
Ketsu-kiba |

Was such an appropriate idea, didn't want to step on toes.
Ketsu-kiba responds "We accept your surrender, now that your life is in our hands, you may earn it and your freedom back, with one simple answer. Where is the Bladecaller?"
Deception: 1d20 + 25 ⇒ (2) + 25 = 27

GM Farol |

"Bladecaller? At this time he is still sleeping upstairs, he should be up within 30 mins or so." She says and you can see her changing her shape into a small spider and she darts towards the kitchen doors, like she was not trusting your word.
The assassins jumps after and cuts her to pieces as well as ending the misery of slowed spearman.
You know that the fight caused some noise and you are afraid if anyone would storm in right after you finished it. We are out of fight, it took 4 rounds -> 4 awarness points to you.
You hear steps of a patrol going your way.
UNEXPECTED PATROL COMPLICATION
The patrol is going your way and soon will enter the room filled with bodies. You can try to distract them to send them some other way, Deception DC33 or hide, along with the bodies stealth DC31
All PC's need to make the roll

Chi Sien |

Stealth (M): 1d20 + 26 ⇒ (1) + 26 = 27
I just realized that we never discussed Hero Points. I assumed we all started with at least one, but I just went back through Discussion and didn't see anything. Does Sien have a Hero Point to spend?

Ann Hilate |

Ann silently stuffs the giant's body under the table, shoves the chairs in to hide it as much as possible, and leaps up to a hiding place up by the ceiling. She presses her arms and legs between two ceiling beams and holds there, motionless.
Very rarely do people think to look up.
Stealth DC 31: 1d20 + 24 ⇒ (9) + 24 = 33

Chi Sien |

Stealth, Hero Point Reroll: 1d20 + 26 ⇒ (7) + 26 = 33

Chi Sien |
2 people marked this as a favorite. |

Voting north, but we may want to leave the guards at the exterior to arouse less suspicion, find the staircases up, and try to surgically remove Bladefoot rather than be completionist.

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Moonlight hides the bodies - then points "up" - through to there he imagines the master bedroom will be.
He nods ominously to Sien.

Ann Hilate |

Ann tries to hide an amused half-smile, then nods to Sien in a moderately passable imitation of Moonlight's ominous nod. She pads silently to the north door and listens for sounds on the other side. If it's silent, she stealthily tries to open it so she can peek in, then silently close it to communicate what she sees.
Stealth +24

GM Farol |

You head north to find stairs up, you crack the door open ...
This large hall contains two long wooden tables with long benches. Each table is covered with partially finished meals, dirty utensils, and mostly emptied goblets. Greatswords and other assorted weapons hang on the walls. The western wall has two arrow slits that let cold air and the howl of the wind from the mountains beyond. Double stone doors exit to the south. Three doors in the east wall lead to small chambers, and a small hallway ends in a fourth door leading further into the fortress. A stairway in the northwest corner ascends higher into the fortress and one to the east leads down.
You can see three soldiers finishing their breakfast ...
Do you try to bullshit your way next to them? GO into the fight? Or wait for soldiers to finish? Or try and look for another stairs?

Ann Hilate |

Ann narrows her eyes. These guys look easier to beat than the crew they just took down, but more likely to shout for backup. That would be irritating. She raises an eybrow at Ketsu-kiba and cocks her head toward the mess hall, whispering so only her team can hear: "Wanna try fooling them until we get into position to take them down quietly?"

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Moonlight nods.
Not carrying a greatsword himself, he hides near the back as the others approach.

Chi Sien |

Sien doesn't have the skills to fool anyone, but is fine to play along or stay out of the way.

Ketsu-kiba |
1 person marked this as a favorite. |

Ketsu-kiba sheathes the saber behind her back and moves the greatsword to a more visible position.
"Honest opinion, without looking up too hard from your breakfast, do they look like our soldiers or not? I'm not convinced by the new tailor."
Barely waiting for their answer and looking back to her troops "Well hurry upstairs, if this goes on any longer we aren't going to get any breakfast at all."
Deception: 1d20 + 25 ⇒ (18) + 25 = 43

GM Farol |

Ketsu-kiba sheathes the saber behind her back and moves the greatsword to a more visible position.
"Honest opinion, without looking up too hard from your breakfast, do they look like our soldiers or not? I'm not convinced by the new tailor."
Barely waiting for their answer and looking back to her troops "Well hurry upstairs, if this goes on any longer we aren't going to get any breakfast at all."
[dice=Deception]1d20+25
One of the soldiers looks at you heading towards the stairs
"Hmm, not enough steel, to soft, My 3 year old daughter could sleep in that" says one giggling as he eats a piece of meat with his hands.
You are able to get to the stairs and ascend without any issues, On the top floor you are in a narrow corridor taking you to the door. You crack them open and take a peek in:
An immense perch created from two-foot-thick logs sits in the middle of this open chamber. To the south, the wall opens out onto the fortress’s uppermost balcony, giving an expansive view of the tundra and skies. A prodigious pile of bird droppings lies on the ground below the perch, in which the bones of woolly rhinos, elk, and a few humans protrude. An alarm bell hangs from the wall to the southwest near the opening onto the balcony.
You can see two birds keeping a close eye on what is happening.

Ann Hilate |

@GM Farol: I put an orange circle on the map where it seems like the alarm bell would be. Is that the right spot? Ann might want to disable it.
Hmmmm. Those birds could cause a rukus, and if they're seen flying off at the wrong time... Plus any noise up here will alert the guards downstairs. She looks to the group for their input on how best to handle this situation.

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Moonlight finds a good vantage point, and observes the birds for a few moments...
Arcana (Trained) w/ Ageless Patience: 1d20 + 20 + 2 ⇒ (19) + 20 + 2 = 41
Arcana (Trained) w/ Ageless Patience: 1d20 + 20 + 2 ⇒ (9) + 20 + 2 = 31
Ageless Patience
You work at a pace born from longevity that enhances your thoroughness. You can voluntarily spend twice as much time as normal on a Perception check or skill check. If you do, you gain a +2 circumstance bonus to the check and don't automatically reduce your degree of success on a natural 1 (you get a critical failure only if your result is 10 lower than the DC). For example, you could get these benefits if you spent 2 actions to Seek, which normally takes 1 action. You can get these benefits during exploration by taking twice as long exploring as normal, or in downtime by spending twice as much downtime.
The GM might determine a situation doesn't grant you a benefit if a delay would be directly counterproductive to your success, such as a tense negotiation with an impatient creature.
Scholarly Recollection
[Focus, Fortune]
Trigger: You attempt a Perception check to Seek, or you attempt a skill check to Recall Knowledge with a skill you’re trained in
Speaking a short prayer as you gather your thoughts, you're blessed to find yourself pointed in the right direction. The GM rolls the triggering check twice and uses the better result.

GM Farol |
2 people marked this as a favorite. |

Moonlight thinks for a moment ... he knows that the creatures see perfectly well at night and that they can see through natural clouds and mists.
Mist Sight A frost roc can see through clouds, fog, mists, and other water vapors.
But he is not aware of any more sophisticated ways of perception that they could have.

GM Farol |

Stealth, Sien: 1d20 + 26 ⇒ (8) + 26 = 34
Stealth, Moonlight: 1d20 + 26 ⇒ (16) + 26 = 42
Stealth, Ketsu: 1d20 + 26 ⇒ (5) + 26 = 31
Stealth, Ana: 1d20 + 26 ⇒ (13) + 26 = 39
Stealth, pink: 1d20 + 25 ⇒ (15) + 25 = 40
Stealth, azul: 1d20 + 25 ⇒ (8) + 25 = 33
You take the time, Sien casts a spell and you made sure to crack the door open just enough for him to slip towards the bell. He does that and takes a swing ... The birds turn around immediately, but his blow lands quickly and effectively to break the bell.
The first one to respond is Moonlight, who from the back rank is the first to move.
★★★
Top Floor Round 1
Party Conditions: Bird Nest
Terrain: Rock floor
Battlemap
──────────
BOLD IS UP!:
──────────
➤ Moonlight (160/160 HP)
Pink (-0 HP)
Sien (176/176 HP)
Ann (218/218 HP)
Azul (-0 HP)
Ketsu-kiba (162/162 HP)

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A brief prayer, and a swirling black aura surrounds Moonlight, which, as the bird approaches, besets it with a feeling of spiritual unsettling, exposing it’s weakness to his allies…
◆◆) Malediction (Foes w/in 10ft must Will DC 32 else -1 AC)
◆) Stride

GM Farol |

Sorry for spotty posts, had stressful week
Moonlight prays and moves in standing in the strategically selected spot. The roc turns around and attacks Sien with its beak
Beak@Sien: 1d20 + 29 ⇒ (15) + 29 = 44
Damage ,p: 3d12 + 15 ⇒ (9, 4, 4) + 15 = 32
The bird strikes true with its beak, then tries with talons
Talon@Sien: 1d20 + 29 - 4 ⇒ (20) + 29 - 4 = 45
Damage ,s: 3d8 + 15 ⇒ (7, 3, 6) + 15 = 31
And boy oh boy Sien wasn't sure what hit him, talons immediately grabbed Sien without a hesitation and the creature attempts to bite as it would be eating him.
Beak@Sien, snack bonus: 1d20 + 29 - 10 + 2 ⇒ (16) + 29 - 10 + 2 = 37
Damage ,p: 3d12 + 15 ⇒ (1, 5, 8) + 15 = 29
Hit -32 crit -62 + improved grab and hit -29
★★★
Top Floor Round 1
Party Conditions: Bird Nest
Terrain: Rock floor
Battlemap
──────────
BOLD IS UP!:
──────────
Moonlight (160/160 HP) │ Malediction 10 ft
Pink (-0 HP)
➤ Sien (53/176 HP) │ Grabbed by pink
➤ Ann (218/218 HP)
Azul (-0 HP)
Ketsu-kiba (162/162 HP)

Chi Sien |

"Ow!"
Sien casts wall of force (blue dotted line) and then enters Arcane Cascade.

Chi Sien |

My bad. I forgot that the wall can't go through anything.
Escape (Acrobatics): 1d20 + 26 ⇒ (6) + 26 = 32
Cast wall of force if that Succeeds, cast Shield and retry Escape if that fails.
Escape (Acrobatics), MAP: 1d20 + 26 - 5 ⇒ (20) + 26 - 5 = 41

GM Farol |

Sien tries to escape but his first attempt is not effective, his second however is. Fail than crit success - that allows you to step 5 ft as a result of that grab.
He then casts shield.
★★★
Top Floor Round 1
Party Conditions: Bird Nest
Terrain: Rock floor
Battlemap
──────────
BOLD IS UP!:
──────────
Moonlight (160/160 HP) │ Malediction 10 ft
Pink (-0 HP)
Sien (53/176 HP) │ shield
➤ Ann (218/218 HP)
Azul (-0 HP)
Ketsu-kiba (162/162 HP)

Chi Sien |

Fail than crit success - that allows you to step 5 ft as a result of that grab.
Sweet, I wasn't sure whether that was a Crit Success or a regular Success. :\ By the way, on a CS, it's Stride 5' (triggers reactions), not Step 5'. This just came up in a home game. :) Icon moved.

Ann Hilate |

Dashing onto the rooftop, Ann practically pounces on the owl that attacked Sien. Entering her Ironblood Stance, she slashes at its wing with her sawtooth saber.
+2 Greater Striking Sawtooth Saber M vs. Pink: 1d20 + 27 ⇒ (3) + 27 = 30
Slashing damage: 3d6 + 8 ⇒ (1, 5, 2) + 8 = 16
Ann will ↺ Opportune Backstab if anyone else hits Pink.
Slashing damage: 3d6 + 8 ⇒ (2, 6, 4) + 8 = 20
◆ Stride, ◆ Ironblood Stance, ◆ Strike, ↺ Opportune Backstab

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◆) Sustain Malediction to 20 feet (Will vs 32 or enemy AC lowers)
◆◆) Heal vs Sien (Divine Font ✝️ □□□□☑)
Heal vs Sien: 56 + 7d8 ⇒ 56 + (5, 8, 3, 1, 2, 2, 5) = 82
Moonlight whispers a few prayers to his gods. To Ng, he prays that Sien be spared at least as long as they find themselves to be traveling companions (up to a week give or take); to Achaekek, he asks that his mantis allies’s strikes be guided by the red hand, that they may complete their ultimate assassination more easily by retaining the element of surprise!

GM Farol |

Ann moves in and strikes, however the feathers are thick and her strike rebouds.
The other bird strikes at Ann with its wing which has very long reach 30 ft reach!
Wing@Ann: 1d20 + 29 ⇒ (2) + 29 = 31
Damage ,p: 3d4 + 15 ⇒ (4, 1, 1) + 15 = 21
The bird misses her
Wing@Ann: 1d20 + 29 - 4 ⇒ (16) + 29 - 4 = 41
Damage ,s: 3d4 + 15 ⇒ (1, 4, 4) + 15 = 24 Hit -21 due to resistance
The wing hits her despite cover and the bird tries the third time
Wing@Ann: 1d20 + 29 - 10 ⇒ (3) + 29 - 10 = 22
Damage ,p: 3d12 + 15 ⇒ (6, 8, 2) + 15 = 31
The third strike misses.
★★★
Top Floor Round 2
Party Conditions: Bird Nest
Terrain: Rock floor
Battlemap
──────────
BOLD IS UP!:
──────────
➤ Moonlight (160/160 HP) │ Malediction 10 ft
Pink (-0 HP)
Sien (53/176 HP) │ shield
Ann (197/218 HP)
Azul (-0 HP)
➤ Ketsu-kiba (162/162 HP)

![]() |

Hammid double prays.
Will one or both be answered?

Ketsu-kiba |

Ketsu-kiba follows into the room, closing with Pink and unleashing a dirge.
Enemies frightened 1, can't reduce frightened. Pink is flanked from Gang Up.
Saber vs ? Likely OG: 1d20 + 24 ⇒ (13) + 24 = 37
slashing+Mental: 3d6 + 3 + 1d6 ⇒ (4, 1, 5) + 3 + (6) = 19
1d6 Bleed. Crit is double damage and stupefied 1. (frightened 2 if already stupefied)

GM Farol |

Moonlight extends his spell and heals prays for Sien to be healed, well Ng still listens to him. Sien +82 birds are still to fare from Malediction
Ketsu-kiba frightens the birds and moves in.
The Bird attacks close pray
Beak@Ann: 1d20 + 29 - 1 ⇒ (14) + 29 - 1 = 42
Damage ,p: 3d12 + 15 ⇒ (6, 12, 10) + 15 = 43 Hit -40 => resistance applied
Talon@Ann: 1d20 + 29 - 4 - 1 ⇒ (4) + 29 - 4 - 1 = 28
Damage ,s: 3d8 + 15 ⇒ (3, 7, 8) + 15 = 33
Beak@Ann, snack bonus: 1d20 + 29 - 10 - 1 ⇒ (11) + 29 - 10 - 1 = 29
Damage ,p: 3d12 + 15 ⇒ (3, 10, 1) + 15 = 29
Beak connects and Ann feels some blood being spilled, but talons cannot grab the sturdy assassin.
★★★
Top Floor Round 2
Party Conditions: Bird Nest
Terrain: Rock floor
Battlemap
──────────
BOLD IS UP!:
──────────
Moonlight (160/160 HP) │ Malediction 10 ft
Pink (-0 HP)
➤ Sien (135/176 HP) │ shield
➤ Ann (157/218 HP)
Azul (-0 HP)
Ketsu-kiba (162/162 HP)

Ann Hilate |

Ow. These things hit hard. Ann causes a surge in her Ironblood Stance to boost her defense, then feints with a Prayer Attack before sweeping her sawtooth saber at the owl before her.
Prayer Attack (Deception to Feint) vs. Pink: 1d20 + 19 ⇒ (8) + 19 = 27
If Prayer Attack is successful, the next successful strike with a sawtooth saber against Pink takes 2d6 persistent bleed damage.
+2 Greater Striking Sawtooth Saber M, vs. Pink, Flanked: 1d20 + 27 ⇒ (16) + 27 = 43
Slashing damage: 3d6 + 8 ⇒ (4, 6, 5) + 8 = 23
Ann will ↺ Opportune Backstab if anyone else hits Pink.
Slashing damage: 3d6 + 8 ⇒ (4, 2, 1) + 8 = 15
◆ Ironblood Surge (AC +1, damage resist 5), ◆ Prayer Attack, ◆ Strike, ↺ Opportune Backstab

GM Farol |

Ann prepares for more hits to come, she feints, but the bird is to careful to be fooled. Her strike however hits exceptionally hard. Crit -46
Causing Ketsu-Kiba to strike as the oppening is there hitting herself. Hit form backstab -19 and bleeding 1d6
Ann uses it as opportunity of her own, landing another devastating blow. Anoter crit -30
★★★
Top Floor Round 2
Party Conditions: Bird Nest
Terrain: Rock floor
Battlemap
──────────
BOLD IS UP!:
──────────
Moonlight (160/160 HP) │ Malediction 10 ft
Pink (-95 HP) │ 1d6 bleeding
➤ Sien (135/176 HP) │ shield
Ann (157/218 HP)
Azul (-0 HP)
Ketsu-kiba (162/162 HP)

Chi Sien |

Sien nods at Moonlight, and moves up, slashing at Pink with all his might.
Spellstrike: 1d20 + 27 ⇒ (14) + 27 = 41
Slashing: 3d6 + 6 ⇒ (2, 5, 1) + 6 = 14 plus Force: 1d6 ⇒ 5 plus Slashing: 8d6 ⇒ (4, 5, 5, 3, 1, 4, 6, 2) = 30

GM Farol |

Sien moves in and strikes, he hits but just hits. 49 dmg
The other bird goes after Sien
Beak@Sien: 1d20 + 29 - 1 ⇒ (9) + 29 - 1 = 37
Damage ,p: 3d12 + 15 ⇒ (9, 4, 5) + 15 = 33 Hit -33
Talon@Sien: 1d20 + 29 - 4 - 1 ⇒ (20) + 29 - 4 - 1 = 44
Damage ,s: 3d8 + 15 ⇒ (5, 7, 6) + 15 = 33 Improved grab + crit -66
Beak@Sien, snack bonus: 1d20 + 29 - 10 - 1 ⇒ (1) + 29 - 10 - 1 = 19
Damage ,p: 3d12 + 15 ⇒ (1, 11, 7) + 15 = 34
Beak hits Sien, then the claws take a massive slash spilling blood on the floor, and the bird keeps hold of Sien.
★★★
Top Floor Round 2
Party Conditions: Bird Nest
Terrain: Rock floor
Battlemap
──────────
BOLD IS UP!:
──────────
➤ Moonlight (160/160 HP) │ Malediction 10 ft
Pink (-144 HP) │ 1d6 bleeding
Sien (36/176 HP)
Ann (157/218 HP)
Azul (-0 HP)
➤ Ketsu-kiba (162/162 HP)

Ketsu-kiba |

Ketsu-kiba heals Sien.
Soothe(5): 5d10 + 20 ⇒ (2, 1, 6, 2, 5) + 20 = 36
before stabbing pink.
the stabbening vs Pink OG: 1d20 + 24 ⇒ (17) + 24 = 41
slashing+mental: 3d6 + 3 + 1d6 ⇒ (5, 1, 3) + 3 + (1) = 13
1d6 bleed
On Crit: Double damage and stupefied 1. (frightened 2 if already stupefied)
the stabbening vs ??? likelyOG: 1d20 + 24 ⇒ (10) + 24 = 34
slashing+mental: 3d6 + 3 + 1d6 ⇒ (4, 4, 6) + 3 + (3) = 20
1d6 bleed
On Crit: Double damage and stupefied 1. (frightened 2 if already stupefied)
Not maintaining song. Dread Armor requires Will DC 29 to reduce frightened though.

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In tandem with Ketsu-kiba, Hammid clenches his gauntleted hand to send another wave of healing into Sien, drawing deeper into his font to retain the deadly assassin's foolish life on behalf of his mysterious god, Ng.
◆) Sustain Malediction to 30 feet (Will vs 32 or enemy AC lowers)
◆◆) Heal vs Sien (Divine Font ✝️ □□□☑☑)
Heal vs Sien: 56 + 7d8 ⇒ 56 + (6, 5, 3, 3, 6, 7, 8) = 94
Not wanting to approach just yet, the communion between our shady hero and Achaekek deepens as well, flooding the room with pure malediction.

GM Farol |

Both Ketsu-Kiba and Moonlight heals Sien.
Ketsu-kiba than lands a nive blow at the bird who starts to show wounds. Hit -13, about half-way there ;)
Moonlight expands his spell
Pink, WIll, DC32: 1d20 + 23 ⇒ (19) + 23 = 42
Azul, WIll, DC32: 1d20 + 23 ⇒ (11) + 23 = 34
The birds seems to not be impacted by the spell.
Beak@Ann: 1d20 + 29 - 1 ⇒ (17) + 29 - 1 = 45
Damage ,p: 3d12 + 15 ⇒ (3, 3, 12) + 15 = 33
Talon@Ann: 1d20 + 29 - 4 - 1 ⇒ (17) + 29 - 4 - 1 = 41 Hit + improved grab
Damage ,s: 3d8 + 15 ⇒ (5, 1, 4) + 15 = 25
Beak@Ann, snack bonus: 1d20 + 29 - 10 - 1 + 2 ⇒ (6) + 29 - 10 - 1 + 2 = 26
Damage ,p: 3d12 + 15 ⇒ (10, 5, 9) + 15 = 39
The bird hits Ann twice, once with beak the other with talon and grabs her. -58 and grab
★★★
Top Floor Round 3
Party Conditions: Bird Nest
Terrain: Rock floor
Battlemap
──────────
BOLD IS UP!:
──────────
Moonlight (160/160 HP) │ Malediction 10 ft
Pink (-157 HP)
➤ Sien (166/176 HP) │ grabbed by Azul, Escape DC39
➤ Ann (99/218 HP) │ grabbed by pink, Escape DC39
Azul (-0 HP) │ frightened 1
Ketsu-kiba (162/162 HP)
Bleed: 1d6 ⇒ 1
Bleed, DC15: 1d20 ⇒ 19
Pink, WIll, DC29 to recover from frightened: 1d20 + 23 ⇒ (19) + 23 = 42

Ann Hilate |
1 person marked this as a favorite. |

@GM Farol: Looks like Ann's damage resistance wasn't included in her HP calculation. She took two hits with resistance 5 (due to Ironblood Surge, so she should be at 109 HP. Here's her post so you can double check. She was at 157 HP at the end of her turn.
Ann releases a small growl as the pink owl grabs her; she immediately attempts to squirm out of its grasp.
Escape DC 39: 1d20 + 25 ⇒ (19) + 25 = 44
Successfully writhing until she pops free, she slashes at its neck with her sawtooth saber.
+2 Greater Striking Sawtooth Saber M, MAP vs. Pink: 1d20 + 23 ⇒ (19) + 23 = 42
Slashing damage: 3d6 + 8 ⇒ (4, 3, 5) + 8 = 20
Finally gaining herself a moment to breathe, she centers herself. With pure focus born from many hours of meditation, she causes some of her wounds to heal through sheer will. Harmonize Self costs one Focus Point and heals 56 HP. It does not have the Manipulate trait, so shouldn't provoke a Reactive Strike. Her current HP is now 165/218.
Ann will ↺ Opportune Backstab if anyone else hits Pink.
Slashing damage: 3d6 + 8 ⇒ (3, 4, 1) + 8 = 16
◆ Escape, ◆ Strike, ◆ Harmonize Self, ↺ Opportune Backstab

Chi Sien |

Sien's anger builds (Recharge Spellstrike) and he unleashes it into a mighty swing at Pink.
Manipulate Flat Check: 1d20 ⇒ 8 vs DC 5
Spellstrike: 1d20 + 27 ⇒ (2) + 27 = 29
Slashing: 3d6 + 6 ⇒ (1, 3, 5) + 6 = 15 plus Force: 1d6 ⇒ 4 plus Gouging Claw: 8d6 ⇒ (6, 6, 1, 3, 5, 1, 5, 2) = 29
Or a vague swing in Pink's general direction.

GM Farol |

Ann, sorry yeah I forgot the resistance +10
Ann easily escapes and strikes the creature, her saber gits the creature Crit -40
This strike lets Ketsu-kiba to attack and land a blow -20 and 1d6 bleed.
And Ann strikes as well but misses. Then she heals herself. +56
Sien decindes to not escape, but he recharges and strikes but misses.
The other bird feeds on Sien
Beak@Sien, snack: 1d20 + 29 - 1 + 2 ⇒ (20) + 29 - 1 + 2 = 50
Damage ,p: 3d12 + 15 ⇒ (6, 1, 4) + 15 = 26
Beak@Sien, snack: 1d20 + 29 - 5 - 1 + 2 ⇒ (12) + 29 - 5 - 1 + 2 = 37
Damage ,s: 3d12 + 15 ⇒ (6, 8, 7) + 15 = 36
Beak@Ann, snack bonus: 1d20 + 29 - 10 - 1 + 2 ⇒ (5) + 29 - 10 - 1 + 2 = 25
Damage ,p: 3d12 + 15 ⇒ (6, 10, 6) + 15 = 37
Two massive blows land, but the bird lets go of Sien 52 +36 -? 88
Azul, WIll, DC29 to recover from frightened: 1d20 + 23 ⇒ (7) + 23 = 30
★★★
Top Floor Round 3
Party Conditions: Bird Nest
Terrain: Rock floor
Battlemap
──────────
BOLD IS UP!:
──────────
➤ Moonlight (160/160 HP) │ Malediction 10 ft
Pink (-218 HP) │ bleed 1d6
Sien (78/176 HP)
Ann (165/218 HP)
Azul (-0 HP)
➤ Ketsu-kiba (162/162 HP)

Ketsu-kiba |

Ketsu-kiba unleashes a new dirge and reaches out to sap Pink's lifeforce.
Enemies frightened 1, can't reduce frightened.
Vampiric Feast(4) Void Damage: 8d6 ⇒ (1, 4, 4, 5, 3, 2, 1, 3) = 23
Basic Fort 33. I gain temp HP = to half the damage taken.
stab likely OG: 1d20 + 24 ⇒ (6) + 24 = 30
slashing+mental: 3d6 + 3 + 1d6 ⇒ (4, 4, 3) + 3 + (1) = 15
1d6 bleed
On Crit: Double damage and stupefied 1. (frightened 2 if already stupefied)]

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Moonlight watches as the Roc drops Sien. Let him fall - must conserve power for the mark...
Power Shared Hand Crossbow (P) w/ Consecrate (-1) vs Pink Roc: 1d20 + 24 - 1 ⇒ (19) + 24 - 1 = 423d6 + 2 ⇒ (5, 6, 5) + 2 = 18
◆) Strike @ Trigger Opportune Backstabs?
◆◆) Void Warp
Void Warp (void) vs Pink Roc (Basic Fortitude DC 32): 8d4 ⇒ (4, 4, 4, 1, 3, 1, 3, 1) = 21
He shoots between the bird's defenses, hoping to create an opening for his assassin fellows, and drains it's soul with profane power, chanting silently, and shooting from afar.