GM Zer0darkfire's 1-01 The Absalom Initiation (Inactive)

Game Master zer0darkfire

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|Absalom Initiation Slides

Discuss things here!

Vigilant Seal

Male Goblin Cleric 1. Per +6, Darkvision. AC 15, F4 R5 W8 HP 12/15 FP 1/1 Hero 1/3 Font 3/4

Dotting in. Squishy Fire Happy Cleric, at your service. Still new to the PFS2 scene, so please let me know if I miss something. Thanks!

Dark Archive

|Absalom Initiation Slides

Just to be clear, its the same thing for all four main NPCs. They will talking to someone and you'll need to "distract" their conversation partner to receive your mission. There is a bonus for succeeding well enough at distracting them.

Also, I mistakenly put that only one of you can distract the NPC, but I was supposed to put each person can only Attempt once or Aid as long as one PC remains open to speak with the main NPC. So up to five of you could roll to distract OR aid to keep the side NPC busy.

Vigilant Seal

Goblin Ranger (Alchemist) 3 | HP: 39/39 | Hero Point: 1/1 |AC: 19 | F: 9 R: 11 W: 7 | Perc: +7 (Darkvision) Stealth: +9| Speed 25ft | Active conditions:
Resources:
| Infused Regents: 3/3 | Fire: 0/0 | Electricity: 0/0 | Frost: 0/0 | Life: 0/0

Can they aid my last attempt retroactively, not certain a 12 would have hit the bonus. Lol.

Dark Archive

|Absalom Initiation Slides

They can, as that was my mistake, but you're not close to the bonus, no, sorry.

Vigilant Seal

Male Goblin Cleric 1. Per +6, Darkvision. AC 15, F4 R5 W8 HP 12/15 FP 1/1 Hero 1/3 Font 3/4

Oh ho! One of us failed spectacularly on our knowledge check. Fortunately, we have someone who can answer clearly, as to which of us was luckier than the other.

Vigilant Seal

Goblin Ranger (Alchemist) 3 | HP: 39/39 | Hero Point: 1/1 |AC: 19 | F: 9 R: 11 W: 7 | Perc: +7 (Darkvision) Stealth: +9| Speed 25ft | Active conditions:
Resources:
| Infused Regents: 3/3 | Fire: 0/0 | Electricity: 0/0 | Frost: 0/0 | Life: 0/0

Alldo,

On this page of the guide under Pathfinder Training is how you can get free items. When you make you character you get to assign points to schools (or be field commission).

http://www.organizedplayfoundation.org/encyclopedia/pfs2edplayer-basics/#pa thfinder-training

Then you get free consumables for your missions or in my case I get extra downtime (and eventually lower leveled consumables).

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|Absalom Initiation Slides

I personally like the scrolls because they heighten level with you, so a scroll of heal or soothe will be pretty much an equal spell level to what you could cast.

Vigilant Seal

Male Goblin Cleric 1. Per +6, Darkvision. AC 15, F4 R5 W8 HP 12/15 FP 1/1 Hero 1/3 Font 3/4

They auto-scale? This is good to know!

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|Absalom Initiation Slides

"All of the consumable items granted by the Spells school take the form of magical scrolls (Pathfinder Core Rulebook page 564), and the item options below simply list the spells that can appear on these scrolls. When selecting a scroll, you can heighten its spell level to the Scroll Level listed below. For example, a 7th-level character could select a scroll of heal heightened to 4th level."

Verdant Wheel

CN gourd leshy fighter 7 | ◆◇↺ | ♥️ 101/106 | AC 26 | F +14 R +13 W +14 | Perc +16 | Hero Points 2/3 | Spd 30ft. |

Busy with GenCon. I will post later tonight.

Dark Archive

|Absalom Initiation Slides

That's fair! I'll be finishing up book 6 of Age of Ashes today on Roll20 so I probably won't post for the rest of the day.

Verdant Wheel

CN gourd leshy fighter 7 | ◆◇↺ | ♥️ 101/106 | AC 26 | F +14 R +13 W +14 | Perc +16 | Hero Points 2/3 | Spd 30ft. |
Felika Elvanna wrote:
Why are we writing everything in ooc instead of describing what we do and rolling checks? I'm pretty new to PbP Pathfinder Society. Anyways, Felika is trained in none of these skills, but could try Thievery at +4.

There are several methods of resolving skill-based encounters in 2e that I've seen. The optimal strategies for overcoming them usually involve a bit of metagaming. In my experience metagaming tends to be more accepted in PFS compared to home campaigns. You are likely playing with a unique group of PCs each time so you don't know who is good at what compared to others.

1. Only one person can try. Once the first person has rolled no one else can. It this case your best strategy is to metagame and figure out who has the best bonus.

2. You have a limited amount of attempts. (Seems to be the case here.) In that case, the best strategy is to again metagame skill modifiers having the person who is best at a skill try during round 1. Based on the condition of the challenge at the start of each round you shuffle the PCs as needed.

3. Each person can try and contributes based on degree of success. Crit Success = 2 successes, Crit Failure = -1 success. In this case you should try unless your skill modifier is so low that you might crit fail on a roll that is not a natural 1. If I assume the DC is somewhere in the 14-16 range, then once my modifier gets below +3, attempting the skill is iffy.

4. Each person can try and only the best result counts. In this case everyone should roll everything because you might just get a natural 20 despite having a poor modifier.

Dark Archive

|Absalom Initiation Slides

Yep, what Squash said all sounds good. I love your reasoning for metagaming being a bit more accepted in PFS than in a home game. After all, you might have never played those characters together before and really have no idea what your skills are.

On that note though, if you do a game with introductions, describing your skills that you are good at is a good thing to include.

Introduction Checklist:
Character Name
A little bit of background or why you joined the society
Skills you're good at
What you do in a combat

Grand Archive

LN (female) Human (wintertouched) Monk 1 HP 20/20 | AC 19 | F +7 R +9 W +6 | Perc +4 | Stealth + 7 Speed 25 | Focus 1/1 | hero points 1 | Active conditions : None

Thanks, that makes a lot of sense. I figured that's what it did, but I'd never seen groups do that before, and I thought posts containing only ooc were discouraged. Good to know people understand that there needs to be a chance for people to find out what their allies can do.

Dark Archive

|Absalom Initiation Slides

Sorry for my absence yesterday, drove all day to stay in a hotel for a week and pretty much do nothing else on vacation because of COVID lol

Dark Archive

|Absalom Initiation Slides

Obligatory "The spiked chain is an uncommon weapon, what's giving you access post". I made sure to check your character sheet, but I didn't see anything on there for accessing a spiked chain. I'm guessing its chronicle loot from another scenario.

Verdant Wheel

CN gourd leshy fighter 7 | ◆◇↺ | ♥️ 101/106 | AC 26 | F +14 R +13 W +14 | Perc +16 | Hero Points 2/3 | Spd 30ft. |

Same place I got the leshy ancestry. (AcP purchase)

Dark Archive

|Absalom Initiation Slides

Great, thanks! You may want to list that on your character's profile for future PbP games so you don't need to post it every game.

Grand Archive

NG (Male) Twilight Halfling Sorcerer 2 Sheet HP 20/20 | AC 16 | F 5 R 6 W 7 | Perc 5, Low Light Vision| Stealth 6 | Speed 25 ft. | Hero Points: 1 | Focus: 1/1 | Spells 1: 4/4 | Active Conditions

I'm going to be traveling tomorrow so might not be able to post. I'll try to post tomorrow night though.

Dark Archive

|Absalom Initiation Slides

The skills to recall knowledge about these creatures are religion and occultism.

Grand Archive

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LN (female) Human (wintertouched) Monk 1 HP 20/20 | AC 19 | F +7 R +9 W +6 | Perc +4 | Stealth + 7 Speed 25 | Focus 1/1 | hero points 1 | Active conditions : None

I'm assuming we will be done by GameDay?

Vigilant Seal

Male Goblin Cleric 1. Per +6, Darkvision. AC 15, F4 R5 W8 HP 12/15 FP 1/1 Hero 1/3 Font 3/4

I've been trying to decide if I should try and get into one of the gameday slots as well. I'm going to be out of town at least twice during the event, so I've been leaning against... but... it's tempting.

Dark Archive

|Absalom Initiation Slides

Yep, this game is over. Feel free to take slots in other games. I'll post wrap up and chronicles tomorrow

Dark Archive

|Absalom Initiation Slides

Primary: Accomplished
The PCs meet their primary objective if they successfully complete the four missions assigned to them by the faction leaders. If they do, they each earn 2 Fame and 2 Reputation for any faction associated with their currently slotted faction boon

Secondary: Accomplished
1) Nonviolently pacify the fleshforge creature on the boat.
2) Disable the ritual in encounter B5 without Tavvar or any of her assistants perishing.
3) Learn the original owners’ illicit actions in the haunted house. The
4) Disperse the crowd in encounter D without resorting to violence.

Grand Archive

LN (female) Human (wintertouched) Monk 1 HP 20/20 | AC 19 | F +7 R +9 W +6 | Perc +4 | Stealth + 7 Speed 25 | Focus 1/1 | hero points 1 | Active conditions : None

Hurray! Congrats, everyone! We did it!

Thanks, GM Zer0darkfire. This was fun. Thank you for putting up with a new PFS2e player. :)

May I ask how we will receive the chronicle sheets?

Dark Archive

|Absalom Initiation Slides

You can get Chronicle Sheets here.

I really like 2e, and I played PbP heavily in 1e, but something about 2e and PbP just don't mix well for me even after trying it a couple times.

Grand Archive

LN (female) Human (wintertouched) Monk 1 HP 20/20 | AC 19 | F +7 R +9 W +6 | Perc +4 | Stealth + 7 Speed 25 | Focus 1/1 | hero points 1 | Active conditions : None

Yeah, coming into this, I wondered if the amount of secret checks and reactions would bog down play-by-post games. I feel like it went pretty well this time, at least. Thanks again!

Verdant Wheel

CN gourd leshy fighter 7 | ◆◇↺ | ♥️ 101/106 | AC 26 | F +14 R +13 W +14 | Perc +16 | Hero Points 2/3 | Spd 30ft. |

I've thought it works better in 2e mainly due to less bonus types to keep track of.

Vigilant Seal

Male Goblin Cleric 1. Per +6, Darkvision. AC 15, F4 R5 W8 HP 12/15 FP 1/1 Hero 1/3 Font 3/4

Thank you for running the game, I had a lot of fun with you all, it definitely scratched the gaming itch for me, and maybe we'll meet again in a game sometime in the future! May the Dice Gods smile upon you!

Grand Archive

NG Male Human (Skilled) Wizard 1 HP 15/15 | AC 15 | F +4 | R + 5 | W +7 | Per +5

I would also like thanks the GM and the players.

Grand Archive

NG (Male) Twilight Halfling Sorcerer 2 Sheet HP 20/20 | AC 16 | F 5 R 6 W 7 | Perc 5, Low Light Vision| Stealth 6 | Speed 25 ft. | Hero Points: 1 | Focus: 1/1 | Spells 1: 4/4 | Active Conditions

Thanks for a good game everyone!

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