GM Fuzzfoot's Outpost 3 Special - Siege of Gallowspire Tier: 5-6 (soldier) (Inactive)

Game Master PJP

Welcome to the Siege of Gallowspire. Let's do this!

Maps & Exhibits
Aid token benefits


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Liberty's Edge

#76925-20 Male Half Orc Slayer (Cleaner) 3 / Ranger (Warden) 3 | HP: 52/52 | AC: 20/13/18 |Init: +8 | Perc: +15 | Fort: +10 | Ref: +10 | Will: +5| CMB: +9 | CMD: 21 | L.Sword: +11/+6;1d8+3| C.L.Bow: +9/+4;1d8+3|
Skills:
Acro +14| App +2| Bluff+5| Climb +6| Diplo -1| Disguise+5| HA+3|Heal +5| E.Art +0| DD +0| Inti +4|K.Dun/Geo +8|K.Local+10| Prof Hunter+7|SM +7| Spell+6| Stealth+14|Sur +10| Swim +5|

5d6 ⇒ (3, 3, 4, 2, 4) = 16

A dwarf accompanied by two very large hammers in his hands strides up to join the fight against the invader.


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

You've received an Aid Token!

Type: Burst of Healing
Generated By: Brother Theo
Heroic? No
Effect: An Aasimar garbed in full plate and shield, wearing the symbol of Sarenrae round his neck pauses swinging his scimitar for a moment to send a burst of healing over the wounded. 4d6hp to all PCs.

Passing From: Ietsuna
Passing To: GM Fuzzfoot

Grand Lodge

HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

Actually we are starting to pile on aid tokens. What would you think if we expend this one on any hit that strikes successfully this round?
Extra damage: 2d8 ⇒ (3, 7) = 10

I think aid tokens should probably better go to higher level tables, as they usually struggle more than lower level ones.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Yah - this is a good use of it. I think we have 2 healing ones still to be used, although you can pass one on to another table if you like.

Liberty's Edge

#76925-20 Male Half Orc Slayer (Cleaner) 3 / Ranger (Warden) 3 | HP: 52/52 | AC: 20/13/18 |Init: +8 | Perc: +15 | Fort: +10 | Ref: +10 | Will: +5| CMB: +9 | CMD: 21 | L.Sword: +11/+6;1d8+3| C.L.Bow: +9/+4;1d8+3|
Skills:
Acro +14| App +2| Bluff+5| Climb +6| Diplo -1| Disguise+5| HA+3|Heal +5| E.Art +0| DD +0| Inti +4|K.Dun/Geo +8|K.Local+10| Prof Hunter+7|SM +7| Spell+6| Stealth+14|Sur +10| Swim +5|

Let's just pass on the aid Tokens to the tables that need it.

Can GM assist there?

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

I have already used that damage aid token.

Lets pass on the co-ordinated maneuvres and one of the healing. Hold on to one burst of healing as they can be clutch because they don't use up an action and get everyone.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

By my records, we have been given 3 healing tokens and two coordinated maneuvers, and we used both of the latter now. Of the three healing, 1 is heroic.

I suggest passing the heroic and one other, but hold one for your use. In any case, though, maybe wait until the end of this encounter and see where we're at?

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

Sounds good.

The Exchange

Male N Half-Orc Brawler 6 | HP: 52/52 | AC: 22 (14 Tch, 18 Fl) | CMD: 24 (20 Fl) | F: +8, R: +9, W: +6 | Init: +6 | Perc: +11, SM +11 | Speed 30ft | Active conditions: none | Martial Flexibility: none

Aid mission (muscle): 3d6 ⇒ (2, 4, 3) = 9 Crosses fingers!


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Ok, by the rolls we contributed 2 successes out of three. We'll have to see if the mission succeeds or not to find the consequences...


Reach of Corruption Map

Okay everyone - I've got an Aid Token coming in hot!

Aid Token
Type: Burst of Healing
Generated By: Cassandra
Heroic? yes
Effect: A kitsune with her hands shrouded in bandages darts in at the head of a wave of positive energy, crying "Behold my radiance!"
You all heal 6d6 hit points!

The Exchange

M Human Swashbuckler / 9

An incredibly handsome and dashing Varisian darts forward, his sword flashing.

Aid Mission (Guard): 4d6 ⇒ (1, 2, 5, 2) = 10

Doof, that's bad! Oh, well, I'd expected one of them to die, so we'll see....

Liberty's Edge

#76925-20 Male Half Orc Slayer (Cleaner) 3 / Ranger (Warden) 3 | HP: 52/52 | AC: 20/13/18 |Init: +8 | Perc: +15 | Fort: +10 | Ref: +10 | Will: +5| CMB: +9 | CMD: 21 | L.Sword: +11/+6;1d8+3| C.L.Bow: +9/+4;1d8+3|
Skills:
Acro +14| App +2| Bluff+5| Climb +6| Diplo -1| Disguise+5| HA+3|Heal +5| E.Art +0| DD +0| Inti +4|K.Dun/Geo +8|K.Local+10| Prof Hunter+7|SM +7| Spell+6| Stealth+14|Sur +10| Swim +5|

The heavily armored dwarf laughs as he charges into the fray!!

Guard Mission 5d6 ⇒ (5, 4, 1, 4, 4) = 18

Dark Archive

Type: Muscle
Generated By: Kess, a muscular Taldan woman who proudly wears her scars as well earned tokens of her fights, comes in flexing her muscles and showing the weak, scholarly Pathfinders how it is done.
Heroic?: No
Effect: The Aid Character rushes in to assist a PC in a task that requires Strength. For 1 round, one PC treats their Strength score as 6 higher for the purpose of skill checks, ability checks, and determining what the PC can carry (but not for attack or damage rolls).

The Exchange

M Human Swashbuckler / 9
GM Dennis wrote:

The wave of corpses is relentless, but it isn’t as determined as the Pathfinders. After a tough fight, the wave falls apart, and the corpses lie still once again. “Good work!” says Calisro Benarry. With a sharklike smile, she says, “Let’s see what else dares to stand in our way.”

The Guard Mission was successful!

GMs, the Guard Mission Success condition on page 17 is in effect.

The swordsman digs himself out from under the pile of corpses, his normally bright and well-tailored clothing dirty and in tatters. He stands with a wince and uses his sheathed sword as a crutch to work his way towards the medics at the rear.

I single-handedly destroyed the juggernaut under that Tien volcano. But these undead - wave after wave, ever more and more - was too much for me.

"I need a drink."

Woo, that was close. Not dead! Yeah!

Grand Lodge

HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

I would say we should chose the shadow to receive the damage.

As for the object... I know this seems targeted at picking a light wounds wand but... we are mostly all equipped with that, and we are not suffering that severely to justify 50 more uses of that.

So, why not to pick up something stronger that can benefit the whole party, like a scroll of communal protection from energy, a scroll of communal darkvision, a scroll of communal spider climb, a scroll of communal align weapon, a scroll of sphere of invisibility or a scroll of dimension door?

Ohmf, even a phantom chariot might be just so much fun in comparison with a sad light wounds wand.

Liberty's Edge

#76925-20 Male Half Orc Slayer (Cleaner) 3 / Ranger (Warden) 3 | HP: 52/52 | AC: 20/13/18 |Init: +8 | Perc: +15 | Fort: +10 | Ref: +10 | Will: +5| CMB: +9 | CMD: 21 | L.Sword: +11/+6;1d8+3| C.L.Bow: +9/+4;1d8+3|
Skills:
Acro +14| App +2| Bluff+5| Climb +6| Diplo -1| Disguise+5| HA+3|Heal +5| E.Art +0| DD +0| Inti +4|K.Dun/Geo +8|K.Local+10| Prof Hunter+7|SM +7| Spell+6| Stealth+14|Sur +10| Swim +5|

Protection from Energy sounds good.

Negative energy. Even nicer. Protection, yes please.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour
Broker wrote:

Protection from Energy sounds good.

Negative energy. Even nicer. Protection, yes please.

That sounds pretty dope for this adventure.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

I might go for a scroll of brightest light?

Silver Crusade

Male LG Aasimar (Angel-blooded) Bloodrager 1 / Paladin 4 / Scar Seeker 3 | AC: 19 (T 12 / FF 18 ) CMD: 24 | F: +16 R: +8 W: +11 (Resist Acid / Cold / Electricity 5, Immune Fear & Disease) | HP: 84 / 84| Bloodrage 7/7, Hellfire 3/3, Smite Evil 2/2, Lay on Hands 8/8, Scar 5/5 | Active conditions: None

Protection from Energy doesn't work against Negative Energy, only acid, cold, fire, electricity, and sonic.

Having run this, I'm going to abstain from making inputs for anything that we might want going forward, but given that he's down 4 STR, Zarnel wants something Restoration related immediately.

A scroll with 5 castings of Lesser Restoration will be his request.

A scroll of a single Level 4 spell is 700, 2 x Level 3's would cost 750, as do 5 castings of a Level 2 spell like Lesser Resto. A potion of a Level 3 is also 750. Sure, he could take a scroll of regular Restoration, but with the 5-shot Lesser scroll, he'll have a couple castings left over for later or to share.

Note that we each get an item, though I agree with the general concept of getting things that can help the party as a whole.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

Yeah, I am thinking of brightest light as darkness is another creepy-undead-wizard trick that we have yet to see.

Either that or another casting of Summon Monster IV.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Right - you each get one item, and you have 3 or 4 aid tokens for healing right now - you can only use one per encounter, but that's still a fair amount of healing.

Silver Crusade

Male CN Elven Oracle 8 | HP: 39/43 | AC: 23 22 (16 15 Tch, 17 Fl) | CMD: 19 18 (18 Fl) | F: +5 +4, R: +10 +8, W: +7 +6 | Init: +8 +7 | Perc: +14 +13, SM +6 +5 | Speed 30 ft | Active conditions: prayer, haste
Mylvwara Elberion wrote:
I might go for a scroll of brightest light?

Unfortunately, I don't think we can; HeroLab is telling me that brightest light isn't legal in PFS. And that checks out.

Pathfinder Campaign Setting: Inner Sea Intrigue wrote:
Spells: All spells in this book are legal for play except assumed likeness, brightest light, oath of anonymity, and recorporeal incarnation.

But a scroll with two castings of daylight isn't a bad compromise.

I'm reviewing spell options for Mun; will report back....

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

Hmm, or maybe a globe of moonlight?

That is PFS legal and higher level than Deeper Darkness.

Silver Crusade

Male CN Elven Oracle 8 | HP: 39/43 | AC: 23 22 (16 15 Tch, 17 Fl) | CMD: 19 18 (18 Fl) | F: +5 +4, R: +10 +8, W: +7 +6 | Init: +8 +7 | Perc: +14 +13, SM +6 +5 | Speed 30 ft | Active conditions: prayer, haste

Can scrolls be purchased with multiple different spells inscribed? If so, Mun will accept a scroll containing moonrise arrow and resist energy, communal


SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

AID TOKEN

Type: Spellcaster
Generated By: Jiyoki Tenma
Heroic?: No
Effect: A tien woman incants a spell, casting casts Heroism on a PC (90 minutes).

Passing From: GMDougH
Passing To: GMFuzzfoot

Liberty's Edge

#76925-20 Male Half Orc Slayer (Cleaner) 3 / Ranger (Warden) 3 | HP: 52/52 | AC: 20/13/18 |Init: +8 | Perc: +15 | Fort: +10 | Ref: +10 | Will: +5| CMB: +9 | CMD: 21 | L.Sword: +11/+6;1d8+3| C.L.Bow: +9/+4;1d8+3|
Skills:
Acro +14| App +2| Bluff+5| Climb +6| Diplo -1| Disguise+5| HA+3|Heal +5| E.Art +0| DD +0| Inti +4|K.Dun/Geo +8|K.Local+10| Prof Hunter+7|SM +7| Spell+6| Stealth+14|Sur +10| Swim +5|

How many aid tokens do we have right now?

Silver Crusade

Male LG Aasimar (Angel-blooded) Bloodrager 1 / Paladin 4 / Scar Seeker 3 | AC: 19 (T 12 / FF 18 ) CMD: 24 | F: +16 R: +8 W: +11 (Resist Acid / Cold / Electricity 5, Immune Fear & Disease) | HP: 84 / 84| Bloodrage 7/7, Hellfire 3/3, Smite Evil 2/2, Lay on Hands 8/8, Scar 5/5 | Active conditions: None
Mun of Ashava wrote:
Can scrolls be purchased with multiple different spells inscribed?

CRB, p 490, simply says, "A scroll is a spell (or collection of spells) that has been stored in written form." "Collection of spells" could certainly be read to imply that they don't all have to be the same spell on one scroll.

"Mun requests a scroll with a collection of the following spells.." would, IMHO, be a legitimate request.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Seems fair to me.

For aid tokens, I have us at 5 - 2 heal, 1 heroic heal, 1 muscle, and 1 spellcaster (heroism)

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

We should give away the heroic heal.

And we should use the heroism at the start of the next combat.

Silver Crusade

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Male LG Aasimar (Angel-blooded) Bloodrager 1 / Paladin 4 / Scar Seeker 3 | AC: 19 (T 12 / FF 18 ) CMD: 24 | F: +16 R: +8 W: +11 (Resist Acid / Cold / Electricity 5, Immune Fear & Disease) | HP: 84 / 84| Bloodrage 7/7, Hellfire 3/3, Smite Evil 2/2, Lay on Hands 8/8, Scar 5/5 | Active conditions: None

I vote for a more Heroic Bear!

(Heroism on Selune, if that's not clear.)

And yeah, we could shed one of the heals. Two is probably adequate. (not spoiler-ing, just math-ing.)

Grand Lodge

1 person marked this as a favorite.
HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

Heroism does not only help attack but greatly improve saves and skills.

Considering we have a level 5 character in the group, I think I would let Dekion have the heroism to put him on par with the others and improve his survival chances.

Silver Crusade

Male LG Aasimar (Angel-blooded) Bloodrager 1 / Paladin 4 / Scar Seeker 3 | AC: 19 (T 12 / FF 18 ) CMD: 24 | F: +16 R: +8 W: +11 (Resist Acid / Cold / Electricity 5, Immune Fear & Disease) | HP: 84 / 84| Bloodrage 7/7, Hellfire 3/3, Smite Evil 2/2, Lay on Hands 8/8, Scar 5/5 | Active conditions: None
Eldon García wrote:

Heroism does not only help attack but greatly improve saves and skills.

Considering we have a level 5 character in the group, I think I would let Dekion have the heroism to put him on par with the others and improve his survival chances.

I hadn't realized Dekion is a 5, and is our only 5 at that. In light of that, I second Eldon's recommendation for using heroism on Dekion.

Liberty's Edge

Human Fighter 5 HP 56/56 | AC 26 T 13 FF 24 | F +8 R +4 W +2 | CMB +9 CMD 21 | Speed 20ft Init +8 Perc +3

Been a busy weekend with family so trying to catch up. I'll take whatever item we can use as a group.

Liberty's Edge

#76925-20 Male Half Orc Slayer (Cleaner) 3 / Ranger (Warden) 3 | HP: 52/52 | AC: 20/13/18 |Init: +8 | Perc: +15 | Fort: +10 | Ref: +10 | Will: +5| CMB: +9 | CMD: 21 | L.Sword: +11/+6;1d8+3| C.L.Bow: +9/+4;1d8+3|
Skills:
Acro +14| App +2| Bluff+5| Climb +6| Diplo -1| Disguise+5| HA+3|Heal +5| E.Art +0| DD +0| Inti +4|K.Dun/Geo +8|K.Local+10| Prof Hunter+7|SM +7| Spell+6| Stealth+14|Sur +10| Swim +5|

He's also our Frontliner so I vote for Heroism on him as well.

Liberty's Edge

Human Fighter 5 HP 56/56 | AC 26 T 13 FF 24 | F +8 R +4 W +2 | CMB +9 CMD 21 | Speed 20ft Init +8 Perc +3

Am I reading this right that Communal Prot from Evil cast from a scroll would only cover 3 of us?

Silver Crusade

Male LG Aasimar (Angel-blooded) Bloodrager 1 / Paladin 4 / Scar Seeker 3 | AC: 19 (T 12 / FF 18 ) CMD: 24 | F: +16 R: +8 W: +11 (Resist Acid / Cold / Electricity 5, Immune Fear & Disease) | HP: 84 / 84| Bloodrage 7/7, Hellfire 3/3, Smite Evil 2/2, Lay on Hands 8/8, Scar 5/5 | Active conditions: None
Dekion the Defender wrote:
Am I reading this right that Communal Prot from Evil cast from a scroll would only cover 3 of us?

I think so. Level 2 spell, cast at minimum Cleric level of 3 gives a 3-minute duration split across 3 characters at 1 minute each. Not so great.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

A scroll of blessing of fervour would be great.

I guess we’d better choose before this encounter begins in earnest.

Mylvwara has already chosen: globe of moonlight.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour
Zarnel the Torn wrote:
Dekion the Defender wrote:
Am I reading this right that Communal Prot from Evil cast from a scroll would only cover 3 of us?
I think so. Level 2 spell, cast at minimum Cleric level of 3 gives a 3-minute duration split across 3 characters at 1 minute each. Not so great.

Magic circle against evil would be better for the long duration.

Liberty's Edge

Human Fighter 5 HP 56/56 | AC 26 T 13 FF 24 | F +8 R +4 W +2 | CMB +9 CMD 21 | Speed 20ft Init +8 Perc +3
Mylvwara Elberion wrote:
Zarnel the Torn wrote:
Dekion the Defender wrote:
Am I reading this right that Communal Prot from Evil cast from a scroll would only cover 3 of us?
I think so. Level 2 spell, cast at minimum Cleric level of 3 gives a 3-minute duration split across 3 characters at 1 minute each. Not so great.
Magic circle against evil would be better for the long duration.

It has a longer duration but isn't it a fixed location? So it would have limitations for combat. The Communal Prot from Evil still may be useful.

Communal Align Weapon has similar restrictions as Prot from Evil but could also be useful.

Blessing of Fervor also would be good. I'll go ahead and take a scroll of this and give it to Mun.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour
Dekion the Defender wrote:
Mylvwara Elberion wrote:
Zarnel the Torn wrote:
Dekion the Defender wrote:
Am I reading this right that Communal Prot from Evil cast from a scroll would only cover 3 of us?
I think so. Level 2 spell, cast at minimum Cleric level of 3 gives a 3-minute duration split across 3 characters at 1 minute each. Not so great.
Magic circle against evil would be better for the long duration.

It has a longer duration but isn't it a fixed location? So it would have limitations for combat. The Communal Prot from Evil still may be useful.

Communal Align Weapon has similar restrictions as Prot from Evil but could also be useful.

Blessing of Fervor also would be good. I'll go ahead and take a scroll of this and give it to Mun.

You can cast it on a person. That person and anyone close by gets PfE for 50 minutes.

I actually have haste memorised, is Blessing of Fervor that much better or should we go for something else?


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

OK, better make final decisions, as we are ready to go with the next encounter.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

Thread review:
Supply Choices

Eldon -
Broker -
Mylvwara - globe of moonlight
Zarnel - lesser restoration x5
Mun - moonrise arrow + resist energy, communal
Dekion - blessings of fervour, passed to Mun

Grand Lodge

HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

Ok, if multiple spell scrolls are available, and given the magus spell list, Eldon will choose: mirror image x2 + dispel magic (CL5, it seems no one has access to this) + comprehend languages + long arm + erase

Liberty's Edge

#76925-20 Male Half Orc Slayer (Cleaner) 3 / Ranger (Warden) 3 | HP: 52/52 | AC: 20/13/18 |Init: +8 | Perc: +15 | Fort: +10 | Ref: +10 | Will: +5| CMB: +9 | CMD: 21 | L.Sword: +11/+6;1d8+3| C.L.Bow: +9/+4;1d8+3|
Skills:
Acro +14| App +2| Bluff+5| Climb +6| Diplo -1| Disguise+5| HA+3|Heal +5| E.Art +0| DD +0| Inti +4|K.Dun/Geo +8|K.Local+10| Prof Hunter+7|SM +7| Spell+6| Stealth+14|Sur +10| Swim +5|

I'd like blessing of Fervor. With haste together with i, there's more options for us.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour
Broker wrote:
I'd like blessing of Fervor. With haste together with i, there's more options for us.

The two spells do not stack. We will get 7 rounds of BoF, and have a back up of another 7 rounds, followed by (if we need it) 7 rounds of haste.

Liberty's Edge

#76925-20 Male Half Orc Slayer (Cleaner) 3 / Ranger (Warden) 3 | HP: 52/52 | AC: 20/13/18 |Init: +8 | Perc: +15 | Fort: +10 | Ref: +10 | Will: +5| CMB: +9 | CMD: 21 | L.Sword: +11/+6;1d8+3| C.L.Bow: +9/+4;1d8+3|
Skills:
Acro +14| App +2| Bluff+5| Climb +6| Diplo -1| Disguise+5| HA+3|Heal +5| E.Art +0| DD +0| Inti +4|K.Dun/Geo +8|K.Local+10| Prof Hunter+7|SM +7| Spell+6| Stealth+14|Sur +10| Swim +5|

I do know the speed effects to not stack. What I meant was that Blessing of Fervor has other options we can use instead of the haste effect while the spell haste is in use.

Liberty's Edge

Human Fighter 5 HP 56/56 | AC 26 T 13 FF 24 | F +8 R +4 W +2 | CMB +9 CMD 21 | Speed 20ft Init +8 Perc +3

I think the only effects that wouldn't be duplicated by haste are the ability to stand up without an AoO and casting a spell. Do we still want 2 of them or should I get Magic Circle against Evil and Communal Align Weapon instead?

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

Thread review:
Supply Choices

Eldon - mirror image x2 + dispel magic (CL5, it seems no one has access to this) + comprehend languages + long arm + erase
Broker - Blessing of Fervor, passed to Mun
Mylvwara - globe of moonlight
Zarnel - lesser restoration x5
Mun - moonrise arrow + resist energy, communal
Dekion - Magic Circle against Evil + Communal Align Weapon (or more BoF)?

Grand Lodge

HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

Yup, they do not stack except for the standing up and spell feat effects, but no worries, if that is what you want it will sure come to help in one way or another ^_^

I do suggest though we put those hastes and BoF to use. The special is running fast and we only have three or four encounters left, perhaps less.

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