 2d8 + 4 ⇒ (3, 5) + 4 = 12
Pink Shock vs Renthiel AC FF 21: 1d20 + 17 - 5 ⇒ (6) + 17 - 5 = 18
Pink Shock vs Renthiel AC FF 21: 1d20 + 17 - 10 ⇒ (15) + 17 - 10 = 22
Damage (Elec): 2d8 + 4 ⇒ (7, 1) + 4 = 12
Green Shock vs Bangy AC FF 21: 1d20 + 17 ⇒ (10) + 17 = 27
Damage (Elec): 2d8 + 4 ⇒ (3, 5) + 4 = 12
Green Shock vs Bangy AC FF 21: 1d20 + 17 - 5 ⇒ (10) + 17 - 5 = 22
Damage (Elec): 2d8 + 4 ⇒ (5, 5) + 4 = 14
Green Shock vs Bangy AC FF 21: 1d20 + 17 - 10 ⇒ (18) + 17 - 10 = 25
Damage (Elec): 2d8 + 4 ⇒ (4, 6) + 4 = 14
Round 4
Utek (38/64)
-----------------------------------------
Unseen Enemy (Red -36)
-----------------------------------------
Round 3
Urdda** (58/100; Nudge Fate)
Torra (74/74)
Scratch (23/82)
Renthiel (10/54)
Bangy Piper** 35/96; Guidance)
Bangy Piper
|
Bangy perks his ears up and whispers out, trying to perceive his foe!
◆) Seek (15-ft burst centered on himself)
Perception +11 w/ Guidance
He starts to lose his nerve, and looks towards the exit, then at his allies, like "should we run!?"...
Next two actions (◆◆) depend on outcome of Seek (and response of allies!)...
GM Tyranius
|
Bangy has little luck in locating the wisps further.
| Urdda |
Urdda punches again twice in quick succession before grabbing a small packet of salve from her pack. ”Anybody got a way to light them up?” she asks again, setting her arms back into her defensive posture.
Flurry of Blows: 1d20 + 15 ⇒ (7) + 15 = 22
Flat Check: 1d20 ⇒ 10
Bludgeoning damage: 2d8 + 4 ⇒ (1, 6) + 4 = 11
Flurry of Blows: 1d20 + 15 - 5 ⇒ (5) + 15 - 5 = 15
Flat Check: 1d20 ⇒ 11
Bludgeoning damage, Forceful: 2d8 + 4 + 2 ⇒ (4, 8) + 4 + 2 = 18
Medicine, Assurance vs DC 20: 10 + 10 = 20
Healing: 2d8 + 10 ⇒ (1, 7) + 10 = 18
Flurry of Blows [A], Battle Medicine on self [A], and activate Mountain Stronghold [A]. AC 28
| Massee's Pregen 2.0 |
Scratch only has this snare, but at best it would affect only one, and that's if it moved on it to trigger it, and then didn't do well with the save. I'm not sure running is a great option since we do need the wagon and horses.
Scratch reloads again and fires into the center mass of red again before trying to patch up some of his scorch marks. "You'll never take Scratch alive!" He roars.
+1 Striking Crossbow: 1d20 + 15 ⇒ (1) + 15 = 16
Damage (P), Precision: 2d10 + 2 + 1d8 ⇒ (7, 3) + 2 + (8) = 20
Flat Check: 1d20 ⇒ 3
Battle Medicine vs Self DC20: 1d20 + 12 ⇒ (19) + 12 = 312d8 + 10 ⇒ (5, 7) + 10 = 22
Crit: Battle Medicine: 2d8 ⇒ (2, 2) = 4
Scratch was far more concerned about patching up the scorches than aim it seems.
Uncommon Consumable Mechanical Snare Trap
Source Core Rulebook pg. 591 2.0
Price 15 gp
This snare explodes in a burst of cloying powder that can cling to a creature stepping into its square. A creature that enters the square of a stalker bane snare must attempt a DC 20 Reflex save.
Critical Success The target is unaffected.
Success Powder sticks to the target, causing it to leave behind telltale footprints. Being invisible makes the target hidden, rather than undetected, to creatures that could see it if it weren’t invisible.
Failure Powder clumps on the target, constantly flaking away. Being invisible makes the target concealed, rather than hidden or undetected, to creatures that could see it if it weren’t invisible.
Critical Failure As failure, and the creature is blinded until the end of its next turn.
| Torra Shest |
Seriously worried, Torra sends more energy flowing to Renthiel.
2-action 3rd Level Heal: 3d10 + 24 ⇒ (10, 7, 2) + 24 = 43
And then she draws her sling. Unless she does have the Holy Prayer
Beads and then she can't since they're a held item. If so, she'll cast Shield again.
| Utek Shul'm |
Bangy Piper
|
Remoralized by his party, Bangy jumps to!
◆) Seek (fail)
◆) Inspiring Martial Stance
◆) Strike
Diplomacy vs Level DC: 1d20 + 12 ⇒ (5) + 12 = 17
Viscous Incisors: 1d20 + 15 ⇒ (20) + 15 = 352d6 + 4 ⇒ (1, 1) + 4 = 6
Flat DC 11: 1d20 ⇒ 18
The target must succeed at a Fortitude save against your class DC or be slowed 1 until the end of your next turn.
Bangy Class DC 22
Finally purchasing a hunk o' wisp, Bangy samples the flavor...
GM Tyranius
|
Urdda works on soothing her burns as her fists find nothing but air. Torra works on Renthiel before the elf collapses. Scratch seems more focused on his own bruises as his shot misses once more.
Bangy gets lucky and finally manages to take out a chunk of the wisp. His large incisors come back with a small glowing chunk in his whiskers.
Fort Save DC 22: 1d20 + 10 ⇒ (13) + 10 = 23
Round 4
Utek (38/64)
-----------------------------------------
Unseen Enemy (Red -36) (Green -12)
-----------------------------------------
Round 3
Urdda** (76/100; Nudge Fate; Haste)
Torra (74/74)
Scratch (49/82)
Renthiel (53/54)
Bangy Piper** 35/96; Guidance)
| Renthiel Simnan |
Renthiel continues to focus on the one that most of the crew is working on, hoping something different will happen.
<> Devise Strategem 1d20 ⇒ 18
<> Strike
Sword Cane: 18 + 14 = 32
P: 2d6 + 1 + 2d6 + 1d6 ⇒ (3, 3) + 1 + (6, 2) + (1) = 16
flat: 1d20 ⇒ 18
<> Strike
Sword Cane: 1d20 + 14 - 4 ⇒ (15) + 14 - 4 = 25
P: 2d6 + 1 + 1d6 ⇒ (4, 6) + 1 + (2) = 13
flat: 1d20 ⇒ 2
GM Tyranius
|
Renthiel shows his tactical expertise as his sword can flashes in the night, killing one of the wisps.
Pink Shock vs Renthiel AC FF 21: 1d20 + 17 ⇒ (3) + 17 = 20
Pink Shock vs Renthiel AC FF 21: 1d20 + 17 - 5 ⇒ (11) + 17 - 5 = 23
Damage (Elec): 2d8 + 4 ⇒ (1, 8) + 4 = 13
Pink Shock vs Renthiel AC FF 21: 1d20 + 17 - 10 ⇒ (10) + 17 - 10 = 17
Green Shock vs Bangy AC FF 21: 1d20 + 17 ⇒ (5) + 17 = 22
Damage (Elec): 2d8 + 4 ⇒ (3, 7) + 4 = 14
Green Shock vs Bangy AC FF 21: 1d20 + 17 - 5 ⇒ (2) + 17 - 5 = 14
Green Shock vs Bangy AC FF 21: 1d20 + 17 - 10 ⇒ (2) + 17 - 10 = 9
Round 5
Utek (38/64)
-----------------------------------------
Unseen Enemy (Green -12)
-----------------------------------------
Round 4
Urdda** (76/100; Nudge Fate; Haste)
Torra (74/74)
Scratch (49/82)
Renthiel (40/54)
Bangy Piper** 21/96; Guidance)
| Urdda |
Urdda grumbles faster as Utek’s magic bolsters her limbs. ”No need to yell.” Moving around the other wisp, she punches and kicks furiously.
Flurry of Blows: 1d20 + 15 ⇒ (9) + 15 = 24
Flat Check: 1d20 ⇒ 2
Bludgeoning damage: 2d8 + 4 ⇒ (1, 2) + 4 = 7
Flurry of Blows: 1d20 + 15 - 5 ⇒ (14) + 15 - 5 = 24
Flat Check: 1d20 ⇒ 16
Bludgeoning damage, Forceful: 2d8 + 4 + 2 ⇒ (7, 2) + 4 + 2 = 15
Falling Stone Strike: 1d20 + 15 - 10 ⇒ (17) + 15 - 10 = 22
Flat Check: 1d20 ⇒ 13
Bludgeoning damage, Forceful: 2d8 + 4 + 4 ⇒ (5, 2) + 4 + 4 = 15
Stride [A], Flurry of Blows [A], Strike [A], and activate Mountain Stronghold [A]. AC 28
Bangy Piper
|
Bangy musters the last bit of his courage.
"Tight Spot!"
◆) Inspiring Martial Stance
◆) Strike x2
Diplomacy vs Level DC: 1d20 + 12 ⇒ (4) + 12 = 16
Vicious Incisors vs Hidden Wisp (Flat DC 11): 1d20 + 15 ⇒ (12) + 15 = 272d6 + 4 ⇒ (6, 1) + 4 = 111d20 ⇒ 12
Vicious Incisors vs Hidden Wisp (Flat DC 11): 1d20 + 15 - 5 ⇒ (18) + 15 - 5 = 282d6 + 4 ⇒ (6, 6) + 4 = 161d20 ⇒ 7
Once again failing to lead his team, Bangy does manage another bite!
Striking AC 27 for 11 piercing
With his mouth full "Tithe Spoth!"
GM - what does it taste like!?
| Massee's Pregen 2.0 |
Scratch reloads again, declares unholy vengeance on green and fires into the center mass. "Its ok Whiskers, don't worry 'bout makin' us heroic, just keep bitin' that danged thing!"
+1 Striking Crossbow: 1d20 + 15 ⇒ (17) + 15 = 32
Damage (P), Precision: 2d10 + 2 + 1d8 ⇒ (6, 8) + 2 + (1) = 17
Flat Check: 1d20 ⇒ 3
GM Tyranius
|
Bangy manages to bite the wisp once more as Scratch and Urdda flail about. The wisp doesn't really have a distinct flavor her finds. Instead as Bangy bites into it the small pieces gives dozens of tiny pops as wisps of air and magic burst across his tongue.
Round 5
Utek (38/64)
-----------------------------------------
Unseen Enemy (Green -23)
-----------------------------------------
Round 4
Urdda** (76/100; Nudge Fate; Haste)
Torra (74/74)
Scratch (49/82)
Renthiel (40/54)
Bangy Piper** 21/96; Guidance)
| Torra Shest |
Torra sends out a wave of healing energy toward Bangy and then takes one guarded step forward, within reach of Renthiel and Scratch.
2-action 2nd Level Heal: 2d10 + 16 ⇒ (4, 9) + 16 = 29
| Renthiel Simnan |
Renthiel whips around and strikes at the enemy between himself and Urdda.
<> Devise Strategem 1d20 ⇒ 7
<> Strike
Sword Cane: 7 + 14 = 21
P: 2d6 + 1 + 2d6 + 1d6 ⇒ (1, 5) + 1 + (5, 1) + (1) = 14
flat: 1d20 ⇒ 11
<> Strike
Sword Cane: 1d20 + 14 - 4 ⇒ (18) + 14 - 4 = 28
P: 2d6 + 1 + 1d6 ⇒ (4, 1) + 1 + (6) = 12
flat: 1d20 ⇒ 3
| Utek Shul'm |
GM Tyranius
|
Torra heals Bangy while Renthiel's sword loses its luck, missing the second wisp. Urdda draws a wand from her belt loop as the wisps continue to rejuvenate their efforts.
Pink Shock vs Renthiel AC FF 21: 1d20 + 17 ⇒ (11) + 17 = 28
Damage (Elec): 2d8 + 4 ⇒ (7, 6) + 4 = 17
Pink Shock vs Renthiel AC FF 21: 1d20 + 17 - 5 ⇒ (1) + 17 - 5 = 13
Pink Shock vs Renthiel AC FF 21: 1d20 + 17 - 10 ⇒ (2) + 17 - 10 = 9
Green Shock vs Bangy AC FF 21: 1d20 + 17 ⇒ (18) + 17 = 35
Damage (Elec): 2d8 + 4 ⇒ (5, 3) + 4 = 12 Crit for 24
Green Shock vs Bangy AC FF 21: 1d20 + 17 - 5 ⇒ (7) + 17 - 5 = 19
Green Shock vs Bangy AC FF 21: 1d20 + 17 - 10 ⇒ (15) + 17 - 10 = 22
Damage (Elec): 2d8 + 4 ⇒ (6, 1) + 4 = 11
Round 6
Utek (38/64)
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Unseen Enemy (Green -23)
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Round 5
Urdda** (76/100; Nudge Fate; Haste)
Torra (74/74)
Scratch (49/82)
Renthiel (23/54; Guidance)
Bangy Piper** 15/96)
| Torra Shest |
Torra concentrates and emanates a flood of opalescent energy.
3-action 3rd Level Heal: 3d10 ⇒ (9, 10, 4) = 23
Using Selective Energy, the wisps don't get healed. :D So, 23 HP to everybody.
Bangy Piper
|
As yet another wave of energy washes over him - the alternating current of electricity and positivity! - Bangy continues to chew!
◆) Inspiring Martial Stance
◆) Strike x2
Diplomacy vs Level DC: 1d20 + 12 ⇒ (10) + 12 = 22 Success
Raging Vicious Incisors vs Hidden Green: 1d20 + 15 + 1 ⇒ (20) + 15 + 1 = 362d6 + 4 ⇒ (5, 1) + 4 = 101d20 ⇒ 19 Critical Hit
Raging Vicious Incisors vs Hidden Green: 1d20 + 15 - 5 + 1 ⇒ (15) + 15 - 5 + 1 = 262d6 + 4 ⇒ (1, 5) + 4 = 101d20 ⇒ 3 Miss
Finally hitting his stride, Bangy manages to bite another mouthful of wispy pops!
The target must succeed at a Fortitude save against your class DC or be slowed 1 until the end of your next turn.
Bangy Class DC 22
Allies w/in 10 feet +1 vs Fear and +1 to Strike!
| Massee's Pregen 2.0 |
"Sonova dry biscuit!" He gripes as his well aimed shot somehow flies off the mark. "All this blinking and zappin' has me seeing spots... like the one I'm gonna put this bolt through!" He reloads and fires at green again, then reloads again.
+1 Striking Crossbow: 1d20 + 15 ⇒ (5) + 15 = 20
Damage (P), Precision: 2d10 + 2 + 1d8 ⇒ (1, 4) + 2 + (5) = 12
Flat Check: 1d20 ⇒ 4
| Urdda |
Unwilling to give up her flanking position, Urdda continues to swing at the wisp.
Flurry of Blows: 1d20 + 15 ⇒ (18) + 15 = 33
Flat check vs DC 11: 1d20 ⇒ 13
Bludgeoning damage: 2d8 + 4 ⇒ (3, 6) + 4 = 13
Flurry of Blows: 1d20 + 15 - 5 ⇒ (14) + 15 - 5 = 24
Flat check vs DC 11: 1d20 ⇒ 5
Bludgeoning damage, Forceful: 2d8 + 4 + 2 ⇒ (7, 3) + 4 + 2 = 16
Falling Stone Strike: 1d20 + 15 - 10 ⇒ (9) + 15 - 10 = 14
Flat check vs DC 11: 1d20 ⇒ 18
Bludgeoning damage, Forceful: 2d8 + 4 + 4 ⇒ (6, 4) + 4 + 4 = 18
Falling Stone Strike: 1d20 + 15 - 10 ⇒ (14) + 15 - 10 = 19
Flat check vs DC 11: 1d20 ⇒ 17
Bludgeoning damage, Forceful: 2d8 + 4 + 4 ⇒ (7, 8) + 4 + 4 = 23
Flurry of Blows [A], Strike [A], Strike [A], and activate Mountain Stronghold [A]. AC 28
GM Tyranius
|
One of Urdda's blows manages to catch the edge of a wisp as it makes the air around it shudder. Torra releases a wave of healing to help everyone as her magic quickly drains.
Feeling much better Bangy gets a really good bite out of the wisp as he feels the creature pop beneath his jaws. Scratch's bolt misses the final wisp.
Round 6
Utek (61/64)
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Unseen Enemy (Pink -13)
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Round 5
Urdda** (99/100; Nudge Fate; Haste)
Torra (74/74)
Scratch (72/82)
Renthiel (46/54; Guidance)
Bangy Piper** 38/96)
Bangy Piper
|
NOM NOM NOM!!!
Bangy steps into position, extending his aura to nearly the whole party now!