Crimson Knights of the Black Blade (Inactive)

Game Master BloodWolven

Dungeon Level 1

Dungeon Level 2

Dungeon Level 3

Fight!!!

Camp Setup

Red Goblin Base


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Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Abyssal actually.
Oracles don't really pray, we're not clerics. And since the surprise round is part of combat, I can only speak Abyssal.


Male Half Elf Slayer (Cleaner) 1 / Inquistor (Sworn of the Eldest) 2 / Alchemist (Mindchemist) 2 HP: 32/32| AC: 21/12/19 | Fort: +10| Ref: +7| Will: +4| Init: +4+(+2)| Perc: +9| CMB: +6| CMD: 17|L.Mace: +6;1d6+3|Mit.Dag:+6;1d4+3| C.LB: +5;1d8| Bomb: +5;1d6|
skills2:
Spell:+7|Stealth:+5|Sur:+7|Swim:+1|UMD:+8|
Skills:
Acro:+1|App:+2|Bluff:+11|Cra.(Alc):+10|Clim:-3|Diplo:+9|Disguise:+19|E.A:-4 |H.A:+3|Heal:+5|Inti:+3|K.Pla/Reli:+10|Loc/His/Nob:+8|K.Geo/Arc/Nat:+9|Ling :+14|Per:+9|Ride:-4|SM:+9|Sleight:+2|

Pretty much.

An Oracle could say "Thank you." and a fireball is casted. lol


I realized that you have not seen much loot recently but for one reason or another you will be stumbling upon a treasure chest! Why you might ask am I giving all my campaigns this boost? I will tell you, I just hit 20,000 posts and likely more posts have happened this year than any other! I want to thank all my players for all their time and effort, I appreciate everyone of you!

To make the treasure within it more helpful each of you get to pick one item in it. Also this will be on a first come first served basis. The first item picked should probably benefit the group more than your own character though, so it is maxed at 4,500 gp. The next one is 3,000 gp; 2,000 gp.; 1,000 gp; and 500 gp for everyone left. Happy Wishing!


Thorn Slivertip wrote:

Pretty much.

An Oracle could say "Thank you." and a fireball is casted. lol

Okay. I will let it slide this time but you should speak clearly otherwise there is a chance for your spell to fail.

Wait?!? What!????
---
So Oracles are not divine casters then. At least according to you. I have several oracles in play right now and most of them pray to a pantheon or a specific diety for they have a strong connection to it. I would love to hear your take on Oracles.
---

Oh I know the split has been hard on a lot of you, and I am sorry for that. I thought we were going to finish upstairs first but then people kept posting for 2nd floor. So I cant please everyone and hope we will on the same page very soon.

I will not be moving past Round 1 until all of 1st floor is done.


Tiefling (Hellspawn) PyroKineticist 5 (PyroKinetic Knight) HP 61/65 (1 NL / 1 from Burn) Max Burn 9 | AC 24, T 14, FF 20 | Fort +10, Ref +8, Will +4 | Darkvision (60 ft.) |Init +4 | Perc +11, S.M +13

Everyone benefits from Blaze having a Belt of Mighty Constitution, right? Especially if she tanks... =D

Ah the tongues curse. I picked it for my Oracle too, it's a good one for flavor with an easy work around as long as someone in the party speaks the language. ^_^
Plus the added fun that he's casting protection from evil in demon-speech... XD

I have an Oracle who reveres a specific god, but she was raised by cleric. Typically Oracles have a more instinctual relationship with the divine, much like the Sorcerer draws on arcane magic without study or preparation. So the Oracle draws on divine magic without ritual or prayer. The write up on the Oracle says:

Quote:
These divine vessels are granted power without their choice, selected by providence to wield powers that even they do not fully understand. Unlike a cleric, who draws her magic through devotion to a deity, oracles garner strength and power from many sources, namely those patron deities who support their ideals.

So basically a deity is still furnishing the power, they just don't require the same commitment as the cleric. It's a casual divine partnership. ^_~

I guess it's mostly my fault for the time split. I'm pretty much done in that past moment now.


Okay I could see how it is very loose in exactly what that means. I don't know about you but casual divine partnerships typically don't work out in the end. I would be fine with you sticking to 'a few patron deities who support their ideals' but if you don't want to pray to even them, then get ready for a wild ride boy, for I will be using you as a vessel with any dieties in the area, to name a few things: speaking in tongues, visions, and just the casual god saying HI.

Honestly put you choose to have the loose way and I will have fun. If you don't think that sounds like how you want to play him I am fine with you choosing a different class.

I am open to communicating more about this and seeing other options even.


INACTIVE Elf Female Ranger LVL 4| HP 46/46| AC 17 (T 12, FF 15) | Perc +12 Darkv., Low-light | Init +4 | F +6 (+4 vs endurance feat topics), R +6, W +3 (+2 vs mind-affecting)| CMB +6, CMD 19 |

I don't believe it was your fault at all, Blaze. It's the way the descriptive posts fell imo. You are just reacting to what your character is seeing. Nothing wrong with that. I'm okay waiting until you finish up. It feels ooc like it's taking a while, but IC, it probably has only been about 10 minutes in searching the other two rooms based on what we've found and how empty they were (GM can correct me on this). In any case, it hasn't been very long since Aukun left and we decided to go down the stairs.


NG Male Changling Cleric (Angelfire Apostle/Divine Paragon) 3
Vitals:
HP: 12/15, AC: 18 _ T: 12 _ FF: 16 _ Perception: +4, Darkvision 60 ft., Initiative: 1, Fort: 4 _ Ref: 4 _ Will: 7, CMB: +2, CMD: 13, Speed 30
Skills:
Diplomacy +7_Heal +9_Knowledge (arcana/history/planes/religion) +4_Linguistics +6_Perception +4_Perform (dance) +5_Spellcraft +4_Survival +3

Most of my oracles don't have any clear information on just who gives them their powers aside from my Oracle/Paladin (Chosen One) who literally had an emissary from the god appear. Their powers are thrust upon them without their choice so I wouldn't see all of them taking to veneration, patrons work in mysterious ways.


Male Half Elf Slayer (Cleaner) 1 / Inquistor (Sworn of the Eldest) 2 / Alchemist (Mindchemist) 2 HP: 32/32| AC: 21/12/19 | Fort: +10| Ref: +7| Will: +4| Init: +4+(+2)| Perc: +9| CMB: +6| CMD: 17|L.Mace: +6;1d6+3|Mit.Dag:+6;1d4+3| C.LB: +5;1d8| Bomb: +5;1d6|
skills2:
Spell:+7|Stealth:+5|Sur:+7|Swim:+1|UMD:+8|
Skills:
Acro:+1|App:+2|Bluff:+11|Cra.(Alc):+10|Clim:-3|Diplo:+9|Disguise:+19|E.A:-4 |H.A:+3|Heal:+5|Inti:+3|K.Pla/Reli:+10|Loc/His/Nob:+8|K.Geo/Arc/Nat:+9|Ling :+14|Per:+9|Ride:-4|SM:+9|Sleight:+2|

I have some oracles who have a very close relationship with their deities, others that were raised in a clergy, others that are just like sorcerers with powers thrust upon them and they go about via trial and error and I got the occasional "oh some god entered my family and I bear divine blood so I got these powers and no I'm not a sorceror...".

So to me depending on a player, the oracle might be careful on how they cat their prayers as I do have one that expresses gratitude in casting spells.
Like;
Thank you!
You're Welcome.
My Thanks.
I'm grateful!
Good Job!

This is on my flame oracle and it gets hilarious in social settings.....


Lilianne Nightshade wrote:
I don't believe it was your fault at all, Blaze. It's the way the descriptive posts fell imo. You are just reacting to what your character is seeing. Nothing wrong with that. I'm okay waiting until you finish up. It feels ooc like it's taking a while, but IC, it probably has only been about 10 minutes in searching the other two rooms based on what we've found and how empty they were (GM can correct me on this). In any case, it hasn't been very long since Aukun left and we decided to go down the stairs.

Yup, at most an hour has passed, but more likely 10 minutes. Whereas IRL it has been a week. That is how PbP works a lot of the time.

I have a kingmaker game that has been going for 4 years and we are about done with module 2.

Nice Thorn!


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

I see that I didn't really express my my oracle powers and where they came from in the background.

His divine powers have two opposing and contradicting origins. On the one hand there is the gift of Iomedae, who will never give up hope that Aramyros will eventually find the right way. On the other hand, there is the demonic imprint that not only cursed him permanently, but also holds a claim to at least part of Aramyros' soul.
While the former is certainly stronger, Aramyros didn't want either of them. Once he admitted, he didn't have a say in it or a choice, he resigned to using the powers for being what he thought was a good man.
So no, he will not pray when casting a spell, because prayer is for believers asking for support. Aramyros never asked for anything, but he still has to live with it.


I see your valid points concerning your background and his personality. Let alone your opposing sources.


Baahir and Thorn still need to act in round 1. Let's get round 2 actions going!


Lilianne is there something that let's you know Abyssal that I am missing?


INACTIVE Elf Female Ranger LVL 4| HP 46/46| AC 17 (T 12, FF 15) | Perc +12 Darkv., Low-light | Init +4 | F +6 (+4 vs endurance feat topics), R +6, W +3 (+2 vs mind-affecting)| CMB +6, CMD 19 |

No, I just got mixed up. I had Abyssal and some other languages on Lilianne initially before I understood all the language rules. Just a slip of the mind. Disregard.


Ok, honest mistake! I thought I was missing something, whoooo! XD


Tiefling (Hellspawn) PyroKineticist 5 (PyroKinetic Knight) HP 61/65 (1 NL / 1 from Burn) Max Burn 9 | AC 24, T 14, FF 20 | Fort +10, Ref +8, Will +4 | Darkvision (60 ft.) |Init +4 | Perc +11, S.M +13

So can anyone else possibly roll for knowledge(nature)? I know GM Wolf often uses pathfinder and DnD interchangeably but I seriously don't know of any fire beetles that are immune to fire and have a breath weapon! I think they must be custom made. If so, I suggest Blaze's Bane Beetle for the name! =P

@Andrei, isn't your channel energy 2d6?


Male Human (varisian)|HP: 29/29|AC: 14 (10 Tch, 14 Fl)|CMB: +3, CMD: 13| F: +5, R: +1, W: +7 |Init: +0|Perc: +3, SM: +7, Diplo: +9, Heal +11, Kno (Rel) +11 Cleric/5th|Speed 40ft (40ft)|Active conditions: None|Channel Energy 3d6 7-7/day|
Blaze Oriel wrote:
@Andrei, isn't your channel energy 2d6?

Holy crap! You're right.


Male Half Elf Slayer (Cleaner) 1 / Inquistor (Sworn of the Eldest) 2 / Alchemist (Mindchemist) 2 HP: 32/32| AC: 21/12/19 | Fort: +10| Ref: +7| Will: +4| Init: +4+(+2)| Perc: +9| CMB: +6| CMD: 17|L.Mace: +6;1d6+3|Mit.Dag:+6;1d4+3| C.LB: +5;1d8| Bomb: +5;1d6|
skills2:
Spell:+7|Stealth:+5|Sur:+7|Swim:+1|UMD:+8|
Skills:
Acro:+1|App:+2|Bluff:+11|Cra.(Alc):+10|Clim:-3|Diplo:+9|Disguise:+19|E.A:-4 |H.A:+3|Heal:+5|Inti:+3|K.Pla/Reli:+10|Loc/His/Nob:+8|K.Geo/Arc/Nat:+9|Ling :+14|Per:+9|Ride:-4|SM:+9|Sleight:+2|

I have no Knowledge (Nature). they may actually require Knowledge (planes) or (arcana) to identify.


INACTIVE Elf Female Ranger LVL 4| HP 46/46| AC 17 (T 12, FF 15) | Perc +12 Darkv., Low-light | Init +4 | F +6 (+4 vs endurance feat topics), R +6, W +3 (+2 vs mind-affecting)| CMB +6, CMD 19 |

It depends on the monster. Anyone can roll, but the monster has to be a DC10 or lower. I'm not sure what the Hit Dice of these are. Some monsters are 5+HD based on rarity, some 10+HD. I figure it's worth a shot.


They are fire infused Bombadier beetles, CR 3 each. So you could do knowledge ... elementals would be planes right?


INACTIVE Elf Female Ranger LVL 4| HP 46/46| AC 17 (T 12, FF 15) | Perc +12 Darkv., Low-light | Init +4 | F +6 (+4 vs endurance feat topics), R +6, W +3 (+2 vs mind-affecting)| CMB +6, CMD 19 |
GM Wolf wrote:
They are fire infused Bombadier beetles, CR 3 each. So you could do knowledge ... elementals would be planes right?

I think that would be up to you. If they are truly an "elemental beetle" then yes, probably planes. If they are a natural or magical beast with a flame spittle, then no, it would be nature, but in any case, I think it's the same bonus.

I was confused by this:
"Spider puts itself out and..."

What spider? The one behind the door? It's sticking out again?


Really that should be in ooc, you guys haven't opened the door yet...
"Spider puts itself out and..."

Let's see if I can fix it.
There it is taken out entirely, it was a note to myself that I forgot to delete.

Didn't you know that there is a spider on each of you! AHHH! JK XP

That is only Aramyros. Lol
---

Blaze did you clear the ceiling too?


Tiefling (Hellspawn) PyroKineticist 5 (PyroKinetic Knight) HP 61/65 (1 NL / 1 from Burn) Max Burn 9 | AC 24, T 14, FF 20 | Fort +10, Ref +8, Will +4 | Darkvision (60 ft.) |Init +4 | Perc +11, S.M +13
GM Wolf wrote:
Blaze did you clear the ceiling too?

Er... *looks back* Yes, I think so. She was using burning infusion so it would spread among the web and burn most of it away. The idea was to eliminate all the "hiding places" you mentioned.

How high up is the ceiling?


Tiefling (Hellspawn) PyroKineticist 5 (PyroKinetic Knight) HP 61/65 (1 NL / 1 from Burn) Max Burn 9 | AC 24, T 14, FF 20 | Fort +10, Ref +8, Will +4 | Darkvision (60 ft.) |Init +4 | Perc +11, S.M +13

Psst, Andrei:
GM Wolf wrote:

Surprise Round

Blaze shot the spider, Baahir cast bless, Aramyros casts prot. From Evil on himself,

Sorry, don't mean to be a pain. Blaze's player is just a detail minded person... =D

Psst, Lili:
I think this is the first time Blaze has seen you transform your appearance. Is that right? She might not be paying attention cuz big bugs, but there is likely a reaction coming when she notices. XD

Psst, Aramyros:
I like your oracle's concept, how do you plan to distribute his levels in the future?

Psst, Baahir:
I was trying to get going on a very similar Oradin build in a Planescape based game that has unfortunately died on the vine. Was going to be a chosen of Ilmater from the Faerun Pantheon. How do you like it's play in PFS?

Psst, Thorn:
I didn't really have anything to say, but didn't want you to feel left out, so hi! XD

Psst, GM Wolf:
Sent you a PM. =D


The ceiling is 15 feet high. I was just double checking. Since we have passed it and that just means all the hiding spiders are elsewhere, which is perfectly fine!

PM.... Checking now... XD


NG Male Changling Cleric (Angelfire Apostle/Divine Paragon) 3
Vitals:
HP: 12/15, AC: 18 _ T: 12 _ FF: 16 _ Perception: +4, Darkvision 60 ft., Initiative: 1, Fort: 4 _ Ref: 4 _ Will: 7, CMB: +2, CMD: 13, Speed 30
Skills:
Diplomacy +7_Heal +9_Knowledge (arcana/history/planes/religion) +4_Linguistics +6_Perception +4_Perform (dance) +5_Spellcraft +4_Survival +3

Psst Psst, Blaze:

I have enjoyed my Oradin. He is focused on being a little life battery and it has played a huge role in keeping that party alive in The Emerald Spire. He isn't the most effective in doing damage himself but really pushes the output of the party forward. Emissary familiars are great because I can just have it perch on a party member for a permanent Guidance.


INACTIVE Elf Female Ranger LVL 4| HP 46/46| AC 17 (T 12, FF 15) | Perc +12 Darkv., Low-light | Init +4 | F +6 (+4 vs endurance feat topics), R +6, W +3 (+2 vs mind-affecting)| CMB +6, CMD 19 |

Blaze:
Yes, this would be the first time.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Blaze:
My current build plan is Bloodrager 1 / Cyclopean Seer 2-4 / Bloodrager 5-20


Male Human (varisian)|HP: 29/29|AC: 14 (10 Tch, 14 Fl)|CMB: +3, CMD: 13| F: +5, R: +1, W: +7 |Init: +0|Perc: +3, SM: +7, Diplo: +9, Heal +11, Kno (Rel) +11 Cleric/5th|Speed 40ft (40ft)|Active conditions: None|Channel Energy 3d6 7-7/day|

Psst. Blaze:
I could have swore someone did. Thanks for the update.


Male Half Elf Slayer (Cleaner) 1 / Inquistor (Sworn of the Eldest) 2 / Alchemist (Mindchemist) 2 HP: 32/32| AC: 21/12/19 | Fort: +10| Ref: +7| Will: +4| Init: +4+(+2)| Perc: +9| CMB: +6| CMD: 17|L.Mace: +6;1d6+3|Mit.Dag:+6;1d4+3| C.LB: +5;1d8| Bomb: +5;1d6|
skills2:
Spell:+7|Stealth:+5|Sur:+7|Swim:+1|UMD:+8|
Skills:
Acro:+1|App:+2|Bluff:+11|Cra.(Alc):+10|Clim:-3|Diplo:+9|Disguise:+19|E.A:-4 |H.A:+3|Heal:+5|Inti:+3|K.Pla/Reli:+10|Loc/His/Nob:+8|K.Geo/Arc/Nat:+9|Ling :+14|Per:+9|Ride:-4|SM:+9|Sleight:+2|

Why all the spoilers in a discussion page.

Am I not supposed to read anything here?


Male Human (varisian)|HP: 29/29|AC: 14 (10 Tch, 14 Fl)|CMB: +3, CMD: 13| F: +5, R: +1, W: +7 |Init: +0|Perc: +3, SM: +7, Diplo: +9, Heal +11, Kno (Rel) +11 Cleric/5th|Speed 40ft (40ft)|Active conditions: None|Channel Energy 3d6 7-7/day|

I don't think it's a big deal, Thorn.


Male Half Elf Slayer (Cleaner) 1 / Inquistor (Sworn of the Eldest) 2 / Alchemist (Mindchemist) 2 HP: 32/32| AC: 21/12/19 | Fort: +10| Ref: +7| Will: +4| Init: +4+(+2)| Perc: +9| CMB: +6| CMD: 17|L.Mace: +6;1d6+3|Mit.Dag:+6;1d4+3| C.LB: +5;1d8| Bomb: +5;1d6|
skills2:
Spell:+7|Stealth:+5|Sur:+7|Swim:+1|UMD:+8|
Skills:
Acro:+1|App:+2|Bluff:+11|Cra.(Alc):+10|Clim:-3|Diplo:+9|Disguise:+19|E.A:-4 |H.A:+3|Heal:+5|Inti:+3|K.Pla/Reli:+10|Loc/His/Nob:+8|K.Geo/Arc/Nat:+9|Ling :+14|Per:+9|Ride:-4|SM:+9|Sleight:+2|

Nah I'm J/K here.
Just curious on the Spoiler trend.


Where are my spoilers... oh that's right... XD


Go ahead and post round 4 actions I will catch up tomorrow and do the recaps.


Tiefling (Hellspawn) PyroKineticist 5 (PyroKinetic Knight) HP 61/65 (1 NL / 1 from Burn) Max Burn 9 | AC 24, T 14, FF 20 | Fort +10, Ref +8, Will +4 | Darkvision (60 ft.) |Init +4 | Perc +11, S.M +13
Thorn Slivertip wrote:

Nah I'm J/K here.

Just curious on the Spoiler trend.

Just silliness on my part. I did make a spoiler for you, so you wouldn't feel left out, lol!

Unfortunately, I am down a device. My Chromebook suddenly refuses to take a charge so I will be posting a little less than usual until I get that resolved.


INACTIVE Elf Female Ranger LVL 4| HP 46/46| AC 17 (T 12, FF 15) | Perc +12 Darkv., Low-light | Init +4 | F +6 (+4 vs endurance feat topics), R +6, W +3 (+2 vs mind-affecting)| CMB +6, CMD 19 |

Mine started doing that too. I had to post from my phone until I bought a new computer. The one I have now is about half as good as my last one :( but it gets the job done.


I know, just saying!
Sorry to hear that Blaze, good luck shopping or getting it fixed!

You know I knew that I was forgetting a game! I have been updating and trying to catch up and you guys are waiting on me for 2 rounds...

Here we go!


INACTIVE Elf Female Ranger LVL 4| HP 46/46| AC 17 (T 12, FF 15) | Perc +12 Darkv., Low-light | Init +4 | F +6 (+4 vs endurance feat topics), R +6, W +3 (+2 vs mind-affecting)| CMB +6, CMD 19 |

Stopping in briefly to say my computer is out of commission until tomorrow evening possibly. I won’t be posting until then


Crashing hard, I will try to catch up tomorrow.


I will say it again. As the first person got to the hallway surprise round began. Thus all your move actions were surprise round. Thus all you actions that you said, would have been round 1. True you could add some more actions based off what you previously posted or you may change your actions.


INACTIVE Elf Female Ranger LVL 4| HP 46/46| AC 17 (T 12, FF 15) | Perc +12 Darkv., Low-light | Init +4 | F +6 (+4 vs endurance feat topics), R +6, W +3 (+2 vs mind-affecting)| CMB +6, CMD 19 |

Correct. Her total defense was in the hallway (primarily in case the spider came up behind them or the cow-beetle had prepared an attack. Seeing that it was a surprise round, she would have dropped her defense and moved in. First round then would be an attack.


Sounds good Lilianne. Now once everyone else has posted we will see how the scarab is doing... It looks like if you go before the scarab you can also post round 3.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

I did have Protection versus Evil up, so any summoned evil creature wouldn't be able to approach and attack me, unless I go first, which I think was the case.


It wasn't evil. It was an elementally charged summon making it Neutral.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Kk. I forgot about it anyways, but it's better to note afterwards. Thus, there being a smaller chance to forget it the next time.


I forgot about it too! No worries... it happens to the best of us! Also Aramyros you speak Abyssal, you can get in the conversation in gameplay! XD


INACTIVE Elf Female Ranger LVL 4| HP 46/46| AC 17 (T 12, FF 15) | Perc +12 Darkv., Low-light | Init +4 | F +6 (+4 vs endurance feat topics), R +6, W +3 (+2 vs mind-affecting)| CMB +6, CMD 19 |

That is a lot of nat 20's on perception!


Tiefling (Hellspawn) PyroKineticist 5 (PyroKinetic Knight) HP 61/65 (1 NL / 1 from Burn) Max Burn 9 | AC 24, T 14, FF 20 | Fort +10, Ref +8, Will +4 | Darkvision (60 ft.) |Init +4 | Perc +11, S.M +13

@GM Wolf, why do we need a perception check to act in Surprise? We were aware of the threat in advance and they don't seem to be using stealth. Also everyone has darkvision except Andrei and Thorn, I think.


Did you see or hear them? I was fine with Blazes readied action, for surprise round. No one else posted anything close to it. So without a readied action, and not perceiving the enemy you wouldn't act in surprise round.

Lilianne saw them, and they saw her. Thus surprise!

With Darkvision of 60 feet, Blaze would have been the only one to see them where she is standing now. And only three of them at most. Everyone else is out of range or has total cover to them.

Lilianne had to open the second door to see them at all, and she was the one scouting.

I'm not perfect and things slip by. I should have had them further into the room and hiding as she opened the door. Then I would have had a chance to slaughter her... next time! XD
Instead you have a chokepoint and cutting them down with ease.

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