Shades of Ice (Inactive)

Game Master Angie H

Trollheim Map, Hjort fight


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Human Arctic Druid 5| HP: 26/33 | AC: 11 (11 Tch, 10 Fl) | CMD: 14 | F: +6 R: +3 W: +9 | Init: +1/+4 | Perc: +12/+15 SM: +13 |
Active Effects:
Spells: 1st 1+1/4.1, 2nd 0+1/3+1, 3rd 2+1/2+1, Pearl 2/3, Domain 6/7, Ice Armor (+5 armor)

Ugh... caught the plague. Doc calls it a flue, but I know better. It's a funny feeling, several days of slight fever in a row... like my brain was wrapped in wool.


Skinwalker Brawler/5 | HP6/44 | Init +5 | AC20/F17/T14/ | F+5 R+7 W+1 | Perc +10/11 SM +7/8 | Martial Flexibility 5/5

Do we need to save against the Burst of Radiance as well? Or is our save a given because he's an ally?


Human Arctic Druid 5| HP: 26/33 | AC: 11 (11 Tch, 10 Fl) | CMD: 14 | F: +6 R: +3 W: +9 | Init: +1/+4 | Perc: +12/+15 SM: +13 |
Active Effects:
Spells: 1st 1+1/4.1, 2nd 0+1/3+1, 3rd 2+1/2+1, Pearl 2/3, Domain 6/7, Ice Armor (+5 armor)

Point was not to hit you. I guess I should have made that more obvious.


Not the plague! Stop hanging out with flea-ridden rats!

Feel better soon!


Male Halfling Unchained Rogue survivalist 5th lvl | HP 18/38 | AC 20/16F/15T | Fort+4 Ref+9 Will+4 | BAB+3 CMB+2 CMD16 | Per+10 SM+10 | move 20 |Active: evasion/uncanny dodge/edure elements
Matheus Winterglade wrote:
Ugh... caught the plague. Doc calls it a flue, but I know better. It's a funny feeling, several days of slight fever in a row... like my brain was wrapped in wool.

Sorry to hear - remember to eat lots of limes ... oh, sorry, that's scurvy. Plague is sacrifice a goat??? and lots of soup.

also,

Angie, I build Ner's shortsword incorrectly. You can't add a special ability without at least a +1mod. first. His 'Keen' shortsword is now a simple +1 shortsword. I am amending now. Bummer, I love the keen trait for halfling weapons.


Ner:

Ner notices the Hjort lookalike crawling from table to table, heading towards the door.


Male Halfling Unchained Rogue survivalist 5th lvl | HP 18/38 | AC 20/16F/15T | Fort+4 Ref+9 Will+4 | BAB+3 CMB+2 CMD16 | Per+10 SM+10 | move 20 |Active: evasion/uncanny dodge/edure elements

Hi Angie - what did the potion marked health do? Ner drank one.


Human Arctic Druid 5| HP: 26/33 | AC: 11 (11 Tch, 10 Fl) | CMD: 14 | F: +6 R: +3 W: +9 | Init: +1/+4 | Perc: +12/+15 SM: +13 |
Active Effects:
Spells: 1st 1+1/4.1, 2nd 0+1/3+1, 3rd 2+1/2+1, Pearl 2/3, Domain 6/7, Ice Armor (+5 armor)

Matheus has a CLW wand, he can zap you a couple of times so you can save the potion for a time Matheus isn't conscious/alive to heal you.


Male Halfling Unchained Rogue survivalist 5th lvl | HP 18/38 | AC 20/16F/15T | Fort+4 Ref+9 Will+4 | BAB+3 CMB+2 CMD16 | Per+10 SM+10 | move 20 |Active: evasion/uncanny dodge/edure elements
Matheus Winterglade wrote:
Matheus has a CLW wand, he can zap you a couple of times so you can save the potion for a time Matheus isn't conscious/alive to heal you.

Let's do that!

clw: 1d8 + 1 ⇒ (3) + 1 = 4
clw: 1d8 + 1 ⇒ (4) + 1 = 5
clw: 1d8 + 1 ⇒ (3) + 1 = 4
clw: 1d8 + 1 ⇒ (4) + 1 = 5
Exactly four charges!


Human Arctic Druid 5| HP: 26/33 | AC: 11 (11 Tch, 10 Fl) | CMD: 14 | F: +6 R: +3 W: +9 | Init: +1/+4 | Perc: +12/+15 SM: +13 |
Active Effects:
Spells: 1st 1+1/4.1, 2nd 0+1/3+1, 3rd 2+1/2+1, Pearl 2/3, Domain 6/7, Ice Armor (+5 armor)

Ok, will edit those outta Matheus's inventory.


Petronia, you had taken 9 points of damage in the bar fight.


Skinwalker Brawler/5 | HP6/44 | Init +5 | AC20/F17/T14/ | F+5 R+7 W+1 | Perc +10/11 SM +7/8 | Martial Flexibility 5/5

I typically don't look at the spoilers so I missed that and forgot she'd been hit during the fight. Otherwise I'd have probably had her drink her healing potion before this big fight...oh well.


Be sure to move your "letter" on the "map" - it should be editable now.

It gives me great pleasure that your communal initials are MNOP :)


I don't think that forum thread counts as RAW, but I'm willing to go along with the hexes not needing verbal components, depending on the hex. After all, it just says, "you cause a creature to fall asleep", and it is a supernatural ability, not a spell. So, go for it!


Human White Witch 5| HP: 27/27 | AC: 13 (12 Tch, 10 Fl) | CMD: 14 | F: +1 R: +3 W: +5 | Init: +2 | Perc: +7 |Resist Cold 5

yippie!!! Ok, it is on the game page.


Human Arctic Druid 5| HP: 26/33 | AC: 11 (11 Tch, 10 Fl) | CMD: 14 | F: +6 R: +3 W: +9 | Init: +1/+4 | Perc: +12/+15 SM: +13 |
Active Effects:
Spells: 1st 1+1/4.1, 2nd 0+1/3+1, 3rd 2+1/2+1, Pearl 2/3, Domain 6/7, Ice Armor (+5 armor)

Petronia has Barskin from a few posts back, so +2 Natural Armor (5th level is a bit bummer as far as that spell is concerned).


thanks for the reminder, I forgot about barkskin.

I was just rereading Silence to see if it went through the walls or not (it doesn't say, so I'll rule that it doesn't), and I discovered that you get a Will save vs Silence!!! Crazy!

So, DC 15 to save vs Silence. I'll give you all, but especially Matheus a chance to roll before I move forward.

Also, yes, it's a pretty cold, windy day.


Human Arctic Druid 5| HP: 26/33 | AC: 11 (11 Tch, 10 Fl) | CMD: 14 | F: +6 R: +3 W: +9 | Init: +1/+4 | Perc: +12/+15 SM: +13 |
Active Effects:
Spells: 1st 1+1/4.1, 2nd 0+1/3+1, 3rd 2+1/2+1, Pearl 2/3, Domain 6/7, Ice Armor (+5 armor)

Will save: 1d20 + 9 ⇒ (6) + 9 = 15 Barely enough, but...

No time to properly alter the post, so let's just back away a square or two and cast the Call Lightning - will take too long to figure out a summons.


Human White Witch 5| HP: 27/27 | AC: 13 (12 Tch, 10 Fl) | CMD: 14 | F: +1 R: +3 W: +5 | Init: +2 | Perc: +7 |Resist Cold 5

Will Save: 1d20 + 5 ⇒ (4) + 5 = 9

Well that is not going to change much anyway...lol


Human Arctic Druid 5| HP: 26/33 | AC: 11 (11 Tch, 10 Fl) | CMD: 14 | F: +6 R: +3 W: +9 | Init: +1/+4 | Perc: +12/+15 SM: +13 |
Active Effects:
Spells: 1st 1+1/4.1, 2nd 0+1/3+1, 3rd 2+1/2+1, Pearl 2/3, Domain 6/7, Ice Armor (+5 armor)

Oh... just remembered. I think the save only applies if you want to target the spell on a person so it moves with him. If you drop it on the ground or cast it on a rock it won't grant saves to those unfortunate who stay in the area of effect.


Ah...yes, that makes more sense. The spell write-up isn't terribly clear. She definitely cast it on the area, not on you, as she doesn't want to risk you moving towards her.

Post coming up in an hour or so after the kids are at school.


This final battle will pretty much wrap up part one of Shades of Ice. Time to start thinking about what's next.

Options:
1) We stop here.
2) We do Part 2 with the current party.
3) We do Part 2 with some/total adjustment to the party.
4) Jussi is ready to run his game, and we do that instead.
5) Somebody else wants to run something instead.
6) Secret hidden option I haven't considered.

Thoughts?


Male Halfling Unchained Rogue survivalist 5th lvl | HP 18/38 | AC 20/16F/15T | Fort+4 Ref+9 Will+4 | BAB+3 CMB+2 CMD16 | Per+10 SM+10 | move 20 |Active: evasion/uncanny dodge/edure elements

I would be happy to continue with part 2 with this character but would also switch characters if Shari wanted to switch. I have a Paladin - chosen one with a little white thrush familiar, or a Battle Priest - sacred fist who is half iron fist/half air bender I could prep.


Skinwalker Brawler/5 | HP6/44 | Init +5 | AC20/F17/T14/ | F+5 R+7 W+1 | Perc +10/11 SM +7/8 | Martial Flexibility 5/5

I love playing Petronia so I would choose option 2 or 4 - provided Jussi would invite me to play in his game :)


Human Arctic Druid 5| HP: 26/33 | AC: 11 (11 Tch, 10 Fl) | CMD: 14 | F: +6 R: +3 W: +9 | Init: +1/+4 | Perc: +12/+15 SM: +13 |
Active Effects:
Spells: 1st 1+1/4.1, 2nd 0+1/3+1, 3rd 2+1/2+1, Pearl 2/3, Domain 6/7, Ice Armor (+5 armor)
Petronia Fangborne wrote:
I love playing Petronia so I would choose option 2 or 4 - provided Jussi would invite me to play in his game :)

Oh, *that* much you can take for guaranteed ;^)

Let's see... I wound kinda sorta want to try running my game, but... there is, again, the issue of time, now for reasons Angie knows. Lately, things have been better on that front, but I'd expect to know better early January. If I do get persuaded to run the game, plenty of players who aren't afraid of a little bit dark and gritty Eberron are certainly welcome - the more the merrier.

Failing that, I wouldn't mind continuing playing Matheus. Particularly if the latter modules take the party into the icy wilderness, a druid could truly shine.


Human White Witch 5| HP: 27/27 | AC: 13 (12 Tch, 10 Fl) | CMD: 14 | F: +1 R: +3 W: +5 | Init: +2 | Perc: +7 |Resist Cold 5

I would like to continue playing if possible...but as I was not part of the original team, I will defer to the others.


Great! It's settled! Jussi will run his game. If it's just a matter of being "persuaded", then the campaign of persuasion starts here. We can save part 2 of Shades of Ice for a rainy day.

I was recently in touch with Tom, from our old play by email days, and he'd be interested in playing too, and apparently Gary would as well.

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