Helios will totally go in guns blazing, so I'll let anyone who wants to do some talking go first.
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Btw. I know that Disguise is an underused skill in the scenario just like Bluff, so I tried to think upfront a bit how they could be used. And knowing very well that GM also has a Spy Operative I hoped that he will not tell no to my attempts ;)
I never tell a player no...I just up the DC's ;-)
Realistically, the scenarios are written linearly (sorry SFS)....the GM has to be willing however to allow for creative use of skills, ideas and plans. You have already shown you can attempt to be an adolescent shobhad...and that Bluff skill was impressive.....so let us just see how this plays out....
Hey folks to 5th of September I am on vacation in a remote place. The Internet here is far from good, if I stay silent for to long please bot me
I have already reported the game completed, so that people can have their characters available for The Gameday online. With the way the dice have been going, Talbot will likely not be a problem for your group. I only have seen this fight go south once, and it was with a all level 1 group (and them getting nothing higher than a '8' on a d20 for multiple rounds). Let's finish this!
Chronicle sheets will have to wait until Talbot is down and you return him to Philt.....
Here is the Chronicle sheets...sorry for the delay.
It is in my dropbox (not my normal way to send them, but oh well). If something is wrong, I can attempt another way.
Tell me if something is wrong, I can fix them if so.
Been a fun pbp. End fight went completely different than any other one I have seen.
Hope to be at another table with each of you (virtually, pbp or IRL!).
Thanks for the awesome game Jim, I really enjoyed it! Always a pleasure playing with you all!
It was nice finally playing this scenario, all of it really inched Helios forward and it's really gonna help make him evolve. I also really like the boon; that's gonna tie in with his arc perfectly.
Chronicle looks good! I already downloaded it.
Thank you for running this. I always love playing with you. Also thank you for letting me do some odd ways out of the situation. Leaving the bar in a disguise and then bluffing our way to avoid the scooby-doo style cart drive ;) It made me feel useful and actually use disguise and bluff to .... you know disguise and bluff ;)
@Team - I enjoyed your characters a lot. We had a couple of times when the tempo slowed downed but it did not impact my enjoment from the game.
Good job everyone!
Chronicle looks good. Very sorry, all, for being one of the people slowing things down a lot. I'm going to have to reevaluate how much I can continue to do PbPs, probably.
It was a pleasure playing with you all (in a scenario that, believe it or not, I've never actually played before), and I loved the creative strategies!
Edit: Jim, is it possible to change downtime to do the Tasch thing now, or can that only be on chronicles after this one? It's been so long since I've GM'd #1-02 that I honestly don't remember!
Yes, please and thank you! :)
He may sigh and grumble (a lot)...but Oz knows what it's like to be downtrodden, and would want to help folks out of that kind of fate.
Yes, I'd like to have the Tasch thing checked also, please! If I may ask, I just noticed the "Endless Potential" mark at the bottom of the chronicle sheet - what is it exactly?
@Spider - Meant to say I really enjoyed what you did with the Talbot fight. It was clever and fun to RP out. Props to Jim for going off the rails and rolling with this one!
@Oz -- Your chronicle has been updated. And yeah, I like this boon. It has a good feel about it.
@Helios -- Yours is also modified, and it was something I accidentally left when filling in your sheet. Spider has played this scenario before, so I gave him an Endless Potential replay so he could get credit for it. It is a GM boon any GM got for running at Paizocon or Gencon this year.
All in all, I really wish the Talbot fight could be more modified. Having ran this now 4 times...and played twice...Only twice in that was Talbot brought in alive. Only once (this one) was Talbot not moving on the cart, and only once (one time I played it and had an awesome envoy/diplomat in the party--who I think rolled a 19 or 20 on the die) did the GM allow the PC's to talk down the miners (even with Talbot blustering behind them) so that they weren't in the combat.
Yes...scenarios need to be ran as close as possible. But with awesome role-playing, a little luck (dice), and a great plan I feel they can be modified at least a little. But it can't be 'just because I don't want to do X' reasoning.
With Spider rolling a 20 on the bluff, and had a 20 on disguise (and with some opposed rolls) the bluff had to work at least somewhat.
Thanks for this awesome campaign, I had a lot of fun! I loved to roleplay with y'all. I'm sorry for delaying the game with my crappy work schedule. Looking forward to play with some of you again :)
@Jim that would be nice if you could since she pretty much doesn't have a day job.
@Meia- Done. It should be the one that has Tasch in the name.
And trust me, I have 2 characters that don't do day jobs...because they are either soldiers, or solarions....
With that done, I am going to leave this active for a week..then close it.
Thanks all for playing. I enjoyed it (even with the hiatus we had because of cons....)