| HP 62/62 Temp HP 11/11|AC 20 (22 vs Evil) Incorp T 20(22) T 12(14) FF 18(20) |4 Images|CMB +4 CMD 15|F +6 R +5 W +6,+2 vs Enchantment/Cold,+1 vs Evil/Fear/Confusion|INIT +14|PER +23 Low Light Vision SM+2|Speed 60'|Resist 10 Negative Energy Damage
Classes/Levels
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 1/6, Four Leaf Clover 3/3, Force Missiles: 9/9,+1 Knowledge 1/1|Spells 1st 6/7, 2nd 5/6,3rd 1/4 4th 3/3
Gender
Male N Half-Elf Wizard 7|Buffs:Haste, Mage Armor, Shield, Protection from Evil, Mirror Image, False Life, Blood Boiling Pill, Light (Dagger blade).
Str 10 Dex 12 Con 16 Int 23 Wis 10 Cha 7
HP 62 Init +8 Speed 30' Senses: Low-Light Vision, Perception +23
AC 11 T 11 FF 10 BAB +3 CMB +3 CMD 14
F+6 R+4 W+6
Homeland: Absalom Age:30
Boons - Important
Beheading the Serpent (All Aspis agents and hirelings are at -1 to hit, damage, saves and skill checks)
Grippli`s Favor - +2 Charisma checks vs Gripplis.
Reroll a Knowledge,Perception or Sense Motive at +13(1)
Seeds cure 1d4+1 hp (3)
Once per adventure spend 1 minute to gain a potion of cure serious wounds(3)
Once per adventure add 1d6+1 to an Appraise, Disable Device,Knowledge(Local), Perception, Profession or Stealth check(4)
Contraband - Cracked Amethyst Ioun stone granted.
Kobold friend - +2 Diplomacy (Humanoid - Reptilian)
+1 vs Confusion and Fear.
Gain one bit of information about an Aberration (1).
Return the Favor: Free Body Recovery (1).
Nexus Crystal: Reduce negative energy damage received by 10 after any save is made. (Minor Artifact. 1/2 #, must be carried)
Faction: Grand Lodge
Prepared Agent +1 KS check/Gather Information via Diplomacy 1/adventure.
1st Magic Missile 4d4+7 Force 170' (2),Ear Piercing Scream 3d6 Sonic Damage and Dazed for 1 round Fortitude DC 17, Grease Reflex DC 19 SR NO, Vanish 5 rounds, Protection from Evil 7 minutes, Shield +4 AC,7 minutes.
2nd Flurry of Snowballs 4d6+3 Cold, 30'cone, Reflex DC 18 SR NO,Glitterdust Will DC 20 SR NO (x2),Create Pit Reflex DC 20, SR NO, Mirror Image 1d4+2(x2)(1) 7 minutes.
3rd Fireball 7d6+3 Fire Reflex DC 19, Aqueous Orb Reflex DC 21, Haste,Clay Skin DR 5/Adamantine,35 hit points, 70 minutes.
4th Summon Monster IV 7 rounds (x2),Emergency Force Sphere.
Magical Items
Headband of Intellect +2 (Fly, Auran),Belt of Mighty Constitution +2, Cloak of Protection +1, Pearl of Power 1st x6, Eyes of the Eagle,Cracked Dusty Rose Prism (+1 competence to Initiative), Four Leaf Clover (+2 luck bonus on ability checks, skills and saves 3/day).
In combat Igor will stay as far back from danger as possible.
If confronted directly he will cast Vanish.
Offensively he will use Grease or Force Missile as is appropriate.
Taglines:
| HP 62/62| AC 11 Incorp T 11 T 11 FF 10 | CMB +3 CMD 14| F +6 R +4 W +6,+2 vs Enchantment,+1 vs Fear/Confusion| INIT +8| PER +23 Low Light Vision SM+2| Speed 30'|Resist 10 Negative Energy Damage
Resources:
Shirt Re-roll 1/1, Pearl of Power 1st 6/6 , Four Leaf Clover 3/3, Force Missiles: 9/9, +1 Knowledge 1/1| Spells 1st 7/7, 2nd 6/6, 3rd 4/4, 4th 3/3