Explorations of the New

Game Master Herkymr the Silly

Current initiative order

Ohime
Krokkin
Brek
Nalf
Succubus
Sorogar


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Here is where you all decide what setup you want your party.


World Map Male catfolk barbarian 10 || AC/Touch/FF 23/13/21 || hp 101/101 (10d12+32) || Damage Reduction 2 || Init +5 || STR/DEX/CON 20(+5)/16(+3)/14(+2) || Fort +9, Ref +6, Will +2 || Perception +14 || Acrobatics +3 || Stealth +8 || Rage Used Counter 0/24

testing stat block


INACTIVE

Hey team.


please dot in gameplay thread so you are added as players in the campaign. ALso makes it easier for me to find you quickly.

couple of things to consider
how did you all meet?
How did you get hired or are all of you hired by the menagerie owner?
If not how do you fit the group?

some of you may have done this

I need atleast 1 rival whether it is a person or a guild/group etc. doesn't matter. Give me some flesh to it but leave it where I can play with it to.

I need 1 game connection as well. A mentor a lover a family member etc. These I will be creating in herolab but I would love you to give me as much detail as you want so I can create them along the lines of your background.

thanks


Male Human Animal Speaker (Bard) 3 | 20/28 HP | AC 18 T 14 FF 14 | Fort +3 Ref +6 Will +2 | Init +3| Perception +5 | Bardic Performances: 7/11

Here's Warren.

@Herk, is there anything in particular you'd like in the stat-block?

As for how we know each other, I'm going to go ahead and roll on the table for each of you, and we can nit and pick as we please.

Krokkin:
1d100 ⇒ 46 Romantic competitors. That means at one point we both were in love with the same female. I have a current lover Rachelle Ambrosi. It's possible she was in the merchant group you saved/travelled with, and given her disposition and fearlessness, it wouldn't be too odd for you to fall for her before you discover that she's spoken-for; then you and I would've met when she arrived in Sendariel and introduced us leading to an uneasy friendship. Or we could do something different, thoughts?

Mosely:
1d100 ⇒ 71 Met on a pilgrimage, caravan, or journey; not too difficult. It's possible that we crossed paths on your initial journey. Given that my backstory includes a brief stint with the local militia, you and I could easily have met fighting the orcs. After which, I'd have told you about our small town, and the inn where I sing and play, offering it up as a way-station in your travels. Then over time, we could've become good friends with me providing a sense of stability for you, and you regaling us with tales of your travels. Or we could do something entirely different, thoughts?

Edit: if we're all friends, I assume we'd all be hired by the menagerie guy at first, but Warren's definitely interested in starting a settlement.


So, as a favor to me and as a means to have some control as well over the direction of our game, we have 4 runners. We have two additional players that will be joining us so our party total should be 6. That's plenty big so we need to be cautious as to whom else we invite.
That leaves one slot to fill.

Look at and interact with the potentials and give me some opinions.

Daniel Stewart is not an option that is why I did not list him.


Warren Motter wrote:

Here's Warren.

@Herk, is there anything in particular you'd like in the stat-block?

As for how we know each other, I'm going to go ahead and roll on the table for each of you, and we can nit and pick as we please.

** spoiler omitted **

** spoiler omitted **

Edit: if we're all friends, I assume we'd all be hired by the menagerie guy at first, but Warren's definitely interested in starting a settlement.

Just run your stat block the way you are used to. I use herolab to input all your toons (party wise) so I have a copy of them as well. so how ever you are used to having your stat block in game for you is ok.

I will ask if I need anything or if I can
t see it balance in hero lab.

thanks for asking though


Male Dragon - AC: 22 (17 TCH, 17 FF); SR: 13; Init: +8; CMB: +7 CMD: 16; F:+5* R:+11* W:+8*; HP:44/44; Perception +12*; (60’ Darkvision)

Herkymer directed me to open a discussion with the already chosen players to make sure I understood what you guys think you need.

My proposal of Zinnath the Scary, is a Faerie Dragon Sorcerer/Rogue, and can fill either the "full arcane" function, or the rogue/scout function. I'd build it pretty much the same class wise for either(Arcane Trickster), but I would pick different skills, feats, and spells, depending on which role you need me to fill.

Let me know.


you will all be hired by the same two groups or atleast the combined party will have been hired by the two groups. the settlers needing scouts and the menagerie owner.
So you will atleast know each other.


Male Dragon - AC: 22 (17 TCH, 17 FF); SR: 13; Init: +8; CMB: +7 CMD: 16; F:+5* R:+11* W:+8*; HP:44/44; Perception +12*; (60’ Darkvision)

And can I ask straight up: what characters are already chosen, so I have an idea of where the holes are?

It looks like: Barbarian, Bard, Melee Ranger so far, so the group needs: Healing, Arcane Blaster/Ranged, and Rogue/Scout

Front line definitely looks handled with the Ranger and Barbarian. So I could cover the Arcane/Ranged and Rogue. Not super effectively at level 3, but by level 5, I believe I can have the niche filled.


barbarian krokkin
bard warren
ranger mosley

and the other player who will be joining is a druid or oracle so divine.

I'm waiting for input but some of us are in different time zones so I won't make final selection til tomorrow. That way I have some time for input. I hat making final decisions when there is a bunch of good ones.


test battle map
testing different battlemap programs. mainly the free ones. any suggestions? I can make them with incarnate the free version but am severely limited on building and editing. still checking out others.
one above is inkarnate basic


.


INACTIVE

Seems readable enough, assuming there's a way for us to place tokens on the map and move them around. That's a pretty tight space for anyone bigger than Mosely!


lol working on it. I can use gimp but that takes a long time for battle maps. do you have a suggestion for battlemap software?


INACTIVE

I use Roll20, though it can be a little clunky and people have to create accounts to log in. Once you learn how to use it, it does let you upload a map, automatically puts a grid over it, and lets you set up individual tokens that you can give players permission to move, which will snap to the grid.

Some people have luck using a Google drawing program (I forget the name) so they can just put the tokens on as little objects that anyone can move.


Mosely Terrahap wrote:

I use Roll20, though it can be a little clunky and people have to create accounts to log in. Once you learn how to use it, it does let you upload a map, automatically puts a grid over it, and lets you set up individual tokens that you can give players permission to move, which will snap to the grid.

Some people have luck using a Google drawing program (I forget the name) so they can just put the tokens on as little objects that anyone can move.

hmm. might have to look at that. I have played on it but not built on it.

thanks for the heads up


Male Human Animal Speaker (Bard) 3 | 20/28 HP | AC 18 T 14 FF 14 | Fort +3 Ref +6 Will +2 | Init +3| Perception +5 | Bardic Performances: 7/11

@Herk: I use HeroLab as well, so I don't need my stats up there, necessarily

As for maps, I GM quite a bit and rarely build my own maps. I follow the r/battlemaps and r/dndmaps subreddits and steal them from there. I have dozens now, and I rarely have trouble finding one to fit the scenario.

From there I just make a Google Slides file, share it with the group (everyone's an editor), that way we can paste our own character images (I usually recommend using the avatars on here, so it's easy for everyone to keep straight) and move them.

I prefer slides to drawings, because it allows for easy progression and regression (e.g., if you have a city/ship/outpost encounter map that we might be coming back to more than once, you can just leave it there and make a new slide for other maps).

Requires having a google account, but most people already do, and it's free and quick.

@Zinnath: I agree that the Utility role is sorely lacking


Warren Motter wrote:

@Herk: I use HeroLab as well, so I don't need my stats up there, necessarily

As for maps, I GM quite a bit and rarely build my own maps. I follow the r/battlemaps and r/dndmaps subreddits and steal them from there. I have dozens now, and I rarely have trouble finding one to fit the scenario.

From there I just make a Google Slides file, share it with the group (everyone's an editor), that way we can paste our own character images (I usually recommend using the avatars on here, so it's easy for everyone to keep straight) and move them.

I prefer slides to drawings, because it allows for easy progression and regression (e.g., if you have a city/ship/outpost encounter map that we might be coming back to more than once, you can just leave it there and make a new slide for other maps).

Requires having a google account, but most people already do, and it's free and quick.

@Zinnath: I agree that the Utility role is sorely lacking

Hadn't thought of using slides. not that familiar with them. Might have to play around a bit.


trevor86
kinghotTrash
zinnath
beswar
guingar

are all done to review. I will make final decisions tonight and let them know. please give me your top 2 choices in order.


Male Human Animal Speaker (Bard) 3 | 20/28 HP | AC 18 T 14 FF 14 | Fort +3 Ref +6 Will +2 | Init +3| Perception +5 | Bardic Performances: 7/11

Opinions on recruits:
Trevor86's Sorogar shaman character looks like a good addition, heavy divine casting without being useless in melee.

A nature-based cavalier (King Hot Trash's idea) could be good, especially if he goes high AC, could be a very good flanking partner for Krokkin. But if he's willing to do anything, then we could use a druid or a full nature-based caster, thoughts?

I don't want Gruingar for two reasons: one, we don't need a bloodrager because we already have a partial arcane caster and a barbarian; two, I loathe large/bold text; and three, I loathe kobolds. I realize the last two are personal so feel free to ignore them.


Warren Motter wrote:

** spoiler omitted **

@warren:
and zinnith?

Mosely Terrahap wrote:

I use Roll20, though it can be a little clunky and people have to create accounts to log in. Once you learn how to use it, it does let you upload a map, automatically puts a grid over it, and lets you set up individual tokens that you can give players permission to move, which will snap to the grid.

Some people have luck using a Google drawing program (I forget the name) so they can just put the tokens on as little objects that anyone can move.

I been playing with Rolld20 not liking it. It has some good things but is frustrating to use.


Male Human Animal Speaker (Bard) 3 | 20/28 HP | AC 18 T 14 FF 14 | Fort +3 Ref +6 Will +2 | Init +3| Perception +5 | Bardic Performances: 7/11

Tried to edit, it didn't work

**Edited**

Top two in order: Trevor86 & Zinnath

Opinions on recruits:
Trevor86's Sorogar shaman character looks like a good addition, heavy divine casting without being useless in melee.

Zinnath's faerie dragon rogue would absolutely be invaluable on any mission. I've personally never played in a game with a faerie dragon PC before.

A nature-based cavalier (King Hot Trash's idea) could be good, especially if he goes high AC, could be a very good flanking partner for Krokkin. But if he's willing to do anything, then we could use a druid or a full nature-based caster, thoughts?

I don't want Gruingar for two reasons: one, we don't need a bloodrager because we already have a partial arcane caster and a barbarian; two, I loathe enlarged text; and three, I loathe kobolds. I realize the last two are personal so feel free to ignore them.

Who is Beswar?


Revolving Door Alternate is beswar


@warren:
what time zone are you? I'm in Utah usa Mountain time zone.

@mosely:
What time zone are you in? im in mountain.


test slides
can these be edited or do I need to experiment more?


INACTIVE
Herkymr the Silly wrote:

** spoiler omitted **

** spoiler omitted **

DM:
I'm in Pacific.

Aasimar (Gnome/Idylkin) Oracle 3 HP: 25/25 | AC: 21 T: 15 FF: 17 CMD: 14 | F+2 R+3 W+5 | SR: 8 (vs evil SLA and Evil Outsiders) | Vulnerable: Electricity | Init +2 | Perception +5, Darkvision 60' | Summon Nature's Ally II 1/1 | Natural Divination 1/1
Spells:
1st: 5/6

Hey all, I'm the Oracle here, checking in. Got most of the crunchy bits put together, just need to fill out the other stuff.

HP: 2d8 ⇒ (6, 5) = 11

Herk, I assumed you wouldn't mind, but I haven't asked yet. For my animal companion I took the Wolf stats and reskinned it as a essentially a Dire Fox. It fits better with background and theme I've got going on, but I can change it back if it's a problem.


Grenon wrote:

Hey all, I'm the Oracle here, checking in. Got most of the crunchy bits put together, just need to fill out the other stuff.

[dice=HP]2d8

Herk, I assumed you wouldn't mind, but I haven't asked yet. For my animal companion I took the Wolf stats and reskinned it as a essentially a Dire Fox. It fits better with background and theme I've got going on, but I can change it back if it's a problem.

should work well if all it is is skinning but pretty much same stats.

You still have a copy of herolab?


Those already chosen please post a spoiler with the follwing information for me.
1.) in game connection
2.) in game rival (can be more than a person ie guild, organization etc.)
3.)2 goals your toon has for game.


Hi all. I'm a little late starting up but bare with me. I'll be a part of this group as well. Never played this type before but I'm excited to try it out.


World Map Male catfolk barbarian 10 || AC/Touch/FF 23/13/21 || hp 101/101 (10d12+32) || Damage Reduction 2 || Init +5 || STR/DEX/CON 20(+5)/16(+3)/14(+2) || Fort +9, Ref +6, Will +2 || Perception +14 || Acrobatics +3 || Stealth +8 || Rage Used Counter 0/24
Warren Motter wrote:

Here's Warren.

@Herk, is there anything in particular you'd like in the stat-block?

As for how we know each other, I'm going to go ahead and roll on the table for each of you, and we can nit and pick as we please.

** spoiler omitted **

** spoiler omitted **

Edit: if we're all friends, I assume we'd all be hired by the menagerie guy at first, but Warren's definitely interested in starting a settlement.

That could work right into my backstory. I had left the names off for artistic interpretation. And being that I had not seen humans before. What color is her hair and style. I can play that into what intrigued me about her.


F F Half-Orc Life Shaman 9/L. Oracle 1. HP: 103/103. AC: 20, FF 20, T 12. Att: +9 vs ac (/w PA), 2d4+10(CI /magic, 18-20/x2). CMB: +11, CMD: 22. Saves: F+11, R+7, W+17. Perc. + 17, heal +27/31, init -1, Darkvision 60 ft. Buffs not included.

Hey everyone, thanks for inviting me! I have to go to work soon, but I'll post the required questions tonight and then perhaps we can work on a shared backstory or not.

The current setup is that she'll serve as a local supporting guide for your expedition. So... if we met it's probably due to a rare trip she's made to your continent, you're a native of Anderia yourself, or you have been in the area on your own yourney before, I'd reckon. Maybe your character was involved with recruiting her by going past the villages to ask for a guide? Or maybe we've corresponded in the past through the primitive postal system in place?

Of course, I'm also fine with just meeting everyone at the start of the expedition :)


Now we need all to decide on how you formed your group.
was it all just through random hire?
friends from previous?
etc.

post in spoiler so I have them all here,
rival and connection from game and 2 goals for character
and anything else you think will help me tie your story to the world.

thanks I am excited to start.
If we get all the lumps figured out and are ready and agreeable we could start before saturday. Thats up to the group


Time zones as well will be nice to know
I know scyulls, the oracle and I are all in mountain time (820am here as of this post)
Kronkin is an hour behind us. (he's at 720 at time of post)
Please post you time zone in the spoiler as well just so I have them all together
then head to gamethread


F F Half-Orc Life Shaman 9/L. Oracle 1. HP: 103/103. AC: 20, FF 20, T 12. Att: +9 vs ac (/w PA), 2d4+10(CI /magic, 18-20/x2). CMB: +11, CMD: 22. Saves: F+11, R+7, W+17. Perc. + 17, heal +27/31, init -1, Darkvision 60 ft. Buffs not included.

background questions, rival, goals, potential link to the party, timezone:

Rival :

-Individual: Rogmesh, the Seventh Witch Docter. She is a rival Shaman to Sorogar. The two never got along, but after Sorogar got a Life Spirit animal, which is held in great significance by the tribe (it is a symbol of direct opposition to the Evil god of Rotting), it changed into a hostile Rivalry. Sorogar doesn't know if Rogmesh is jealous or if there is something else behind it.

-Group: The Grinning Husk tribe have been the ancient enemies of the Goring Spear. They are isolationists who are usually hostile to any outsiders they encounter, especially those from outside the Rainforest. Their hostility is based on a long history of honor-debt and sworn grudges over past conflicts, but also the fact that the Grinning Husk is one of the few tribes to openly worship the evil One Who Rots From Below.

Goals :

-Improve relationships between the rainforest villages and the outside world. Try to advance the tribal culture and prosperity by fostering trade and cooperation with the more civilized world.

-Find her missing half-brother, the orc Warlord Groltz. Rescue him, if still possible, and thereby repay her lifedebt to him.

-Complete her spiritual journey to adulthood by gaining clarity on what her role in the world should be, and returning to the village with a gift that has either great spiritual or moneytary value to them. Finding a breeding pair of spiritual animals that no longer exist near the village would be a good start.

Link to the party

Still unsure, I'll ask the other players. As a first-time local guide, I think the only reason I would know any of them is if they are from Anderia themselves or have frequented the place in the past. Perhaps I simply don't know anyone, and would meet the group when they arrive.

Timezone

CET + 0.


INACTIVE

Various DM questions:

As I noted earlier, I'm in Pacific time.

Mosely came to the uncharted lands because he had a severe case of wanderfoot. He wanted to get out of the comfortable idylls of bucolic halfling farmland and "see the world." Now that he's been on the frontier he's adapted to life there and he's starting to feel at home there - slowly turning into a half-pint Allan Quatermain. He's been into the jungle a few times on safaris and expeditions and has developed significant survival skills as a result.

Mosely has two main near-term goals at this point:
1. Explore the jungle and find some place so mind-blowing that he can take back stories of it that he'll be retelling for the rest of his life.
2. Amass just enough wealth that when he starts getting old and feeling that cold settling in his bones he can afford a nice estate on the edge of the jungle where he can live out his last days.

Mosely already knows Warren, as seen in the IC thread.

Mosely's rival is his own version of Belloq against Indiana Jones: Greneg Blacktooth, a goblin archeologist who is quick to pounce on various discoveries in the wilds and make his own claims. Greneg is mostly a nuisance (and sometimes a comedic one) but he has an uncanny ability to show up at just the right time with a group of hired bugbears to back him up, frequently precipitating a hurried retreat (with much cursing) on Mosely's part.


F F Half-Orc Life Shaman 9/L. Oracle 1. HP: 103/103. AC: 20, FF 20, T 12. Att: +9 vs ac (/w PA), 2d4+10(CI /magic, 18-20/x2). CMB: +11, CMD: 22. Saves: F+11, R+7, W+17. Perc. + 17, heal +27/31, init -1, Darkvision 60 ft. Buffs not included.

Off-topic, feeling a bit self-conscious as a PBP newbie compared to some of you, especially a legend like Jesse Heinig :') Well, I'll do my best!


INACTIVE

I'm only a legend for ruining Mage.


F F Half-Orc Life Shaman 9/L. Oracle 1. HP: 103/103. AC: 20, FF 20, T 12. Att: +9 vs ac (/w PA), 2d4+10(CI /magic, 18-20/x2). CMB: +11, CMD: 22. Saves: F+11, R+7, W+17. Perc. + 17, heal +27/31, init -1, Darkvision 60 ft. Buffs not included.
Mosely Terrahap wrote:
I'm only a legend for ruining Mage.

The google search didn't help my trepidation, haha. Here I thought you only a casual 26000 posts and just happened to be recommended in every recruitment thread I've seen lately... but then I saw the wiki's.


Skcyulls is brand new so no worries. I haven't played in a long time as a pbp player and it has been a bit since i have dm'd play by post as welll so I am a newbie all over again.

Its all good.
We will be using rolld20 for maps. Grenan or what ever our oracles name is showed me how to use it well. now I just need the experience.


just making sure we all have the same method for HD
level 1 max hp
roll for level 2
roll for level 3

reroll all 1's

I hope that is clear.
Most of your toons are put into my herolab already. Unfortunately I can't put in the shaman as I don't own that module for hero lab


INACTIVE

Hit dice, level 2: 1d10 ⇒ 4
Hit dice, level 2: 1d10 ⇒ 9


F F Half-Orc Life Shaman 9/L. Oracle 1. HP: 103/103. AC: 20, FF 20, T 12. Att: +9 vs ac (/w PA), 2d4+10(CI /magic, 18-20/x2). CMB: +11, CMD: 22. Saves: F+11, R+7, W+17. Perc. + 17, heal +27/31, init -1, Darkvision 60 ft. Buffs not included.
Herkymr the Silly wrote:

just making sure we all have the same method for HD

level 1 max hp
roll for level 2
roll for level 3

reroll all 1's

I hope that is clear.
Most of your toons are put into my herolab already. Unfortunately I can't put in the shaman as I don't own that module for hero lab

If you'd like a word document, I could send you that. It'd be the profile and some projected further development if Sorogar lives.


Sorogar Twintusk wrote:
Herkymr the Silly wrote:

just making sure we all have the same method for HD

level 1 max hp
roll for level 2
roll for level 3

reroll all 1's

I hope that is clear.
Most of your toons are put into my herolab already. Unfortunately I can't put in the shaman as I don't own that module for hero lab

If you'd like a word document, I could send you that. It'd be the profile and some projected further development if Sorogar lives.

that would be great. I'll send you my email.


i've sent links to all of you for our rolld20 maps
as soon as your all registered (free) and set up I will assign your tokens to you for your ability to move them.
I think thats how it works.

once on d20 you should be able to see where you are all starting on the main map. I haven't named it yet but you are right outside the town where the caravan for gathering creatures is located.


World Map Male catfolk barbarian 10 || AC/Touch/FF 23/13/21 || hp 101/101 (10d12+32) || Damage Reduction 2 || Init +5 || STR/DEX/CON 20(+5)/16(+3)/14(+2) || Fort +9, Ref +6, Will +2 || Perception +14 || Acrobatics +3 || Stealth +8 || Rage Used Counter 0/24

Warren please look over the "in game connection" spoiler and let me know if that is good with you or if you would like me to change it.

in game connection:

During the travels with the initial group of merchants one of the merchants found krokkin to be a curiosity and would ask questions. The way that her hair moved was hypnotic to Krokkin and he soon found excuses to have conversations with her. She was the one who taught him many of the things to look out for when working with humans. She would comfort him when he was down on himself after Martin's verbal abuse and would explain why Martin said the things he did. She convinced him to see Martin's words as someone reacting out of fear and jealousy.
Krokkin could not bring himself to talk with her about his feelings. When they reached Sendariel, he left the group and found a hair clip that he knew would convey his feelings. It was to him a shining silver and emerald comb with a feline on it. He went back to the group and presented it to her. He felt that strange warmth again as she smiled and took the comb. She then turned and introduced him to Warren Motter, who immediately put his arm around her as she kissed him. Krokkin stood there with a numb emptiness, moving even though he was not giving the commands to his body or mouth. The void was slowly filled with a rage. In his tribe if you wanted a mate you had to show that you were better than the competition. From that moment on Krookin was near to Warren watching, studying, and plotting how to show he was better.
On the few times that they have worked together so far he has developed the type of relationship with Warren that soldiers of different divisions would behave. Krokkin follows orders as needed and works as a team well but outside of the objective they are not good friends. He can't even admit to himself that he is starting to like the music and the other skills that Warren brings. If he did, he would have to stop looking at him as a rival.

in game rival:

Beginning rival is the clan leadership of my tribe. I want to prove to them that their ways are old and not going to allow our tribe to grow and thrive. I want to so them that I can solve their riddle and lead the tribe to better ways even though I dont know what those ways are. With the confidence of ignorance I will show them.

After meeting the humans and traveling with them, I found another rival. Martin Shorthall, one of the merchants, has never spoken to Krokkin in a respectful manner. No matter what Krokkin does, Martin see fault in it somewhere. Krokkin's youthful competitive drive causes his to try even harder the next time. There is no reason that he needs to please this man. He starts to study Martin and tries to do everything better or faster than the merchant. This ends up providing just the kind of fodder that Martin needs to continue to verbally abuse him. Even after they part ways whenever Krokkin sees Martin, his hackles raise and he fights to one up or be better.

2 goals your toon has for game:

1. his first goal is to see the world and beat any challenge presented to him. He wants to prove that he is a fighter worthy of protecting his tribe. In a small dark corner of his mind he even has fleeting thoughts of ruling his tribe and ushering in a new era of prosperity.
2. thru the course of the game he will answer the riddle presented by the elder counsel. He will figure it out as he beings to understand that knowledge is its own burden and furthermore that knowledge without wisdom is a recipe for foolishness. He will return to the counsel and answer their riddle. He will let them know that he still wants them to change their ways and be less reclusive but not for the childish reasons he left the tribe with.


F F Half-Orc Life Shaman 9/L. Oracle 1. HP: 103/103. AC: 20, FF 20, T 12. Att: +9 vs ac (/w PA), 2d4+10(CI /magic, 18-20/x2). CMB: +11, CMD: 22. Saves: F+11, R+7, W+17. Perc. + 17, heal +27/31, init -1, Darkvision 60 ft. Buffs not included.

@Krokkin Are you from the local area, as in the Anderian jungle? It looks like one of our goals are almost an exact match: prove that the primitive ways of our tribes are insufficienct for the current times and that more interaction with the outside world is needed. If so, there's a chance Krokkin met Sorogar before? Are they part of some larger organisation in the forest that shares this goal, perhaps?

@Mosely I gather from your backstory and profession as Guide that you were in the Anderian jungle before, and that you had encounters with orcs. Did we meet during one of those travels? I suppose we could roll on a table to see what happened, like Warren did?


Male Human Animal Speaker (Bard) 3 | 20/28 HP | AC 18 T 14 FF 14 | Fort +3 Ref +6 Will +2 | Init +3| Perception +5 | Bardic Performances: 7/11

Sorry for the delay, busy day yesterday. Today too, I'm going to have to do this in pieces.

Time zone: Eastern (U.S.)

In-game connections, Krokkin feel free to read:
Already have relationships with Mosely, as previously written, and Krokkin (per his in-game spoiler). Rachelle is fair and beautiful with tame, curly, brunette hair that fades to a golden blonde at the ends.

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