Bozzinator's Ruins of Azlant Extravaganza

Game Master Bozzinator

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Loot Sheet


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CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

Well, just to move this along, lets just stick with what we sold, and I'll buy as above.

Couple of issues with your prices there, Eustice. Magic armor has to be of masterwork quality before enchanting it, so the armor and buckler cost 150 gp more each.

Ring of resistance costs 1,500 gp unfortunately, not 500. The cloak is a little cheaper at 1,000, but if you've got something else planned for the shoulder slot ring is definitely worth the increase in cost.

There's plenty of cash available in the party treasury and no one asked for any, so borrowing 1,147.32 will get you everything you need.


N Medium Cecaelia Oracle (Lore) 9 | HP: 66/66 | AC: 27 FF: 21 Touch: 18 CMD: 14 CMB: +4 | Initiative +5 |Perception +1 | Fort +4 Reflex +8 Will +7 | Move 30’ Swim 40' | Darkvision 60'

***Revised***
2982.65 (new sales pluse 548.1gp savings)
Spring loaded wrist sheath ×2 10gp
Soul stimulant 300gp
+1 Hide armor 1165gp
+1 Buckler 1155
352.65gp change


N Male Merfolk Snakebite Striker Brawler 2 / Scout Rogue 6|HP: 78|AC: 25|Touch: 15|FFAC: 21|Initiative: +12|Fort: +8| Reflex: +14| Will: +3|Speed: 15ft|Swim Speed: 30ft

I'll be coming up with a list of things I want in a day or two


Female Half-elf Sage Sorcerer (False Priest) 9 | HP 47 | AC 14 (12 touch, 12 FF, 15 CMD) | F/R/W 6/7/10 | Perc +8 | SMotive +0 | Arcane Bolt 10 | Sorcerer 8*/8/8/8/5

I think Mary Kay was going to make any items she wanted, so might have to wait for things to come back. Unless she took her share directly and converted that into items.


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

Since no one grabbed it, I'm claiming the cloak of protection +1. Each PC should grab one of the potions of cure moderate wounds. There's also a pot of cure light wounds up for grabs. If no one wants anything else, and there's no issues selling with the Locathah, we're looking at a payout of 6,167.67.


N Male Merfolk Snakebite Striker Brawler 2 / Scout Rogue 6|HP: 78|AC: 25|Touch: 15|FFAC: 21|Initiative: +12|Fort: +8| Reflex: +14| Will: +3|Speed: 15ft|Swim Speed: 30ft

What does that put us to total


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

PAYOUT

6,167.67 gold pieces.

Make sure you each grab 1 Potion of cure moderate wounds!

There's a potion of cure light wounds up for grabs as well.

Our party treasury is currently at 6,746.27; after the ship returns it will be 9145.27. If anyone wants to borrow money from the pot, let me know. Otherwise I'd advise we pick up some of the following items:

lesser metamagic rod of reach for Eustice, to give our healer some range with his healing. (3,000 gp)
scroll of raise dead Don't know if we have access to this on the island. (6,250 gp I think)
lesser restoration scrolls or potions
restoration scrolls or potions
death ward scrolls or potions
haste scrolls to save slots on our casters
fly scrolls or potions

Bear in mind if you are willing to wait a bit, you can get wondrous items cheaper from Mary Kay.


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|
GM wrote:


With the trade deal you are able to get access to things better. There’s a 75% chance that the locathahs have access to a specific item worth 2,000 gp or less, a 50% chance they have access to an item worth 5,000 gp or less, and a 10% chance that they can provide more expensive items. Also you will be able to give them items to sell and purchase for you and it will take them 2d6 days in order to bring it back. If you want them to get weapon or armor with a magical enhancement you would of course have to give them the item.


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

Low is always good.

50% chance of Belt of giant's strength +2: 1d100 ⇒ 91 Boo.


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

lesser extend metamagic rod 1d100 ⇒ 87 No
wand of heightened awareness 1d100 ⇒ 9 Yes
pale ruby cracked trillian ioun stone 1d100 ⇒ 89 No
pink and green cracked sphere ioun stone 1d100 ⇒ 98 Aw
potion of fly 1d100 ⇒ 10

[ooc]It's hard to spend money when they don't have what I need. Eh, fine, Rhys will also send his sword out for enchanting.

Llafngwyrdd made keen. 6,000 gp
wand of heightened awareness. 750 gp
potion of fly. 750 gp.

Total 7,500 gp.


N Medium Cecaelia Oracle (Lore) 9 | HP: 66/66 | AC: 27 FF: 21 Touch: 18 CMD: 14 CMB: +4 | Initiative +5 |Perception +1 | Fort +4 Reflex +8 Will +7 | Move 30’ Swim 40' | Darkvision 60'

Now thatbour first shipment has arrived I have some things up for sale/grabs for anyone who wants them:

Studded leather (hontelsty forgot I still had this)
MW chain shirt
Shield cloak

Did we get a wand of clw? If so I can equip it in one of my wrist shieaths I just got. How many charges does one have again?


N Male Merfolk Snakebite Striker Brawler 2 / Scout Rogue 6|HP: 78|AC: 25|Touch: 15|FFAC: 21|Initiative: +12|Fort: +8| Reflex: +14| Will: +3|Speed: 15ft|Swim Speed: 30ft

Atlan will attempt to purchase a mithril chain shirt and a belt of dexterity if possible

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Colten, don't forget about that cloak of resistance. I'm going to take it off the loot sheet.


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

We got a wand of cure light wounds quite awhile ago, but we never nailed down who was taking it. It has 50 charges.


75 and lower for mithral chain: 1d100 ⇒ 88
50 and lower for dex belt: 1d100 ⇒ 26
75 and lower for burglars bracers: 1d100 ⇒ 35


CN Adaro Kineticist 9 | HP 140* | AC22 T16 FF18| CMD 20| Fort 14* Ref 11* Will 6 | Speed 30ft / Swim 50ft / Fly 60ft | Initiative +4* | Ranged attack 25% miss chance | Always effected as if by Featherfall | Blindsense 30ft Active status effects : Burn 3, sneak/crit 15% miss

personal preference on percentiles, high is good. keeps em consistent with all other types of rolls

how about trying for a CON belt and darkleaf leather (lamellar)

CON Belt (51+): 1d100 ⇒ 54 nice. and so close :)
Armor (26+): 1d100 ⇒ 93 yay

Belt -4000
Armor -60+750 (810)

Total purchases
4810


Sounds good I will do that going forward


CN Adaro Kineticist 9 | HP 140* | AC22 T16 FF18| CMD 20| Fort 14* Ref 11* Will 6 | Speed 30ft / Swim 50ft / Fly 60ft | Initiative +4* | Ranged attack 25% miss chance | Always effected as if by Featherfall | Blindsense 30ft Active status effects : Burn 3, sneak/crit 15% miss

i was just trying to be consistent on my own rolls, been using that since before even getting in the pbp thing. you can utilize whatever system works for you :)


Female Half-elf Sage Sorcerer (False Priest) 9 | HP 47 | AC 14 (12 touch, 12 FF, 15 CMD) | F/R/W 6/7/10 | Perc +8 | SMotive +0 | Arcane Bolt 10 | Sorcerer 8*/8/8/8/5

Higher is better. Need 51+ for all

Lesser extend rod: 1d100 ⇒ 19 Will try later
Lesser piercing rod: 1d100 ⇒ 77 Bought


CN Adaro Kineticist 9 | HP 140* | AC22 T16 FF18| CMD 20| Fort 14* Ref 11* Will 6 | Speed 30ft / Swim 50ft / Fly 60ft | Initiative +4* | Ranged attack 25% miss chance | Always effected as if by Featherfall | Blindsense 30ft Active status effects : Burn 3, sneak/crit 15% miss

bit of an odd request, but would it be possible to setup a calendar/date system? with some of these events taking place with gaps between, it's easy to lose track of time. wouldn't need to be on every post or anything crazy like that, but maybe when the day/date change please?


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

75% chance Resto w/ diamond: 1d100 ⇒ 53
Days: 2d6 ⇒ (4, 3) = 7


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

Since we have the cash, I'm going to suggest spending a bit of party treasury on some medicine.

700 gp Scroll of Restoration, no diamond: 1d100 ⇒ 36
700 gp Scroll of Restoration, no diamond: 1d100 ⇒ 64
700 gp Scroll of Restoration, no diamond: 1d100 ⇒ 57
375 gp Scroll of Remove Curse (CL 5): 1d100 ⇒ 65
6,625 gp Scroll of Raise Dead: 1d100 ⇒ 99 Well, that figures.

Up to you guys, but scrolls of restoration will get used eventually, although there's an opportunity cost, as well as the fact that 700 gp is a much bigger investment at level 5 then at level 10.

Remove Curse is also kind of chancy since the level is going to be 5, but its the sort of thing you'll take even a mediocre chance when it comes up (and we are definitely in Bestow Curse and Blindness/Deafness territory now.)


Female Half-elf Sage Sorcerer (False Priest) 9 | HP 47 | AC 14 (12 touch, 12 FF, 15 CMD) | F/R/W 6/7/10 | Perc +8 | SMotive +0 | Arcane Bolt 10 | Sorcerer 8*/8/8/8/5

I plan on taking a few of those to use with False Focus. My 9th level ability, Razmiran Channel, will come in handy.

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Just going to pick up two of the Restoration scrolls (no diamond) for the time being I think.

Those should go to Eustice, or maybe one to Eustice and one to someone with a good UMD.


Mary Kays UMD is a +10 I believe.

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Nice. Do you want a seperate roll for time or can I add that to the previous order?


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You can put that all on the 2d6 roll you did that came out to 7 days.


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

Alright, who else is interested in the mithral breastplate?


CN Adaro Kineticist 9 | HP 140* | AC22 T16 FF18| CMD 20| Fort 14* Ref 11* Will 6 | Speed 30ft / Swim 50ft / Fly 60ft | Initiative +4* | Ranged attack 25% miss chance | Always effected as if by Featherfall | Blindsense 30ft Active status effects : Burn 3, sneak/crit 15% miss

can't use the breastplate myself, so... not it.


N Medium Cecaelia Oracle (Lore) 9 | HP: 66/66 | AC: 27 FF: 21 Touch: 18 CMD: 14 CMB: +4 | Initiative +5 |Perception +1 | Fort +4 Reflex +8 Will +7 | Move 30’ Swim 40' | Darkvision 60'

I'm not interested


CN Adaro Kineticist 9 | HP 140* | AC22 T16 FF18| CMD 20| Fort 14* Ref 11* Will 6 | Speed 30ft / Swim 50ft / Fly 60ft | Initiative +4* | Ranged attack 25% miss chance | Always effected as if by Featherfall | Blindsense 30ft Active status effects : Burn 3, sneak/crit 15% miss

i know, bit of double posting since this info was already in the gameplay tab, but since it looks like the other payout posts were done up on the discussion, i wanted to copy it over to here for record keeping.

Payout

items/gear 29176gp
art 50gp
880gp, 156sp, 310cp
total value once sold, 15536gp 7sp.
each player gets 3107gp, and party treasury will get 3108gp 7sp (current total party treasury is 9153gp 7sp).

Also, a reminder, there are 20 cure moderate potions in the party loot. i'm claiming 2 for myself to carry around. might not be a bad idea for each of us to have 1 or 2, just in case. maybe put a couple extras in the haversack (can just leave those listed as party loot)


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