All'ok Starsgift
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I'm not 100% if I know this now, given my Mysticism checks earlier, so I am going to spoiler tag it. DoubleGold if it is okay I will re-post it without the spoiler tags.
All'ok looks pensive for a moment.
"Zon-Kuthon is an evil deity of pain, suffering, and loss. Few of his worshipers are anything but evil or insane, but they are not usually thoughtless killers. Torturers, yes; wanton killers, no."
| DoubleGold |
Here is what you would know by now about him already by gathering clues Zon-Kuthon
A few minutes later a cultist comes running. Help the lodge is under attack.
You all come down to see some snakes attacking the lodge
init: 3 + 1d20 ⇒ 3 + (8) = 11 All'ok
init: 5 + 1d20 ⇒ 5 + (9) = 14 Steelscales
init: 6 + 1d20 ⇒ 6 + (13) = 19 Tchisk
init: 8 + 1d20 ⇒ 8 + (2) = 10 Chk'tarlsh
init: 1d20 + 6 ⇒ (8) + 6 = 14 Labesu
init: 2 + 1d20 ⇒ 2 + (9) = 11 2 small snakes
init: 1d20 + 4 ⇒ (9) + 4 = 13 big snake.
All'ok Starsgift
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All'ok draws her rifle and sights down its upper split. Simultaneously she attempts to identify the creatures with her understanding of Life Sciences.
Life Science: 1d20 + 5 ⇒ (6) + 5 = 11
I can never remember if identifying is an action in this edition. If it is, I pull out my weapon and identify with the above roll. If they are different creatures, the roll is for the larger one.
Life Science: 1d20 + 5 ⇒ (1) + 5 = 6 on the smaller snake.
And Assuming the creatures are hostile, since they go before me she will know by then.
All'ok sites the closest of the snakes and shoots her rifle at it.
Plasma Fork: 1d20 + 6 ⇒ (2) + 6 = 8
damage: 1d8 + 4 ⇒ (1) + 4 = 5 E/F if it matters.
Laubeso Eraso
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Laubeso pulls out his tactical pike as he moves up to the sea serpent and stabs at it.
Attack: 1d20 + 10 ⇒ (10) + 10 = 20 vs. KAC
Damage: 1d8 + 12 ⇒ (4) + 12 = 16 piercing damage
Sarangari Steelscales
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Steelscales pulls out his machine gun and shoots at the big snake. "This attack seems mighty convenient."
Attack vs KAC: 1d20 + 10 ⇒ (1) + 10 = 11
Damage: 1d10 + 7 ⇒ (1) + 7 = 8
Two ones. You can't be serious.
| DoubleGold |
Heroes aren't able to do much, but Laubeso stabs the serpent.
The small snakes are very fast, they go to bite Chk'tarlsh bites: 2d20 ⇒ (2, 2) = 4 +8 to each
They sea serpent also attack at Laubeso hit: 1d20 + 11 ⇒ (9) + 11 = 20
But they all fail to bite something.
Heroes are up for bottom of round 1 and top of round 2.
Chk'tarlsh
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"Ssnakesh?" Chk'tarlsh asks incredulously as two snakes slither toward him. "Why would they be attackinhk?"
Easily avoiding their bites, he draws his longsword and counters with a slash of his blade at the one directly in front of him.
Long sword: 1d20 + 6 ⇒ (10) + 6 = 16
Slashing Damage: 1d8 + 6 ⇒ (2) + 6 = 8
Supercharged: 4d6 ⇒ (2, 6, 3, 6) = 17 slashing (Thanks Tchisk)
All'ok Starsgift
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Ooops, forgot we are underwater.
Seeing that the snakes are attacking the party, All'ok seems to simultaneously realize that her rifle would have very little effect underwater.
"Darn reflexes." All'ok says over the comms as she drops her rifle and draws a pistol instead. "I always go for my primary weapon first." After drwaing the pistol All'ok quickly snaps a shot off at the large serpent attacking Laubeso.
Auto Pistol: 1d20 + 6 - 2 ⇒ (17) + 6 - 2 = 21
Damage: 1d6 + 2 ⇒ (1) + 2 = 3 Divided by 2, for a total of 1...ouch.
Laubeso Eraso
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Laubeso's armor absorbs the sea serpent's attempt to hit him. He stabs at it once more and steps closer, so that it cannot flee.
Attack: 1d20 + 10 ⇒ (9) + 10 = 19
Damage: 1d8 + 12 ⇒ (2) + 12 = 14
| DoubleGold |
Not underwater yet, the lodge has maybe an inch of water in it at most, and it ain't sinking either.
Chk'tarlsh kills the snake in front of him.
The sea serpent is hit by Laubeso and Allok
bite: 1d20 + 8 ⇒ (11) + 8 = 19 vs KAC chk'tarlsh
bite: 11 + 1d20 ⇒ 11 + (7) = 18 vs Laubeso
both miss
Sarangari Steelscales is up to finish out the round.
Tchisk can also go to start the top of the next round.
Sarangari Steelscales
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Frustrated with his poor aim earlier, Sarangari unloads a plethora of rounds at the serpent.
Full Attack vs KAC: 1d20 + 6 ⇒ (1) + 6 = 7
Full Attack vs KAC: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d10 + 7 ⇒ (1) + 7 = 8
Damage: 1d10 + 7 ⇒ (1) + 7 = 8
2nd turn.
Full Attack vs KAC: 1d20 + 6 ⇒ (9) + 6 = 15
Full Attack vs KAC: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d10 + 7 ⇒ (10) + 7 = 17
Damage: 1d10 + 7 ⇒ (9) + 7 = 16
Tchisk
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Tchisk repositions and aims his staff at the snake.
Lesser Shadowstaff,range: 1d20 + 5 ⇒ (7) + 5 = 12 Cold Dmg: 1d4 + 2 ⇒ (2) + 2 = 4
Chk'tarlsh
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I think you may have missed Chuck's turn at the end of Round 2, after the snakes.
Felling the first snake in one blow, the shirren warrior spins to face the second snake, slashing his long sword at it twice in quick succession.
Long sword 1: 1d20 + 6 - 4 ⇒ (9) + 6 - 4 = 11
Slashing Damage: 1d8 + 6 ⇒ (3) + 6 = 9
Long sword 2: 1d20 + 6 - 4 ⇒ (3) + 6 - 4 = 5
Slashing Damage: 1d8 + 6 ⇒ (4) + 6 = 10
Supercharge (on first hit): 4d6 ⇒ (1, 5, 5, 2) = 13 which I think is neither in this case
| DoubleGold |
Sarangari Steelscales misses the first attack but injures the snake the second attack.
Laubeso being up before Steelscales in round 3 by a small fraction of a second, finishes off the big snake, causing steelscales to travel to the nearest small snake and strike, actually hitting. otherwise that 15 and 16 would both have missed.
Tchisk also hits the small snake and finishes him.
Oshessa arrives Thanks now if you could clear the room, so I can clean up the venom on the floor and drain them from the snakes that would be great. Oshessa forgets to lock his door. And he is not in the main room, but ventures into the relic room to pull to the creature back through the wall.
Irtrine turns towards you. Thanks that serpent was stuck in the wall, the other half of him too close to the relics. Not only did you save the lives of our people, but you also saved the relics in that other room. He would have destroyed it. I would like to see you when you have the chance.
Chk'tarlsh
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"I wash wonderinkh the ssame thinkh," Chk'tarlsh says aloud, mandibles clacking. "We can assk Irtrine what they usse the venom for."
Chk'tarlsh
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"I wash wonderinkh the ssame thinkh," Chk'tarlsh says aloud, mandibles clacking. "We can assk Irtrine what they usse the venom for. They alsso sseem to know more of thish sserpent attack than we do."
Tchisk
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"Maybe its just a cultural thing or something. They might use it as a spice for their meals." Tchisk opens the unlocked door as he speaks.
Laubeso Eraso
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Laubeso responds to Steelscales, "It doesn't seem good. We should see what it is that Irtrine wants. Perhaps it's to ask our help. Or kill us... Either way."
All'ok Starsgift
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"I believe the first, not the second, as they have had several opportunities to do so already." All'ok says. "Perhaps in the same time we can see how deep their worship of the Midnight Lord goes.
All'ol smiles. "Who knows, it might be possible to show them a...brighter diety."
| DoubleGold |
Irtrine turns towards you all Oshessa is up to no good and killed most of the Manta Corps, I was forced, well not really forced, but you know what I mean to help move the bodies to this area for disposal. Right now he is in the other room and he forgot to look his room, I suggest you go in there and see what he is up to. Don't bring it up to the other cultists, they are clueless and won't believe you and will side with him.
Sarangari Steelscales
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Steelscales' tail twitches dangerously.
"He killed them huh?" Sarangari says through clenched teeth. "I suppose we're next on the chopping block? Just so you know, if I go in there I'm gonna shoot him."
Chk'tarlsh
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Chk'tarlsh's antennae twitch rapidly. "You have proof of what you're ssayinkh? Where'd the ssurvivinkh membersh of the Manta Corpsh go?" the shirren asks Irtrine before moving anywhere. "And what wash the deal with thosse ssnakesh attackinkh?"
Sense Motive: 1d20 + 1 ⇒ (12) + 1 = 13
Chk'tarlsh
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Irtrine seems concerned about something, Chk'tarlsh sends telepathically to his companions. But whether that is about Oshessa, us, or something else, I don't know.
I'll mingle out here to keep an eye on the door while you lot check out the office. I'll send word over the comms if anything goes pear-shaped.
Making good on his word, the shirren mingles with the general congregation, where he can have a good vantage point of the door and anyone heading toward it.
| DoubleGold |
As you all go in, two of Oshessa's disciples are in the room as well. Normal cultists. You aren't suppose to be in here. But, we won't tell anyone you were here if you do us a favor. Kill Irtrine for us and help recruit other cultists to move up further. Convince them that what they are doing is right. Don't and though the boss isn't nearby, our second in command is, we will alert him and attack you together.
The room
This flooded bedroom has an airlock on the southern wall and a door on the eastern wall leading out. A pile of soft materials in the northeast corner serves as a bed. Several metal lockbox chests line the room. The southern wall is covered with an image of a humanoid skull with chains coming out of the eye sockets.
Tchisk
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Note that Tchisk has gills and fins
Mysticism: 1d20 + 8 ⇒ (6) + 8 = 14
Perception: 1d20 ⇒ 12
Tchisk realizes that there is really only one way this can go, but tries anyway, "We are only here to find out what happened to our missing companions. We have no desire to become embroiled in your organization's politics. Please do not ask us this thing."
| DoubleGold |
Okay, so you have two choices, leave now, not the room, the whole place and don't come back here. Report to your boss you found nothing. Or Oshessa can place you all under arrest or kill you. Remember the cults have powere.
Just then the second in command comes out from behind the hidden wall. Though you don't get a glimpse of what is in there. Yeah, what he said. We can't have people like you interfering.
Chk'tarlsh
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Chk'tarlsh maintains his vigilance outside the room, amongst the cultists, as yet unaware of what is taking place inside.
All'ok Starsgift
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Mysticism: 1d20 + 12 ⇒ (4) + 12 = 16
Perception: 1d20 + 12 ⇒ (7) + 12 = 19
"Zon-Kuthon brings nothing to those that follow him. Existence is not suffering."
| DoubleGold |
init: 1d20 + 3 ⇒ (4) + 3 = 7 All'ok
init: 1d20 + 6 ⇒ (5) + 6 = 11 Tchisk
init: 1d20 + 6 ⇒ (5) + 6 = 11 Laubeso
init: 1d20 + 5 ⇒ (12) + 5 = 17 Sarangari
init: 1d20 + 8 ⇒ (19) + 8 = 27 Chk'Tarlsh
init: 1d20 + 1 ⇒ (20) + 1 = 21 Teltham
init: 1d20 + 1 ⇒ (8) + 1 = 9 2 normal cultists.
Chk'Tarlsh is up