GM Fuzzfoot's Carrion Hill PFS run (Inactive)

Game Master PJP

Carrion Hill Maps and Exhibits
Background soundtrack


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Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Done. Link to chronicles.

Grand Lodge

Male Human(I think) Gamer 20

could you add my character's name i'm applying the chronicle too and his number? thanks!

Doran Therinor 125048=12...didnt look like it got added...


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Not sure why the latest version wasn't up there. Sometimes Google drive and I don't agree on how it should work!

Try now - I think the correct one should be available.

Grand Lodge

Male Human(I think) Gamer 20

we have success! ty man! yeah sometimes Google stuff decides to freak out and not work...

Dark Archive

Active:
Mage Armor 1hr, False Life = 4hr+13hp
Human - #43870-6 Investigator (Empiricist) 4| Male | AC: 14* T:10 FF:12| HP 50/37 | Init: +0| F: +4 R: +5 W+5 | CMD: 13 CMB 3| Percep +12*; Bluff +10*; Diplomacy +10;

First off, thank you GM Fuzzfoot. GMing is a tremendous time commitment PbP, so I appreciate you running htis.

Second, apologize to the team for being AFK for the 3/4 of this adventure. I just felt kind of lost and like I had little to contribute.

Third, okay, it looks like I never bought an Alchemists Lab, so I'll buy that at 200gp

I'll also use 2 PP to get a wand of Grease.

Also, did we do any of the following?

Quote:

Recover a named text (typically listed in italics or quotes) found during the course of an adventure.

Recruitment requires a Diplomacy or Knowledge (arcana) check with a DC equal to 15 plus your character level.

Recover a spellbook that contains spells whose combined spell levels equals or exceeds three times your character level (minimum 9).

Recover a named minor artifact or major artifact during the course of an adventure

Craft Alchemy wCrafter's Fortune+lab: 1d20 + 26 ⇒ (17) + 26 = 43


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

You definitely recovered a named text.

Dark Archive

Active:
Mage Armor 1hr, False Life = 4hr+13hp
Human - #43870-6 Investigator (Empiricist) 4| Male | AC: 14* T:10 FF:12| HP 50/37 | Init: +0| F: +4 R: +5 W+5 | CMD: 13 CMB 3| Percep +12*; Bluff +10*; Diplomacy +10;

Okay thanks.

Don't' know if anyone else is still here, but I need to retrain a Trait. Is that possible and how much does it cost in terms of PP and gold?

Grand Lodge

Male N Half-Elf Wizard 7|Buffs: | HP 62/62 | AC 11 Incorp T 11 T 11 FF 10 | CMB +3 CMD 14| F +6 R +4 W +6,+2 vs Enchantment/Cold,+1 vs Fear/Confusion| INIT +8| PER +23 Low Light Vision SM+2|Speed 30'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 6/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 7/7, 2nd 6/6,3rd 4/4 4th 3/3

Borax - There is no way to retrain a trait in Pathfinder. You can take Additional Traits as a Feat which will allow you to select two additional traits in categories that you have not already selected for your original traits. I hope this helps and yes I have been in the position where I would have liked to retrain a train but their is no mechanism to do so. :)

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