A's Shades of Ice (Inactive)

Game Master Angie H

The North , Irrisen, Map of Whitethrone, roll20 site


Blurb
Renowned Pathfinder and historian, Rognvald Skagni, has been working and living in the far north for more than 20 years. Skagni has been working on a comprehensive report on the state of government in the Lands of the Linnorm Kings and beyond.

In Pathfinder headquarters in Absalom, four adventurers are being tasked with bringing a crate of valuable documents north to Trollheim; Skagni needs them for his report.

You will travel by ship to the Linnorn Coast, then inland to Trollheim, where Skagni will be awaiting you at his home. It's a simple mission, but not safe; the northern lands are full of peril...the weather not least among them.

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Setting
This adventure takes place in the city of Trollheim in the Lands of the Linnorm Kings, in the icy, northern reaches of Avistan. Trollheim has a sizable population of just over 12,000 souls, and is a city-state with no king—a castellan named Freyr Darkwine leads the city’s military force and is the de facto ruler until such time as a king is crowned. The citizens of Trollheim bear a violent, burning hatred for the citizens of neighboring Irrisen, and Darkwine himself routinely leads hunts for that nation’s ice trolls and winter witches.

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Character generation
20 point buy
WBL
background skills
2 traits and an optional drawback for a 3rd trait

You are all members of the Pathfinder society, or be an ally and have a reason to travel with them. You may have worked with each other before or not, you may be a seasoned Pathfinder, or a rookie.

This is an organized play scenario that I'm running as a one-shot. If it goes well, there are two more parts to the adventure we can try.

I've never done Pathfinder Society organized play before, and I'm not sticking to their stricter rules.