Wrath of the Righteous for Paladins
(Inactive)
Game Master
trawets71
WotR with all paladins.
Map
Loot Sheet
Food and Water: 40
Goods: 5
1 person marked this as a favorite.
|
Let's get this going again! You have 4 towers you need to take out. They are 40 tall and have no entrances you can see from the outside. Which are you approaching and how are you getting to the top?
Agna should be joining us and we are going to pretend she was always here if that is ok with everyone.
Human Paladin 7 / Mythic 2 | HP: 64/79 | AC: 22 (T: 11, F: 21) | CMB: +11, CMD: 22 | F: +10, R: +6, W: +8 | Init: +3 | Perc: +9, SM: +6 | Speed 30' | LoH 6/6 | Mythic 5/5
A couple of last minute questions.
I want to double check my HP total to make sure it's right. Now I have 10(1st level) + 36 (6 x 6 levels) + 14 (+2 CON bonus x 7) + 7 (FCB x 7) +10 (some sort of boon?) + 2 (from a feat) = 79.
Does this seem right? Have I missed anything?
Also, I have a little bit of money left to spend, is it possible to purchase wands with partial charges or must they be fully charged?
Elf Paladin (Chosen One) 9//Archmage 2 | HP 72/72| AC 23, touch 14, flat-footed 19 | Fort +11, Ref +13, Will +11 | Init +3 | Perception +2; low-light vision | Smite: 3/3 | LoH: 6/6
The +10 is from getting +5 HP for each Mythic Tier of Guardian. Which feat do you have that gives +2?

Human Paladin 7 / Mythic 2 | HP: 64/79 | AC: 22 (T: 11, F: 21) | CMB: +11, CMD: 22 | F: +10, R: +6, W: +8 | Init: +3 | Perc: +9, SM: +6 | Speed 30' | LoH 6/6 | Mythic 5/5
It's this one:
Gray Maiden Initiate:
You were selected for indoctrination into the Gray Maidens and underwent some of the preliminary scarring and conditioning, but the queen was defeated before you could fully serve her. You bear the mental and physical scars of your sisters in the Gray Maidens, and while you never had to carry out any of the queen’s commands, you feel a strong kinship with those of your sisters who have.
Prerequisite(s): Female, must be taken at 1st level.
Benefit(s): You are affiliated with the Gray Maidens. In addition, choose two of the following benefits to represent the focus of your initial training and indoctrination.
- Gray Maiden Endurance: Surviving the brutal process of becoming a Gray Maiden taught you to endure more pain than others. You gain 2 hit points and can sleep while wearing Gray Maiden armor without becoming fatigued.
- Korvosan Acceptance: With the aid of the Scarlet Rose, you’ve successfully reintegrated into Korvosan society. You gain a +1 bonus on Diplomacy and Knowledge (local) checks, and one of these skills (your choice) is a class skill for you.
Elf Paladin (Chosen One) 9//Archmage 2 | HP 72/72| AC 23, touch 14, flat-footed 19 | Fort +11, Ref +13, Will +11 | Init +3 | Perception +2; low-light vision | Smite: 3/3 | LoH: 6/6
Okay, cool. Your HP adds up perfectly, then.
[Campaign Over] Hospitaler Paladin-Hierophant (Lvl 9 Tier 3) Current Buffs (Mythic Endure Elementst, See Invis, Corruption Resistance, Veil of Heaven, Mythic Bless) Perception (+5) Cold/Fire/Acid/Electricity Resistance (5) HP (98/98) Saves (13/9/13, +2 vs insanity and confusion, +2 vs evil outsiders) AC (24/11/23, +2 vs evil outsiders) CMD (26) Init (+3) Mythic (7/9) Weapon Surge (1/2) Smite (2/2) LoH 4d6 (8/8) Channel 3d6 (6/6) HH (9/9) DB (2/2)
"Agna? Of course, Agna. She's been here with us this entire time. She's a great friend."
Glad to have you here. No problem with just rolling with the flow and saying she's been around.
Human Paladin 7 / Mythic 2 | HP: 64/79 | AC: 22 (T: 11, F: 21) | CMB: +11, CMD: 22 | F: +10, R: +6, W: +8 | Init: +3 | Perc: +9, SM: +6 | Speed 30' | LoH 6/6 | Mythic 5/5
Yes or no on partially charged wands?
Go ahead on the wand. By this point you would have bought a full one and used it
The link should take you right to it, it is slide 1. Newest slides are always at the top. There is no platform, they aren't really imporant to the fight. Just put 3 of you together and 3 toghert. You all need to be on the outside of the wall, top and right.
Hey there are walls now :)
M Dwarf Paladin 9 | AC 25 T 12 FF 24 CMD 29 | HP 123/123 | F +14 R +7 W +10 (+3 vs spells, SLA, poison) | Init +3 | Per +10 (Darkvision) | Mv 50' | Smite 2/3 | LOH 7/7 | Mythic 5/9 | Active: None | Shield: On
@GM, hope all is well. If you need to take a break, then I hope to pick this up when you get back.
Sorry guys, things got hectic here followed by a stomach bug hitting everyone in the household. If this is the only game I post in, I am going to try and get things back to daily.
Ok, it looks like we're wating for Fley. Back on Monday (due to a tornado coming through our county) we lost electricity, Power company says everyone should have power by friday :( I'm at my mother-in-laws using my wifes work computer...
My condolences Ian. Hope the house is ok
M Dwarf Paladin 9 | AC 25 T 12 FF 24 CMD 29 | HP 123/123 | F +14 R +7 W +10 (+3 vs spells, SLA, poison) | Init +3 | Per +10 (Darkvision) | Mv 50' | Smite 2/3 | LOH 7/7 | Mythic 5/9 | Active: None | Shield: On
Flaxseed Lodge (online PFS) is recruiting a replacement GM for a game that Fley's player is running; sounds like they have some serious health issues. I hope they recover fully but it may be a while.
Thanks DM Trawers, the house is fine, we were without power for four and a half days, but we survived.
I hate to ask, but should we move on without Fley?
Elf Paladin (Chosen One) 9//Archmage 2 | HP 72/72| AC 23, touch 14, flat-footed 19 | Fort +11, Ref +13, Will +11 | Init +3 | Perception +2; low-light vision | Smite: 3/3 | LoH: 6/6
Sorry for my silence, everyone - work has been super busy the past month or so, and it isn't letting up any time soon. If you want to replace me, GM, I understand.
Ardriel Zinro wrote: Sorry for my silence, everyone - work has been super busy the past month or so, and it isn't letting up any time soon. If you want to replace me, GM, I understand. ummm I don't think it's a problem Ardriel.
Sorry for disappearing everyone.
Life is crazy, but I think I can continue this if you want. I am planning on getting down to 2 maybe 3 games. If we continue what do we want to do about Fley?
Hey Trawets, hope everyone is doing well. Trust me we all understand periods of life that are crazier than others.
I would love to continue, as for Fley, I say carry on with whoever we have and once we get back into a rhythm, if we need to add someone, we can.
M Dwarf Paladin 9 | AC 25 T 12 FF 24 CMD 29 | HP 123/123 | F +14 R +7 W +10 (+3 vs spells, SLA, poison) | Init +3 | Per +10 (Darkvision) | Mv 50' | Smite 2/3 | LOH 7/7 | Mythic 5/9 | Active: None | Shield: On
I too would love to continue.
I agree with Ian - let's get this going again, and then think about adding someone else (at which point I'd again suggest referrals rather than open recruitment).
I do like the idea of having a paladin even for the Trickster role, and there are a few paladin-friendly deities for whom it works. Would be interesting to see what someone else would come up with.
1 person marked this as a favorite.
|
LG Male Gnome Paladin (Faithful Wanderer) 7 / Mythic Trickster 2 (+4 attack/damage vs Evil Outsiders/Undead) | HP 71/71 (14/66 hp) | AC 19 T 15 FF 16 | F +10 R +9 W +8 | Perc +10 | Stealth +19 | Speed 20ft | Spells: 1st: 1/2 ; 2nd: 1/1 | LOH: 4/5 (3d6) | Wand CLW: 50/50 | MP: 3/7 | Active Conditions: 1 negative level
Hey - I'm here! Sorry for disappearing. Got super depressed and needed some time off from gaming to focus on my mental health. Things are better so I'm ready to get back to playing.
M Dwarf Paladin 9 | AC 25 T 12 FF 24 CMD 29 | HP 123/123 | F +14 R +7 W +10 (+3 vs spells, SLA, poison) | Init +3 | Per +10 (Darkvision) | Mv 50' | Smite 2/3 | LOH 7/7 | Mythic 5/9 | Active: None | Shield: On
DM Trawets wrote: Round 3
Agna, Ardriel and Fley Up
Agna, Ardriel, Fley ... anyone?
1 person marked this as a favorite.
|
Human Paladin 7 / Mythic 2 | HP: 64/79 | AC: 22 (T: 11, F: 21) | CMB: +11, CMD: 22 | F: +10, R: +6, W: +8 | Init: +3 | Perc: +9, SM: +6 | Speed 30' | LoH 6/6 | Mythic 5/5
Agna delayed to see what happens with Leothar's attack before either moving on to another target or also attacking
Agna Binseric wrote: Agna delayed to see what happens with Leothar's attack before either moving on to another target or also attacking Leothar dropped the demon.
Elf Paladin (Chosen One) 9//Archmage 2 | HP 72/72| AC 23, touch 14, flat-footed 19 | Fort +11, Ref +13, Will +11 | Init +3 | Perception +2; low-light vision | Smite: 3/3 | LoH: 6/6
Ardriel shuffles in, finally having time to post again.
I'll work on getting caught up - we were short-staffed at work, and now that we've filled that role, I have time again.
Sorry guys. Back to school has kicked my ass. I'll try to update tomorrow.
We totally understand nothing to apologize for, RL as to come first. We hope the boys are doing well. Get back to us when you can.
Leothar wrote: As I think we might have lost Fley, can we bot them for now? Fley could Take 20 for a 36 Disable Device. BUT... MauveAvenger is still active in a PFS game, so might come back? WE could send them a PM, but I hate begging people to post in a game on their que.

So I went back to Jul 22, 2021 for this post, DM Trawets wrote: ...The riverbed rises at a noticeable slope for these last few miles, rising up out of the Ahari gorge, and a stink of smoke and grime can be detected on the wind—a telltale sign of a city fallen to filth and horror. As the city comes into view it is a depressing sight of decay and ruin and from a distance looks almost abandoned. Vultures and other carrion birds can be seen as well as other larger flying creatures in the distance occasionally. The army encamps to the south of the riverbed in the southeastern party of the city. Anvenn and Aron volunteer to go scout while the camp is set up. A few hours later Aron returns and says "There is a large number of tieflings and cultists camped out in Southbank. They’re guarding a large amount of what appears to be captured crusader gear. There are also large numbers of undead lurking in Drezen’s cemetery, particularly ghouls. The largest vault in the cemetery seems to be surrounded by shadows. That looks worth looking into." We dealt with the tieflings and cultists and recovered the gear, killed the undead at the cemetery and cleared the vault, but there was still and evil presence. Bane or something or other. DM Trawets wrote: Shortly after he finishes Anvenn returns to camp. He smiles at the group and says "I've spent my time north of the riverbed. A large amount of schir demons hold Paradise Hill. It was once a district of warehouses and food stores that sat atop the high ground east of the citadel. It appears the demons are now using the area as a prison for captured crusaders. There is one bridge left standing that leads to the citadel. The army will have difficulty getting to the citadel if this bridge isn't taken due to the steep sides of the riverbeds here. Finally, Citadel Drezen is surrounded by a wall and seven watchtowers. Each watchtower seems to be guarded by a few figures, and each is armed with a large catapult. Disabling as many of these catapults as possible makes the siege more effective. I wasn't able to get close enough to see all seven watchtowers as there are a few armies inside the wall and activity around the Citadel is much higher."... We dealt with the demons and freed the prisoners, arming them with the weapons catch we liberated, giving us a second army. We accidently destroyed the bridge and just now took out the seven catapults on the seven towers.
Did I miss anything that was on the list to complete?
Defeat the armies camped outside the citadel inside the shield wall. You could see 3 armies when you looked inside. I beleive tiefling, cultist and demon.
So those are inside the shield wall, outside the citadel, would we have seen them from the towers or elsewhere. Don't we need to finish the bridge to get to them?
[Campaign Over] Hospitaler Paladin-Hierophant (Lvl 9 Tier 3) Current Buffs (Mythic Endure Elementst, See Invis, Corruption Resistance, Veil of Heaven, Mythic Bless) Perception (+5) Cold/Fire/Acid/Electricity Resistance (5) HP (98/98) Saves (13/9/13, +2 vs insanity and confusion, +2 vs evil outsiders) AC (24/11/23, +2 vs evil outsiders) CMD (26) Init (+3) Mythic (7/9) Weapon Surge (1/2) Smite (2/2) LoH 4d6 (8/8) Channel 3d6 (6/6) HH (9/9) DB (2/2)
We are still on! Will be at a computer later on, will try to get a post in tonight :)
LOL, I will get a post up today as well, I just need to study Ian's page and remind myself of how he does what he does.
M Dwarf Paladin 9 | AC 25 T 12 FF 24 CMD 29 | HP 123/123 | F +14 R +7 W +10 (+3 vs spells, SLA, poison) | Init +3 | Per +10 (Darkvision) | Mv 50' | Smite 2/3 | LOH 7/7 | Mythic 5/9 | Active: None | Shield: On
It's a pretty big map with a lot of ground to cover. Even Leothar with his 50' base move could not get there in a double move. So I think using the cover as we advance may be helpful.
I hope everyone had a Merry Christmas! Trawets how are the boys, did they have a good holiday?
The boys are ok. I however had covid and now my wife has it. Will update when I can.
awww, dude, get feeling better!
Elf Paladin (Chosen One) 9//Archmage 2 | HP 72/72| AC 23, touch 14, flat-footed 19 | Fort +11, Ref +13, Will +11 | Init +3 | Perception +2; low-light vision | Smite: 3/3 | LoH: 6/6
I kicked off the new year by getting a stomach bug, so I empathize. Hope everyone feels better soon!
OK guys, how do you want to proceed? I had resolved Agna's use of detect invisibility and was waiting on her to responds and then kinda lost track of time. Sorry about that. Do you want to just pick up where we were in the fight, consider the fight over and you won and move on to the Citadel or call it quits? I'm up to keep moving on if you are.
Hey Trawets good to hear from you. I honestly thought the game was dead. I saw that you were posting in the games where you were a player and assumed you didn't have the time and or energy to keep this one going.
I don't really care if and where we restart. But I'd prefer we make sure everyone is here and we can keep a reasonable pace going forwards.
[Campaign Over] Hospitaler Paladin-Hierophant (Lvl 9 Tier 3) Current Buffs (Mythic Endure Elementst, See Invis, Corruption Resistance, Veil of Heaven, Mythic Bless) Perception (+5) Cold/Fire/Acid/Electricity Resistance (5) HP (98/98) Saves (13/9/13, +2 vs insanity and confusion, +2 vs evil outsiders) AC (24/11/23, +2 vs evil outsiders) CMD (26) Init (+3) Mythic (7/9) Weapon Surge (1/2) Smite (2/2) LoH 4d6 (8/8) Channel 3d6 (6/6) HH (9/9) DB (2/2)
I'm here, and have the same feelings. Should we restart, I'd be more than happy to keep going.
M Dwarf Paladin 9 | AC 25 T 12 FF 24 CMD 29 | HP 123/123 | F +14 R +7 W +10 (+3 vs spells, SLA, poison) | Init +3 | Per +10 (Darkvision) | Mv 50' | Smite 2/3 | LOH 7/7 | Mythic 5/9 | Active: None | Shield: On
If you are able to keep going, I would be happy to continue.
Honestly kind of surprised that Agna hadn't posted, as the player has been very reliable in other games I am in. Maybe send a PM?
Human Paladin 7 / Mythic 2 | HP: 64/79 | AC: 22 (T: 11, F: 21) | CMB: +11, CMD: 22 | F: +10, R: +6, W: +8 | Init: +3 | Perc: +9, SM: +6 | Speed 30' | LoH 6/6 | Mythic 5/5
I had no idea there was something I was supposed to do that was holding things up.
Honestly though, I'm thinking I may need to bow out. This is a difficult game to step into because of the complexity of the characters. Given the slow rate of play, I don't use my character frequently enough to really learn how to. Every time my turn comes around I have to reread everything to figure out what I can do. It's all a bit much.
Agna Binseric wrote: I don't use my character frequently enough to really learn how to. Every time my turn comes around I have to reread everything to figure out what I can do. LOL, I thought I was the only one...
I understand, but hopefully we may be able to change your mind?
Elf Paladin (Chosen One) 9//Archmage 2 | HP 72/72| AC 23, touch 14, flat-footed 19 | Fort +11, Ref +13, Will +11 | Init +3 | Perception +2; low-light vision | Smite: 3/3 | LoH: 6/6
I think the big slowdown was largely that we weren't sure how to proceed, given Agna is the only one who can see the demon.
I think wrapping this fight up, either with the demon's escape or defeat, so we can move on to assaulting the citadel might be the thing to do.
M Dwarf Paladin 9 | AC 25 T 12 FF 24 CMD 29 | HP 123/123 | F +14 R +7 W +10 (+3 vs spells, SLA, poison) | Init +3 | Per +10 (Darkvision) | Mv 50' | Smite 2/3 | LOH 7/7 | Mythic 5/9 | Active: None | Shield: On
@GM, do you think we can get back onto a fairly regular schedule of posting?
Obviously everyone has things that can take time away from PbP but if you think you are in a place where we can regain momentum then we would all be better able to keep track of the situation and our abilities and everything else.
Level 7 is pretty far along - more than most of my games make it. I'd be quite happy for this one to continue.
|
|