(5E) Odyssey of the Dragonlords - By Supreme Being (Inactive)

Game Master scranford

Battle the Gods and become a legend in this epic adventure


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Novyn wrote:
scranford, just a thought but how would you feel about aasimar and/or genasi in this setting for a bit of a 'touch of the gods' feel?

I don't have a problem with that. I would recommend that if you do you would be an outsider that ended up here. The Epic Paths pretty much already make you touched by the gods... so I would prefer that one of those racial choices be from somewhere else.


Updated Scratchpad

Mishima - Novyn
RACE: ?
CLASS: Sorcerer (Wild Magic)
Epic Path: Cursed One
Background: Guild Craftsman ?

Vrog Skyreaver - Kaia
RACE: Human
CLASS: Fighter
Epic Path: Dragonslayer
Background: Outlander

Jereru - Aristeides Xiphias
RACE: High Elf
CLASS: Wizard
Epic Path: The Gifted One
Background: Sage

Dreaming Warforged
RACE: ?
CLASS:?
Epic Path: ?
Background: Shepard / Farmer

Doctor Mono
RACE: Human
CLASS: Fighter
Epic Path: Demi-God
Background: Soldier

KingHotTrash
RACE: Wood Elf
CLASS: Monk
Epic Path: Vanished One
Background: Soldier

Simeon - Expressed Interest
RACE: ?
CLASS: ?
Epic Path: ?
Background: ?

Jubal Breakbottle
RACE: Centaur
CLASS: Cleric (Tempest)
Epic Path: Haunted One
Background: Outlander

Unclaimed Epic Paths:
The Cursed One
The Demi God
The Doomed One
The Dragonslayer
The Gifted One
The Haunted One
The Lost One
The Vanished One


Some random Thoughts:

Vrog - Had you considered being an Amazon? (Ranger OOTD Class)

King Hot Trash - I would prefer you pick one concept, and really work that one. Multiple ideas distract from other potential players trying to develop their concepts, and you can do a better job fleshing out the character if you only put up one concept. Also: If you go the Centaur route keep in mind that you'll have a big advantage in outdoor settings, but a disadvantage in dungeons with steps, and tight passages etc. I certainly don't discourage this race, as it's still fun to work out these things through Role Play, but don't want you to make a character you end up unhappy with.

All: Keep the ideas coming. I really like the backgrounds, and concepts flowing in.


RACE: Centaur
CLASS: Cleric (Tempest)
Epic Path: Haunted One
Background: Outlander

My interest got missed. There seems to be lots of non-Monstrous races, so I will propose this centaur; instead of Captain America, who I've played before in Wrath of Righteous. There was a Dragon magazine cover with an armored centaur fighting a flying dragon on a stone bridge. Since then, I've always wanted to play a centaur, but never had the opportunity.

As per his epic path, he would be a leader of centaur tribe. I would suggest an Aragorn/Strider type path where he is the direct descendant of a great single centaur empire/kingdom that predates the dragonlords. He follows Sydon, hence the Tempest cleric. And the Outlander background gives the nomadic skills and feature. That's the thumbnail.

The Exchange

For background, I always do a custom one. But if you mean the mechanical feature, I was thinking Discovery from Hermit. Specifically, that she knows the location of a lost Gygan encampment no one else does.

And thanks on the races...its hard for me to visualize and engage with a far traveler from another world in the Mythic Greek-like setting so I will probably just go human.


Novyn wrote:

For background, I always do a custom one. But if you mean the mechanical feature, I was thinking Discovery from Hermit. Specifically, that she knows the location of a lost Gygan encampment no one else does.

And thanks on the races...its hard for me to visualize and engage with a far traveler from another world in the Mythic Greek-like setting so I will probably just go human.

I understand. I think the concept is that Thylea exists on many different planes of existance, and that the machinations of the Titan Kentimane keeps people there, and keeps them from leaving. I see it as more of a "Yankee in King Arthur's Court" type situation, but play what you're comfortable with. The Standard 5E races are considered to be lost ones from the past, that have established a presence of Thylea... not recent arrivals, though that is possible as well. Elves, Dwarves, Halflings, Gnomes etc. and considered accepted races. Not strictly Greek Mythos, but this setting is kind of a blend of standard Fantasy, and Greek Heroic Fantasy.

The Exchange

Hmm that makes more sense actually. Could it be that one of the far traveler races (like aasimar/genasi) came long ago and had a few generations of offspring? Still crazy rare, like maybe just one bloodline in all Thylea? Wanted the curse to be the sort of thing that she was innocent of, but was inflicted upon her because of something her ancestor did.


That would be allowed, but we'd have to stretch the imagination to integrate, as Angels don't really exist here, and the Gods and Titans all walk among the common folk. Convince me :-)

The Exchange

Well initially I was thinking much less angel more planeswalker, like the gods of Thylea came from the same source in the multiverse as every other god of other settings.

But I think it would be easier just to say aasimar/genasi were part of the fledgling pantheons of the Empyreans...the tier of pantheon below the 5 gods. Hell, the Greeks created the system of 4 elements there's got to be a place for them somewhere. ;D

Honestly though, not that important to me to be one of those races. Just reflecting on the setting.


BACKSTORY:
The arrival of the dragonlords destroyed the Ixion Kingdom that was already a shadow of its former self. Hundreds of years earlier, Ixion himself swept through the Greater Steppes and Heartlands to rally all the centaurs of Thylea under his personal banner through persuasion and coercion. When the dragonlords shattered the kingdom through sword and promises, the direct descendants of Ixion and their loyalists became their own tribe and kept their lineage secret, in order to survive the dragonlords and rivals. Few mortal Thyleans remember the Ixion Kingdom, and fewer still know the secret of the existence of descendants.

To do:
1. Name tribe
2. Name PC
3. Describe current tribe with family members
4. Describe childhood


I know this is just a minor thing but... Is there a list of languages spoken here?

Other than that, I think Aristeides Xiphias is ready to go.

Contributor

Just compiling all my information in one place and building his backstory.

Lysander of Mytros, Son of Pythor
Race: Human
Class: Fighter (Hoplite), Veteran Warrior of Mytros
Epic Path: Demi-God
Background: Soldier
Point Buy: 31

Backstory:
One would think being the child of a god would mean riches and happiness beyond belief. But that was not the case for Lysander of Mytros. Pythor, god of battle sired many children, but rumor had it that he truly loved a talented and lovely harpist named Ophea. Ophea shined like the sun, or so the people of Mytros had claimed and it was said that her visage so resembled Pythoor's beloved sister, Kyrah the Muse, that it would have been impossible not to fall for her wit and tenacity, let alone her formidable beauty. To this day, the fact that Pythor abandoned his beloved Ophea the moment their son was born remains a mystery, even to Lysander.

As a scion to their patron, Lysander and his mother benefited early on from the care and regard of the Centurions of Mytros. With no father to help Ophea raise the boy, the Centurions pledge to aid Ophea in any way they could and provided Lysander with teaching and structure throughout his life. In the Centurions, Lysander found honest comradere and acceptance from the trusted warriors he could not have hoped for outside of their care. This relationship found necessity before Lysander's tenth year when Ophea was absconded by a green dragon. The Centurions that had acted as her guard did not survive the experience.

Barely old enough to properly wield a blade, Lysander was adopted by the Centurions and especially by the Decurion that led his protectors, Vasitios. Vasitios made sure the boy grew to become a skilled warrior, taught him the way of the sword and the spear, even allowed him to study in the Academy for a good soldier's best weapon is his mind. For his part, Lysander was a model Centurion. He fought in skirmish after skirmish and led more than a few cohorts over his career. His successes earned the godblood some small amount of fame and even allowed him the chance to banquet with the King on an occasion or two.

But as he grew, the weight of responsibility of blood weighed on Lysander. He never desired the fame, and had grown tired of constant combat. He'd lost Vasitios in a battle with Raving Ones near the Oldwood and many more brothers fighting centaurs, barbarians, and even followers of Sydon. For a time without large scale war, there was always battle to be found in and out of Mytros. After nearly two decades as a Centurion, Lysander was given leave to retire with all the honor accorded a hero. He took it. For a moment, he considered traveling to Estoria to seek out his father, but that option lost its luster before leaving his lips. He had heard of dragons and their kin in the hinterlands and thought of gathering some of his brothers in arms to seek revenge on the dragon that no doubt ate his mother, but the thought of seeing more of his brothers die at his command was a physical blow to the man. No, a modest life in the city he'd given blood to protect was the role he chose. A simple life would be an ideal one. Perhaps become a contestant in the great games, perhaps teach the art of the sword and spear like Vasitios. But even that could not be, for a summons to the Oracle waited for Lysander even as he settled into his modest home. He knew of the Oracle's predictions in his youth, but Lysander had never sought godhood, and had little interest in his louse of a father.


@Supreme Being - I am not planning on a centaur or anything, I am solidly on the idea of a half-elf rogue that is going Odyssean.

20 + 4d4 ⇒ 20 + (2, 1, 4, 1) = 28

Eh, only one higher than average but still good. I'll have Mateo Nikas statted out tonight.


Please note that it is unlikely that I will be able to put together an application for a character.


Supreme Being wrote:
Vrog - Had you considered being an Amazon? (Ranger OOTD Class)

I did, but I wanted to stay away from casting, and I don't care for pet classes.


Coronus
RACE: Centaur
CLASS: Cleric (Tempest)
Epic Path: Haunted One
Background: Outlander
Point Buy: 31

BACKSTORY:
The arrival of the dragonlords destroyed the Ixion Kingdom that was already a shadow of its former self. Hundreds of years earlier, Ixion himself swept through the Greater Steppes and Heartlands to rally all the centaurs of Thylea under his personal banner through persuasion and coercion. When the dragonlords shattered the kingdom through sword and bribes, the direct descendants of Ixion and their loyalists became their own tribe and kept their lineage secret, in order to survive the dragonlords and rivals. Few mortal Thyleans remember the Ixion Kingdom, and fewer still know the secret of the Lapith tribe.

Coronus grew up in the Lapiths roaming the Eastern Heartlands and Western Greater Steppes in an annual migration hunting and gathering from seasonal camps. As early as he can remember, he was told of his lineage and learned to recite his ancestors from Ixion to himself. He has memorized his tribe’s stories and inherited the animosity toward the dragonlord-led invaders. On the other hand, the only humanoids, who he has met who were not centaurs, were wandering minstrels and merchants whose one commonality is that they all had traveled out of their way to visit centaurs, so his perception of non-centaurs is naive.

The divine power of Sydon has flowed naturally through Coronus since attaining puberty. With this demonstration of power and his indoctrination as the descendant of Ixion, Coronus carries himself as a prince (Think Eddie Murphy in Coming to America). This behavior is accepted among most centaurs due to his natural affinity with storm powers and being the son of the chief of the Lapith tribe. He has mostly stayed out of the way of old stallion centaurs who are obviously jealous of him and spoil for an opportunity to test him. While he has experimented with one of the mares of his age and within his tribe, he is expected to mate for life with a mare of another tribe… who he hasn’t met yet.

Recently at a seasonal camp, an oracle of a visiting tribe had a terrifying vision of the future. Surprisingly, she identified Coronus and not his father to answer the call to confront the titans and reunite the centaurs again. While his mother was proud, the vision drove a wedge in his father’s relationship, which had already been distant. He had several close friends accompany him within sight of the city before they returned to the plains. They discussed and speculated what it meant for him to be selected, instead of his father. The conclusion was that the weight of the race of centaurs rested on his withers.

Coronus carries the emblem of the lidless eye upon his shield, instead of his tribe or a personal insignia, to hide his lineage and champion the titan Sydon in open defiance of the descendants of the dragonlords. His hair and tail are blonde while his horse body has pure white hair. His human body shows deep tans lines where his scale mail exposes his skin to the sun. His weapon’s harness carries a sheathed longsword, sheathed shortbow, and a quiver of arrows.


Here's my character's backstory. I'll repost her stats for ease of looking at my submission:

Kaia:

CG Variant Human Fighter 1
Background: Outlander

str 10
dex 18
con 14
int 10
wis 14
cha 10

HP: 12
AC: 16 (12 armor +4 dex)
Proficiency Bonus +2
Saves: Str: +2; Dex: +4; Con: +2; Int: +0; Wis: +2; Cha: +0
Speed 30'

Weapons:
1) Longbow

Skills:
Acrobatics +6
Athletics +2
Perception +4
Stealth +6
Survival +4

Tools:
Lyre +2

Languages:
Common
Elven

Epic Path: (Dragonslayer)
*Heroic Tasks:
- Kill the Dragon responsible for the murder of her family
- Find a ring of resistance (fire)
- Find a Quiver of Ehlonna (with 5 arrows of dragon slaying)

Class Features:
*Fighting Style (Archery: +2 to hit with ranged weapons)
*Second Wind (bonus action; heal 1d10+ftr. level)

Feats:
Sharpshooter (long-range attacks don't impose disadvantage; ranged attacks ignore half and 3/4ths cover; can take -5 to hit to add +10 damage)

Equipment:
Leather Armor
Longbow
20 Arrows
2 Kopis
2 Handaxes
Explorer's Pack
Staff
Hunting Trap
Wolf Pelt
Traveler's Clothes
Belt Pouch

10 gp

Backstory:

While there are many disadvantages to living in one of the major cities, having a standing army is not one of them.

This was the thought that went through Kaia's head the day her life ended, and her prolonged death began.

Kaia had been married as a very young woman to a good man who cared about her. While her parents had wanted her to marry a battlerager, as was her clan's way, she had been more than happy to settle down with her husband, a simple shepherd.

Kaia's life had been short but fulfilling; her parents raised her to be a raider and killer, and then she met her husband and settled down, giving birth to her daughter the year after they were married. She hunted with her bow while her husband tended his flock and watched their daughter.

It was on one of her hunting trips that she met the stranger. Immediately she sensed that there was something....exotic about him, but she shook it off. It was turning towards the colder parts of the year, when the freezing winds would rip through the lower valley not far from the shore where Kaia's family lived.

As was custom among the so-called barbarians, Kaia offered the stranger hospitality. He followed her back to her home. Along the way, she told her story: how her daughter, Metia, was curious and always wanted to know how and why; her husband's kind smile; even her secret dreams of having a son as well.

All this and more did she share with this stranger, who said very little about himself, except for his name: Kathandrax. She mentioned that it was odd, and he explained it was a Mytrosian name. She shrugged and continued to lead him towards her home.

What happened next would be replayed each night in her dreams.

When she reached the small fence that surrounded their small garden, her daughter came storming out to greet her, a joyous smile upon her face. She did not even have time to scream before the flame turned her to ash. Her husband died in the same blast of heat from the massive beast that rose up from the man's shape as she turned.

It was a dragon.

It's red scaled gleamed like blood in the evening sun, and it unleashed another gout of fire that burned her home. "This is for the treachery of your blood." it said, then it leapt into the sky, powerful wings displacing loose soil and putting out the fires it had started.

Kaia lay there, collapsed on her side, and felt her soul leave her body. As the tears pour from her eyes and the screams ripped from her lips, she wailed to an uncaring cosmos.

-----------------------------------------------------

Some time later, the stillness came. Kaia rose, and buried what little remained of her husband and daughter. She begged that they be allowed to know peace, as they had done no wrong.

She then took a sharp piece of wood and carved a name into her arm: Kathandrax.

Kaia was dead, and like the story of the thief who bit the leg of the chieftain who killed him, she would devour the monster who had killed her family.

-----------------------------------------------------

The rider approached as she wiped the dirt of her grave from her hands. He asked if she was named Kaia. She agreed that she was. He asked if she could read. She could not. He then produced a scroll and read the two sentences that were writ upon it:

I know where you can find him.
Come to the temple in Mytros and ask for the Oracle.

Kaia did not hesitate. She instead simply took the messenger's horse, as he had been told that she would.

Kaia rode until the horse collapsed, and then she started walking. She slept only when absolutely necessary, and she allowed nothing to halt her course.

It was not long before she found herself outside the gates of the city of Mytros, and on the threshold of destiny.


Here is my submission for the game, Mateo Nikas the Doomed Odyessean.

Mateo's Crunch:
Mateo Nikas
CG Half-Elf Rogue
Background: Soldier
str 10
dex 16
con 12
int 14
wis 12
cha 14

HP: 9
AC: 15 (11 armor +4 dex)
Proficiency Bonus +2
Saves: Str: +0; Dex: +5; Con: +1; Int: +4; Wis: +1; Cha: +2
Speed 30'

Weapons:
xiphos
spear
shortbow

Skills:
Sleight of Hand +5
Stealth +5
Perception +5
Deception +6
Persuasion +4
Athletics +2
Investigation +4

Tools:
Dice Games +2

Languages:
Common
Elven

Epic Path: (The Doomed)
*Heroic Tasks:
- To defeat the creature fated to kill you.
- To forge one item that will protect you from your doom. (Cloak of Invisibility)

Class Features:
*Expertise: Perception & Deception
*Sneak Attack 1d6
*Thieves' Cant

Equipment:
Leather Armor
Xiphos (Shortsword)
20 Arrows
Shortbow
Explorer's Pack
Rank Insignia
Trophy From Enemy
Traveler's Clothes
Belt Pouch
9 gp

Mateo's Fluff:
The noble family of Nikas was well known within the great city of Mystros; a long lineage of heroes from the earliest days when the Oath of Peace was still new. Mateo should have been another welcomed addition to their number, a bright son to continue their story. Yet with his birth, a great darkness came to the land.
The bright and shining moon was covered by strange shadows and Sydon's wrath was incredible the evening Mateo was born. Ships were laid to rest in the depths of the bay while the neighbors of the Nikas family were plagued with night terrors. His own mother, a priestess of Vallus, died quietly holding onto the newborn child. His father was murdered on his way home to greet his sun, stabbed over a dozen times in his back.

With such dark signs, it was believed that the child was cursed and truly, ill luck followed him. Whenever a prized animal passed away, Mateo was there the day before. Whenever someone suffered, it was for showing the young boy kindness. In time, Mateo was ostracized even by his own family and only the oaths kept him safe and from being drowned in the ocean to be rid of him.

Mateo, in turn, grew to not rely on luck but on his own cunning. His loneliness was covered by a devil-may-care attitude and a roguish personality. As soon as they were able to be rid of him though, his family cast him out to find his own worth in the world. With little money, no friends, and an evil wind at his back, Mateo went to the place that would accept anyone with an ounce of courage; the Centurions.

It was in the military that he found his home; his ill luck seemed to focus on his enemies rather than his comrades. He learned to study his foes for their weaknesses, where to plant a blade to make it hurt the most. It was where he learned how to be a scout to survey the area, to disarm traps that would take the lives of his allies. Yet even though he had found a place that had somewhat accepted him, he could still feel the dark and evil eye of his destiny lingering on him. His fate would catch up with him one day, claiming his life in an ugly fashion. It was destiny and it could not be avoided.

With the Oath of Peace soon to end, Mateo expected that his death was certainly coming. He was surprisingly summoned to the Oracle. It was rumored that the doom that he faced was tied to the doom their entire world would face. It was with her that there was a chance of salvation, a chance to escape the cruel chains of fate. So with his shield and spear on his back, his kopis on his side, Mateo goes to try and change his destiny and the world.


I was also curious about the languages so did a control-F 'languages' scan in the player's guide and campaign setting.

From PC Races:
Centaur: Common
Medusa/Nymph/Satyr: Common and Sylvan
Minotaur: Common and Abyssal
Siren: Common and Celestial

Elsewhere in setting book:
Elven, Dwarven, Draconic, Giant, Infernal, Druidic, Aquan, Sphinx, Troglodyte, Fey*, Myrmekes*, Amazon*

*Unique to setting, not in core D&D

Looks like Sylvan is above and beyond the most common after Common.


Hi Guys,

I'm going to go ahead and start the campaign thread. Luckily I've got (6) Players I've come to know and trust, so will just go ahead and stop recruiting. Since Dreaming Warforged withdrew, and I haven't heard a peep from Simeon except for rolling stats. I'm happy with the group I've got.

I'll start posting info in the Campaign Thread soon, and work on backgrounds. A little might change on some of yours, as none of you should have met "The" Oracle yet, and some of the backstories might be hard to justify only being 1st level :-)... but I'll give a more thorough reading now that I've decided on players.

WELCOME:
Mishima - Novyn
Vrog - Kaia
Jereru - Aristedes
Dr. Mono - Lysander
King Hot Trash - Mateo
Jubal Breakbottle - Coronus


Should have thought about it myself :p

Thank you, mishima.

And thank you, SB. We'll just handwave the "meeting the Oracle" part.


Ach, had a busy few days and wasn’t able to put the last touches on my character. Have fun y’all!


Anybody interested in becoming a hero of legend? This campaign is different, as you're supposed to be prophesized hero's come to life to save the world. You MUST act "Heroic" to enjoy this game. Possibly interested in adding one to this crew if the right candidate comes along.

The candidate would have to choose one of the "Heroic Paths" that hasn't been played yet. We have (4) Stalwart hero's currently, and (2) Whom have left their fate open... so join.

Aristeides - "The Gifted One" (High Elf Wizard)
Coronus - "The Haunted One" (Centaur Cleric)
Lysander - "The Demi-God" (Human Fighter)
Mateo - "The Doomed" (Half Elf Rogue)

Paths already spoken for but no longer active.
"The Dragonslayer"
"The Cursed One"

Free preview is available online if you are interested.

Liberty's Edge

I'm very interested, my initial thoughts having only read through the heroic paths and not the rest of the lore yet (So I'm not entirely sure that it will work) is a poet coming from Elizabethan Italy who was sailing for the new world but was somehow called to the Odessy. He'd be a bard going into the College of Epic Poetry going down the Path of the Lost One and obviously would be human.


Hi Scranford/Supreme Being,

I am interested. I'll go over the material and see if I can come up with an appropriate concept to submit. I declined the first time around as I had enough games running, but some of them have finished and I regretted not having submitted something. So it all falls into place perhaps.


I will review the appropriate material and submit an offering as well. I've been scouring the recruitment the last week looking for any openings!


Supreme Being wrote:

Anybody interested in becoming a hero of legend? This campaign is different, as you're supposed to be prophesized hero's come to life to save the world. You MUST act "Heroic" to enjoy this game. Possibly interested in adding one to this crew if the right candidate comes along.

The candidate would have to choose one of the "Heroic Paths" that hasn't been played yet. We have (4) Stalwart hero's currently, and (2) Whom have left their fate open... so join.

Aristeides - "The Gifted One" (High Elf Wizard)
Coronus - "The Haunted One" (Centaur Cleric)
Lysander - "The Demi-God" (Human Fighter)
Mateo - "The Doomed" (Half Elf Rogue)

Paths already spoken for but no longer active.
"The Dragonslayer"
"The Cursed One"

Free preview is available online if you are interested.

Am I right in interpreting the comments about the paths to mean that only Lost One and Vanished One are available? I'm not clear whether Dragonslayer and Cursed One are also available.

Liberty's Edge

looking deeper I see that forgotten realms would have to be the base but I can work with that, I'll put something together in the next day or two!


@Dreaming Warforged At this time these are the only two paths available... sorry, but I'm trying to keep some consistency in the "Meta-Plot". Lost one is the only path that is allowed to be taken by multiple PC's.

@Joker 27: Not sure where you came up with Forgotten Realms base. Maybe some of the choices through D&D Beyond make it seem the default setting, but this is not FR based. In fact if you play a Lost One almost any setting / time could be made to work.


Ok, thanks for the clarification. It changes things a lot, as those two paths require to be outsiders, no?


Dreaming Warforged wrote:
Ok, thanks for the clarification. It changes things a lot, as those two paths require to be outsiders, no?

The "Vanished One" is far from an outsider. In fact this character has as much to claim about being native as anyone alive today. Originally you were an outsider... as were almost all residents of Thylea, but you've been here longer than just about anybody.

The "Lost One" is from afar, and was designed to allow from input from other sources or settings. That's why there can be more than one of these. Allows you to bring in a "Warforged" from Eberron, or a Red Wizard of Thay, Sherlock Holmes or a Star explorer from Science Fiction.


Supreme Being wrote:
Dreaming Warforged wrote:
Ok, thanks for the clarification. It changes things a lot, as those two paths require to be outsiders, no?

The "Vanished One" is far from an outsider. In fact this character has as much to claim about being native as anyone alive today. Originally you were an outsider... as were almost all residents of Thylea, but you've been here longer than just about anybody.

The "Lost One" is from afar, and was designed to allow from input from other sources or settings. That's why there can be more than one of these. Allows you to bring in a "Warforged" from Eberron, or a Red Wizard of Thay, Sherlock Holmes or a Star explorer from Science Fiction.

Thanks, very useful!

Liberty's Edge

Perfect, not sure what I saw that led me astray but then I’ll go with my initial idea of a Elizabethan era Italian bard.

Silver Crusade

is this still open?


Hey there all! I am playing the rogue in the group and I will say that this has been one of my favorite play by posts so far. Scranford has been doing an amazing job herding us cats through the story and the characters we have are really starting to come together.

I would definitely say if you have an opening in your schedule to try and hop in on this one!

Silver Crusade

Heroic? I'm thinking a paladin would fit right in. The dragonslayer a fitting title.. if I understand correctly and that one is available?

if not I will have a think.

Liberty's Edge

Point Buy: 20 + 4d4 ⇒ 20 + (3, 4, 3, 4) = 34

Are we to make characters the same as the initial recruitment?


Dude...I totally missed that we were doing 20+4d4 during the recruitment LOL!

Curiosity's Sake: 20 + 4d4 ⇒ 20 + (1, 2, 1, 2) = 26

I wouldn't have helped me anyway lol.


Point Buy Roll: 4d4 + 20 ⇒ (1, 4, 4, 1) + 20 = 30

Silver Crusade

20 + 4d4 ⇒ 20 + (3, 1, 4, 1) = 29


I'll keep the rolls from the earlier post I made.

I'm working on a Sorcerer (Demigod), with the Vanished One Epic Path. I'm curious to see how that will gel into a character!


joker 27 wrote:

[dice=Point Buy]20+4d4

Are we to make characters the same as the initial recruitment?

Yes, but third Level


rorek55 wrote:

Heroic? I'm thinking a paladin would fit right in. The dragonslayer a fitting title.. if I understand correctly and that one is available?

if not I will have a think.

The Dragonslayer, and the Cursed One are not available at this time. Only the Lost One, and The Vanished One.

Silver Crusade

I will submit a vanished one paladin then as well I think then.


I am thinking about an idea for a warlock vanished one. We will see what comes to fruition.

20 + 4d4 ⇒ 20 + (4, 4, 3, 4) = 35


Dreaming Warforged here. Here's my application for a Vanished One Sorcerer.

Let me know if you have questions or comments.

Liberty's Edge

Name: Giovanni Gritti
Race: Human
Class: Bard
Epic Path: The Lost One
Background: Far Traveler

Backstory:
Giovanni Gritti was born to an aristocratic Venetian family in 1533. As his parents were strong Franciscans from age 8 he was raised almost entirely in the Santa Maria Gloriosa dei Frari in a communal primary school.

After six years Giovanni had finished their program fully at which point, he requested that his parents send him to the University at Bologna to study rhetoric and astronomy. He studied there for three years and became enamored with poetry and astral navigation.
He returned home at 20, as he began to share his knowledge of astronomy it became increasingly obvious that his forays into astronomy had become heretical, a worry that his parents held from the moment they allowed him to go to a campus that was not being run by a monastery. It was decided that Giovanni needed to go on a pilgrimage of sorts to cleanse his soul of the ill information that now plagued it. Initially unsure of what to do Giovanni’s mind began racing and soon an idea developed.

He knew that his parents approved of his study of poetry and rhetoric so he would propose a trip to the new world to convert the natives and write a poem on the beauty of the world and cultures that God had created there. The Bishop of Venice approved of the idea and so Giovanni was booked passage as the lead navigator on the Santa Maria de Camino bound for the Americas at the start of 1554.

The night before the start of the third week of their journey began disaster struck as a storm the likes of which Giovanni had never heard of intercepted the ship. Giovanni lost track of the sky by which he was navigating and the crewmen were doing all they could just to keep the ship from foundering.

they fought long and hard for what seemed like days without light before seeing the peek of sunlight coming up over what looked like land on the horizon, suddenly the sea and sky went quiet for a moment … before exploding with movement as waves crashed from every direction and lightning slammed into the sea. The waves blew the rudder clean off of the hull as the lightning cracked through the sails setting them ablaze, men began to dive off the ship and try to swim for land but were sent into the ship by the waves. As a large wave came crashing onto the ship Giovanni’s vision went black.

Next thing he knew Giovanni had awoken on the coast of what he assumed was America with a number of strange-looking fishermen helping him up, they led him to a city where he was told that his arrival had been prophesied and he was to aid the land. Not knowing what to do but desiring to find those who had been lost in the shipwreck Giovanni figured that this was as good a place as any to start.

Here is the backstory for Giovanni a Venetian scholar, if you need stats to pick I'll be happy to make those but figured I'd start with this and ask if you want more.


DW... You're in. I'll send you a PM summary of your historic involvement soon, but will work you into the game on Monday.

Joker... really like your concept just choosing DW because he beat you to the punch. If it's good with you I'd like to keep you as first alternate if we lose another, or decide to add a sixth.


Thanks!

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