[Outpost] GM Dennis - SFS 2-00 Fate of the Scoured God (tier 1-2) (Inactive)

Game Master Dennis Muldoon

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    Second Seekers (Luwazi Elsebo)

    N female kasatha biohacker 6 | | SP 36/36 HP 40/40 | RP 9/9 | EAC 21; KAC 23 | Fort +5; Ref +7; Will +6 | Init: +5 | Perc: +15, SM: +15; low-light vision | Speed 30 ft | Active conditions: None.

    "Xic, why don't I take the missiles this time and you take the coilgun?"

    gunnery check with computer bonus: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11

    ka-pow!: 4d8 ⇒ (2, 3, 5, 4) = 14


    Navasi Female CG human outlaw envoy 1 | SP 6/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30ft | Active conditions: None.

    "Leg blades? More like dreg blades! Y'all couldn't slash the broad side of a barn."

    Taunt their gunners, Bluff, Expertise: 1d20 + 6 + 1d6 ⇒ (14) + 6 + (1) = 21 This doesn't quite match the RP, but hey

    Dataphiles

    Male Shirren | SP 21/21| HP: 24/24| RP 5/5 |EAC: 12 |KAC 13| Fort +2|Ref +2|Will +7 Spells per day 5/5| Speed 30 feet| Active conditions:

    Thanks Pamatea, I sure will! I take aim and fire the coil gun.

    Gunnery using coilgun: 1d20 + 2 ⇒ (12) + 2 = 14
    Damage: 4d4 ⇒ (2, 1, 3, 3) = 9

    I do not recall what to use for damage but saw this in prior post. Let me know if I need to reroll.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    4d4 is correct. It's shown on the 2nd slide of the slide deck, and the ship stat sheet is linked there as well.

    Taunt duration: 1d4 ⇒ 4

    The jinsul's evasive maneuvers cause both shots to go wide as they return fire!

    Starboard light laser cannon, 2nd range increment, taunted: 1d20 + 6 - 2 - 2 ⇒ (18) + 6 - 2 - 2 = 20
    Damage: 2d4 ⇒ (3, 4) = 7

    Despite Navasi's taunting, the enemy gunner is right on target, their laser slamming into your starboard shields!

    --------

    1d6 ⇒ 3
    A nearby ship is struck by a capital weapon, exploding and sending shrapnel flying toward you! Kaeon, please make a DC 18 piloting check to avoid giving your opponent a free attack as you swerve!

    Jinsul Pilioting to avoid giving you a free attack (DC 19): 1d20 + 12 ⇒ (1) + 12 = 13 Failure! One of your gunners gets a free attack!

    ========

    Jinsul piloting intiative: 1d20 + 12 ⇒ (19) + 12 = 31 You go first.

    ========

    Round 2:
    Please make the following:

  • Mec-01: Round 2 Science or Engineering role check.
  • Kaeon: (a) Piloting to avoid giving the jinsuls a free attack, (b) Movement for round 2, (c) Pilot action for round 2.
  • Navasi: Captain action for round 2.
  • Pamatea or Xic: Free attack against the jinsuls.

  • Second Seekers (Luwazi Elsebo)

    N female kasatha biohacker 6 | | SP 36/36 HP 40/40 | RP 9/9 | EAC 21; KAC 23 | Fort +5; Ref +7; Will +6 | Init: +5 | Perc: +15, SM: +15; low-light vision | Speed 30 ft | Active conditions: None.

    Pamatea fires the missile again.

    gunnery check with computer bonus: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12

    ka-pow!: 4d8 ⇒ (2, 2, 7, 3) = 14

    Dataphiles

    Male N Android Roboticist Mechanic Starfinder Data Jockey 5 SP 35/35 HP 34/34 | RP 6/6 | KAC 21 EAC 21 | Fort +5; Ref +8; Will +2 | Init: +4 | Perc: +12, SM: -2 | Speed 30ft | Active conditions: None.

    The science officer repairs the damage.

    Engineering. Divert Shield: 1d20 + 10 ⇒ (16) + 10 = 26


    Navasi Female CG human outlaw envoy 1 | SP 6/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30ft | Active conditions: None.

    "Those first were just rangefinding shots, keep it up!"
    Encourage gunnery, DC 10: 1d20 + 3 ⇒ (17) + 3 = 20

    Dataphiles

    Male Lashunta (Damaya) Operative 9 | SP 79 | | HP 58 || RP 10 |EAC 21 KAC 22 Comb man 30 | F: +6, R: +12, W: +7 | Init: +13 | Perc: +16, SM: +8 | Speed 50ft | Active cond: Improved initiative, Uncanny Shooter, Uncanny Agility.

    Piloting, to avoid free attack: 1d20 + 12 + 1 ⇒ (3) + 12 + 1 = 16

    Piloting, Evade: 1d20 + 12 + 1 ⇒ (14) + 12 + 1 = 27

    Moved.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Jinsul free shot, range increment, taunted: 1d20 + 6 - 2 - 2 ⇒ (15) + 6 - 2 - 2 = 17
    Damage: 2d4 ⇒ (2, 4) = 6

    The jinsul gunner continues to power through Navasi's vicious mockery as it lands another hit on your starboard side (this occured before Mec-01's repairs, so takes out your remaining shield in that arc and does 3 points of hull damage. Mec-01 then boosts your shields back up to 7).

    Jinsul rolls, round 2:

    Pilot to evade: 1d20 + 12 ⇒ (3) + 12 = 15
    Engineering to boost engines: 1d20 + 7 ⇒ (17) + 7 = 24
    Science to target systems (power core): 1d20 + 7 ⇒ (13) + 7 = 20

    Aggressively maneuvering to get you in their sights, the jinsuls take aim and fire!

    Coilgun: 1d20 + 6 ⇒ (6) + 6 = 12
    Damage (forward arc): 4d4 ⇒ (4, 1, 2, 3) = 10

    Missile launcher: 1d20 + 6 ⇒ (16) + 6 = 22
    Damage (forward arc): 5d8 ⇒ (3, 8, 5, 2, 5) = 23

    One shot goes wide, but your ship is rocked by an explosion as a missile that never seemed to show up on your radar slams into you! 15 shield points, 8 hull points damage.

    ---------

    Jinsul piloting initiative, round 3: 1d20 + 12 ⇒ (1) + 12 = 13

    ---------

    Round 2 Gunnery/Round 3 Engineering & Helm
    Please post the following:

  • Pamatea & Xic: Gunnery for round 2 (+2 from Navasi)
  • Mec-01: Engineering or Science action for round 3
  • Kaeon: (a) Piloting initiative for round 3, (b) Piloting action for round 3, (c) If your initiative check somehow doesn't beat the jinsul check above, your movement for round 3
  • Navasi: Captain action for round 3

  • Dataphiles

    Male N Android Roboticist Mechanic Starfinder Data Jockey 5 SP 35/35 HP 34/34 | RP 6/6 | KAC 21 EAC 21 | Fort +5; Ref +8; Will +2 | Init: +4 | Perc: +12, SM: -2 | Speed 30ft | Active conditions: None.

    The science officer diverts shield.

    Engineering. Divert Shield: 1d20 + 10 ⇒ (7) + 10 = 17

    Let's go away from here! They have rockets which hit!!!

    Second Seekers (Luwazi Elsebo)

    N female kasatha biohacker 6 | | SP 36/36 HP 40/40 | RP 9/9 | EAC 21; KAC 23 | Fort +5; Ref +7; Will +6 | Init: +5 | Perc: +15, SM: +15; low-light vision | Speed 30 ft | Active conditions: None.

    Let's use Remote Assistance from the Aid Token for Round 3! +2 to everyone on their Round 3 checks.

    gunnery: 1d20 + 4 + 2 + 1 ⇒ (15) + 4 + 2 + 1 = 22
    ka-pow!: 4d8 ⇒ (4, 6, 3, 1) = 14

    Dataphiles

    Male Shirren | SP 21/21| HP: 24/24| RP 5/5 |EAC: 12 |KAC 13| Fort +2|Ref +2|Will +7 Spells per day 5/5| Speed 30 feet| Active conditions:

    You got it Navasi.

    Gunnery using coilgun: 1d20 + 2 + 2 ⇒ (7) + 2 + 2 = 11
    Damage: 4d4 ⇒ (2, 4, 4, 2) = 12

    Dataphiles

    Male Lashunta (Damaya) Operative 9 | SP 79 | | HP 58 || RP 10 |EAC 21 KAC 22 Comb man 30 | F: +6, R: +12, W: +7 | Init: +13 | Perc: +16, SM: +8 | Speed 50ft | Active cond: Improved initiative, Uncanny Shooter, Uncanny Agility.

    Piloting, init.: 1d20 + 12 + 1 + 2 ⇒ (1) + 12 + 1 + 2 = 16

    Piloting, Evade: 1d20 + 12 + 1 + 2 ⇒ (12) + 12 + 1 + 2 = 27

    Jinsuls move first

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Pamatea, inspired by Navasi, strikes home with a rocket; Xic's shot goes just wide. The jinsuls then loop around near you, trying to anticipate your next move.

    Jinsul rolls, round 3:

    Pilot to evade: 1d20 + 12 ⇒ (3) + 12 = 15
    Engineering to boost engines: 1d20 + 7 ⇒ (16) + 7 = 23
    Science to target systems (power core): 1d20 + 7 ⇒ (2) + 7 = 9

    Round 3 Movement/Gunnery
    Please post the following, remembering your +2 from the Aid token for this round:

  • Kaeon: Movement for round 3
  • Navasi: Captain action for round 3
  • Pamatea and Xic: Gunnery for round 3
    Round 4 Engineering/Helm:
  • Mec-01 Engineering or Science Officer action for round 4
  • Kaeon: Piloting initiative for round 4
  • Navasi: Captain action for round 4


  • Navasi Female CG human outlaw envoy 1 | SP 6/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30ft | Active conditions: None.

    Navasi continues offering encouragement to her crew's gunners, careful to tone it down if her efforts seem more frustrating than effective.

    Round 3, Encourage gunners, DC 10: 1d20 + 3 ⇒ (5) + 3 = 8
    Round 4, Encourage gunners, DC 10: 1d20 + 3 ⇒ (18) + 3 = 21


    Navasi Female CG human outlaw envoy 1 | SP 6/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30ft | Active conditions: None.

    Let's use the Remote Assistance effect of our Aid Token! I'm also happy to use an RP to boost it and give one of our gunners another shot; probably Pamatea since I think her chance to hit is higher?

    Dataphiles

    Male N Android Roboticist Mechanic Starfinder Data Jockey 5 SP 35/35 HP 34/34 | RP 6/6 | KAC 21 EAC 21 | Fort +5; Ref +8; Will +2 | Init: +4 | Perc: +12, SM: -2 | Speed 30ft | Active conditions: None.

    The science officer continues to divert shield.

    Engineering. Divert Shield: 1d20 + 10 ⇒ (10) + 10 = 20

    Dataphiles

    Male Lashunta (Damaya) Operative 9 | SP 79 | | HP 58 || RP 10 |EAC 21 KAC 22 Comb man 30 | F: +6, R: +12, W: +7 | Init: +13 | Perc: +16, SM: +8 | Speed 50ft | Active cond: Improved initiative, Uncanny Shooter, Uncanny Agility.

    Moved

    Piloting, init round 4: 1d20 + 12 + 1 ⇒ (6) + 12 + 1 = 19

    Piloting, Evade: 1d20 + 12 + 1 ⇒ (10) + 12 + 1 = 23

    Second Seekers (Luwazi Elsebo)

    N female kasatha biohacker 6 | | SP 36/36 HP 40/40 | RP 9/9 | EAC 21; KAC 23 | Fort +5; Ref +7; Will +6 | Init: +5 | Perc: +15, SM: +15; low-light vision | Speed 30 ft | Active conditions: None.

    Pamatea aims the fourth missile.

    I'm assuming we're using Remote Assistance!

    gunnery: 1d20 + 4 + 2 + 1 ⇒ (1) + 4 + 2 + 1 = 8
    Using my GM shirt re-roll

    gunnery: 1d20 + 4 + 2 + 1 + 3 ⇒ (1) + 4 + 2 + 1 + 3 = 11

    D'oh!


    A path to the planet’s surface opens through the blockade of jinsul starships, which has been weakened by relentless Starfinder attacks.

    Part 4 encounters are now unlocked!

    Dataphiles

    Male Shirren | SP 21/21| HP: 24/24| RP 5/5 |EAC: 12 |KAC 13| Fort +2|Ref +2|Will +7 Spells per day 5/5| Speed 30 feet| Active conditions:

    Xic fires again.

    Gunnery using coilgun: 1d20 + 2 + 2 ⇒ (6) + 2 + 2 = 10
    Damage: 4d4 ⇒ (2, 3, 3, 1) = 9

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Oof, Pamatea, that's some rotten luck.

    The jinsul pilot continues to evade your shots, though you do manage to get out of site of their ship's big guns. Instead, a laser beam shoots out of the side at you, undoing most of the repairs that Mec-01 just did to the shields.

    Jinsul round 3 gunnery: 1d20 + 6 ⇒ (15) + 6 = 21
    damage: 2d4 ⇒ (3, 2) = 5

    ------

    Jinsul round 4 rolls:

    engineer boost engines: 1d20 + 7 ⇒ (14) + 7 = 21
    pilot to evade: 1d20 + 12 ⇒ (2) + 12 = 14
    science to target engines: 1d20 + 7 ⇒ (6) + 7 = 13

    Jinsul round 4 initiative: 1d20 + 12 ⇒ (8) + 12 = 20

    Your move, Kaeon

    Dataphiles

    Male Lashunta (Damaya) Operative 9 | SP 79 | | HP 58 || RP 10 |EAC 21 KAC 22 Comb man 30 | F: +6, R: +12, W: +7 | Init: +13 | Perc: +16, SM: +8 | Speed 50ft | Active cond: Improved initiative, Uncanny Shooter, Uncanny Agility.

    Moved


    The jinsul capital ship explodes, sending the surrounding ships fleeing into space and allowing the Starfinder fleet to provide air support on Bastiar-5.

    Table GMs, the Starship mission is closed and the Starfinder Advantage condition is now in effect.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    OK, down to the planet it is.

    Landing sensor data streamed from the forward Starfinder ships depicts a gray planet awash in a faint yellow glow, its crust rippling with seismic energy. As the planet’s surface appears on the viewscreen, a tiered pit emerges, its sides pitching downward so steeply they seem to disappear into the planet’s core. A golden light rises from the center, gradually building in intensity and illuminating a crowd of frenzied jinsuls that cavort around the perimeter.

    As the First Seekers’ starship lands near the pit, all onboard and personal communications devices blaze with divine light and shriek with feedback. Below, a titanic being that vaguely resembles a jinsul with hundreds of eyes claws its way out of the pit (picture in the slides). Banners float around the being, as though chronicling its many battle victories. The voice of the jinsulthing reverberates through the wailing static, bellowing out a challenge.

    “I AM DHURUS THE CONQUEROR! OUR DESTINY IS IN REACH! GROVEL BEFORE—”

    Just then, a small figure emerges from the dust on the ruined planet below, walking out from a dust storm toward the jinsul behemoth. As it walks, it doubles, then triples in size, with tendrils of golden light floating off of it. The being, clearly a humanoid android, takes on new features as it swells with divine light: the middle limbs of an izalguun, the four eyes of a mentrasi, and the bat-like wings of a nelentu. Its many limbs pound the ground in anger as it shouts,

    “And I am Ailuros, and I speak for those of the Scoured Stars who reject your heresy, Dhurus!”

    The two divine entities rush at each other and collide, causing a shock wave of energy that topples nearby perimeter structures as the two fall into the pit. As they descend, flashes of light punctuate their battle. The pulsing static and piercing feedback fade as communications devices return to normal. First Seeker Jadnura takes advantage of the sudden opening, shouting directions to those listening. “All Starfinders, advance on the pit! We must stop Dhurus!”

    You have three options:

  • Clearing the Starfinder landing sites
  • Attacking the perimeter structures
  • Descending into the pit

    You can do them in any order, but I’ll tell you that the third one is the most interesting, containing the most plot. Let me know which you’d like to do and I’ll get us going.

  • Dataphiles

    Male N Android Roboticist Mechanic Starfinder Data Jockey 5 SP 35/35 HP 34/34 | RP 6/6 | KAC 21 EAC 21 | Fort +5; Ref +8; Will +2 | Init: +4 | Perc: +12, SM: -2 | Speed 30ft | Active conditions: None.

    Well I don't have any preference. Perhaps better the third. I don't know.

    Dataphiles

    Male Lashunta (Damaya) Operative 9 | SP 79 | | HP 58 || RP 10 |EAC 21 KAC 22 Comb man 30 | F: +6, R: +12, W: +7 | Init: +13 | Perc: +16, SM: +8 | Speed 50ft | Active cond: Improved initiative, Uncanny Shooter, Uncanny Agility.

    No preference either. But as you said it's better the third let's take the third.

    Second Seekers (Luwazi Elsebo)

    N female kasatha biohacker 6 | | SP 36/36 HP 40/40 | RP 9/9 | EAC 21; KAC 23 | Fort +5; Ref +7; Will +6 | Init: +5 | Perc: +15, SM: +15; low-light vision | Speed 30 ft | Active conditions: None.

    The pit sounds good to me.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    You descend carefully into the pit while your colleagues engage foes on the surface. A miasma of golden energy obscures the floor of this exposed chamber, covering it as if it were a mist and shrouding the bases of numerous stone columns and earthworks that bloom from the ground. Five bizarre devices stand embedded in the stone atop the monoliths, their sigil-ridden circuitry thrumming with energy seemingly extracted from the very soil beneath them. Beside each device stands a jinsul, too engaged in manipulating the devices to care about your arrival.

    Several columns lie toppled in what seems to be the wake of a massive struggle. The limp form of what was once the divine herald Ailuros lies motionless against a mesa. In the center of the room stands a huge, bizarre creature, babbling incoherently as the machines seem to be affecting it. It seems to be an amalgamation of the people of the scoured stars, its body that of an izaalgun, its wings of a nalentu, and its head a jinsul.

    No one has reacted to your presence. What do you wish to do?


    Navasi Female CG human outlaw envoy 1 | SP 6/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30ft | Active conditions: None.

    Is it clear what the monolith/machines are doing? I'm kind of assuming they're channeling energy into Dhurus or the like, so we should probably stop them? I'll act accordingly.

    Navasi gestures to the devices. "I don't know what exactly those are, but I'm assuming they're not good. Now I'm not the most, ah... discrete and deadly person, so I'm not sure a whole sneaky wet work style takedown will play to my strengths. Not sure about the rest of you."
    She removes her pistol from its holster. "One of you tactical types give the word. I'll lay down covering fire or keep it quiet as needed."

    If we go sneaky:
    Stealth: 1d20 + 6 ⇒ (19) + 6 = 25
    If we start shooting:
    Azimuth laser pistol, Get 'Em!: 1d20 + 2 + 1 ⇒ (14) + 2 + 1 = 17, targeting whoever another ally shoots.
    Fire damage: 1d4 ⇒ 2

    Misc checks that might help here:
    Culture: 1d20 + 6 ⇒ (9) + 6 = 15 to maybe know what the devices/jinsuls are doing?
    Computers: 1d20 + 6 ⇒ (19) + 6 = 25, ditto.
    Perception: 1d20 + 4 ⇒ (18) + 4 = 22 to generally scope out the situation.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    It's clear to you that the devices are having an effect on the creature in the middle (which is currently doing nothing but babbling incoherently), and that the jinsuls are intent on using them to do something. Given what you know about jinsuls, it seems likely that whatever they are doing is helping dhurus.

    Dataphiles

    Male N Android Roboticist Mechanic Starfinder Data Jockey 5 SP 35/35 HP 34/34 | RP 6/6 | KAC 21 EAC 21 | Fort +5; Ref +8; Will +2 | Init: +4 | Perc: +12, SM: -2 | Speed 30ft | Active conditions: None.

    How do we go up on the columns without jump jets? And then to come down?

    Second Seekers (Luwazi Elsebo)

    N female kasatha biohacker 6 | | SP 36/36 HP 40/40 | RP 9/9 | EAC 21; KAC 23 | Fort +5; Ref +7; Will +6 | Init: +5 | Perc: +15, SM: +15; low-light vision | Speed 30 ft | Active conditions: None.

    "If someone wants to climb up there, I can give you a chemical boost!"

    Pamatea holds up a syringe.

    Dataphiles

    Male Shirren | SP 21/21| HP: 24/24| RP 5/5 |EAC: 12 |KAC 13| Fort +2|Ref +2|Will +7 Spells per day 5/5| Speed 30 feet| Active conditions:

    I agree Navasi, we should see if we can figure out what those columns are and what they may be doing. Xic focuses his mind using his blindsense. Blindsense sense vibrations in the air—out to 30 feet. I ignore the Stealth bonuses. I do not want to get close I am bad at stealthing. Xic readies himself for battle by pulling out his pulsecaster pistol.

    Mysticism: 1d20 + 9 ⇒ (3) + 9 = 12
    Perception: 1d20 + 8 ⇒ (9) + 8 = 17

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Xic doesn't detect anything within 30ft. Sorry, thought I had included the climbing info. These columns look fairly easy to climb, DC 12. The creature in the center is incoherent and babbling, and the jinsuls at the top are completely absorbed in whatever it is they're doing. You suspect they're likely to continue ignoring you unless or until you attack them. Being 30-60 feet up at the top of the platform, it would be very challenging to attack any of them from down here. The creature in the center is more accessible, but also looks much tougher.

    Dataphiles

    Male N Android Roboticist Mechanic Starfinder Data Jockey 5 SP 35/35 HP 34/34 | RP 6/6 | KAC 21 EAC 21 | Fort +5; Ref +8; Will +2 | Init: +4 | Perc: +12, SM: -2 | Speed 30ft | Active conditions: None.

    Well I think it would be better they can't finish to energize the big one. Let's prepare our attack. I go on a column to shot around. The ones who have short ranged weapons should climb each column one after another after we finish off the jinsul up the previous one. Do you see another plan possible?

    The android goes to climb a central pillar to shot wild.

    Athletics: 1d20 + 4 ⇒ (13) + 4 = 17

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Also, you're not currently in combat, so you can take-10 on your climb checks if you'd like.

    EDIT: Ninja'd. Mec-01 climbs up to the top of one of the mesas. What are the rest of you doing?

    Dataphiles

    Male Lashunta (Damaya) Operative 9 | SP 79 | | HP 58 || RP 10 |EAC 21 KAC 22 Comb man 30 | F: +6, R: +12, W: +7 | Init: +13 | Perc: +16, SM: +8 | Speed 50ft | Active cond: Improved initiative, Uncanny Shooter, Uncanny Agility.

    The lashunta goes nearer the first jinsul.

    Taking 10 to climb

    Second Seekers (Luwazi Elsebo)

    N female kasatha biohacker 6 | | SP 36/36 HP 40/40 | RP 9/9 | EAC 21; KAC 23 | Fort +5; Ref +7; Will +6 | Init: +5 | Perc: +15, SM: +15; low-light vision | Speed 30 ft | Active conditions: None.

    Pamatea scrambles over near the giant figure of Ailuros, wanting to know if the divine being is still alive. She scans with the micro-lab strapped to one arm.

    Life Science, to identify living creatures: 1d20 + 9 ⇒ (2) + 9 = 11

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Pamatea can tell that Ailuros is still alive but badly wounded. Beyond that, she is unable to tell much about the massive semi-divine being.

    Dataphiles

    Male Shirren | SP 21/21| HP: 24/24| RP 5/5 |EAC: 12 |KAC 13| Fort +2|Ref +2|Will +7 Spells per day 5/5| Speed 30 feet| Active conditions:

    Xic likes Mec-01's plan. Let us take them out one at a time. I climb up near Mec-01. I would like to take 10 to climb.

    Once up top, I see that the this jinsul is under 30 feet. I take aim with my pistol and wait for everyone else to get ready for battle.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    I assume Navasi follos suit, as does Pamatea once her examination is complete (place yourselves on whichever mesa you'd like).

    So, now that you're all up on the mesa, the jinsul continues to ignore you, engrossed as they are in their work. If you're planning to attack, you can each take a surprise-round action (either a move or a standard), if you'd like.

    Dataphiles

    Male N Android Roboticist Mechanic Starfinder Data Jockey 5 SP 35/35 HP 34/34 | RP 6/6 | KAC 21 EAC 21 | Fort +5; Ref +8; Will +2 | Init: +4 | Perc: +12, SM: -2 | Speed 30ft | Active conditions: None.

    The android is waiting that the others take their place to get ready for the fight.

    Dataphiles

    Male Lashunta (Damaya) Operative 9 | SP 79 | | HP 58 || RP 10 |EAC 21 KAC 22 Comb man 30 | F: +6, R: +12, W: +7 | Init: +13 | Perc: +16, SM: +8 | Speed 50ft | Active cond: Improved initiative, Uncanny Shooter, Uncanny Agility.

    The lashunta is also waiting for the others settings.

    Second Seekers (Luwazi Elsebo)

    N female kasatha biohacker 6 | | SP 36/36 HP 40/40 | RP 9/9 | EAC 21; KAC 23 | Fort +5; Ref +7; Will +6 | Init: +5 | Perc: +15, SM: +15; low-light vision | Speed 30 ft | Active conditions: None.

    Pamatea joins her friends atop one of the mesas.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Moved Navasi up onto one of them, as well. Go ahead and post your surprise-round actions (either a standard action or a move action, but not both), then I'll launch us into initiative.

    Second Seekers (Luwazi Elsebo)

    N female kasatha biohacker 6 | | SP 36/36 HP 40/40 | RP 9/9 | EAC 21; KAC 23 | Fort +5; Ref +7; Will +6 | Init: +5 | Perc: +15, SM: +15; low-light vision | Speed 30 ft | Active conditions: None.

    Pamatea shoots the jinsul next to her allies! The green one

    attack: 1d20 + 5 ⇒ (15) + 5 = 20
    needler rifle: 1d6 ⇒ 1 P and -2 to AC

    Dataphiles

    Male N Android Roboticist Mechanic Starfinder Data Jockey 5 SP 35/35 HP 34/34 | RP 6/6 | KAC 21 EAC 21 | Fort +5; Ref +8; Will +2 | Init: +4 | Perc: +12, SM: -2 | Speed 30ft | Active conditions: None.

    The android fires towards the same jinsul.

    Laser rifle, azimuth: 1d20 + 5 ⇒ (17) + 5 = 22

    Damage: 1d8 ⇒ 4

    Dataphiles

    Male Lashunta (Damaya) Operative 9 | SP 79 | | HP 58 || RP 10 |EAC 21 KAC 22 Comb man 30 | F: +6, R: +12, W: +7 | Init: +13 | Perc: +16, SM: +8 | Speed 50ft | Active cond: Improved initiative, Uncanny Shooter, Uncanny Agility.

    The lashunta fires also on the green one.

    Ember Pistol, Truth-Sequence: 1d20 + 7 ⇒ (7) + 7 = 14

    Damage: 1d6 ⇒ 4

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