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Player Name: Agent Eclipse
Character Name: Silvrynn Brago
PFS#: 54329-2006
Faction:Verdant Wheel
Boons: Verdant Wheel Champion
School Consumable: Scroll of Heal

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Player Name: Arrowhwk on Mythweavers
Character Name: Luz Lumino
PFS#: 43870-2003
Faction:Grand Archives
Boons: TBD
School Consumable: TBD
As an FYI, Luz is finishing up a Gameday Scenario. He should be free soon. I think we are on the last encounter now.

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Player name: Palandri
Character name: Mandoo
PFS#: 2380483-2001
Faction: Horizon Hunters
Boons: <none>

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The chronicle's for the last scenario were issued. As an FYI, not that it matters to the GM, but I am modifying Luz a bit from the last adventurer a la the free rebuild.
Slotted Boons:
- Engraved Wayfinder

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Standard disclaimer:
If you're wondering about my strange posting times, it's because I'm currently living in Spain. If other PbP adventures I've played in are anything to go by, most of you are likely to be posting from North America somewhere. I am some 9 hours ahead of Pacific time and 6 hours ahead of Eastern time, so I go to bed sometime in your mid-afternoon and get up sometime in the very early morning.

DoubleGold |

Um, just a thing, but I thought Aasimar was a heritage in Pathfinder 2e, not a race? I just want to make sure I too am doing this right when I create a character, cause I've purchased a few heritage things from the page. Celestia, I assume you are a human Aasimar? Meaning you can purchase feats from the human or aasimar thing.

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Still down at the bottom of the wall, Celestia casts Bless - even though she's not sure the aura will reach her companions at this point.
Bless states that those within the area gain a +1 status bonus to attack rolls, with the area starting at 5 feet from Celestia's current location. Since Mandoo's turn comes after everyone else's, then this area appears to include him, as he is in a square adjacent to hers.
DaS: 1d20 ⇒ 20 This also triggers another Known Weakeness
Known Weaknesses states that each ally gains a +1 circumstance bonus to their next attack roll, which means that it stacks with the +1 status bonus of Bless, giving Mandoo a combined +2 to hit on his next turn.
We are not currently flanking the creature. One of Mandoo or Dreadfang would need to move to the other side of the chupacabra for that. Mandoo goes last, so if Dreadfang wants flanking, he's going to have to be the one to use a Stride. A side-effect of this would be that Mandoo also gets the advantage of flat-footing the creature on his turn.
Sorry if all this is obvious, but I'm relatively new to PF2 and am basically talking my way through the process in public so that someone can correct me if I've screwed anything up.

DoubleGold |

That's a lot of calculating, it only has 55 HP, and you dealt 13 damage to it round 1. At the end of round 2, you overkilled it at 69 HP damage.
Edit coming. So Mandoos attack 3 killed it. 61 damage was dealt to it at that point.
This spreadsheet makes it easier for me so you don't have to keep posting here for a new character, so say, hey, I level to 2, I just look at the sheet. The next one I'm dming is Bounty 1, so make sure to fill out info for Bounty 2 even though I already have information here, then to Bounty 1, as that lets me know if you are dropping or not, by me having less names on bounty 1 vs bounty 2.
Chronicles will be up in a day or two as well as a conclusion and Bounty 1 starts on the 30th.

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@GM - I'm tracking combat statistics, can you tell me which/whose attack dealt the finishing blow?
Not sure what the initiative order was officially, but Mandoo should have been last after being knocked down to 0 hp.
Here is my HP tracking if it helps:
Round 1:
Luz: 23 -> 8 [-8]
Dreadfang: 22 -> 3 [-11]
Silvrynn: 26 -> 2 [-13]
Round 2:
Silvrynn: 22 -> 6 [-19]
Luz: 27 (crit) -> 2*8+5=21 [-40]
Dreadfang: 23 -> 8 [-48]
Mandoo: 22 -> 10 [-58]
Mandoo: 19 (crit) -> 11 [-69]
It appears that the killing blow was the second to the last one on the list. Mandoo FTW!

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Technically, Mandoo's 22 was counting a +1 from Known Weakness and +1 from Bless. Don't know that the GM actually rolled another Recall, so that hasn't actually happenned, and the Bless is only 5'? If so, Mandoo is out of range as Celestia is more than 5 away from Mandoo counting vertical?
So it looks like the third attack killed it?

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Technically, Mandoo's 22 was counting a +1 from Known Weakness and +1 from Bless. Don't know that the GM actually rolled another Recall, so that hasn't actually happenned, and the Bless is only 5'? If so, Mandoo is out of range as Celestia is more than 5 away from Mandoo counting vertical?
So it looks like the third attack killed it?
Ah, I see now what you mean with all the crit talk about Known Weaknesses. Since you rolled a nat-20 Devise roll on your turn and mentioned the feat on the same line, I assumed that this crit was enough to get the +1. After actually reading the feat, it appears that the +1 crit is not from the Devise roll but from the GM's secret Recall Knowledge roll. Good to know for next time.
As to the 5' range of Bless, I merely dropped the 3x3 square 5' emanation template from the CRB onto the map. I did not take into consideration that Celestia was at the bottom of a wall. Looking at it in 3-D, I guess we're not dealing with a 3x3 square column of infinite height; I suppose a 3x3x3 cube of emanation makes more sense, with Celestia in the middle 1x1x1 cube.
Whether Mandoo was also within this 3x3x3 square cube depends on the height of the wall. If the wall is >= 10 feet high, then Mandoo is just above the top of this emanation cube and out of range. Looking back at the posts, I do not see mention of the height of the wall. Did I miss it? If the wall is < 10 feet high, then at least part of Mandoo is in the emanation cube, no? Does he have to be completely in the emanation cube to get the +1, or is his being partially in the cube enough? Not that it matters in this case because Mandoo already whiffed it without the +1 from Known Weaknesses. Next time we'll need to confirm the height difference.
So removing that strike from the list, we get
Round 1: [-13]
Round 2:
Silvrynn: 22 -> 6 [-19]
Luz: 27 (crit) -> 2*8+5=21 [-40]
Dreadfang: 23 -> 8 [-48]
Mandoo: 17 (crit) -> 11 [-59]
The Chupacabra had 55 hp, so it appears that Mandoo still got the killing blow in. If it hadn't been for Luz's crit and big 21 hp of damage to set it up though, we'd still be in encounter mode.

DoubleGold |

Game reported, Chronicles out later today, as well as Bounty 1.
Don't forget to sign the sheet so you are signed up for Bounty 1 sign up sheet

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Updated with Discord ID and email. Didn't see them because they went off the right side of the browser window I was using.
Are we reusing this campaign for the ones that follow?

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Hey, I’m willing to bring a healing cleric along if you guys will have me. She’ll hit level 2 a bit into this series but not before the bounties are over. She’s currently at 5 xp
Player Name: VampByDay
Character Name: Novartis Rugatonn
PFS Number: 132475-2004
Faction: Radiant Oath
Boons: Radiant Oath Champ

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I slipped my name onto the sign up sheet for Bounty 1. I'm not on Discord; is that okay?

DoubleGold |

Alright, some of you I can't find anywhere, that's the downside, if you don't share a server, person is not searchable, though I thought you'd all be on the main roll for combat server. There is one more spot open, so I'll do more recruiting and I'm starting to send out chronicles via email.
A few of the chronicles have been sent out, will get them to you as soon as I can after I get emails.

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Sorry, had to leave for out of town this weekend and the various mountains/caves I ended up in didn't do well for being able to get on Paizo.
Will update the sheet now, was confused by it for a bit but found the post explaining it.
Tanning Lore: 1d20 + 3 ⇒ (6) + 3 = 9

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Is it okay to dot in to Gameplay for Bounty #1? Or will we be using a different link?

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Oops! I was watching this thread for the go-ahead to dot into Gameplay for Bounty 1, but never saw anything. Is it too late to hop in? If so, I understand.

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Great, thanks! I'll post my fashionably late entrance shortly.

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Does the Scouting bonus stack for multiple characters? If so, Dreadfang will bring up the rear. Otherwise, he’ll join Shadow Company (+6 Stealth)
No. If one person scouts, there's no reason for anyone else to scout.

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Dreadfang! wrote:Does the Scouting bonus stack for multiple characters? If so, Dreadfang will bring up the rear. Otherwise, he’ll join Shadow Company (+6 Stealth)No. If one person scouts, there's no reason for anyone else to scout.
Thank you!

DoubleGold |

I didn't realize it, but there are actually 7 of you. By the rules I have to split the tables, cause I can't report 7, but instead of backtracking, cause you all rolled well up to this point, I'll just fix it from here before traps are disabled and the fight starts. Okay, I'm going to start splitting tables, though if someone drops out after this bounty, I go back to one table.