
GM Fuzzfoot |

Welcome aboard. This module is listed for characters level 4-6, so let me know what you are bringing to the table.

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Player: neodam
Character: Raynard Milton
Class/Level: Magus / 5
PfS #: 137484-9
Faction: GL
Slow Track or Normal: normal
Day job N/A
GM Fuzzfoot thank you for running this.

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Much obliged!
Player: I'm Hiding In Your Closet
Character: Nectanebo the Vulture
Class/Level: Occultist 5
PfS #: 40025-13
Faction: Scarab Sages
Slow Track or Normal: normal
Day Job: Craft (Jeweler): 1d20 + 21 ⇒ (7) + 21 = 28

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Player: Mage of the Wyrmkin
Character: Igor Ivantoe
Class/Level: Wizard 5
PfS #: 115226-10
Faction: Grand Lodge
Slow Track or Normal: Normal
Take 10 on Craft-Alchemy 26 for 50 gold.
I will need to level him up and do some retraining so he will be ready to play tomorrow (Monday). I am very excited to get this going.
Thanks for running. It is appreciated.

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Player: Arrowhawk on Mythweavers
Character: Borax Bulan
Class/Level: Investigator 4
PfS #: 43870-6
Faction: Dark Archives
Slow Track or Normal: normal
Day job: TBD

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Is there room for one more? If so:
Player: Warah
Character: Pai Shecks
Class/Level: Kineticist 6
PfS #: 289224-1
Faction: Liberty's Edge
Slow Track or Normal: normal
Day job: Profession: artisan: 1d20 + 6 ⇒ (5) + 6 = 11
Pai's an aerokineticist with electric blast and the ability to fly all day long. She's chatty and energetic, but gets super nervous when fighting undead.

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Day job: [dice=Profession: artisan]1d20 + 6
Forgive me for kibitzing, but shouldn't "artisan" just mean a Craft skill (and then you'd have to be more specific)?

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I would pick up Lini instead. Her animal companion is probably better than Valeros plus she has spells. How sad. :(

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I have played her before and for a Core Pre-Gen she is decent. Natural Spell is good at level 4. If you can switch up her spells then she is even better as she can fly around as a Eagle zapping or healing people while her cat is quite the beast. Of course if you do not feel comfortable with Druids I understand completely. :)
I am ready to play as soon as everyone else is ready.

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hmm...looks like we need beef. I'll bring in a pregen Valeros...
I see you've got a 5th-level Swashbuckler, why not him?
Also: Holy f%$~, dude, why does your character roster have so many Rondelero Swashbucklers and Slayers?!?

GM Fuzzfoot |

Ok, I just purchased and need a bit to read through it, but should be up and running soon. Welcome everyone.
grimdog - you are fine either way, just let me know what you decide.

GM Fuzzfoot |

Cool - and thanks for pointing out the share! Been a while since I set up a new game...
Lini has a cat and Igo has a familiar. Anyone else have a +1? My general approach is to just have the +1 act on the same initiative as the PC, but I do give them their own perception checks.

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My character has clockwork spy I got form a module. This will be the first scenario I've used it in.

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Lini has a cat and Igo has a familiar. Anyone else have a +1?
*looks down at panoply of Implements...and down at the ground, or rather, at something beneath it*
It's...not quite that simple.
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If we do decide to camp outside, Pai will happily buy the tent. She has a handy haversack, so the weight won't matter.

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I do not see how you would fit a tent into a Handy Haversack. I understand that there are collapsible but I wonder if it can be compacted down to 8 cubic feet?
I am sure that the Druid can fashion some temporary lodging outdoors with her survival skills. A Lean-to or equivalent depending on the terrain and what she is able to hunt.
It is likely that we will wind up in the city anyways but it is fun to discuss.

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Okay, I had to do some major updating for Borax.
I also need to use some Prestige to buy a wand of Grease.

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I have a couple things I could do now, but as Tiny Pebble just alluded to, I would prefer to see a tactical map before I do.

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Taken the liberty of sprucing up/applying colored borders to everyone's map tokens (such as are yet on the map); hope you like them.

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Fine here. Did we search the entire building or is your character simply jumping around?

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Pai searched A3, A4, and A5. The description for A3 didn't have a spoiler; her Perception roll upon entering was 14. A4's spoiler has been opened. In A5, she failed the Perception check and succeeded at the Survival check.
Pai's impulsive and energetic, so this group's more methodical pace doesn't match her jive. That's why she's bouncing around so much. Also, she doesn't really think there'll be danger next door, since that building isn't smashed. If she was concerned about safety, she'd definitely stick with the group.

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Well we can always jump back there after we cleared the other rooms so the order is not really that relevant. :)

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Hi everyone. It looks like we've stalled. Is everyone doing okay? Or just busy?

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I've been busy, but I'm also not all that sure what's going on, or what I can do to help.

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I am here as well. I thought we were waiting on the GM.

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Looks like GM Fuzzfoot has a lot of other games running. I'll send them a PM to check in.

GM Fuzzfoot |

Light sources are going to be critical from here on out, so make sure you do post how you are able to see and how far.
Anyone else want to weigh in? It is a holiday here (US) so I know some may not have a chance to post.

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Igor has a light spell on his dagger which is now partially unsheathed. He also has low light vision. His familiar has Darkvision 60' and Tremorsense 60' so it should be difficult for non-flyers to sneak up on the party.

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I've got Low-Light Vision, 8 candles, a flint/steel set, and a candlestick.

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Should I light myself a candle (something I've NEVER done before in all my years in this game!), or have we got enough light as is?

GM Fuzzfoot |
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Isn’t that the point of a mining pick, to hit rock bottom?

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@DM, would you mind linking the link in your signature directly to the maps, please?

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I don't know what to do now...too distracted with worrying about my imminent ghoul fever, I suppose.
What was up with A12? Should I bother searching it more?