Sanctuary of the Drowned Delight (Inactive)

Game Master DoubleGold

Maps


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Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

Chk'tarlsh readies the tactical pike he recently acquired, hefting its weight.

"Conssider ush having interfered," the shirren warrior says to Teltham as he slides a few steps forward and lunges at the second-in-command.

Tactical pike: 1d20 + 6 ⇒ (20) + 6 = 26
Piercing Damage: 1d8 + 6 ⇒ (2) + 6 = 8
Crit: 1d8 + 6 ⇒ (8) + 6 = 14


8-07 Map DungeonMaster

That hits Teltham hard but doesn't nearly bring him down.
He strikes back hit: 13 + 1d20 ⇒ 13 + (9) = 22 dmg: 1d12 + 9 ⇒ (9) + 9 = 18 with his fang.
All heroes are up

Acquisitives

SP 48/48 HP 40/40 RP 8/8 | EAC 21 KAC 21 | Fo +5 Re +6 Wi +11 | Init +4 | Percep +17; Low Light, Darkvision 60 | Lvl 2 5/5 Lvl 1 6/6 Rhyphorian(Summerborn) Mystic 6 (Healing)

All'ok quickly pulls out her rifle, and flips the safety off with a 'click'.

"Please surrender. This conflict is quite pointless."

All'ok points the rifle at Teltham. "But I will defend myself and my fellow Starfinders."

Plasma Fork: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d8 + 4 ⇒ (5) + 4 = 9

Second Seekers (Jadnura)

Male Kasathan Hellknight Soldier 5 |SP 50/50, HP 39/39, RP 6/7| EAC 21 KAC 22 CMD 30|F: +6, R: +4, W: +5 (+2 vs. fear) | Init: +6 | Perc: +1, SM: +1

"You are being mislead by those who say you should follow this religion. I will incapacitate those who attack, but do not seek to kill."

Swift action activate merciful fusion, move action move up, standard action attack.

Attack: 1d20 + 10 ⇒ (17) + 10 = 27
Nonlethal Piercing Damage: 1d8 + 12 ⇒ (1) + 12 = 13

Dataphiles

Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will

Tchisk begins summoning.

Exo-Guardians

Male Vesk Soldier 6 | SP 60/60 HP 48/48 RP 2/8 | EAC 24 KAC 27 DR 5/-| F +8 R +7 W +6 | Init +5 | Speed 30 feet | ammo SMG 36/40 RC 4/6

Steelscales pulls out his machine gun and fires at one of the new guys (yellow) without a word.

Attack vs KAC: 1d20 + 10 ⇒ (2) + 10 = 12
Damage: 1d10 + 7 ⇒ (2) + 7 = 9

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

Chk'tarlsh feels from the impact of Teltham's strike. Snapping his mandibles loudly, he stands his ground, launching into a rapid double combo in counter attack.

Tactical Pike 1: 1d20 + 6 - 4 ⇒ (14) + 6 - 4 = 16
Piercing Damage 1: 1d8 + 6 ⇒ (1) + 6 = 7
Tactical Pike 2: 1d20 + 6 - 4 ⇒ (6) + 6 - 4 = 8
Piercing Damage 2: 1d8 + 6 ⇒ (7) + 6 = 13


8-07 Map DungeonMaster

Laubeso and Allock deal massive hurt to Teltham, but he is still up.
Other miss.
Teltham will use his force blast This provokes from all in melee. if it goes through dmg: 2d6 ⇒ (6, 1) = 7 30 foot cone of force to all in the room. reflex 13 for half.
The two cultists will use mystic cure on Teltham total heal: 2d8 + 8 ⇒ (3, 6) + 8 = 17 Laubeso and Chk'tarlsh can can both take an aoo on number 1, but then you can't use your reaction vs Teltham
All heroes are up

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

Chk'tarlsh seizes the opportunity to strike at Teltham as the morlamaw prepares his attack.

AoO Teltham: 1d20 + 6 ⇒ (5) + 6 = 11
AoO Piercing: 1d8 + 6 ⇒ (4) + 6 = 10

If needed, Reflex (DC13): 1d20 + 5 ⇒ (18) + 5 = 23

Chittering, the shirren tries to coordinate his movements with Laubeso, sending another quick series of thrusts at the large foe. (using Communalism on Attack 1)

Tactical Pike 1: 1d20 + 6 ⇒ (4) + 6 = 10 or Tactical Pike 1: 1d20 + 6 ⇒ (14) + 6 = 20 whichever is higher
Piercing Damage 1: 1d8 + 6 ⇒ (5) + 6 = 11

Tactical Pike 2: 1d20 + 6 ⇒ (13) + 6 = 19
Piercing Damage 2: 1d8 + 6 ⇒ (4) + 6 = 10

I just realised that I forgot the -4 for full attack :( Thought he'd done real well there...

Communalism:
Shirrens are used to working with others as part of a team. Once per day, as long as an ally is within 10 feet, a shirren can roll a single attack roll or skill check twice and take the higher result.

Dataphiles

Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will

Reflex: 1d20 + 3 ⇒ (14) + 3 = 17
The damage causes Tchisk to lose the spell.

He adjusts his position while pulling out his auto-pistol and fireing at #1.

Tactical Semi-Auto Pistol: 1d20 + 5 ⇒ (10) + 5 = 15 Pierceing Dmg: 1d6 + 2 ⇒ (2) + 2 = 4

Second Seekers (Jadnura)

Male Kasathan Hellknight Soldier 5 |SP 50/50, HP 39/39, RP 6/7| EAC 21 KAC 22 CMD 30|F: +6, R: +4, W: +5 (+2 vs. fear) | Init: +6 | Perc: +1, SM: +1

Laubeso strikes at Teltham as he casts the force blast, but neglects to get out of the blast radius as he does so.

Attack: 1d20 + 10 ⇒ (19) + 10 = 29 vs. KAC
Nonlethal Piercing Damage: 1d8 + 11 ⇒ (4) + 11 = 15
Reflex Save: 1d20 + 4 ⇒ (2) + 4 = 6

He then strikes out again at Teltham (or cultist 1, if Teltham is down) , but cannot regain his proper footing after the force blow.

Attack: 1d20 + 10 ⇒ (2) + 10 = 12 vs. KAC
Nonlethal Piercing Damage: 1d8 + 11 ⇒ (1) + 11 = 12

Acquisitives

SP 48/48 HP 40/40 RP 8/8 | EAC 21 KAC 21 | Fo +5 Re +6 Wi +11 | Init +4 | Percep +17; Low Light, Darkvision 60 | Lvl 2 5/5 Lvl 1 6/6 Rhyphorian(Summerborn) Mystic 6 (Healing)

Reflex save: 1d20 + 3 ⇒ (5) + 3 = 8

All'ok attempts to dodge the force blast, but zags when she should have zigged, and takes the full effect to the face.

SP 21/28, HP 28/28

All'ok manipulates the rifle in a specific way, that looks so much like striking it with her hand, and the extra resonance generated increases the intensity of the plasma.

With this glowing weapon she fires at Teltham.

Plasma Fork: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 1d8 + 1d4 + 4 ⇒ (3) + (2) + 4 = 9

Darn it, I keep forgetting to buy a Merciful Seal!

Exo-Guardians

Male Vesk Soldier 6 | SP 60/60 HP 48/48 RP 2/8 | EAC 24 KAC 27 DR 5/-| F +8 R +7 W +6 | Init +5 | Speed 30 feet | ammo SMG 36/40 RC 4/6

Steelscales moves to get a clear shot and fires at the same cultist.

Attack vs #1KAC: 1d20 + 10 ⇒ (1) + 10 = 11
Damage: 1d10 + 7 ⇒ (5) + 7 = 12

Reflex + Spellbane: 1d20 + 8 ⇒ (20) + 8 = 28


8-07 Map DungeonMaster

Actually Laubeso you interruped his attack. So all who passed or even failed that reflex save, Teltham did not get that attack off. Just ignore 30 foot cone altogether.

Chk'tarlsh misses cause the -4 puts you at 16 at best vs KAC
Others misses. Allok and Laubeso deal massive damage to Teltham.

Teltham will try tusk hit: 13 + 1d20 ⇒ 13 + (10) = 23 vs Laubeso dmg: 1d6 + 9 ⇒ (4) + 9 = 13
tusk attacks vs Laubeso: 2d20 ⇒ (15, 20) = 35 +5 to each. one crit fordmg: 2d6 + 6 ⇒ (6, 3) + 6 = 15
All heroes are up

Dataphiles

Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will

That means that Tchisk was able to cast his summons.
Last turn
Tchisk's spell causes the ambient light to coalesce into a floating being of photon energy. It targets #1 and focuses its energy into a beam of damage.
Light Ray: 1d20 + 5 ⇒ (7) + 5 = 12 Fire Damage: 1d4 + 1 ⇒ (1) + 1 = 2

This Turn
The lantern archon continues to target 1
Light Ray: 1d20 + 5 ⇒ (18) + 5 = 23 Fire Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Tchisk fires at 1
Tactical Semi-Auto Pistol: 1d20 + 5 ⇒ (20) + 5 = 25 Pierceing Dmg: 2d6 + 4 ⇒ (1, 5) + 4 = 10

Second Seekers (Jadnura)

Male Kasathan Hellknight Soldier 5 |SP 50/50, HP 39/39, RP 6/7| EAC 21 KAC 22 CMD 30|F: +6, R: +4, W: +5 (+2 vs. fear) | Init: +6 | Perc: +1, SM: +1

Laubeso continues to focus on Teltham.

Attack: 1d20 + 10 ⇒ (16) + 10 = 26
Nonlethal Piercing Damage: 1d8 + 11 ⇒ (4) + 11 = 15

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

Chk'tarlsh maintains the pressure as he continues to harass Teltham with yet another combined rapid strikes.

Tactical Pike 1: 1d20 + 6 - 4 ⇒ (11) + 6 - 4 = 13
Piercing Damage: 1d8 + 6 ⇒ (4) + 6 = 10

Tactical Pike 2: 1d20 + 6 - 4 ⇒ (19) + 6 - 4 = 21
Piercing Damage: 1d8 + 6 ⇒ (5) + 6 = 11

Acquisitives

SP 48/48 HP 40/40 RP 8/8 | EAC 21 KAC 21 | Fo +5 Re +6 Wi +11 | Init +4 | Percep +17; Low Light, Darkvision 60 | Lvl 2 5/5 Lvl 1 6/6 Rhyphorian(Summerborn) Mystic 6 (Healing)

All'ok gestures sharply and casts a spell.

The spell strikes Teltham and attacks his mind.

Mind Thrust 2: 4d10 ⇒ (2, 1, 10, 7) = 20
DC 15 to halve the damage.

Exo-Guardians

Male Vesk Soldier 6 | SP 60/60 HP 48/48 RP 2/8 | EAC 24 KAC 27 DR 5/-| F +8 R +7 W +6 | Init +5 | Speed 30 feet | ammo SMG 36/40 RC 4/6

Steelscales hits the switch to flip his gun to full auto and opens up.

Full Attack: 1d20 + 10 ⇒ (5) + 10 = 15
Full Attack: 1d20 + 10 ⇒ (10) + 10 = 20
Full Attack: 1d20 + 10 ⇒ (12) + 10 = 22

Damage: 1d10 + 7 ⇒ (5) + 7 = 12

That should hit (or miss) 1 then 2 then Telthram.


8-07 Map DungeonMaster

Laubeso finishes off Teltham.
Which causes others to target cultists, Tchisk is already doing that, Sarangari, chktarlsh and Allock target a cultist. 10/11 AC and 16 HP, they are all dead. Actually, allock, they are dead before it gets to you, so save that spell slot. Combat over
You still notice the secret door in the room is closed.

Dataphiles

Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will

Tchisk tries to get it open.

Engineering: 1d20 + 13 ⇒ (20) + 13 = 33

Acquisitives

SP 48/48 HP 40/40 RP 8/8 | EAC 21 KAC 21 | Fo +5 Re +6 Wi +11 | Init +4 | Percep +17; Low Light, Darkvision 60 | Lvl 2 5/5 Lvl 1 6/6 Rhyphorian(Summerborn) Mystic 6 (Healing)

"I lost track in the fray, does anyone need healing?"

Second Seekers (Jadnura)

Male Kasathan Hellknight Soldier 5 |SP 50/50, HP 39/39, RP 6/7| EAC 21 KAC 22 CMD 30|F: +6, R: +4, W: +5 (+2 vs. fear) | Init: +6 | Perc: +1, SM: +1

"I could use a break, but I don't need any healing."

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

"Nothinkh a little breather won't take care of," Chk'tarlsh answers, nodding agreement with Laubeso.


8-07 Map DungeonMaster

Beyond the door you see a surviving member of the manta corps, SUULHU-HUUR. Suulthuhuur is dying of poison.

Acquisitives

SP 48/48 HP 40/40 RP 8/8 | EAC 21 KAC 21 | Fo +5 Re +6 Wi +11 | Init +4 | Percep +17; Low Light, Darkvision 60 | Lvl 2 5/5 Lvl 1 6/6 Rhyphorian(Summerborn) Mystic 6 (Healing)

All'ok immediately steps forward and casts a level 1 Mystic Cure on Suulthuhuur while pulling out a medicine kit.

Mystic Cure: 1d8 + 3 ⇒ (1) + 3 = 4

Medicine: 1d20 + 9 ⇒ (2) + 9 = 11

I also designate Suulthuhuur an ally for Life Link so I can pull damage off of him next turn.

"Something doesn't appear right? Is anyone carrying an Antitoxin?"

Dataphiles

Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will

Tchisk looks around the room where they fought the Morlamaws for anything to help.
Perception: 1d20 ⇒ 15

If there's time, he'll also look in the secret room.
Perception: 1d20 ⇒ 3


8-07 Map DungeonMaster

The Morlamaws carry no weapons on them, except for Telthams underwater microserrated longsword.
You discover biological books and datapads worth 1000 credits.
Suulthuur is healed but still poisoned, giving him several more hours to live.
What are you doing with the bodies and Suulthuur? the secret room is pretty much flooded.

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

Chk'tarlsh enters the secret room and runs an eye over the space before aiding his companions in assisting Suulthuur from the secret room.

Perception: 1d20 + 5 ⇒ (12) + 5 = 17

"We're here to help," he says, activating his Starfinder insignia implant.

"I'm ssorry. I have no meansh of addressinhk the poisson," the shirren warrior says apologetically. "We can try out there," he says, nodding toward the door leading back to the meeting room and morlamaws.

"Before we do..." He pauses, chitters in exasperation and shakes his head several times. "I hate to do thish when you've already been through sso much, but there'sh not much time til ssomeone comesh to check up on thesse lot."

"What can you tell ush about what happened to you and your team here? Who wash involved? Surely not all the morlamawsh can be in on thish? We need to know what to expect before we reveal what happened here."


8-07 Map DungeonMaster

It is Oshessa, Teltham and a few of his cultists. Kill Oshessa, but not in front of the other cultists, they will attack you on sight if you do. Proving them guilty won't be hard, but still wait for Oshessa to get back into his room and ambush him.

Dataphiles

Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will

"We should put the bodies in the secret room and lock the door to this bed chamber." If Suulthir thinks he can stay out of harm's way, then he should come with us. Otherwise, he may want to stay in the secret room too.

Acquisitives

SP 48/48 HP 40/40 RP 8/8 | EAC 21 KAC 21 | Fo +5 Re +6 Wi +11 | Init +4 | Percep +17; Low Light, Darkvision 60 | Lvl 2 5/5 Lvl 1 6/6 Rhyphorian(Summerborn) Mystic 6 (Healing)

"A sound idea. Let's get right too that."

Exo-Guardians

Male Vesk Soldier 6 | SP 60/60 HP 48/48 RP 2/8 | EAC 24 KAC 27 DR 5/-| F +8 R +7 W +6 | Init +5 | Speed 30 feet | ammo SMG 36/40 RC 4/6

Steelscales' tail twitches gleefully. "I like the sound of that. Let's merc that egg-eating piece of trash."


8-07 Map DungeonMaster

You all set up and Oshessa walks through the door and closes it behind him surprised to see you all. Place yourselves anywhere in the room as you would have had plenty of time to move around and I'm going to assume you readied attacks, so go ahead and make those, then I'll roll init if he survives.
Combat

Acquisitives

SP 48/48 HP 40/40 RP 8/8 | EAC 21 KAC 21 | Fo +5 Re +6 Wi +11 | Init +4 | Percep +17; Low Light, Darkvision 60 | Lvl 2 5/5 Lvl 1 6/6 Rhyphorian(Summerborn) Mystic 6 (Healing)

All'ok fires her overcharged rifle.

Attack Roll: 1d20 + 6 ⇒ (20) + 6 = 26
Damage: 1d8 + 1d4 + 4 ⇒ (4) + (2) + 4 = 10

Second Seekers (Jadnura)

Male Kasathan Hellknight Soldier 5 |SP 50/50, HP 39/39, RP 6/7| EAC 21 KAC 22 CMD 30|F: +6, R: +4, W: +5 (+2 vs. fear) | Init: +6 | Perc: +1, SM: +1

Laubeso will stab with his merciful tactical pike
Attack: 1d20 + 10 ⇒ (13) + 10 = 23
Damage: 1d8 + 12 ⇒ (1) + 12 = 13

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

After helping hide the cultist bodies, Chk'tarlsh discards his doshko and picks up Teltham's microserrated longsword. His antennae twitch and he chitters with pleasure as he gets the well-made weapon.

Getting in position, he draws his pistol in his other hand and readies to strike the moment Oshessa enters the room.

Teltham's Longsword: 1d20 + 6 ⇒ (6) + 6 = 12
Slashing Damage: 2d10 + 6 ⇒ (6, 4) + 6 = 16


8-07 Map DungeonMaster

allock crit dmg: 1d8 + 1d4 + 4 ⇒ (6) + (3) + 4 = 13
Then Laubeso hits and Chk'tarlsh misses.

Dataphiles

Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will

Tchisk will cast Grease (DC 16) causing Oshessa to drop his weapon. If he isn't carrying a weapon, then cast it to try to make him fall.


8-07 Map DungeonMaster
Tchisk wrote:
Tchisk will cast Grease (DC 16) causing Oshessa to drop his weapon. If he isn't carrying a weapon, then cast it to try to make him fall.

I was just about ready to bot too for the surprise round, beat me to it.

Botting Sarangari Steelscales He will have got into melee to use his unarmed attack hit: 1d20 + 7 ⇒ (18) + 7 = 25 dmg: 1d3 + 9 ⇒ (2) + 9 = 11
reflex: 6 + 1d20 ⇒ 6 + (12) = 18 Nothing happens to Oshessa But he already is prone from that crit, I looked up All'ocks weapon crit special

init: 1d20 + 3 ⇒ (10) + 3 = 13 All'ock
init: 1d20 + 8 ⇒ (8) + 8 = 16 Chk'tarlsh
init: 1d20 + 6 ⇒ (5) + 6 = 11 Laubeso
init: 1d20 + 5 ⇒ (15) + 5 = 20 Sarangari Steelscales
init: 1d20 + 6 ⇒ (15) + 6 = 21 Tchisk
init: 1d20 + 0 ⇒ (17) + 0 = 17Oshessa
Sarangari Steelscales and Tchisk are up 47 of 60 dmg on him

Dataphiles

Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will

Tchisk will step closer to Sarangari and use Supercharge Weapon on his weapon.

"Finish this."

Exo-Guardians

Male Vesk Soldier 6 | SP 60/60 HP 48/48 RP 2/8 | EAC 24 KAC 27 DR 5/-| F +8 R +7 W +6 | Init +5 | Speed 30 feet | ammo SMG 36/40 RC 4/6

Sarangari will take a step back and blast Oshessa with his overcharged machine gun.

Attack: 1d20 + 10 ⇒ (11) + 10 = 21
Damage: 1d10 + 7 + 4d6 ⇒ (4) + 7 + (3, 3, 6, 4) = 27


8-07 Map DungeonMaster

Sarangari fires and blasts Oshessa to pieces, even with him being prone, he hits and kills him.
Conclusion
the rest of the morlamaws profess genuine ignorance about their religion’s true practices and are horrified to learn about Zon-Kuthon. Hinevera, Irtrine, and Zavlig mull over what the group should do now without their leader. The PCs have an opportunity here to convince the morlamaws to assist the Starfinder Society and help mine the clophirium deposits they seek. This requires a DC 20 Diplomacy check (DC 24 in Subtier 5–6), but the PCs receive a +6 bonus if they defeated the sea serpents and an additional +4 bonus if they saved the relics. If Suulhu-Huur is alive, she also assists on this check, granting another +4 bonus.
You did pick up all the bonuses. Getting the morlaw boon should be cakewalk.

Dataphiles

Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will

Tchisk is no diplomat but will try to help by suggesting that the best way to keep such misunderstandings from happening again is to learn more by becoming part of the galactic community.
Diplomacy: 1d20 ⇒ 2

Second Seekers (Jadnura)

Male Kasathan Hellknight Soldier 5 |SP 50/50, HP 39/39, RP 6/7| EAC 21 KAC 22 CMD 30|F: +6, R: +4, W: +5 (+2 vs. fear) | Init: +6 | Perc: +1, SM: +1

”We’re sorry for what has happened to you. We’d like to help protect you and prevent something like this from happening again. Contributing mining of the clophorium deposits here would be a great help to that. We encourage you to become part of the larger galactic community and the Starfinder Society.”

Diplomacy: 1d20 + 1 ⇒ (20) + 1 = 21

Acquisitives

SP 48/48 HP 40/40 RP 8/8 | EAC 21 KAC 21 | Fo +5 Re +6 Wi +11 | Init +4 | Percep +17; Low Light, Darkvision 60 | Lvl 2 5/5 Lvl 1 6/6 Rhyphorian(Summerborn) Mystic 6 (Healing)

"We by no means wish to force you to join, as that would be just as bad as what happened to you already. Just know that we are here if you need us."

Diplomacy: 1d20 + 6 + 14 ⇒ (3) + 6 + 14 = 23


8-07 Map DungeonMaster

You only needed one roll for the group, not an individual check, so you who rolled the 2 still gets the boon.

End of Scenario, I'll get your chronicles out soon and have the game reported, make sure you have your character info posted in discussion. Oh and if you didn't give me your email, I'll need that too.

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