A's Shades of Ice Part 3
(Inactive)
Game Master
Angie H
Skagni's map, roll20 map
Human Ranger / Level 6
Merry Christmas and Merry Christmas Eve!!
Skinwalker Brawler/6 | HP 35/52 | Init +6 | AC21/F17/T15 | F+6 R+9 W+2 | Perc +11/12 SM +7/8 | Martial Flexibility 5/6 | Active Conditions:
Wishing everyone the very Merriest of Christmases and Eves!
Human Ranger / Level 6
I'm assuming Matheus is our Diplomacy guy? :) Tivli has 0. Or we could use Bubbles...
Yes, he has the best diplomacy, but you can always pre-emptively aid another.
Happy Birthday, Shari/Petronia!
Happy New Year everybody!
Any last questions/actions/preparations here? You can roleplay some feasting/chatting if you want, or we can move ahead to the keep.
Human Arctic Druid 6| HP: 29/39 | AC: 11 (11 Tch, 10 Fl) (16/11/15 with Ice Armor) | CMD: 15 | F: +7 R: +4 W: +10 | Init: +1/+4 | Perc: +13/+16 SM: +14 |
Another birthday? Happy birthday, in that case. And may we all have a bit more normal year coming our way. This one has had enough excitement to last me the rest of the decade.
Human Ranger / Level 6
Happy Birthday Shari/Petronia!
And happy new year everyone! May 2021 bring speedy vaccines for all.
Male Halfling Unchained Rogue survivalist 6th lvl | HP 36/45 | AC 22/17F/16T | Fort+5 Ref+11 Will+5 | BAB+4 CMB+4 CMD19 | Per+11 SM+11 | move 20 |Active: evasion/uncanny dodge/edure elements
Happy Birthday! Ill see if i can't get Ner to steal you something nice ;)

You made it to the boss fight! Well done!
I imagine this will take a day or two (at least!), but it's time to start thinking about what's next. Here are the options.
1. Do nothing, say goodbye to the game, the end.
2. Say goodbye to these characters and start something new. (This could be me GMing another one, or somebody else taking a turn)
3. Continue with these characters. There are two pathfinder society scenarios that take place in the north that we could segue into. Both options 3a and b require your continued buying-in of the Pathfinder story line.
3a. This one takes place in the east of the Realm of the Mammoth lords, and deals with setting up Pathfinder a base camp in that location for a future expedition towards the Worldwound.
3b. The one takes you back to the Land of the Linnorm Kings, and deals with investigating the ancestor of a prominent Pathfinder, and the local legend of a witch.
4. Keep the same characters and look further afield into the non-society adventures. I've been liking these because they're relatively short and lend themselves well to online format. But I'm happy to find something different if the Pathfinder society as motivation isn't working for you.
We have a few weeks until the game is over, so give it a think. No hurry.
Happy New Year!
Male Halfling Unchained Rogue survivalist 6th lvl | HP 36/45 | AC 22/17F/16T | Fort+5 Ref+11 Will+5 | BAB+4 CMB+4 CMD19 | Per+11 SM+11 | move 20 |Active: evasion/uncanny dodge/edure elements
I'm not in love with option 1.
I love Ner but option 2 might be interesting. I'd like to play with another character (as for running a campaign, I haven't figured out how to do that yet. I could give it a crack but this would require a fair amount of set-up time. I would be using my homebrew world of Aerde, perhaps something based in Zahyalamar - the desert capitol)
I still have room for developing Ner and of options 3a, 3b, and 4, I think I like 4 best.
Human Ranger / Level 6
I'm down to keep playing! I'm new to Tivli, happy to keep playing her. But also happy to make someone new.
Not up for GMing - I'm barely hanging on to the rules as a player :)
Skinwalker Brawler/6 | HP 35/52 | Init +6 | AC21/F17/T15 | F+6 R+9 W+2 | Perc +11/12 SM +7/8 | Martial Flexibility 5/6 | Active Conditions:
I like option 4 best but option 3 is also great. I could be convinced for option 2 if that's what everyone else wants. As with Ner, I'm not a fan of option 1 :)
I'd also be down with having Ner GM something :)
Human Arctic Druid 6| HP: 29/39 | AC: 11 (11 Tch, 10 Fl) (16/11/15 with Ice Armor) | CMD: 15 | F: +7 R: +4 W: +10 | Init: +1/+4 | Perc: +13/+16 SM: +14 |
Everything except number 1 goes for me. As long as we keep the pace of the came relaxed - running one game and playing two is right about my limit. Might be a treat to experience Ner's GM:ing! As for option 3... I enjoy playing Matheus, but wouldn't mind rerolling to try something else - still tons of builds in PF1 I'm itching to experiment with ;^)
Human Arctic Druid 6| HP: 29/39 | AC: 11 (11 Tch, 10 Fl) (16/11/15 with Ice Armor) | CMD: 15 | F: +7 R: +4 W: +10 | Init: +1/+4 | Perc: +13/+16 SM: +14 |
As a personal preference, I really like the sound of this adventure path if someone'd want to try their hands at GMing a game on these forums... ;^)

So it sounds like everybody wants to keep playing in some form or another. If Corey is up for GMing something in Aerde, I'd be down to play it. I'm playing another of his Aerde games, and it's great. The amount of detail he's put into his homebrew world is truly awesome.
If it's going to take a while to set a game up in Aerde, how about if we keep trucking along with me GMing until Corey's ready. I've got some fun D&D 5e adventures that I can cobble some of the best parts together, and convert to PF (I assume people prefer PF). Then we can just have some fun with the characters we want to play with.
After this fight, you'll be up to level 7. If you want to roll a new character to play with after this fight is done, go ahead, as long as you don't mind jumping in at a higher level. So if Tivli and Petronia want to keep playing, but Matheus and Ner want to try something new, that works for me.
Sound good? Work for you, Corey? If you decided putting together a game in Aerde is too much for the time being, that's fine too. :)
Male Halfling Unchained Rogue survivalist 6th lvl | HP 36/45 | AC 22/17F/16T | Fort+5 Ref+11 Will+5 | BAB+4 CMB+4 CMD19 | Per+11 SM+11 | move 20 |Active: evasion/uncanny dodge/edure elements
I'll get started and see.
The stem-the-tide games sound fun also.
Human Ranger / Level 6
Depending on where we play, I may make a new character. Tivli's built for the tundra so if we're not going to be anywhere near her homeland she won't be much use.
Skinwalker Brawler/6 | HP 35/52 | Init +6 | AC21/F17/T15 | F+6 R+9 W+2 | Perc +11/12 SM +7/8 | Martial Flexibility 5/6 | Active Conditions:
Do we need to wait for the Snowmask Clan to go before us? Or do we go as long as we beat the bad guys' initiative?
If you want stem-the-tide games, those would not be in the tundra. If you want to keep with your characters, I have those 2 scenarios (options 3a and 3b) that are both in the north. I'm happy to go either way.
The D&D stuff I could convert over is either jungle stuff, or dungeon stuff.
Human Arctic Druid 6| HP: 29/39 | AC: 11 (11 Tch, 10 Fl) (16/11/15 with Ice Armor) | CMD: 15 | F: +7 R: +4 W: +10 | Init: +1/+4 | Perc: +13/+16 SM: +14 |
Angie H wrote: So it sounds like everybody wants to keep playing in some form or another. If Corey is up for GMing something in Aerde, I'd be down to play it. I'm playing another of his Aerde games, and it's great. The amount of detail he's put into his homebrew world is truly awesome. Corey's own world seems rather interesting as well. I'm up for a game there if Corey wants to run one!
Skinwalker Brawler/6 | HP 35/52 | Init +6 | AC21/F17/T15 | F+6 R+9 W+2 | Perc +11/12 SM +7/8 | Martial Flexibility 5/6 | Active Conditions:
I can't move Petronia's token in Roll20.
Also, I never got the stats for the throwing axe that Petronia found.
She'll charge to get as close as possible but still won't be close enough to hit anyone so she'd likely throw the axe at the end of the charge.
Human Ranger / Level 6
I'm happy to play any adventure in any world :) Helpful?
All the weapons stats can be found here.: https://www.d20pfsrd.com/equipment/weapons/
The handaxe is a +1 weapon, so add that bonus to hit and to damage.
I've fixed the tokens, should be able to move them around now.
Male Halfling Unchained Rogue survivalist 6th lvl | HP 36/45 | AC 22/17F/16T | Fort+5 Ref+11 Will+5 | BAB+4 CMB+4 CMD19 | Per+11 SM+11 | move 20 |Active: evasion/uncanny dodge/edure elements
You should all have an e-mail with a like to some basic info about my homebrew world. Please take a look and dot in when you can (Angie and Sarah have already). I will add info as I'm able.
Melkorka is placed correctly on my map - she should be two squares east of where she was (where the M is), right beside the pit.
So for those attacking, make sure there's room, she has the pit by her now.
Male Halfling Unchained Rogue survivalist 6th lvl | HP 36/45 | AC 22/17F/16T | Fort+5 Ref+11 Will+5 | BAB+4 CMB+4 CMD19 | Per+11 SM+11 | move 20 |Active: evasion/uncanny dodge/edure elements
I will be watching event unfold in the states and may not post today
male (he/him)
It's going to take me at least two weeks time to get the PBP game ready. Also, whenever character generation is completed.
Until the new game is ready, would you guys like to
a)keep these characters in the north for a bit, maybe find a tougher fight to show off your skills in
b)take these characters to a surprising new local for a bit of fun
c)take a break while we build our new characters for Aerde
d) create new characters for something new?
Please put a number between 1-10 for each option, a-d. It's fine to give multiple options the same score. Whichever option has the highest total will be the winner.
Human Ranger / Level 6
Male Halfling Unchained Rogue survivalist 6th lvl | HP 36/45 | AC 22/17F/16T | Fort+5 Ref+11 Will+5 | BAB+4 CMB+4 CMD19 | Per+11 SM+11 | move 20 |Active: evasion/uncanny dodge/edure elements
Skinwalker Brawler/6 | HP 35/52 | Init +6 | AC21/F17/T15 | F+6 R+9 W+2 | Perc +11/12 SM +7/8 | Martial Flexibility 5/6 | Active Conditions:
A) 10
B) 10
C) 5
D) 2 - I don’t think I have a second new character in me :)
Human Arctic Druid 6| HP: 29/39 | AC: 11 (11 Tch, 10 Fl) (16/11/15 with Ice Armor) | CMD: 15 | F: +7 R: +4 W: +10 | Init: +1/+4 | Perc: +13/+16 SM: +14 |
A) 4
B) 6
C) 10
D) 2
Some family health issues going on, and while distractions are welcome, I don't know how much time I have to use just now...
Male Halfling Unchained Rogue survivalist 6th lvl | HP 36/45 | AC 22/17F/16T | Fort+5 Ref+11 Will+5 | BAB+4 CMB+4 CMD19 | Per+11 SM+11 | move 20 |Active: evasion/uncanny dodge/edure elements
Sorry, took me a while to figure out how to get back into my account - thank you Sarah;)
just so you know, I'm not ignoring Tivli, I just texted her the info cuz I was lazy. Hint Hint Tivli. And Petronia. I'm moving this along tonight.
Human Ranger / Level 6
It's been a day. I'll post tomorrow.
Human Ranger / Level 6
How far away are we? Do Tivli and Bubbles need to make new stealth rolls to get closer? Ideally within a power shot range (30 ft?)
Skinwalker Brawler/6 | HP 35/52 | Init +6 | AC21/F17/T15 | F+6 R+9 W+2 | Perc +11/12 SM +7/8 | Martial Flexibility 5/6 | Active Conditions:
Is everyone agreed that we're fighting these things? It looks that way to me, and Petronia is more than happy to throw a punch or two, but I also don't want to be doing something against the group. Just wondering because it would affect my next post.
And the fact that their ears rotate that way is truly freaky.
Male Halfling Unchained Rogue survivalist 6th lvl | HP 36/45 | AC 22/17F/16T | Fort+5 Ref+11 Will+5 | BAB+4 CMB+4 CMD19 | Per+11 SM+11 | move 20 |Active: evasion/uncanny dodge/edure elements
If we fight then Ner is going non-lethal. They haven't dome anything to anyone and may only have a tangential relationship to the blob. If Petronia gets into it - she can count on Ner's support.
Human Ranger / Level 6
They're super creepy for sure, but they haven't done anything wrong that we know of. Though I don't see where else this could go. Tivli would probably try to talk to them if she wasn't busy being an excellent hider.
Tivli won't initiate anything, but if Petronia gets into it, she'll back her up.
Skinwalker Brawler/6 | HP 35/52 | Init +6 | AC21/F17/T15 | F+6 R+9 W+2 | Perc +11/12 SM +7/8 | Martial Flexibility 5/6 | Active Conditions:
Can we pass them? Or are our only choices to fight them or turn around?
The valley is wide enough to go around them. Just let me know how wide of a berth you're going to give them.
Human Ranger / Level 6
If we go around them, where are we going? The blob went in the opposite direction, so if we keep going south, what's the plan?
Tivli's gonna try to talk to them.
Sorry guys, but this move is sucking the creative juice right out of me. I just don't have this game in me any more. I'm going to shut it down. Blargh.
Human Ranger / Level 6
I'm sorry! And no worries, whatever you need.
Skinwalker Brawler/6 | HP 35/52 | Init +6 | AC21/F17/T15 | F+6 R+9 W+2 | Perc +11/12 SM +7/8 | Martial Flexibility 5/6 | Active Conditions:
Boo sad! But totally understandable. This should never be a chore or something else to drain your energy. Good luck with the purge and the move :)
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