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From Shore to Sea GM All-powerful dictator of reality 4

So, I've never played a witch or, I think, read the witch class. Normally, that's not a problem, but I don't feel qualified to bot Robyyn. Anyone want to bot him for me?

Sovereign Court

M Halfelf Investigator (Mastermind) / 2, Swashbuckler (Inspired Blade) / 1, Occultist / 1 AC19 [20] T16 [17] FF14 [15] | HP: 27/27 | F4 / R11 / W6 | Init: +7 | Perception: +9 | Lowlight vision 60'

Robyyn takes a 5' step back and readies a casting of ray of enfeeblement should the octopus take a hostile action.

ranged touch, str damage: 1d20 + 4 ⇒ (9) + 4 = 131d6 + 2 ⇒ (6) + 2 = 8


From Shore to Sea GM All-powerful dictator of reality 4

miss chance, low is bad: 1d100 ⇒ 71


From Shore to Sea GM All-powerful dictator of reality 4

The octopus lashes out, and takes strength damage to the tentacle.

fort: 1d20 + 11 ⇒ (12) + 11 = 23


From Shore to Sea GM All-powerful dictator of reality 4

GM Screen:

tentacle 1: 1d4 ⇒ 2
tentacle 2: 1d4 ⇒ 3
tentacle 3: 1d4 ⇒ 3
tentacle 4: 1d4 ⇒ 4
tentacle 5: 1d4 ⇒ 3
tentacle 6: 1d4 ⇒ 3
tentacle 7: 1d4 ⇒ 1
tentacle 8: 1d4 ⇒ 2

1=aaftaab
2=Aschell
3=Reginald
4=Mist

tentacle attack: 1d20 + 9 ⇒ (20) + 9 = 29
damage: 1d4 + 1 ⇒ (1) + 1 = 2
grapple if hits: 1d20 + 17 ⇒ (4) + 17 = 21

tentacle attack: 1d20 + 9 ⇒ (6) + 9 = 15
damage: 1d4 + 1 ⇒ (1) + 1 = 2
grapple if hits: 1d20 + 17 ⇒ (17) + 17 = 34

tentacle attack: 1d20 + 9 ⇒ (7) + 9 = 16
damage: 1d4 + 1 ⇒ (4) + 1 = 5
grapple if hits: 1d20 + 17 ⇒ (10) + 17 = 27

tentacle attack: 1d20 + 9 ⇒ (8) + 9 = 17
damage: 1d4 + 1 ⇒ (4) + 1 = 5
grapple if hits: 1d20 + 17 ⇒ (9) + 17 = 26

tentacle attack: 1d20 + 9 ⇒ (17) + 9 = 26
damage: 1d4 + 1 ⇒ (3) + 1 = 4
grapple if hits: 1d20 + 17 ⇒ (18) + 17 = 35

tentacle attack: 1d20 + 9 ⇒ (6) + 9 = 15
damage: 1d4 + 1 ⇒ (4) + 1 = 5
grapple if hits: 1d20 + 17 ⇒ (16) + 17 = 33

tentacle attack: 1d20 + 9 ⇒ (11) + 9 = 20
damage: 1d4 + 1 ⇒ (1) + 1 = 2
grapple if hits: 1d20 + 17 ⇒ (11) + 17 = 28

tentacle attack: 1d20 + 9 ⇒ (7) + 9 = 16
damage: 1d4 + 1 ⇒ (1) + 1 = 2
grapple if hits: 1d20 + 17 ⇒ (1) + 17 = 18


From Shore to Sea GM All-powerful dictator of reality 4

GM Screen:

50%: 1d2 ⇒ 2
50%: 1d2 ⇒ 2
50%: 1d2 ⇒ 2
50%: 1d2 ⇒ 2
50%: 1d2 ⇒ 1
50%: 1d2 ⇒ 2
50%: 1d2 ⇒ 1


From Shore to Sea GM All-powerful dictator of reality 4

Tentacles flail everywhere in the way that only a gigantic octopus can manage. They flail blindly, because the creature can't see.

However after much random rolling Ischell is struck for two points of damage and a tentacle grabs hold of Reginald inflicts 5 points of damage and grappled.

The whole party are up!


From Shore to Sea GM All-powerful dictator of reality 4
eight arms are better than two round 1/2 wrote:


Castinus
Robyyn

Giant Octopus

Aaftaaab
Mist
Reginald (-5, grappled)
Ischell (-2)
Bold may act!

Sovereign Court

M Halfelf Investigator (Mastermind) / 2, Swashbuckler (Inspired Blade) / 1, Occultist / 1 AC19 [20] T16 [17] FF14 [15] | HP: 27/27 | F4 / R11 / W6 | Init: +7 | Perception: +9 | Lowlight vision 60'

Seeing Reginald entangled, Robyyn follows up his first casting with the same again - another ray of enfeeblement to weaken their foe.

DC17 ranged touch, str damage: 1d20 + 4 ⇒ (18) + 4 = 221d6 + 2 ⇒ (5) + 2 = 7

Sovereign Court

M Halfelf Investigator (Mastermind) / 2, Swashbuckler (Inspired Blade) / 1, Occultist / 1 AC19 [20] T16 [17] FF14 [15] | HP: 27/27 | F4 / R11 / W6 | Init: +7 | Perception: +9 | Lowlight vision 60'

Castinus lets fly with an arrow aimed as near to the muscular mass behind the tentacles as he can see outside its watery hiding place:

twang!: 1d20 + 6 ⇒ (13) + 6 = 191d6 ⇒ 6

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

Aaftaab does not know what is going on but seeing that this being is trying to do something that would hurt his companions means that he has to react.

Aaftaab directs Parvaaz to charge the tentacle beast and Aaftaab attacks with his negative energy blade.

- Void Kinetic blade with outflanking +15, negative energy hitting touch AC (1d6+1+3d6; 20/x2) To hit: BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’ / Damage: d6+ ½ Con + 2d6 Sneak Attack + d6 Precise Strike Feat // charge +2: 1d20 + 15 + 2 ⇒ (4) + 15 + 2 = 211d6 + 1 + 2d6 + 1d6 ⇒ (3) + 1 + (6, 1) + (1) = 12


Male N Large Roc | Animal Companion 7 (Bodyguard Archetype) | HP 39/39 | AC 30 T 13 FF 26 | CMB +11/+15 grapple, CMD 25 | F: +7, R: +9, W: +3/+7 vs. enchantment | Init: +4 | Perc: +7 Speed 20 ft., Fly 80 ft. | Active conditions: None

Also Charge with Talon that has grab and automatically can make a grapple check if it is a hit.

Parvaaz charges and grabs!

To hit with power attack and outflank +12: Amulet of Mighty Fist +1, BAB +4, Str +6, Outflank +4, -2 power attack, Size -1
Damage with power attack +11+d6: Str +6, Power Attack +4, Amulet of Mighty Fist +1, +d6 Precise Strike // charge +2 :
1d20 + 12 + 2 ⇒ (17) + 12 + 2 = 311d6 + 11 + 1d6 ⇒ (1) + 11 + (5) = 17

CMB +19 grapple* (BAB +4, Str +6, Size +1, Outflank +4) * Creatures with the grab special attack receive a +4 bonus on combat maneuver checks made to start and maintain a grapple.: 1d20 + 19 ⇒ (10) + 19 = 29

Dark Archive

Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

Since Reginald is now grappled, he is moved to be adjacent to the creature grappling him. Which brings up an interesting question - does Reginald need to hold his breath, as he is now inside the water bubble?

"Whahurplb-" Reginald's voice is cut off as the unsuspecting spellcaster is absconded by yet another tentacle beast. In the dark water, Reginald wiggles his eyebrows and tries to free himself from whatever is attacking him.

Prehensile Hair to Escape Grapple: 1d20 + 8 ⇒ (16) + 8 = 24
Miss Chance, 1 = Miss: 1d2 ⇒ 1 (if applicable)


From Shore to Sea GM All-powerful dictator of reality 4

If you attack normally, it has total concealment: roll a 50% miss chance.

If you ready an action to strike when it attacks, roll a 20% miss chance.

Grand Lodge

TN Kitsune Level 6 (Vigilante 4/Ninja 2) CURRENT APPEARANCE: Young Taldan woman|HP 37/37 | AC: 23 T: 16 FF: 18| Fort +3; Ref +12; Will +5 | Init: +7 | Perception: Low Light Vision |Sense Motive: +7| CMB: +8 CMD: 22 | Special Abilities: Evasion, Realistic Likeness Shapechanger | Movement: 30ft | Active Conditions: None

Mist mutters a string of Tian expletives as any hope of leaving the creature to its own devices disappears with a “Whahurplb“

Pausing in thought she sheaths her dual blades. Then with a flick of the wrist she draws a single kunai from a wrist sheath and readies it to throw when tentacles reappear.

Miss chance high=good: 1d100 ⇒ 59

Ranged Attack roll (no penalties applied yet): 1d20 + 9 ⇒ (17) + 9 = 26
Damge: 1d4 + 1 ⇒ (4) + 1 = 5

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

Concealment <50 miss : 1d100 ⇒ 39


Male N Large Roc | Animal Companion 7 (Bodyguard Archetype) | HP 39/39 | AC 30 T 13 FF 26 | CMB +11/+15 grapple, CMD 25 | F: +7, R: +9, W: +3/+7 vs. enchantment | Init: +4 | Perc: +7 Speed 20 ft., Fly 80 ft. | Active conditions: None

Concealment <50 miss : 1d100 ⇒ 23


From Shore to Sea GM All-powerful dictator of reality 4

Castinus miss chance, low is bad: 1d100 ⇒ 89


From Shore to Sea GM All-powerful dictator of reality 4

I just realised, technically the creature is underwater. This would grant total cover but it's such a small amount of water and there is little hiding space so I am not going to apply it.

Castinus' arrow finds its mark.
Reginald struggles manfully but cannot free himself from the tentacle.
Mist's arrow also sinks into flesh.

Unfortunately, Aaftaab and Parvaaz find themselves thrashing into water.

fortitude save: 1d20 + 11 ⇒ (7) + 11 = 18

eight arms are better than two round1/2 wrote:


Castinus
Robyyn

Giant Octopus (-11, grappled, -7 str)

Aaftaaab
Mist
Reginald (-5, grappled)
Ischell (-2)
Bold may act!

Sovereign Court

M Halfelf Investigator (Mastermind) / 2, Swashbuckler (Inspired Blade) / 1, Occultist / 1 AC19 [20] T16 [17] FF14 [15] | HP: 27/27 | F4 / R11 / W6 | Init: +7 | Perception: +9 | Lowlight vision 60'

Roybnn's miss chance, low is bad: 20% miss: 1d100 ⇒ 94

Fort save DC 17 please, or 7 STR damage on top of the 4 suffered previously (see post above)


From Shore to Sea GM All-powerful dictator of reality 4
Castinus Fulvio wrote:

Roybnn's miss chance, low is bad: [dice=20% miss]1d100

Fort save DC 17 please, or 7 STR damage on top of the 4 suffered previously (see post above)

Good spot on the miss chance. Save already rolled and success factored in to leave -7strength).

Sovereign Court

Human Male UC Monk 1/Pal 6 | HP 44/53 (0 nl, 0 temp)| AC 23 T 18 FF 17 | CMB +13, CMD 31 | F: +14, R: +11, W: +11 | Init: +4 | Perc: +9, SM: +4, Dipl +8 | Speed 30 | ER Fire/Cold (4) Rest (3), Immune: Disease, Fear* (*+4 to allies within 10 feet) | Spells: 1(2/2) LOH: 5/7 (3d6) Smite 2/2 Active conditions: 10 ft reach, Mage Armor

As the tentacled arm recoils, Ischell lashes out at the watery bubble with his chained and bladed weapon.

+1 DC Kama, PA, Flurry: 1d20 + 12 ⇒ (13) + 12 = 25 Conceal, 51+ hits: 1d100 ⇒ 41
Adamantine, S, PA: 1d6 + 14 ⇒ (6) + 14 = 20

+1 DC Kama, PA, Flurry: 1d20 + 12 ⇒ (6) + 12 = 18 Conceal, 51+ hits: 1d100 ⇒ 65
Adamantine, S, PA: 1d6 + 14 ⇒ (3) + 14 = 17

+1 DC Kama, PA, Flurry: 1d20 + 7 ⇒ (10) + 7 = 17 Conceal, 51+ hits: 1d100 ⇒ 36
Adamantine, S, PA: 1d6 + 14 ⇒ (6) + 14 = 20

Scarab Sages

Male N Sylph Witch 6 | HP: 38/38 | AC: 12 (12 Tch, 10 Fl) | CMD: 14 (12 Fl) | F: +4, R: +5, W: +7 | Init: +8 | Perc: +10, SM +1 | Speed 30ft | Active conditions: none

I'm back; thanks for your patience! Castinus, thanks for the bot. It seems Robyyn's not up yet, so there's nothing more to this post yet. :)

Unfortunately, Robyyn didn't have ray of enfeeblement memorized for today; since these were botted actions and going back two rounds seems a burden to rewind, I'm just going to mark off two 1st-level spells and we'll move on from there.


From Shore to Sea GM All-powerful dictator of reality 4

Ischell swings for the octopus and, despite some wild whiffles, manages to land a solid blow that sends a spray blood arcing across the room and into the wall of water.

The octopus keeps on...

GM screen:

grapple: 1d20 + 11 ⇒ (17) + 11 = 28

Aaftaab
Parvaaz
Ischell
Mist
target: 1d4 ⇒ 4
target: 1d4 ⇒ 3
target: 1d4 ⇒ 1
target: 1d4 ⇒ 2
target: 1d4 ⇒ 2
target: 1d4 ⇒ 3
target: 1d4 ⇒ 3
target: 1d4 ⇒ 2

GM Screen:

aaftaab: 1d20 + 9 ⇒ (9) + 9 = 18
damage: 1d4 ⇒ 4
miss on an 1: 1d2 ⇒ 2

parvaaz: 1d20 + 9 ⇒ (1) + 9 = 10
damage: 1d4 ⇒ 4
parvaaz: 1d20 + 9 ⇒ (7) + 9 = 16
damage: 1d4 ⇒ 1
parvaaz: 1d20 + 9 ⇒ (14) + 9 = 23
damage: 1d4 ⇒ 2
miss on an 1: 1d2 ⇒ 1
miss on an 1: 1d2 ⇒ 2
miss on an 1: 1d2 ⇒ 1

ischell: 1d20 + 9 ⇒ (1) + 9 = 10
damage: 1d4 ⇒ 2
ischell: 1d20 + 9 ⇒ (13) + 9 = 22
damage: 1d4 ⇒ 2
ischell: 1d20 + 9 ⇒ (1) + 9 = 10
damage: 1d4 ⇒ 3
miss on an 1: 1d2 ⇒ 1
miss on an 1: 1d2 ⇒ 1
miss on an 1: 1d2 ⇒ 1

mist: 1d20 + 9 ⇒ (12) + 9 = 21
damage: 1d4 ⇒ 3
miss on an 1: 1d2 ⇒ 2


From Shore to Sea GM All-powerful dictator of reality 4

A wild cloud of tentacles winnows through the air but the pathfinders deftly step out of the way.

Reginald, however, feels the tentacle tighten about his torso.
pinned

eight arms are better than two round2/3 wrote:


Castinus
Robyyn

Giant Octopus (-28, grappled, -7 str)

Aaftaaab
Mist
Reginald (-5, pinned)
Ischell (-2)
Bold may act!

Sovereign Court

Human Male UC Monk 1/Pal 6 | HP 44/53 (0 nl, 0 temp)| AC 23 T 18 FF 17 | CMB +13, CMD 31 | F: +14, R: +11, W: +11 | Init: +4 | Perc: +9, SM: +4, Dipl +8 | Speed 30 | ER Fire/Cold (4) Rest (3), Immune: Disease, Fear* (*+4 to allies within 10 feet) | Spells: 1(2/2) LOH: 5/7 (3d6) Smite 2/2 Active conditions: 10 ft reach, Mage Armor

The human stands tall against the strikes from the creature, and quickly returns swings towards the water bubble- however he finds it difficult to avoid the form of Reginald, opting to miss instead of risking the gnomes life.

+1 Kama, Flurry: 1d20 + 12 ⇒ (5) + 12 = 17 Concealment, 51+ = Hit: 1d100 ⇒ 31
Adamantine: 1d6 + 14 ⇒ (4) + 14 = 18

+1 Kama, Flurry: 1d20 + 12 ⇒ (6) + 12 = 18 Concealment, 51+ = Hit: 1d100 ⇒ 34
Adamantine: 1d6 + 14 ⇒ (5) + 14 = 19

+1 Kama, Flurry: 1d20 + 7 ⇒ (3) + 7 = 10 Concealment, 51+ = Hit: 1d100 ⇒ 91
Adamantine: 1d6 + 14 ⇒ (4) + 14 = 18

What an awful set of dice rolls

Sovereign Court

M Halfelf Investigator (Mastermind) / 2, Swashbuckler (Inspired Blade) / 1, Occultist / 1 AC19 [20] T16 [17] FF14 [15] | HP: 27/27 | F4 / R11 / W6 | Init: +7 | Perception: +9 | Lowlight vision 60'

Another targeted shot flies from Castinus' bow, readied for the moment when the beast's tentacles re-emerge:

readied attack, miss chance low is bad: 1d200 ⇒ 421d20 + 6 ⇒ (18) + 6 = 241d6 ⇒ 6

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

Aaftaab directs Parvaaz to ready an action to attack the tentacle beast and Aaftaab readies an attack with his negative energy blade.

- Void Kinetic blade with outflanking +15, negative energy hitting touch AC (1d6+1+3d6; 20/x2) To hit: BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’ / Damage: d6+ ½ Con + 2d6 Sneak Attack + d6 Precise Strike Feat : 1d20 + 15 ⇒ (17) + 15 = 321d6 + 1 + 2d6 + 1d6 ⇒ (4) + 1 + (4, 1) + (5) = 15

concealment <20% misses : 1d100 ⇒ 4


Male N Large Roc | Animal Companion 7 (Bodyguard Archetype) | HP 39/39 | AC 30 T 13 FF 26 | CMB +11/+15 grapple, CMD 25 | F: +7, R: +9, W: +3/+7 vs. enchantment | Init: +4 | Perc: +7 Speed 20 ft., Fly 80 ft. | Active conditions: None

Parvaaz tries to hover!

fly dc 15 hover : 1d20 + 9 ⇒ (10) + 9 = 19

He readies to attack!

To hit with power attack and outflank +12: Amulet of Mighty Fist +1, BAB +4, Str +6, Outflank +4, -2 power attack, Size -1
Damage with power attack +11+d6: Str +6, Power Attack +4, Amulet of Mighty Fist +1, +d6 Precise Strike :
1d20 + 12 + 2 ⇒ (14) + 12 + 2 = 281d6 + 11 + 1d6 ⇒ (3) + 11 + (5) = 19

CMB +19 grapple* (BAB +4, Str +6, Size +1, Outflank +4) * Creatures with the grab special attack receive a +4 bonus on combat maneuver checks made to start and maintain a grapple.: 1d20 + 19 ⇒ (4) + 19 = 23

concealment <20 % misses : 1d100 ⇒ 51

Scarab Sages

Male N Sylph Witch 6 | HP: 38/38 | AC: 12 (12 Tch, 10 Fl) | CMD: 14 (12 Fl) | F: +4, R: +5, W: +7 | Init: +8 | Perc: +10, SM +1 | Speed 30ft | Active conditions: none

Robyyn focuses his mind on destroying the creature's fortune; the thought of this ridiculous battle has him cackling madly.

Actions:

Standard: misfortune (Will DC 18; duration 1 round)
Move: cackle (extends duration of misfortune by 1 round)

50% miss chance (concealment): 1d100 ⇒ 57 attack lands!


From Shore to Sea GM All-powerful dictator of reality 4

will: 1d20 + 7 ⇒ (14) + 7 = 21


From Shore to Sea GM All-powerful dictator of reality 4

Aaftaab is so focused on keeping Parvaaz in the air that he cannot land a blow but it pays off as Parvaaz rips at the octopus.

Robynn cannot seem to get to grips with the mind of a creature whose brain is spread across its body.

eight arms are better than two round1/2 wrote:


Castinus
Robyyn

Giant Octopus (-53, grappled, -7 str)

Aaftaaab
Mist
Reginald (-5, grappled)
Ischell (-2)
Bold may act!

Scarab Sages

Male N Sylph Witch 6 | HP: 38/38 | AC: 12 (12 Tch, 10 Fl) | CMD: 14 (12 Fl) | F: +4, R: +5, W: +7 | Init: +8 | Perc: +10, SM +1 | Speed 30ft | Active conditions: none
GM Elberion wrote:
Robynn cannot seem to get to grips with the mind of a creature whose brain is spread across its body.

Misfortune is not a mind-affecting hex; it should still land on a mindless creature.

Hexes wrote:

Evil Eye (Su) (Advanced Player's Guide pg. 66): The witch can cause doubt to creep into the mind of a foe within 30 feet that she can see. The target takes a –2 penalty on one of the following (witch's choice): AC, ability checks, attack rolls, saving throws, or skill checks. This hex lasts for a number of rounds equal to 3 + the witch's Intelligence modifier. A Will save reduces this to just 1 round. This is a mind-affecting effect. At 8th level the penalty increases to –4.

(Evil Eye included to illustrate the language used when a hex is mind-affecting.)

Misfortune (Su) (Advanced Player's Guide pg. 66): The witch can cause a creature within 30 feet to suffer grave misfortune for 1 round. Anytime the creature makes an ability check, attack roll, saving throw, or skill check, it must roll twice and take the worse result. A Will save negates this hex. At 8th level and 16th level, the duration of this hex is extended by 1 round. This hex affects all rolls the target must make while it lasts. Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day.


From Shore to Sea GM All-powerful dictator of reality 4

That was just fluff. It made its save.

Scarab Sages

Male N Sylph Witch 6 | HP: 38/38 | AC: 12 (12 Tch, 10 Fl) | CMD: 14 (12 Fl) | F: +4, R: +5, W: +7 | Init: +8 | Perc: +10, SM +1 | Speed 30ft | Active conditions: none
GM Elberion wrote:
That was just fluff. It made its save.

Gotcha; I misunderstood the reason it didn't land.

Dark Archive

Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

Reginald’s muffled voice can be heard through the water. Based on the pitch and pauses, it’s very likely he’s telling some terrible pun again. Thankfully, only the octopus can hear him.

Also using Misfortune (Will 18 to negate) and Cackling to extend duration.

Grand Lodge

TN Kitsune Level 6 (Vigilante 4/Ninja 2) CURRENT APPEARANCE: Young Taldan woman|HP 37/37 | AC: 23 T: 16 FF: 18| Fort +3; Ref +12; Will +5 | Init: +7 | Perception: Low Light Vision |Sense Motive: +7| CMB: +8 CMD: 22 | Special Abilities: Evasion, Realistic Likeness Shapechanger | Movement: 30ft | Active Conditions: None

Mist moves forward to the edge off the water drawing a short sword and readies an attack for the tentacles
Attack: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 1d6 + 5 ⇒ (6) + 5 = 11


From Shore to Sea GM All-powerful dictator of reality 4

...will: 1d20 + 7 ⇒ (2) + 7 = 9


From Shore to Sea GM All-powerful dictator of reality 4

Reginald's misfortune affects the creature, as does Mist's blade.

So, I was rolling too many dice already, and now misfortune...

GM Screen:

1=castinus
2=aaftaab
3=parvaaz
4=ischell
5=Mist

who?: 1d5 ⇒ 4
who?: 1d5 ⇒ 4
who?: 1d5 ⇒ 1
who?: 1d5 ⇒ 4
who?: 1d5 ⇒ 5
who?: 1d5 ⇒ 4
who?: 1d5 ⇒ 3
...Reginald...


From Shore to Sea GM All-powerful dictator of reality 4

GM Screen:

castinus
attack: 1d20 + 11 ⇒ (4) + 11 = 15
attack: 1d20 + 11 ⇒ (16) + 11 = 27
damage: 1d4 + 2 ⇒ (2) + 2 = 4
1d2 ⇒ 1

parvaaz
attack: 1d20 + 11 ⇒ (12) + 11 = 23
attack: 1d20 + 11 ⇒ (11) + 11 = 22
damage: 1d4 + 2 ⇒ (2) + 2 = 4
1d2 ⇒ 1

ischell
attack: 1d20 + 11 ⇒ (14) + 11 = 25
attack: 1d20 + 11 ⇒ (10) + 11 = 21
damage: 1d4 + 2 ⇒ (2) + 2 = 4
1d2 ⇒ 2

ischell
attack: 1d20 + 11 ⇒ (4) + 11 = 15
attack: 1d20 + 11 ⇒ (11) + 11 = 22
damage: 1d4 + 2 ⇒ (1) + 2 = 3
1d2 ⇒ 2

ischell
attack: 1d20 + 11 ⇒ (7) + 11 = 18
attack: 1d20 + 11 ⇒ (12) + 11 = 23
damage: 1d4 + 2 ⇒ (1) + 2 = 3
1d2 ⇒ 2

mist
attack: 1d20 + 11 ⇒ (17) + 11 = 28
attack: 1d20 + 11 ⇒ (2) + 11 = 13
damage: 1d4 + 2 ⇒ (1) + 2 = 3
1d2 ⇒ 1

...Reginald...
damage: 1d4 + 2 ⇒ (2) + 2 = 4
beak: 1d20 + 13 ⇒ (7) + 13 = 20
damage: 1d8 + 5 ⇒ (3) + 5 = 8 plus poison
1d2 ⇒ 2


From Shore to Sea GM All-powerful dictator of reality 4

GM screen:

missed one: 1d20 + 13 ⇒ (19) + 13 = 32

Lots of dice...


From Shore to Sea GM All-powerful dictator of reality 4

None of the creature's flailing tentacles can get near our heroes misfortune and total concealment... but it does manage to bite Reginald.
Fortitude (Reginald): 1d20 + 3 ⇒ (20) + 3 = 23


From Shore to Sea GM All-powerful dictator of reality 4

forgot Mist's miss chance
1d5 ⇒ 1


From Shore to Sea GM All-powerful dictator of reality 4

And mist thought she had hit, but it was just a splash of inky water...

eight arms are better than two round2/3 wrote:


Castinus
Robyyn

Giant Octopus (-53, grappled, -7 str)

Aaftaaab
Mist
Reginald (-9, grappled)
Ischell (-2)
Bold may act!

Apologies for multi-posting. Every time I have edited a post it has been eaten by the interweb phase spiders :(

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

Again, Aaftaab directs Parvaaz to ready an action to attack the tentacle beast and Aaftaab readies an attack with his negative energy blade.

- Void Kinetic blade with outflanking +15, negative energy hitting touch AC (1d6+1+3d6; 20/x2) To hit: BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’ / Damage: d6+ ½ Con + 2d6 Sneak Attack + d6 Precise Strike Feat : 1d20 + 15 ⇒ (10) + 15 = 251d6 + 1 + 2d6 + 1d6 ⇒ (1) + 1 + (1, 3) + (6) = 12

concealment <20% misses : 1d100 ⇒ 55


Male N Large Roc | Animal Companion 7 (Bodyguard Archetype) | HP 39/39 | AC 30 T 13 FF 26 | CMB +11/+15 grapple, CMD 25 | F: +7, R: +9, W: +3/+7 vs. enchantment | Init: +4 | Perc: +7 Speed 20 ft., Fly 80 ft. | Active conditions: None

Parvaaz tries to hover!

fly dc 15 hover : 1d20 + 9 ⇒ (1) + 9 = 10

Parvaaz suddenly flies away and makes a small loop and circles back.

Provokes AoO.


From Shore to Sea GM All-powerful dictator of reality 4

Not with total concealment.

Aaftaab strikes the octopus, before Parvaaz sends him circling around the room's watery walls.

Dark Archive

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Male CG Human Witch 5 | HP 27/27 | AC *16 T 12 FF *14 | CMB +0, CMD 12 | F: +3, R: +4, W: +4 | Init: +8 | Perc: +10, SM: +1 | Speed 30ft | Spells: 1st 3/5 2nd 1/4 3rd 2/2 | Active conditions: Mage Armor

It's because we love you GM! After all, everyone knows the goal of Pathfinder is to roll more dice. XD

The burbling sounds of what is probably mad laughter continue as what looks like an extra tentacle thrashes madly in the inky water.

GM, is the octopus rolling Grapple checks to maintain the grapple on Reginald? Or does it have a thing that lets it not worry about those?

Prehensile Hair to Escape Grapple: 1d20 + 8 ⇒ (11) + 8 = 19
Miss Chance, 1 = Miss: 1d2 ⇒ 2

Cackle to maintain Misfortune and again try to escape the Grapple. One can only hope it's easier now with all that Strength damage!


From Shore to Sea GM All-powerful dictator of reality 4

good point, it still fails on a 1
1d20 ⇒ 10


From Shore to Sea GM All-powerful dictator of reality 4

Reginald writhes but cannot break free.

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