Maroux

Utek Shul'm's page

180 posts. Alias of MauveAvengr.


Full Name

Utek

Race

HP 73/73 | AC 21 | F +14 R +11 W +12 | Perc +10 (+2 to more to Init) | Stealth +11 |

Classes/Levels

| Speed 25ft | Spells: 1st: 3/3 2nd 3/3 3rd 3/3 Active Conditions: None.

Gender

Male N orc witch 7 (familiar master)

Size

M

Age

23

Alignment

N

Location

Kibwe

Languages

Common, Orcish, Goblin, Jotun, Terran, Undercommon, Mwangi, Iruxi

Occupation

Eissary

Strength 12
Dexterity 14
Constitution 16
Intelligence 19
Wisdom 12
Charisma 12

About Utek Shul'm

Utek:

Ethnicity: Orc
Nationality: Mwangi
Birthplace: Mwangi Expanse
Age: 23
Gender & Pronouns: Male, he/him
Height:
Weight:
Physical Appearance:

ancestry Orc (rainfall)
background Emissary
class Witch 6 (familiar master dedication); Level: 7; Experience: -
size Medium, humanoid orc
alignement N, patron deity or faith Fate
Associations: -
Languages: Common, Orcish, Goblin, Jotun, Terran, Undercommon, Mwangi, Iruxi
____________________
ABILITY SCORES

STR 12 (+1), DEX 14 (+2), CON16 (+3)
INT 19 (+4), WIS 12 (+1), CHA 12 (+1)
____________________
SENSES
Perception: +10 [T]
Special Senses: darkvision
____________________
DEFENSES

HIT POINTS: 73/73

ARMOR CLASS
AC: 21 (10 + (2 dex) + (9 prof))

Unarmored: [T],

SAVING THROWS
Fortitude: +14 [E]
Reflex: +11 [T]
Will: +12 [E]
Notes: (+1 circumstance bonus vs disease)
____________________
OFFENSE

Speed: 25 ft

Melee Strikes
longspear +10 [T]
damage (1d8+1) [p] (reach)

Weapon Proficiencies
Simple: [T], Other (unarmed): [T]
____________________
MAGIC

Magic Traditions
Occult: [T]

Spell Attack Roll (occult): 15 = ((4 cha) + (11 prof)) [E]
Spell DC (tradition): 25 = (10 + (4 cha) + (11 prof)) [E]

Focus Points: 1/1

Focus Spell: Phase Familiar

Spell Slots per Day
1st: 3/3 2nd: 3/3 3rd: 3/3 4th: 2/2

Spells known total
Cantrips: 1(hex)+10=11
1st: 5+1(patron)+2=8
2nd: 2+2+1=5
3rd: 2+1=3
4th: 2

Spells Known/Memorized
Cantrips (5th): Nudge Fate (Hex), Guidance (Innate/item, Chill Touch, Daze, Detect Magic, Forbidding Ward, Light, Mage Hand, Prestidigitation, Read Aura, Shield, Telekinetic Projectile
1st: True Strike (Patron), Grim Tentacles, Illusory Disguise, Mage Armor, Magic Missile, Object Reading, Protection, Soothe
2nd: Calm Emotions, Dispel Magic, Invisibility, Knock, Telekinetic Maneuver
3rd: Haste, Levitate, Slow
4th: Dimension Door, Fly

Spells Prepared
Cantrips (6th): Nudge Fate (Hex), Guidance (Innate/item), Detect Magic, Light, Mage Hand, Shield, Telekinetic Projectile
1st: Grim Tentacles, Magic Missile, Object Reading
2nd: Dispel Magic, Invisibility, Knock
3rd: Haste, Levitate, Slow
4th: Dimension Door, Fly
____________________
SKILLS

Acrobatics: +11
Arcana: +15 [E]
Athletics: +10 (+2 to climb/swim)
Crafting: +4
Deception: +1
Diplomacy: +10
Intimidation: +10
Lore (kibwe): +13
Lore (orc): +13
Medicine: +1
Nature: +10
Occultism: +18 [M]
Performance: +1
Religion: +10
Society: +13
Stealth: +11
Survival: +10
Thievery: +2
____________________

FEATS:

Ancestry Feats and Abilities
Heritage 1st: Rainfall Orc
1st: Orc Superstition
5th: Orc Lore

Skill Feats
Background: Multilingual
2nd: Recognize Spell
4th: Quick Identification
6th: Assured Identification

General Feats
3rd: Incredible Initiative
7th: Quick Recognition

Class Feats and Abilities
Feature 1st: Familiar
Feature 1st: Hexes
Feature 1st: Patron
Feature 1st: Witch Spellcasting
2nd: Familiar Master Dedication -> Enhanced Familiar
Feature 3rd: -
Feat 4th: Familiar's Language
Feature 5th: Magical Fortitude
Feat 6th: Improved Familiar (familiar master)
Feature 7th: Expert Spellcaster

____________________
EQUIPMENT

Combat Gear: longspear
Other Gear: explorer's clothes, adventurer's pack (backpack, bedroll, 10 pieces of chalk, flint/steel, 50 ft of rope, 2 weeks of rations, soap, 5 torches, waterskin), material component pouch, wand of manifold missiles, wondrous figurine (onyx dogs), pendant of the occult, healing potion (minor), scroll of fear, scroll of alarm, feather token (fan), wand of teeming ghosts

Magic Items:

Invested Items:

1. pendant of the occult
2. magic item
3. magic item
4. magic item
5. magic item
6. magic item
7. magic item
8. magic item
9. magic item
10. magic item

Bulk: 3.5 (Encumbered at: 7 ; Maximum at: 12)

Coins: 1 gp 4 sp

-------------------

Mita, the Spellslime Familiar:

Mita:

Total number of abilities: 6 = (4 (witch) + 2 (enhanced familiar))

Required number of abilities: 2 (two less due to improved familiar)

Granted abilities:
-climber
-darkvision
-tough
-magic scent
-ooze defense
-slime rejuvenation

Familiar/Master abilities:
-manual dexterity
-speech
-master's form
-share senses

Modifiers and AC:

AC 16
-Immune to critical hits and precision damage
-Perception/Acrobatics/Stealth: +10

HP 30

Movement:
Speed 25 ft; climb 25 ft