[PFS2e] 1-08 Revolution on the Riverside
(Inactive)
Game Master
Michael Hallet
Maps & Handouts
14 challenge points.
CG M Human Rogue 2 | HP 26/26 | AC 19 | F +5 R +10 W +7 | Perc +7 | Stealth +8 | 25 ft | Hero Points: 2/3 | Active Conditions: ---
CG male halfling investigator 7 | HP 78/78 | AC 25 (26 w/Shield) | F +10 R +15 (+1 vs ally) W +13 | Perc +15 (low-light) | Stealth +15 | Recall: Arcana +14, Crafting +15, Nature +11, Occultism +14, Religion +9, Society +15 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Checking in. Thanks for running this, GM!
M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6
Male Goblin Champion Lvl 2| HP 32/32 | AC 20; Raised Shield 21 | Fort +7; Ref +5; Will +6 | Perception: +4; Stealth +5 | Focus Point 1/1|Speed 25, Darkvision|Hero Point 1/1
Checking in.
I haven’t played on this forum before. Anything I should do before we start?
CG M Human Rogue 2 | HP 26/26 | AC 19 | F +5 R +10 W +7 | Perc +7 | Stealth +8 | 25 ft | Hero Points: 2/3 | Active Conditions: ---
If you "dot-delete" (create and submit a throw away post and them promptly delete it) in the gameplay tab with your character alias, it will load the campaign threads (gameplay, discussion, recruitment, players, characters) into your Campaign page. That's an easy place to keep track of your campaigns and seeing new post notifications.
If you do not already, create a header for easy GM reference and a hand typed character sheet in your profile (notes section) for GM reference and ease if botting. I'll see if I can't link my template off my mobile: Online Character Sheet & Header Template
Text formatting and dice commands are explained in a spoiler under the posting window, look beside "How to format your text (show)".
That might have been too basic for you, if so just disregard. :)
CG male halfling investigator 7 | HP 78/78 | AC 25 (26 w/Shield) | F +10 R +15 (+1 vs ally) W +13 | Perc +15 (low-light) | Stealth +15 | Recall: Arcana +14, Crafting +15, Nature +11, Occultism +14, Religion +9, Society +15 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
In addition, here's a link to a post outlining how to get your account set up. It also has links to other guides which talk about typical conventions on this forum board. I recommend this link too.
N Male Human (Versatile) Sorceror 7 | HP 57 | AC 23/24 | F +10 R +12 W +13 | Perc +12 | Stealth +12 | speed 25| Hero 1/3 | focus 1/1 | spells 1:4 2:4 3:4 4:3 | Active Conditions: ---
It worked! I’ll be using this alias going forward, instead of Mitch.
FYI. My wi-fi adapter on my PC is dying. I'm going to try to switch to a hardwired connection, but it may take a day or two. I'll post again as soon as I am stable.
CG M Human Rogue 2 | HP 26/26 | AC 19 | F +5 R +10 W +7 | Perc +7 | Stealth +8 | 25 ft | Hero Points: 2/3 | Active Conditions: ---
I have Survival trained at +4 but I do not have a compass, at least I don't see it on this character's inventory.
CG M Human Rogue 2 | HP 26/26 | AC 19 | F +5 R +10 W +7 | Perc +7 | Stealth +8 | 25 ft | Hero Points: 2/3 | Active Conditions: ---
While I'm here:
Boons
1. Horizon Hunter Champion
2. Promotional Vestments
School Items:
Feather token (ladder), sunrod
Male Goblin Champion Lvl 2| HP 32/32 | AC 20; Raised Shield 21 | Fort +7; Ref +5; Will +6 | Perception: +4; Stealth +5 | Focus Point 1/1|Speed 25, Darkvision|Hero Point 1/1
Not trained in survival. No compass or wayfinder.
Boons
Faction: Horizon Hunters Champion
Promtional Vestments
School Items
Potency Crystal on rapier (school)
lesser antidote (school)
CG M Human Rogue 2 | HP 26/26 | AC 19 | F +5 R +10 W +7 | Perc +7 | Stealth +8 | 25 ft | Hero Points: 2/3 | Active Conditions: ---
Aid is DC 20, which is usually higher than tier 1-4 DCs, with a penalty on crit fail (10 or less or nat 1), so nobody's good for Aiding.
Aid wrote: When you use your Aid reaction, attempt a skill check or attack roll of a type decided by the GM. The typical DC is 20, but the GM might adjust this DC for particularly hard or easy tasks. The GM can add any relevant traits to your preparatory action or to your Aid reaction depending on the situation, or even allow you to Aid checks other than skill checks and attack rolls. To me it makes no sense that aiding a check is more difficult than completing the task yourself. I will be adjusting the DC to aid downward in this case.
male elf wizard (unified magic theory, cleric) 5 | ♥️41 (pearly white spindle aeon stone) | ⛨21 | F+10 R+12 W+13 | Perc +11; low-light vision | Stealth +10 | speed 30ft | wizard spells 1 ☐dizzying colors ☐force barrage ☐grease; spells 2 ☐☐blazing bolt ☐floating flame; spells 3 ☐haste ☐lightning bolt | drain bonded item [1][2][3] | cleric spells 1 ☐heal | focus ☐ | ⚕none
Hello all. This is an FYI that I will be in the wilderness and away from computers (and so unable to post) starting this Thursday morning (7/9) and returning Sunday evening (7/12), in US/Pacific time. Feel free to bot me as needed during that time.
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N Male Human (Versatile) Sorceror 7 | HP 57 | AC 23/24 | F +10 R +12 W +13 | Perc +12 | Stealth +12 | speed 25| Hero 1/3 | focus 1/1 | spells 1:4 2:4 3:4 4:3 | Active Conditions: ---
Voron Keyphyra wrote: Hello all. This is an FYI that I will be in the wilderness and away from computers (and so unable to post) starting this Thursday morning (7/9) and returning Sunday evening (7/12), in US/Pacific time. Feel free to bot me as needed during that time. Have fun!
CG male halfling investigator 7 | HP 78/78 | AC 25 (26 w/Shield) | F +10 R +15 (+1 vs ally) W +13 | Perc +15 (low-light) | Stealth +15 | Recall: Arcana +14, Crafting +15, Nature +11, Occultism +14, Religion +9, Society +15 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
From this week to the end of the month, my posting will be less frequent/irregular. We're preparing to move and until we get to our new place, it'll be hard to stay consistent. I do plan to post when I can, but please don't be surprised I'm absent for a few days at a time.
M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6
being a field commissioned agent, he has extra time to do both
tanning lore: 1d20 + 4 ⇒ (20) + 4 = 24
crafting trident: 1d20 + 4 ⇒ (3) + 4 = 7
CG male halfling investigator 7 | HP 78/78 | AC 25 (26 w/Shield) | F +10 R +15 (+1 vs ally) W +13 | Perc +15 (low-light) | Stealth +15 | Recall: Arcana +14, Crafting +15, Nature +11, Occultism +14, Religion +9, Society +15 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Underworld Lore: 1d20 + 5 ⇒ (12) + 5 = 17
Experienced Smuggler allows Argoni to perform his downtime task at level-1, instead of level-2.
N Male Human (Versatile) Sorceror 7 | HP 57 | AC 23/24 | F +10 R +12 W +13 | Perc +12 | Stealth +12 | speed 25| Hero 1/3 | focus 1/1 | spells 1:4 2:4 3:4 4:3 | Active Conditions: ---
Lore: Legal: 1d20 + 6 ⇒ (18) + 6 = 24
Good game! Thanks for running :-)
Male Goblin Champion Lvl 2| HP 32/32 | AC 20; Raised Shield 21 | Fort +7; Ref +5; Will +6 | Perception: +4; Stealth +5 | Focus Point 1/1|Speed 25, Darkvision|Hero Point 1/1
Mercantile Lore: 1d20 + 5 ⇒ (20) + 5 = 25
Thanks everyone.
CG M Human Rogue 2 | HP 26/26 | AC 19 | F +5 R +10 W +7 | Perc +7 | Stealth +8 | 25 ft | Hero Points: 2/3 | Active Conditions: ---
Well, OK then...
Lore (Underworld) Task Level 0 vs. DC 14: 1d20 + 5 ⇒ (12) + 5 = 17
male elf wizard (unified magic theory, cleric) 5 | ♥️41 (pearly white spindle aeon stone) | ⛨21 | F+10 R+12 W+13 | Perc +11; low-light vision | Stealth +10 | speed 30ft | wizard spells 1 ☐dizzying colors ☐force barrage ☐grease; spells 2 ☐☐blazing bolt ☐floating flame; spells 3 ☐haste ☐lightning bolt | drain bonded item [1][2][3] | cleric spells 1 ☐heal | focus ☐ | ⚕none
Herbalism Lore, Task 0, DC14: 1d20 + 7 ⇒ (20) + 7 = 27
Lore (Herbalism): 1d20 + 3 ⇒ (17) + 3 = 20
Chronicles are posted. Let me know of any errors.
CG M Human Rogue 2 | HP 26/26 | AC 19 | F +5 R +10 W +7 | Perc +7 | Stealth +8 | 25 ft | Hero Points: 2/3 | Active Conditions: ---
M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6
male elf wizard (unified magic theory, cleric) 5 | ♥️41 (pearly white spindle aeon stone) | ⛨21 | F+10 R+12 W+13 | Perc +11; low-light vision | Stealth +10 | speed 30ft | wizard spells 1 ☐dizzying colors ☐force barrage ☐grease; spells 2 ☐☐blazing bolt ☐floating flame; spells 3 ☐haste ☐lightning bolt | drain bonded item [1][2][3] | cleric spells 1 ☐heal | focus ☐ | ⚕none
Made a copy of the chronicle. Great game! Thanks for running it!
CG male halfling investigator 7 | HP 78/78 | AC 25 (26 w/Shield) | F +10 R +15 (+1 vs ally) W +13 | Perc +15 (low-light) | Stealth +15 | Recall: Arcana +14, Crafting +15, Nature +11, Occultism +14, Religion +9, Society +15 | speed 40 | Exploration Mode: Avoid Notice| ◆ | ◇ | ↺ | Current Investigation: ---
Looks good. Thank you for running the game!
Male Goblin Champion Lvl 2| HP 32/32 | AC 20; Raised Shield 21 | Fort +7; Ref +5; Will +6 | Perception: +4; Stealth +5 | Focus Point 1/1|Speed 25, Darkvision|Hero Point 1/1
N Male Human (Versatile) Sorceror 7 | HP 57 | AC 23/24 | F +10 R +12 W +13 | Perc +12 | Stealth +12 | speed 25| Hero 1/3 | focus 1/1 | spells 1:4 2:4 3:4 4:3 | Active Conditions: ---
CG M Human Rogue 2 | HP 26/26 | AC 19 | F +5 R +10 W +7 | Perc +7 | Stealth +8 | 25 ft | Hero Points: 2/3 | Active Conditions: ---
GM Mike Hallet wrote: Chronicles are posted. Let me know of any errors. Click the word chronicles. It's hyperlinked.
N Male Human (Versatile) Sorceror 7 | HP 57 | AC 23/24 | F +10 R +12 W +13 | Perc +12 | Stealth +12 | speed 25| Hero 1/3 | focus 1/1 | spells 1:4 2:4 3:4 4:3 | Active Conditions: ---
Locke of Highdelve wrote: GM Mike Hallet wrote: Chronicles are posted. Let me know of any errors. Click the word chronicles. It's hyperlinked. Got it. Thank you both!
Recent threads in Play-by-Post Discussion
Please post the following information:
1) Player name:
2) Character name:
3) OPF#-Character#:
4) Character Class & Level:
5) Faction:
6) Regular or slow progression:
The rest of your boons can be slotted after the introduction.
Player Name: Tim M
Character Name: Locke of Highdelve
PFS#: 230524-2003
Class: Rogue 1
Faction: Horizon Hunters
Progression: Regular
1) Player name: Mitch A.
2) Character name: Delorn Malix, Esq.
3) OPF#-Character#: 142569-2001
4) Character Class & Level: Sorceror 2
5) Faction: Grand Archive
6) Regular or slow progression: Regular
DoubleGold
Max Titan 2
135675-2003
Fighter 1
Horizon Hunters
Regular
Happy to join if you don't mind another rogue.
Player Name: Enchanter Tim
Character Name: Argoni Slate
PFS#: 1142-2002
Class: Rogue 1
Faction: Envoy's Alliance
Progression: Regular
1) Player name: grimsnik
2) Character name: Chug
3) OPF#-Character#: 99317-2002
4) Character Class & Level: Champion (Liberator) 2
5) Faction: Horizon Hunters
6) Regular or slow progression: Regular
If you're going up to 6 it looks like you have room for one more?
1) Player name: PaleDim
2) Character name: Endra Densinri
3) OPF#-Character#: 272301-2003
4) Character Class & Level: Fighter 1 (archer)
5) Faction: Horizon Hunters
6) Regular or slow progression: Regular
Or, seeing how many front-liners we have, I could switch to this character instead of Endra. That would be a sorcerer and a wizard instead of 2 fighters and a champion. Perhaps it doesn't really matter, I'll defer to the GM's judgement on the scenario.
1) Player name: PaleDim
2) Character name: Voron Keyphyra
3) OPF#-Character#: 272301-2004
4) Character Class & Level: Wizard 1
5) Faction: Grand Archive
6) Regular or slow progression: Regular
1) Player name: Will H.
2) Character name: Mookard Saltspray
3) OPF#-Character#: 171333-2001
4) Character Class & Level: Wizard 2
5) Faction: Vigilant Seal
6) Regular or slow progression: Regular
GM, party, any opinion on which of these characters? I presented the other in case the other front-liners might feel encroached upon by another fighter (albeit an archer). I would enjoy playing either of these two new characters.
No special preferences. I wouldn't feel encroached upon. Closest I have to an opnion is, depending on the kind of wizard you have, it might at least make combat a little more dynamic and interesting. :)
Okay, we'll go with Wizard then. I'll prepare something besides magic missile and attempt some interesting battlefield control :)
Recent threads in Recruitment
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