Wardens of the Reborn Forge (Inactive)

Game Master R D

MAPS AND IMAGES


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Dark Archive

| AC 39 T18 F28| HP 113/113 | CMD:25 | F:+16 R:+23 W:+15 | Init:+10 | Perception: +28 +1d6 + 5 traps
Session Resources:
Wands LS:1, HA:6 Clear ears, Blood-boiling pill, barbarian chew
Barkskin, Heroism, Mutagen, Reduce Person

"Hrmmmm not awful trap making skills."

Silver Crusade

There's no loot on these gugs.

I presume that you continue to examine the sinkhole.

Searching the fragile, waterlogged containers to the north necessitates that Prof holds his breath while grappling with the sunken boxes. There appears to be little of value at first glace, but a few minutes of searching reveals one of the boxes to be more than it initially seems—the oblong crate is actually a folding boat.

The magic aura Prof saw in the sinkhole comes from a string of beads on a skeleton's wrist. (A "normal" skeleton--not undead.) You identify it as a lesser strand of prayer beads.

Also, the sinkhole seems to make a turn further on down. Looks like it leads somewhere, but you'd have to go down for at least 100 feet before it turns.

(1) Do you wish to go?
(2) If so, who's going?

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

Assuming our diver comes back to report

I think we should probably finish up exploring around here before we go diving into the murky waters.

Obo scans their map and jabs a finger onto an area (A13-15).

I suggest we backtrack past the supply dump and check out around here. Looks to be a bunch of linked regions so may be inhabited.

Silver Crusade

Obo Ibn Jad wrote:
Obo scans their map and jabs a finger onto an area (A13-15).

On the way to your destination, you can hear the sounds of massive claws ripping through rock. Because of the echoing, it's difficult to determine the direction of the source of the noise.

Scarab Sages

male Wizard 9/Lore 7 | HP 115| AC 25; Touch 20; FF 21 | F +14; R +12; W +16 | CMB+7; CMD 27 | Speed 20 ft | Init +3 | Perc +2 | Stealth: +1 Wizard 9/Lore 7

can I have saved my spell?

Rogar grips his pick.

"Let's head foward"

Silver Crusade

Rogar dwarf wrote:
can I have saved my spell?

Sure :)

__________________________________________________

Updated the map. Added check mark to A6 to indicate completion. Put the party at the mine rails crossroads where you hear the sounds.

Dark Archive

| AC 39 T18 F28| HP 113/113 | CMD:25 | F:+16 R:+23 W:+15 | Init:+10 | Perception: +28 +1d6 + 5 traps
Session Resources:
Wands LS:1, HA:6 Clear ears, Blood-boiling pill, barbarian chew
Barkskin, Heroism, Mutagen, Reduce Person

Before
Professor reports back.

"Agreed I would rather vanish into the depth once we know everything else is safe."

Professor leads the way in the direction indicated by Obo

Silver Crusade

Your perception bonuses are more than high enough...

Though the direction of the noise is difficult to determine, the party recognizes that there are multiple creatures making it.

Silver Crusade

1d20 ⇒ 17

The sound of claws breaking rock stops abruptly. There's a moment of skittering, crawling noises at a distance. Then silence.

Continue to A13-15, or investigate here?

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

I dislike leaving something behind us, lets find out what it is.

Obo floats up as close to the ceiling as they can.

Silver Crusade

After a bit of triangulation, you feel like the sounds came from the vicinity of A10.

Dark Archive

| AC 39 T18 F28| HP 113/113 | CMD:25 | F:+16 R:+23 W:+15 | Init:+10 | Perception: +28 +1d6 + 5 traps
Session Resources:
Wands LS:1, HA:6 Clear ears, Blood-boiling pill, barbarian chew
Barkskin, Heroism, Mutagen, Reduce Person

"Rather large area. Let's watch the corners."

Professor leads the way back while trying to gather more information with his senses as he goes.

Perception: 10 + 28 + 1d6 ⇒ 10 + 28 + (1) = 39

"Be ready for another fight. Little hear that makes noise has been friendly."

Silver Crusade

Carefully peering into the area you can see that these crammed living quarters once served as sleeping units for the miners who worked here. Now, the beds are in shambles, having been all but eaten by the resident coal moths and rot grubs.

It is also clear that, when the workers abandoned these mines, they did so in a hurry. They left several belongings behind in their rushed exodus.

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

Obo scans the area with detect magic, just in case.

Silver Crusade

The ceilings here are 20' high. Given the enormity of the scale, Obo is unable to detect anything interesting before the professor spots telltale movement on the ceiling.
__________________________________________________

GUG MATCH!

MAP

Initiative Rolls:
Orange Gug: 1d20 + 1 ⇒ (3) + 1 = 4
Yellow Gug: 1d20 + 1 ⇒ (7) + 1 = 8
Blue Gug: 1d20 + 1 ⇒ (17) + 1 = 18
Fandral: 1d20 + 10 ⇒ (1) + 10 = 11
Obo: 1d20 + 14 ⇒ (8) + 14 = 22
Prof: 1d20 + 10 ⇒ (1) + 10 = 11
Rogar: 1d20 + 1 ⇒ (5) + 1 = 6
Theodric: 1d20 + 3 ⇒ (6) + 3 = 9

No surprise round because of your perception check. There are three gugs crawling along the ceiling, trying to stalk you.

Sorted Initiative Order:
Obo: 1d20 + 14 ⇒ (8) + 14 = 22
Blue Gug: 1d20 + 1 ⇒ (17) + 1 = 18
Fandral: 1d20 + 10 ⇒ (1) + 10 = 11
Prof: 1d20 + 10 ⇒ (1) + 10 = 11
Theodric: 1d20 + 3 ⇒ (6) + 3 = 9
Yellow Gug: 1d20 + 1 ⇒ (7) + 1 = 8
Rogar: 1d20 + 1 ⇒ (5) + 1 = 6
Orange Gug: 1d20 + 1 ⇒ (3) + 1 = 4
__________________________________________________

Round 1

Obo is up!

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

With a wave of one hand Obo twists the threads of fate around the blue gug, dooming it.

Casting quickened Ill Omen, there is no save. It must roll twice and take the lower result on its next 3 d20 rolls

With a raised eyebrow the creature is then engulfed in a torrent of freezing ice, which seeks to trap it.

Using the Ice Tomb major hex. It deals 3d8 ⇒ (6, 6, 3) = 15 cold damage and it needs to make a fortitude save for half (rolling twice, taking the worst result). If it fails it is trapped, entombed in the ice. I am not sure if that would be attached to the ceiling or would make it crash to the ground. Once it breaks out it is staggered for 1d4 ⇒ 3 rounds.

Obo then descends to ground level to seek the protection of the rest of the group.

Silver Crusade

Obo Ibn Jad wrote:

With a raised eyebrow the creature is then engulfed in a torrent of freezing ice, which seeks to trap it.

I am not sure if that would be attached to the ceiling or would make it crash to the ground.

That sounds awesome and hilarious! I'm all for it falling, if you are.

Fort: 1d20 + 9 ⇒ (4) + 9 = 13; Fort: 1d20 + 9 ⇒ (4) + 9 = 13

The blue gug is taken completely by surprise. Once its form is encased in ice, it loses its grip on the ceiling and falls to the ground.

falling damage: 2d6 ⇒ (3, 1) = 4
__________________________________________________

Fandral, Professor, and Theodric are up!

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Theodric charges the fallen gug.

+4 adamantine Impervious Keen Falcata, Heroism, Charge, Prone: 1d20 + 28 + 2 + 2 + 4 ⇒ (3) + 28 + 2 + 2 + 4 = 39
adamantine, silver, cold iron, magic dmg: 1d8 + 37 ⇒ (6) + 37 = 43

AC 37 after charge

Silver Crusade

Seizing the opportunity, Theodric inflicts grievous harm upon the prone gug with a deft attack!
__________________________________________________

Fandral and the Professor are up!

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

Blue is encased in ice, you need to break the ice first to get to him. It has 20HP.

Dark Archive

| AC 39 T18 F28| HP 113/113 | CMD:25 | F:+16 R:+23 W:+15 | Init:+10 | Perception: +28 +1d6 + 5 traps
Session Resources:
Wands LS:1, HA:6 Clear ears, Blood-boiling pill, barbarian chew
Barkskin, Heroism, Mutagen, Reduce Person

Professor lets releases in deepest emotions going still with rage. He charges rapier out.

Attack: 1d20 + 35 ⇒ (18) + 35 = 53
Damage: 1d4 + 16 ⇒ (3) + 16 = 19
---------------------------------------------
Confirmation on the Keen Rapier: 1d20 + 35 ⇒ (16) + 35 = 51
Damage: 1d4 + 16 ⇒ (2) + 16 = 18

Silver Crusade

(Which creature are you targeting, Prof? Blue is on the ground, the other two are on the ceiling.)

Silver Crusade

Am assuming that prof takes on the grounded gug.

Fandral is up!

Silver Crusade

Fandral delays?

Silver Crusade

GUG MATCH!

Round 1, continued

MAP

Sorted Initiative Order
Obo: ill omen, ice tomb
Blue Gug: prone
Fandral: delay
Prof: strike
Theodric: strike
Yellow Gug: whiff!
Rogar: go!
Orange Gug:
__________________________________________________

The next gug attempts a full attack on the Professor, but to no avail. Even enraged, he proves too well defended for the aberration to harm him.

Dice Rolls:
bite: 1d20 + 17 ⇒ (6) + 17 = 23
claw: 1d20 + 17 ⇒ (18) + 17 = 35
claw: 1d20 + 17 ⇒ (4) + 17 = 21
claw: 1d20 + 17 ⇒ (18) + 17 = 35
claw: 1d20 + 17 ⇒ (4) + 17 = 21
__________________________________________________

Rogar is up!

Dark Archive

| AC 39 T18 F28| HP 113/113 | CMD:25 | F:+16 R:+23 W:+15 | Init:+10 | Perception: +28 +1d6 + 5 traps
Session Resources:
Wands LS:1, HA:6 Clear ears, Blood-boiling pill, barbarian chew
Barkskin, Heroism, Mutagen, Reduce Person

I used the map. I'm up at yellow.

Silver Crusade

Professor Baldeck Kaldosian wrote:
I used the map. I'm up at yellow.

Thanks :)

Silver Crusade

Sorted Initiative Order
Obo: ill omen, ice tomb
Blue Gug: prone
Fandral: delay? can go
Prof: strike
Theodric: strike
Yellow Gug: whiff!
Rogar: go
Orange Gug:
__________

Fandral and Rogar have turns. Then, the orange gug will go.

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

If blue has been broken out of the ice then it is also staggered for 3 rounds

Silver Crusade

We're at the bottom of round 1. Fandral and Rogar are up.

Silver Crusade

I presume many of you are volunteering or playing at PAX online for a few days.

Silver Crusade

The orange gug drools from its perch in the ceiling...

The Exchange

Male CN Kelish Human Swashbuckler 8/ Gunslinger 5 | HP 134/134 Temp 26/26| AC 28(32 vs AOO); T 20; FF 18 | Fort +17; Ref +20; Will +10 | Init: +10 | Perc: +10, SM: +6 | Speed 30ft | Grit/Panache 7/7 | Charmed Life: 4/4

No cons. Just pulling a lot of OT and piled under paperwork at the job.

Fandral will draw his pistol at the start since he was air headed and has no way of reaching said Gug.

Fandral will ready a shot until orange comes with in 20 feet and will fire

+1 lucky pistol vs touch: 1d20 + 20 ⇒ (20) + 20 = 401d8 + 7 ⇒ (4) + 7 = 11
+1 lucky pistol crit vs touch + anatomist: 1d20 + 20 + 1 ⇒ (12) + 20 + 1 = 333d8 + 21 ⇒ (3, 8, 8) + 21 = 40

Silver Crusade

Fandral wrote:
No cons. Just pulling a lot of OT and piled under paperwork at the job.

Ah. My sympathies. As always, real life comes first.

__________

Fandral shoots an exquisitely precise shot that causes a Tarantino-esque fountain of blood to spurt from the orange gug! (Nice shot!)

Rogar is up!

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Nice shot Fandral!

Silver Crusade

Let's put Rogar in delay.

The orange gug charges towards the party. Fandral's readied shot slams into it, dealing a serious injury. It swipes once at the swashbuckler/gunslinger from its 15' reach and misses!

claw: 1d20 + 17 ⇒ (3) + 17 = 20
__________

Next round

Obo is up!

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

Orange doesnt seem to have moved on the map

Obo turns to orange and twists his guts into knots.

Agony hex on orange, DC25 fort save or nauseated

Silver Crusade

Obo glares at the orange gug with a supernaturally potent mien.

orange gug's fort: 1d20 + 9 ⇒ (9) + 9 = 18

You can visibly see the gug's intestines writhe within its torso and it feels nauseous!
__________

Fandral, Professor, and Theodric are up!

Initiative
Obo: Agony Hex
Blue Gug: prone, staggered
Fandral: go!
Prof: go!
Theodric: go!
Yellow Gug:
Rogar:
Orange Gug: nauseated

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

If Blue is not dead, Theodric will finish it now. --> attack then move.

+4 adamantine Impervious Keen Falcata, Heroism, Prone: 1d20 + 28 + 2 + 4 ⇒ (20) + 28 + 2 + 4 = 54
adamantine, silver, cold iron, magic dmg: 1d8 + 37 ⇒ (6) + 37 = 43

====================

CONFIRM CRIT: 1d20 + 28 + 2 + 4 ⇒ (15) + 28 + 2 + 4 = 49
additional dmg if confirmed: 2d8 + 74 ⇒ (6, 4) + 74 = 84

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

Orange is nauseated for 12 rounds, he gets a new save each round

Dark Archive

| AC 39 T18 F28| HP 113/113 | CMD:25 | F:+16 R:+23 W:+15 | Init:+10 | Perception: +28 +1d6 + 5 traps
Session Resources:
Wands LS:1, HA:6 Clear ears, Blood-boiling pill, barbarian chew
Barkskin, Heroism, Mutagen, Reduce Person

Professor clicks his heels together then attacks.

Attack 1 : 1d20 + 35 ⇒ (1) + 35 = 36
Damage: 1d4 + 16 ⇒ (1) + 16 = 17

Attack Haste: 1d20 + 35 ⇒ (1) + 35 = 36
Damage: 1d4 + 16 ⇒ (4) + 16 = 20

Attack 2: 1d20 + 30 ⇒ (6) + 30 = 36
Damage: 1d4 + 16 ⇒ (1) + 16 = 17

Well, this character has never missed two attacks in a row. THe forum roller has been eating me alive recently.

Silver Crusade

Theodric ends the blue gug with authority!

Professor has a difficult time with his foe; it keeps ducking behind stalactites. But, he manages to land a solid hit.
__________

Fandral is up!

Initiative
Obo: Agony Hex
Blue Gug: dead
Fandral: go!
Prof: Attacks gug
Theodric: eviscerates blue gug
Yellow Gug:
Rogar:
Orange Gug: nauseated

Silver Crusade

The yellow gug tries to counterattack, again. Seeing its efforts come to no avail, it shrieks with rage.

bite: 1d20 + 17 ⇒ (5) + 17 = 22, miss
claw: 1d20 + 17 ⇒ (13) + 17 = 30, miss
claw: 1d20 + 17 ⇒ (9) + 17 = 26, miss
__________

The orange gug spends its turn retching. It feels better, and might be able to act, soon.

fort: 1d20 + 9 ⇒ (17) + 9 = 26
__________

Initiative
Obo: Agony Hex
Blue Gug: dead
Fandral: go!
Prof: Attacks gug
Theodric: eviscerates blue gug
Yellow Gug: cannot penetrate Prof's armor
Rogar: go!
Orange Gug: recovering from the nauseated condition

Fandral is up!
Rogar is up!

Silver Crusade

We'll put Fabdral and Rogar in delay. They are welcome to post with their actions at any time.
__________

Next Round

Initiative
Obo: go!
Blue Gug:
Fandral: go!
Prof:
Theodric:
Yellow Gug:
Rogar: go!
Orange Gug:

Obo is up!

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

Obo turns to Orange and twists the skein of fate arond it, foiling its desire for death and destruction.

Using evil eye on orange to reduce its attack bonus by 4. It needs to make a DC25 will save. If it saves it is still affected for 1 round. I will then cackle to extend the duration by 1 round.

Silver Crusade

Will Save: 1d20 + 12 ⇒ (6) + 12 = 18

As the orange gug wipes the sick from its mouth, Obo's force of will slams into it, again. It seems to have a less steady control of its limbs, for now.
__________

Initiative
Obo: evil eye
Fandral: go!
Prof: go!
Theodric: go!
Yellow Gug:
Rogar: go!
Orange Gug:

Fandral, Professor, Theodric, and Rogar are up!

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Theodric moves towards the orange gug and attacks, careful on the approach.

Acrobatics to avoid AoO vs. CMD: 1d20 + 20 ⇒ (13) + 20 = 33
+4 adamantine Impervious Keen Falcata, Heroism: 1d20 + 28 + 2 ⇒ (14) + 28 + 2 = 44
adamantine, silver, cold iron, magic dmg: 1d8 + 37 ⇒ (7) + 37 = 44

Silver Crusade

Theodric dances deftly to avoid any of the gug's haphazard movements. His falcata strikes and twists into the abomination's already warped guts. It screams in pain and fear.
__________

Initiative
Obo: evil eye
Fandral: go!
Prof: go!
Theodric: move with acrobatics, strike
Yellow Gug:
Rogar: go!
Orange Gug:

Fandral, Professor, and Rogar are up!

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Fear? that's a weird response from such a big monster... have my sword skills developed to such an extent, or is there something more going on here?

"Friends: is one of you an empath or some sort of mind reader? I'd like to know what these things are thinking... maybe they've been used against their will as slave labor?"

Theodric backs off, and sheathes his bloody sword, holding his hands out forward to motion for peace...

We'll see if they have a shred of decency now. If it doesn't lash out at me, I'll give these things a chance...

Silver Crusade

Theodric de LaMontagne wrote:

Fear? that's a weird response from such a big monster... have my sword skills developed to such an extent, or is there something more going on here?

"Friends: is one of you an empath or some sort of mind reader? I'd like to know what these things are thinking... maybe they've been used against their will as slave labor?"

Theodric backs off, and sheathes his bloody sword, holding his hands out forward to motion for peace...

We'll see if they have a shred of decency now. If it doesn't lash out at me, I'll give these things a chance...

Sorry if I misspoke or worded something in a confusing way. There's nothing more to this creature. I simply thought Theodric landed a good, hard strike. :)

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