GM Thunderspirit's Gameday IX — PFS2 1-23: The Star-Crossed Court (Inactive)

Game Master thunderspirit

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Horizon Hunters

HP 43/43 | AC 20, 21 with Shield | F+7 R+11 W+8 | Perc+8, Stealth +11 Hero Point: 0

Nature Hero Point Reroll: 1d20 + 6 ⇒ (14) + 6 = 20


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

The iruxi council clearly has only slight regard for Aroden and the religious implications his death had on prophesies. However, they appear impressed by Theragond and Tybekk's knowledge of nature.

Byrnn, Cilik, and Sun Fire to go.

Grand Archive

M Halfling evoker 3| HP 33 | AC 17 | Fort +7 | Ref +7 | Will +9 | Perc +7 (Keen Eyes) | Speed 25

Cilik thinks back to his years studying, and recalls several times that astronomy was interpreted incorrectly.
"If I might bring your attention to a few issues with holding too much weight to the rising and falling of stars: the Wise men of Avistan incorrectly interpreted the a meteor shower as proof that the Yellowtongue sickness was a hoax and a propaganda weapon of their political enemies. They died shortly after from the disease . Or we could bring up the Taldor Royal Astrologer who foretold the success of the Taldor expansion into the Mwangi Expanse in 2088. Not sure what happened it him... hmm"
I like to use Academia Lore (+9) if possible or reusing of occultism (+9)

efforting: 1d20 ⇒ 2
hero point reroll: 1d20 ⇒ 11

Verdant Wheel

HP 96/96 | AC 26(28 W/shield raised) | Fort +14, Refl +14, Will +16 | Perc +16 (low-light vision) | Nature +18 | Default Exploration: Search (if indoors) or Investigate (if outdoors) | Speed 35 (45 w/Longstrider) | Hero Points 0/3 | Focus 2/2 | Active conditions: Longstrider, Vital Beacon || Sprig HP 40/40

Nature: 1d20 + 13 ⇒ (1) + 13 = 14
Hero Point!
Nature: 1d20 + 13 ⇒ (14) + 13 = 27

Brynn considers for a few moments. "Always, it's important to know all the sources of information. The stars tell a story, and perhaps it is one of caution. But it's wise to be cautious, so that is a good thing to see in the tapestry above us."

"But the wind and waves tell their own story too. Have you noticed the changes in the ocean currents? Gradual, but very much real. I know because even a cursory study as we arrived by boat showed me schools of fish that flow in with the tides. These schools are plentiful, and will feed your people," Brynn pauses, plucking a berry from the shrubbery that grows on Sprig. She pops it into her mouth, savoring the sweet taste. "Will predators follow the school? Maybe. But regardless of that, you will be fed, strong, and ready."


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Cilik's tale elicits murmurs from the crowd, as they consider the unpleasant notion that their fortune-tellers might be interpreting the omens wrong. Still, the words seem to sway some. Brynn's suggestion that the sea's bounty will be rich is better received. Enough Influence points are won here that even a crit fail from Sun Fire won't reverse it, so moving on.

Reminder of challenge rules

Dissent is not quashed among the council, however, nor among some in the iruxi audience. Bah! These Northerners know nothing of astrology and the signs of the stars! says one man in the gallery, raising his voice. If they lack such basic understanding, how can they possibly represent an advanced enough civilization to be worthwhile trading partners? A low buzz among the council seems to question the maturity of Vidrian and her diplomats.

Applicable challenge skills: Academia Lore, Deception, Diplomacy, Fortune-Telling Lore, Nature, Occultism, Sailing Lore to demonstrate understanding beyond that which has been suggested by the iruxi naysayers, or to display maturity of the Pathfinders and, by extension, the nation of Vidrian they represent. Use of another skill is permitted if you can reasonably justify its use.

Grand Archive

LG Male (he/his) forge dwarf monk 8 | HP 119/122 | AC 23, Stance 27 ( Stronghold 29), +4 v mvmt Reactions| Fort +17; Ref +14; Will +18 | Perc: +15(E) (Darkvision) | Speed 30ft (25 in stance) | Ki Points: 1/1, Hero Points 1/3 | Resist Fire: 4, Electricity: 5, Negative 1| Active conditions: Stance, Sickened 1 | Exploration Mode: Search

Dethor steps up to speak for Thulgrun. ”Perhaps it is true that we do not have as deep of an understanding of astrology as the iruxi, but there are many ways that a society may show how advanced of a civilization it is.

“ We have provided aid to all that have needed it around Golarian, when we can muster the forces. A while back, we fought in the Worldwound to protect against the fall of the wardstones and prevented the spread of the blight, and in the defense of the Diamond City, Nerosyn, it was Pathfinder heroes that killed the Balor general of their armies

“More recently, though, thousands of Pathfinders through themselves at the Whispering Tyrant, almost destroying the Society as a whole, while winning enough of a victory to prevent the Lich from spreading even further than he did.

“We have been working with other allies to protect them against their oppressors and powerful evils.

“Finally, look upon the members of the society. Perhaps the most diverse group of sentients ever to gather, the society judges you by what you can do, not what you are! Is this not the sign of a truly civilized organization?”

Diplomacy: 1d20 + 9 ⇒ (18) + 9 = 27

Horizon Hunters

M Bard 8 | HP (80/106) | AC 26 | F +13 R +16 W +12 | Perception +12 (Darkvision) | <+2 Init> Spells: F (1/2) 1: (3/3) 2: (2/3) 3:(1/3) 4:(0/3) | Fae 1/2/3 | GS(0/1) | hp (3/3)

Sun Fire Boom Boom so far continues to resist the urge to sing and instead explains why they would be good allies.

"You don't want allies who have the same strengths. There is no way we could possibly rival your star gazing prowess, but we have other talents, ones that compliment yours. The ability to source rare ingredients from across the inner-sea for example."

diplomacy: 1d20 + 9 ⇒ (16) + 9 = 25

Horizon Hunters

Male, CG, Versatile Human (Kellid) | HP 99/99 AC: 26 | F: +13 R: +17, W: +14 (Resist Cold: 3) | Perception +16 (M, +2 v. Prey, +2 Init.)
Class Abilities:
  • Focus Pool: 2/2
  • Deflect Missile 1/1 Default Exploration: Scout

    "I think not. You'd be surprised with our knowledge concerning the use of triangulation in order to orient in the wilder parts of the world.
    Just reference the star known as...."
    Theragond waxes on about the stars.

    Nature: 1d20 + 6 ⇒ (10) + 6 = 16


  • Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Thulgrun's hireling gives a compelling commentary on the contributions the Society has made, while Sun Fire reasonably points out that what may be lacking in star gazing can be made up with other strengths.

    Theragond's offering is less well received, as most iruxi have never navigated by the stars visible above the Inner Sea.

    Brynn, Tybekk, and Cilik still to go.

    Horizon Hunters

    HP 43/43 | AC 20, 21 with Shield | F+7 R+11 W+8 | Perc+8, Stealth +11 Hero Point: 0

    "Aye, one of the things that yae want tae ken aboot Pathfinders is that we're a clever bunch and we like tae dae a variety of things. Fer example, Ahh like tae tinker with mae watch and make sure it keeps on tickin. Ahh'm still in search of makin the most precise elemental time piece known tae humanoid kind."

    Crafting: 1d20 + 7 ⇒ (1) + 7 = 8 To blether about his watches.

    Crafting Reroll: 1d20 + 7 ⇒ (14) + 7 = 21 To blether even more about his watches.

    Grand Archive

    academia lore: 1d20 + 9 ⇒ (13) + 9 = 22
    Cilik discusses the higher education practices of the two regions and how both area produce excellent scholars of all stripes.

    Verdant Wheel

    HP 96/96 | AC 26(28 W/shield raised) | Fort +14, Refl +14, Will +16 | Perc +16 (low-light vision) | Nature +18 | Default Exploration: Search (if indoors) or Investigate (if outdoors) | Speed 35 (45 w/Longstrider) | Hero Points 0/3 | Focus 2/2 | Active conditions: Longstrider, Vital Beacon || Sprig HP 40/40

    Even with the bump to the DC for Brynn, Nature is the best option for her.

    "I have every respect and understanding for the stars above us. They have guided me my entire life, ensuring that I do not lose my way at the darkest of times. But right now we stand in the light, and it is the stars that are hidden. So instead of waiting to see what insides they yield tonight, see what it about you in nature today." Brynn says, looking pointedly at the naysayer. "If you do, I expect you'll see confirmation in the star signs yet to come."
    Nature: 1d20 + 13 ⇒ (13) + 13 = 26


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Cilik's insight into the academic field is received fairly well, while Tybekk's treatise on the construction of timepieces across Golarion elicits more than a few yawns as it goes on. And on.

    Brynn's regard for the stars is likewise noted, and the council agrees that the breadth of knowledge that the Society can provide by way of Vidrian is worth pursuing.

    Reminder of challenge rules

    One council member raises a new objection. I must say, much of what we once received from Sargave -- now Vidrian -- is of little value to us now.

    An audience member leaps to his feet in agreement. Yes! Ekkeshikaar wants for little and we have thrived without any assistance from those north of us. What can Vidrian possibly offer us that we could want?

    Applicable challenge skills: Deception, Diplomacy, Nature, Society, or any Lore skill related to a potential export (including but not limited to Fishing Lore, Herbalism Lore, Mercantile Lore, or Mining Lore). Use of another skill is permitted if you can reasonably justify its use.

    Grand Archive

    [b]" Cheliax colonized Vidrian for a reason, surely you know of the trading potential of the Free Captains and resources yet untapped in the expanse itself"[/dice]
    diplo: 1d20 + 5 ⇒ (8) + 5 = 13

    Grand Archive

    LG Male (he/his) forge dwarf monk 8 | HP 119/122 | AC 23, Stance 27 ( Stronghold 29), +4 v mvmt Reactions| Fort +17; Ref +14; Will +18 | Perc: +15(E) (Darkvision) | Speed 30ft (25 in stance) | Ki Points: 1/1, Hero Points 1/3 | Resist Fire: 4, Electricity: 5, Negative 1| Active conditions: Stance, Sickened 1 | Exploration Mode: Search

    ”Aye, it is tempting to isolate yourselves from the outside world. Prevent yourself from being contaminated, some might say. But ponder this... what are the chances yer neighbors and the Society have things you never knew you needed? Perhaps it is just small trinkets for the littles, or a new delicacy you’ve never tasted?

    “Or, more likely, the treatment for a disease that has been plaguing you for years, or lost knowledge of your ancestors? There is far more to lose than you would ever gain by isolation. ”

    Society: 1d20 + 8 ⇒ (12) + 8 = 20

    Horizon Hunters

    Male, CG, Versatile Human (Kellid) | HP 99/99 AC: 26 | F: +13 R: +17, W: +14 (Resist Cold: 3) | Perception +16 (M, +2 v. Prey, +2 Init.)
    Class Abilities:
  • Focus Pool: 2/2
  • Deflect Missile 1/1 Default Exploration: Scout

    "The climate is different from yours, which means there will always be differences. You can even help drive them if you can show a need or desire for something. Conversely, you can offer them something unique.
    For example you can grow...."
    Nature: 1d20 + 6 ⇒ (19) + 6 = 25


  • Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Cilik's history lesson leaves little impression.

    Thulgrun points out the dangers of isolationism, while Theragond speaks from the heart as he describes numerous herbs and plants that ferment into alcohol. Both seem to capture the attention of segments of the attendees.

    Brynn, Sun Fire, and Tybekk to go.

    Horizon Hunters

    HP 43/43 | AC 20, 21 with Shield | F+7 R+11 W+8 | Perc+8, Stealth +11 Hero Point: 0

    "Aye, yae may have known this land as Sargava, but did yae ken that one o' the first acts of the Vidric government was tae stop payin protection money tae the Free Captains. The Captains were nae willing tae lose that income and attacked Vidrian. Ahh dannae ken if yae know the rest o' the story, but Vidrian managed tae drive awa the Free Captains and establish their oon nation. Now, if Ahh was yae, Ahh'd want an ally and a trade agreement with a country that would dare dae that! It might even give yae leverage with the Captains."

    Guild Lore: 1d20 + 7 ⇒ (5) + 7 = 12


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Tybekk's inclusion of the Free Captains catches Lashweather's attention for sure, but not that of the council.

    Brynn and Sun Fire to go.

    Horizon Hunters

    M Bard 8 | HP (80/106) | AC 26 | F +13 R +16 W +12 | Perception +12 (Darkvision) | <+2 Init> Spells: F (1/2) 1: (3/3) 2: (2/3) 3:(1/3) 4:(0/3) | Fae 1/2/3 | GS(0/1) | hp (3/3)

    Taking the penalty for repeating skill

    Sun Fire Boom Boom does his best to explain the virtues of cooperation

    "It is not merely a question of resources, but one of opening roads to the future so that we may never again be cut off from our neighbors by Cheliax."

    diplomacy: 1d20 + 9 ⇒ (1) + 9 = 10

    Verdant Wheel

    HP 96/96 | AC 26(28 W/shield raised) | Fort +14, Refl +14, Will +16 | Perc +16 (low-light vision) | Nature +18 | Default Exploration: Search (if indoors) or Investigate (if outdoors) | Speed 35 (45 w/Longstrider) | Hero Points 0/3 | Focus 2/2 | Active conditions: Longstrider, Vital Beacon || Sprig HP 40/40

    Still better for me to take the DC boost. So I guess it's 2 higher now.

    Nature: 1d20 + 13 ⇒ (8) + 13 = 21
    "What you propose is like taking the wind away from the world. Not only will you never feel the pleasure of a good breeze, but the pollen in your trees will have nowhere to go. The birds will have to work harder to stay in the air, never benefiting from an up draft. The ships will all need to be manned by oars. You rob yourself without even realizing."

    Horizon Hunters

    M Bard 8 | HP (80/106) | AC 26 | F +13 R +16 W +12 | Perception +12 (Darkvision) | <+2 Init> Spells: F (1/2) 1: (3/3) 2: (2/3) 3:(1/3) 4:(0/3) | Fae 1/2/3 | GS(0/1) | hp (3/3)

    HP reroll: 1d20 + 9 ⇒ (6) + 9 = 15


    Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Sun Fire catches himself before he makes an irreversible faux pas, but invoking Cheliax doesn't bring the iruxi to his side. Brynn's metaphor is very close to swaying some, but ultimately not quite close enough. The council tables further discussion of the topic.

    Reminder of challenge rules

    Another member of the council rises, her advanced age apparent, but her stature among the iruxi just as evident, as the room falls hushed as she speaks. I will address what has been ignored thus far, she says, straining to ensure her voice can be heard, and that is Droon. We trade with Droon for a great many things. And she is much larger and more powerful than we. Will such a treaty upset our neighbors to the south and result in a worse overall economic condition for Ekkeshikaar?

    Applicable challenge skills: Diplomacy, Intimidation, Mercantile Lore, Society, Warfare Lore. Use of another skill is permitted if you can reasonably justify its use. Kesstraka's presence here, even though she remains silent at the council's question, has earned 1 influence point on this challenge to start.

    Verdant Wheel

    HP 96/96 | AC 26(28 W/shield raised) | Fort +14, Refl +14, Will +16 | Perc +16 (low-light vision) | Nature +18 | Default Exploration: Search (if indoors) or Investigate (if outdoors) | Speed 35 (45 w/Longstrider) | Hero Points 0/3 | Focus 2/2 | Active conditions: Longstrider, Vital Beacon || Sprig HP 40/40

    Diplomacy: 1d20 + 7 ⇒ (4) + 7 = 11

    "Will it upset Droon? No. It won't."

    Horizon Hunters

    HP 43/43 | AC 20, 21 with Shield | F+7 R+11 W+8 | Perc+8, Stealth +11 Hero Point: 0

    ”Aye, Droon may have swamps and a dinosaur ridin boss, but mair tradings will nae hurt the trade yae already dae with them. Yae have tae remember, trade is a win win situation fer everyone involved.”

    Diplomacy: 1d20 + 4 ⇒ (12) + 4 = 16

    Grand Archive

    LG Male (he/his) forge dwarf monk 8 | HP 119/122 | AC 23, Stance 27 ( Stronghold 29), +4 v mvmt Reactions| Fort +17; Ref +14; Will +18 | Perc: +15(E) (Darkvision) | Speed 30ft (25 in stance) | Ki Points: 1/1, Hero Points 1/3 | Resist Fire: 4, Electricity: 5, Negative 1| Active conditions: Stance, Sickened 1 | Exploration Mode: Search

    Medicine: 1d20 + 12 ⇒ (4) + 12 = 16
    Medicine (reroll): 1d20 + 12 ⇒ (9) + 12 = 21 (Yup, last hero point)

    "The way I see it, if you have more trading partners, you become more healthy as a nation. It is like when you have a festering wound in your leg. You cannot move as fast and are a burden on those around you. Eventually, your good leg will suffer, as your limping puts extra strain on your hips and knees, and then your back's gonna go out.

    "But clean up that wound, and let it heal, and everything can go back to walkin' normal. Maybe you even get stronger for it, havin' fought off the fevers and infections.

    "Bein' stronger, you stop bein' a burden on your neighbors. Plus, trading' with us and our partners, you'll get access to new medical treatments and the like, so might be somethin' you act as a middle man and trade with Droon as well. Gives you even more advantage!"

    Horizon Hunters

    M Bard 8 | HP (80/106) | AC 26 | F +13 R +16 W +12 | Perception +12 (Darkvision) | <+2 Init> Spells: F (1/2) 1: (3/3) 2: (2/3) 3:(1/3) 4:(0/3) | Fae 1/2/3 | GS(0/1) | hp (3/3)

    Sun Fire Boom Boom puffs up his chest

    "Being small doesn't mean you're weak!"

    intimidate: 1d20 + 9 ⇒ (18) + 9 = 27

    Horizon Hunters

    Male, CG, Versatile Human (Kellid) | HP 99/99 AC: 26 | F: +13 R: +17, W: +14 (Resist Cold: 3) | Perception +16 (M, +2 v. Prey, +2 Init.)
    Class Abilities:
  • Focus Pool: 2/2
  • Deflect Missile 1/1 Default Exploration: Scout

    [b]"Aye, they speak truly. Consider the strategic situation as it pertains to your defense and their geography. Thulgrun's diversifcation plan keeps you safe, especially in the event of a coup. Lore (Warfare): 1d20 + 0 ⇒ (20) + 0 = 20 HA! Figured I'd go with an obscure option to not jack up the DC and Theragond can't do any of those.


  • Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

    Theragond FTW!

    Byrnn's declaration isn't very reassuring, nor does Tybekk manage to be convincing. Sun Fire's moxie and Thulgrun's analogy are both helpful in their own way, but it's the wisdom of Theragond that saves the day!

    As the morning sun rises to noon overhead, the negotiations come to a close, and the Council of Stars takes a vote as to whether or not to enact the trade agreement as it has been presented.

    After counting the votes, the Council agrees to ratify the trade agreement with Vidrian!

    Eras and Calisro are grateful to the party for their assistance, and Kesstraka and Lashweather both come by to offer congratulations before departing.

    Primary objective
    The PCs succeed at their primary objective as long as they are successful on at least 3 out of the 5 negotiation challenges, which you were.

    Secondary objective
    The PCs fulfill their secondary objective if they either succeed on all 5 of the negotiation challenges -- you missed one, unfortunately -- or succeed on at least 3 of the negotiation challenges while also successfully recovering the requested documents and convincing both Kesstraka and Lashweather to attend the negotiations, which you did do. Yay!

    Horizon Hunters

    HP 43/43 | AC 20, 21 with Shield | F+7 R+11 W+8 | Perc+8, Stealth +11 Hero Point: 0

    Downtime Crafting: 1d20 + 7 ⇒ (13) + 7 = 20 Level 1 Task

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