Monsters save the world (Inactive)

Game Master caster4life

Battle maps
Monsters sheets
Large maps (dungeon, region)


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NE Dark Tapestry Nightmare Soulbound Doll / Mesmerist | HP 39/39 | AC 17 (T16/FF13) DR 5/good or silver; 2/magic | See profile for immunities | Init +8 | Perc +18 | CMB +6 | CMD 14 | F+1 R+7 W+5 | ALL WHO COME WITHIN 60' AND SEE OR HEAR HER MUST SAVE (WILL DC17) OR BE SHAKEN UNTIL THEY LEAVE THE AREA

Cindy, having taken her stock of their surroundings, begins to follow the conversation more carefully while studying the dragon carefully.
"Magnificence? Does that mean pretty, because she is for sure pretty. Snowball, you're cute now but when you grow up are you going to be that pretty?"


HP = 13/52 | AC = 19/13/17 | Fort = 6 Ref = 7 Will = 9
Goldslip wrote:
"What Bob says is true," Goldslip adds. She looks at Alloura with big, sincere eyes. "This demon threatens the whole world, Your Magnificence," the nixie says, "and if we can't stop it, then there will be no one left to enjoy your great beauty. Please help us. We need the artifact shard that you have, if there is to be any hope."

That's definitely how to get to Alloura

The dragon thinks a moment.

"I might know a little about this. Legend says that the Star is the most beautiful object in the world. That people have been struck blind by it's prepossessing splendour."

"But then, those people have never seen me. Tell me, can you conceive of anything more glorious than this?"

She twists lithely in the air, spreading her wings to their fullest extent.

As she does so, you notice among the gems embedded in her scales, a tiny object that glistens, but looks out of place with the other trinkets. It looks like a tiny point of a star.


Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:

Snowball sits and stares at Alloura, transfixed.
I wonder if I can get some of those shinies...


Paladin (3) Monk (1) Wounds (37/37) AC (22/20/17) CMD (26) Initiative (+3) Saves (10/12/8, +2 Sleep, Paralysis, Stun) Smite (1/1) LoH 1d6 (5/5)

Sendi watched the dragon prance, and had to admit that she was pretty. But then again, she wasn’t as pretty as drops of blood falling from the air, each one shining like brilliant rubies. There wasn’t anything quite as beautiful as that. A small part of her knew that thinking this way was wrong, but she didn’t really care. Worrying wasn’t fun, and if something wasn’t fun, then why do it? Still, the artifact sounded like something worth pursuing.

Grand Lodge

Current Name: Top-Hat-Bob, Gelatinous Cube/Telekineticist CR5, 78/78 HP, Init -5, Percep-1, AC 4 Touch 4 Flat 4, 8 CMD (can't be tripped), Fort +12, Ref -2, Will -4 , debuff: 4 neg levels, -20 HP, -4 to stuff
attack:
[dice=kinetic throw]d20+12; d6+1+8[/dice]

Top-Hat-Bob can't go blind because Top-Hat-Bob doesn't have eyes. Someone stick the star in my ooze and Top-Hat-Bob will carry it along. Pretty dragon, you can to come with us and get more star pieces?


Female Half-Fiend Atomie Lich HP: 42/42 AC:14/FF:14/T:14 CMD: 7 F:-/R:10/W:9 Init: +7 Bardic Performance: 16/17 Summon SLA: 12/12 Undead Traits

Tina glowers at the implication that there isa creature more beautiful than her, but doesn't want to make a scene, so instead she simply offers, "Pardon me, but you seem to have something stuck in your wing. It's really distracting, like when my friend Gary gets spinach stuck in his teeth. Maybe I can pick it out for you?"


HP = 13/52 | AC = 19/13/17 | Fort = 6 Ref = 7 Will = 9

"No, no I know what it is. It's part of that star you're so concerned with. That's what it is to you anyway. To me it's just another adornment to accentuate my own radiant beauty - and something like that would demand a heavy price, wouldn't you agree?"

"One decoration I do not want though is this blasted collar. Not only does it keep me bound to this place, but it's ghastly - rust with silver? Who would put that combination together. Rid me of it and the shard is yours."


Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:

"Okay!" Snowball shouts happily before attempting to pounce on Alloura's shoulder and gnaw the collar off.


Female Half-Fiend Atomie Lich HP: 42/42 AC:14/FF:14/T:14 CMD: 7 F:-/R:10/W:9 Init: +7 Bardic Performance: 16/17 Summon SLA: 12/12 Undead Traits

If I may inspect, perhaps I can devise a way to remove it.

Detect Magic, to identify.
Spellcraft: 1d20 + 7 ⇒ (18) + 7 = 25


Monsters build rules

Snowball's teeth are unable to make any impression on the clearly magical silver collar. Tina, however, is able to determine that the collar keeps Alloura from being able to go much distance at all from the keep. The collar is likely secured by a flesh memory, most likely both of the sorceress's own hands.


HP = 13/52 | AC = 19/13/17 | Fort = 6 Ref = 7 Will = 9

"Get off, get off me! Urch....."** Alloura quickly wipes away the slobber from her neck where Snowball tried to chew off the collar. Disgusting.


Female Half-Fiend Atomie Lich HP: 42/42 AC:14/FF:14/T:14 CMD: 7 F:-/R:10/W:9 Init: +7 Bardic Performance: 16/17 Summon SLA: 12/12 Undead Traits

"Hmm. I've got some ideas on how to open this. Do you know where to find the person who put this thing on you?"


Paladin (3) Monk (1) Wounds (37/37) AC (22/20/17) CMD (26) Initiative (+3) Saves (10/12/8, +2 Sleep, Paralysis, Stun) Smite (1/1) LoH 1d6 (5/5)

”Resurrection is also an option. Cut off the head, take off the collar, and then heal up!” Sendi said, helpfully.


Monsters build rules

It's pretty clear the sorceress you just killed is the evil princess holding this dragon in distress captive.


NE Dark Tapestry Nightmare Soulbound Doll / Mesmerist | HP 39/39 | AC 17 (T16/FF13) DR 5/good or silver; 2/magic | See profile for immunities | Init +8 | Perc +18 | CMB +6 | CMD 14 | F+1 R+7 W+5 | ALL WHO COME WITHIN 60' AND SEE OR HEAR HER MUST SAVE (WILL DC17) OR BE SHAKEN UNTIL THEY LEAVE THE AREA

Cindy wanders over to poke at the dead sorceress, playing with her cheeks and opening and closing her eyes and mouth to make interesting expressions. After a bit of fun, she stops giggling and starts to search the body for interesting trinkets to add to her dolls.

"From the way she was talking, I think this is the lady who put it on her"


Monsters build rules

Cindy finds a lot of interesting trinkets!

I'll assume Tina eventually is able to spellcraft all of this.

Loot:

elixir of love (2), scroll of wall of force;
Other Gear masterwork rapier, masterwork shortbow with 20 arrows, cloak of resistance +1, hat of disguise, headband of alluring charisma +2, ring of protection +2, jewelry (worth 300 gp), 1,825 gp


NE Dark Tapestry Nightmare Soulbound Doll / Mesmerist | HP 39/39 | AC 17 (T16/FF13) DR 5/good or silver; 2/magic | See profile for immunities | Init +8 | Perc +18 | CMB +6 | CMD 14 | F+1 R+7 W+5 | ALL WHO COME WITHIN 60' AND SEE OR HEAR HER MUST SAVE (WILL DC17) OR BE SHAKEN UNTIL THEY LEAVE THE AREA

Putting the trinkets off to the side for now but really eyeballing that pretty pretty headband Cindy grabs the sorceress's right hand and starts waving it around.
"Oooh, I'm a scary mean princess" giggles "I'm going to put a collar on that pretty dragon lady" giggles "Grrr. I'm mean!"

Pretty sure Cindy isn't big enough to reach far enough to play with both hands at once, let alone use them to remove a collar, so lookin' for a bit of help here


Female Half-Fiend Atomie Lich HP: 42/42 AC:14/FF:14/T:14 CMD: 7 F:-/R:10/W:9 Init: +7 Bardic Performance: 16/17 Summon SLA: 12/12 Undead Traits

Pardon me, ah, dragon, but I do believe that if you come here, we can remove that collar. I would bring her to you, but..." Tina stands in the shadow of the sorceress' thumb.


Paladin (3) Monk (1) Wounds (37/37) AC (22/20/17) CMD (26) Initiative (+3) Saves (10/12/8, +2 Sleep, Paralysis, Stun) Smite (1/1) LoH 1d6 (5/5)

”Do it again! This time with the headband on!” Sendi exclaimed with delight.


NE Dark Tapestry Nightmare Soulbound Doll / Mesmerist | HP 39/39 | AC 17 (T16/FF13) DR 5/good or silver; 2/magic | See profile for immunities | Init +8 | Perc +18 | CMB +6 | CMD 14 | F+1 R+7 W+5 | ALL WHO COME WITHIN 60' AND SEE OR HEAR HER MUST SAVE (WILL DC17) OR BE SHAKEN UNTIL THEY LEAVE THE AREA

If we cut the hands off, they're light enough to use mage hand. Do you think it has enough precision to do the job if two of us each took one?

Also - not the only CHA based critter here so not just taking the headband despite what Sendi might recommend


HP = 13/52 | AC = 19/13/17 | Fort = 6 Ref = 7 Will = 9

Alloura goes toward the creepy girl with the severed hands


NE Dark Tapestry Nightmare Soulbound Doll / Mesmerist | HP 39/39 | AC 17 (T16/FF13) DR 5/good or silver; 2/magic | See profile for immunities | Init +8 | Perc +18 | CMB +6 | CMD 14 | F+1 R+7 W+5 | ALL WHO COME WITHIN 60' AND SEE OR HEAR HER MUST SAVE (WILL DC17) OR BE SHAKEN UNTIL THEY LEAVE THE AREA

Cindy, having finished removing the sorceress's right hand with her little knife, stared up at the pretty dragon's neck and concentrates. The hand slowly floats up towards Alloura's collar and starts fumbling around grabbing at it.

"ummmmm....can someone do the other one?"


AC 18 T 16 FF 13 | CMD 15 | DR 5/cold iron| HP 56/58 | F +5, R +10, W +9 | Init +8 | darkvision, low-light vision; clouded vision 30ft; Perc +15 | Spells 1st: 5/5 | 2 slams +10 (1d10-2)

Goldslip grabs the other hand (yuck!) and reaches up with it high over her head to reach the collar.


Monsters build rules

When both of the dead princess/enchantress's hands touch the silver collar, it opens with a very small click and falls off Alloura's swan-like neck.


Female Half-Fiend Atomie Lich HP: 42/42 AC:14/FF:14/T:14 CMD: 7 F:-/R:10/W:9 Init: +7 Bardic Performance: 16/17 Summon SLA: 12/12 Undead Traits

"Yet another example of the benefit that the correct corpse can provide."


NE Dark Tapestry Nightmare Soulbound Doll / Mesmerist | HP 39/39 | AC 17 (T16/FF13) DR 5/good or silver; 2/magic | See profile for immunities | Init +8 | Perc +18 | CMB +6 | CMD 14 | F+1 R+7 W+5 | ALL WHO COME WITHIN 60' AND SEE OR HEAR HER MUST SAVE (WILL DC17) OR BE SHAKEN UNTIL THEY LEAVE THE AREA

When the collar falls off, the floating hand returns to Cindy. She looks at the collar, then the hand, then back at the collar, finally picking up the hand and holding it out to the group.
"Can I keep this?"


Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:

Snowball looks between the severed hand and the rest of the sorceress.
"Snowball no need." she says as she starts to eat the rest of the arms.


HP = 13/52 | AC = 19/13/17 | Fort = 6 Ref = 7 Will = 9

Alloura rubs her long neck where the collar had been and for the first time in a long time she felt truly free.

"Oh that's wonderful.... Ohhhhhhhhh!"

She flies into the air and does a twirl.

"Well, disgusting as you may all be, you've done me a good turn. Here. A deal is a deal." she removes the fragment of the star from her scales and presents it to Cindy


Female Half-Fiend Atomie Lich HP: 42/42 AC:14/FF:14/T:14 CMD: 7 F:-/R:10/W:9 Init: +7 Bardic Performance: 16/17 Summon SLA: 12/12 Undead Traits

Say, now that you're free, do you have any plans? Our band generally encounters some good treasure as we travel. You would, of course, be entitled to an equal share of anything we liberate from its prior owners.

Or, if you're looking for a nice place to make a lair, You'd of course be welcome in Last Hill, provided you can follow the rules of tenancy there.

Grand Lodge

Current Name: Top-Hat-Bob, Gelatinous Cube/Telekineticist CR5, 78/78 HP, Init -5, Percep-1, AC 4 Touch 4 Flat 4, 8 CMD (can't be tripped), Fort +12, Ref -2, Will -4 , debuff: 4 neg levels, -20 HP, -4 to stuff
attack:
[dice=kinetic throw]d20+12; d6+1+8[/dice]

Bob remembers that we had a dragon and it sort of died so Bob is thinking there is a dragon lair available to rent.


NE Dark Tapestry Nightmare Soulbound Doll / Mesmerist | HP 39/39 | AC 17 (T16/FF13) DR 5/good or silver; 2/magic | See profile for immunities | Init +8 | Perc +18 | CMB +6 | CMD 14 | F+1 R+7 W+5 | ALL WHO COME WITHIN 60' AND SEE OR HEAR HER MUST SAVE (WILL DC17) OR BE SHAKEN UNTIL THEY LEAVE THE AREA

Cindy takes the star fragment and toddles over towards Goldslip.
"Hey! You're kinda quiet but you're pretty smart too. Maybe do you want to hold on to this? I might forget what it is and .... um .... accidentally make it into a doll..."


Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:

"Cinder's hole is bad lair. Very bad. Too hot. Ugly, stinky, too-hot, bad lair. Alloura need nice cold lair." Snowball says reprovingly.

she then announces her epiphany enthusiastically:
"Like Snowball's island!"


AC 18 T 16 FF 13 | CMD 15 | DR 5/cold iron| HP 56/58 | F +5, R +10, W +9 | Init +8 | darkvision, low-light vision; clouded vision 30ft; Perc +15 | Spells 1st: 5/5 | 2 slams +10 (1d10-2)

"Sure, Cindy, I'll hold onto it." Goldslip replies.

She carefully puts the artifact fragment into a pouch and shuts it. Then she looks up again and says to everyone, "I suppose it's time to return home so we can talk to Tylia and find out if they were able to get that other shard from the vaults of the Mage's University in the capital. And we'll need to begin locating the other ten shards."

She looks around at their surroundings and wonders aloud, "What will happen here, with this fortress?"

I know we destroyed several ice elementals and killed several barbarians along with the choker, the drake, and the princess herself, but it seems unlikely that would account for every person/creature in the service of a princess...


Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:

good question. It might be that the servants were of the Unseen variety, i.e. magical and powered by the "princess"


Monsters build rules

Great recap, Goldslip! I'm thrilled to see somebody is keeping track of the plot.

You don't find any other servants of the princess here at this time. It seems likely she had unseen servants but only to those eligible to make spellcraft checks. XD

Your mission accomplished, you feel proud and begin travelling back to the dungeon of Last Hill with a spring in your step. Alloura comes along, if only to take a look at this odd little monster community you're developing.

1000 xp for objective completion.

It takes quite a few days to travel back, especially with large Bob much slower now than he was on the way here, but you spend the time getting to know Alloura and Sendi.

Feel free to retcon any traveling conversations in spoilers.

When you get back to Last Hill, you find a sleeping goblin, a small spear leaning across its legs, slumped against the entrance. Hearing you approach, she jumps to her feet and snarls in broken common. "Who goes there!? No dare encroach king Skank domain!"


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Paladin (3) Monk (1) Wounds (37/37) AC (22/20/17) CMD (26) Initiative (+3) Saves (10/12/8, +2 Sleep, Paralysis, Stun) Smite (1/1) LoH 1d6 (5/5)

”King?!” Sendi exclaimed. ”Then...Tina! Why didn’t you tell me that you we’re married? This is so exciting! When did you marry King Skank? Is he handsome?”


Female CE Small Aberration (augmented dragon, cold) | DR 5/— | max HP: 60 | AC: 20 (15 TAC, 16 FAC) | CMB: +6, CMD: 20| F: +8, R: +8, W: +3 | Init: +8 | Immune: cold, paralysis, radiation, sleep | dragon senses | Perc: +7 | 30' burrow, 150' fly, 60' swim/walk | Active conditions:

Snowball gasps and looks to aunty Tina.
Another marriage?


NE Dark Tapestry Nightmare Soulbound Doll / Mesmerist | HP 39/39 | AC 17 (T16/FF13) DR 5/good or silver; 2/magic | See profile for immunities | Init +8 | Perc +18 | CMB +6 | CMD 14 | F+1 R+7 W+5 | ALL WHO COME WITHIN 60' AND SEE OR HEAR HER MUST SAVE (WILL DC17) OR BE SHAKEN UNTIL THEY LEAVE THE AREA

Cindy, not at all fatigued she's a doll, after all but just plain tired of all the walking and wanting to decorate her lair with all her new trinkets, gives the goblin an exasperated glare.

"King? This is OUR home and when we left there was no King. Our home. Get out of my way and let me in my lair before I do something you'll regret!"

Intimidate (just plain intimidate, not for any of her special abilities): 1d20 + 17 ⇒ (8) + 17 = 25

As she approaches him, she stops and looks over his shoulder into the cave "Oh, and what did you do with our friends? We left some friends here."


Female Half-Fiend Atomie Lich HP: 42/42 AC:14/FF:14/T:14 CMD: 7 F:-/R:10/W:9 Init: +7 Bardic Performance: 16/17 Summon SLA: 12/12 Undead Traits

"These goblins are proving more trouble than they are worth. Perhaps they would be of more use as zombies." Tina scowls as she turns invisible, and floats into the cave, in search of "king" Skank.

Grand Lodge

Current Name: Top-Hat-Bob, Gelatinous Cube/Telekineticist CR5, 78/78 HP, Init -5, Percep-1, AC 4 Touch 4 Flat 4, 8 CMD (can't be tripped), Fort +12, Ref -2, Will -4 , debuff: 4 neg levels, -20 HP, -4 to stuff
attack:
[dice=kinetic throw]d20+12; d6+1+8[/dice]

"This is Bob's entrance. Bob made this entrance... Bob... getting... angry!!!"

either as a surprise action or as normal init Bob is going to pick up rocks from the defenses that HE built and chuck them at the goblin.


AC 18 T 16 FF 13 | CMD 15 | DR 5/cold iron| HP 56/58 | F +5, R +10, W +9 | Init +8 | darkvision, low-light vision; clouded vision 30ft; Perc +15 | Spells 1st: 5/5 | 2 slams +10 (1d10-2)

As Tina is turning invisible, Goldslip tries to keep the goblin from noticing by talking and grabbing its attention.

"Don't you know who we are?" she asks the goblin while stepping forward and holding her head up regally, an effort made more effective by the diadem resting upon it. "It is we who rule this place, and your King Skank answers to us."

Bluff, distraction for Tina to hide: 1d20 + 9 ⇒ (1) + 9 = 10


Monsters build rules

The goblin looks terrified as Cindy stalks past her, despite Cindy's itsy bitsy size. She gulps and asks "Uh... What friends? What do you mean?"

Tina zips quietly through the dungeon and searches for a while, noticing crazy paints all over the wall from the floor up to three and a half feet up on the wall. In the shooting gallery, she finds Skank wearing a crazy feather headdress sitting on a makeshift throne of wood and shouting at some goblins who are scurrying around and bringing him snacks.

Goblin:

"Hurry with snacks! Or King Skank can't protect you from terrible Tina! She eat you TWICE!"


NE Dark Tapestry Nightmare Soulbound Doll / Mesmerist | HP 39/39 | AC 17 (T16/FF13) DR 5/good or silver; 2/magic | See profile for immunities | Init +8 | Perc +18 | CMB +6 | CMD 14 | F+1 R+7 W+5 | ALL WHO COME WITHIN 60' AND SEE OR HEAR HER MUST SAVE (WILL DC17) OR BE SHAKEN UNTIL THEY LEAVE THE AREA

"You know. Big people, look like 'ventrers." Cindy mumbles as she marches past the goblin and heads into her makeshift lair. "Supposed to get another piece of that thing."

She starts removing all of her new trinkets and placing them into piles near the others, laboriously labeling each pile with what person or creature it came from in careful block lettering on scraps of paper.

"I hope we get to stay for a while. Need to decorate my room and maybe finally make some doll children" she mutters to herself.


N Aberrant but still Cuddly Bear | HP 20/20 | AC 13 (T12/FF11) | Init +1 | Perc +5 (scent) | CMB +5 (+9 grapple) | CMD 16 (20 trip/overrun) | F+4 R+4 W+2 |

Having followed the group back through the woods, Mr. Snuggles perks up when he sees the cave entrance, recognizing it as a great example of the time honored tradition of bears in caves.

He follows Cindy to the entrance to her little lair, and finding himself a bit too large to enter, he turns and plops down on his haunches, watching the goblin 'guard' carefully.

As he settles in, Cindy pops out and points to the guard before returning to her tasks. "Mr. Snuggles, watch that goblin lady."

If I read it correctly, there's no handle animal roll needed to utilize one of the already learned tricks, so using the learned trick 'Menace' - "A menacing animal attempts to keep a creature you indicate from moving. It does its best to dissuade the target, but it attacks only if the target attempts to move from its present location or take any significant action (particularly a hostile-seeming action)."


Monsters build rules

Not quite: It's DC 10 to get an animal to perform a trick that it knows. It's also a free action and you get a +4 bonus if that animal is your animal companion. So it's nearly automatic.


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NE Dark Tapestry Nightmare Soulbound Doll / Mesmerist | HP 39/39 | AC 17 (T16/FF13) DR 5/good or silver; 2/magic | See profile for immunities | Init +8 | Perc +18 | CMB +6 | CMD 14 | F+1 R+7 W+5 | ALL WHO COME WITHIN 60' AND SEE OR HEAR HER MUST SAVE (WILL DC17) OR BE SHAKEN UNTIL THEY LEAVE THE AREA

Cindy's Handle Animal vs DC10: 1d20 + 12 ⇒ (13) + 12 = 25
Well, with a +8 skill and the +4 for being my companion...I guess it IS automatic LOLOL


Monsters build rules

Anything from Tina or everyone else?

Snuggles keeps an intimidating eye on the goblin while Cindy heads inside and finds matters mostly as they were but with garbage everywhere and all over the walls up to three feet off the ground.


NE Dark Tapestry Nightmare Soulbound Doll / Mesmerist | HP 39/39 | AC 17 (T16/FF13) DR 5/good or silver; 2/magic | See profile for immunities | Init +8 | Perc +18 | CMB +6 | CMD 14 | F+1 R+7 W+5 | ALL WHO COME WITHIN 60' AND SEE OR HEAR HER MUST SAVE (WILL DC17) OR BE SHAKEN UNTIL THEY LEAVE THE AREA

Cindy is irate! She will wait to give others a chance to do thing before she storms out to force the goblin guard lady to clean her lair for her.


Female Half-Fiend Atomie Lich HP: 42/42 AC:14/FF:14/T:14 CMD: 7 F:-/R:10/W:9 Init: +7 Bardic Performance: 16/17 Summon SLA: 12/12 Undead Traits

Tina invisibly floats watching Skank from across the room and he hears a message just whispering in his ear "Hello, Skank. Interesting decorations you've had added. I trust that everything is in order, and where we left it? We've been traveling for a while now, and I'd really prefer to not be forced to... rearrange anything."

stealth: 1d20 + 77 ⇒ (4) + 77 = 81
intimidate: 1d20 + 11 ⇒ (12) + 11 = 23

"And what an impressive hat you've got there. I'm sure that Bob will love it when you give it to him. In front of all your subjects here.

Tina's voice lightens, Now then, do you have anything to report from while we were out? Did anyone enter or leave the cave?"


Monsters build rules

Skank shudders in fear and crouches on his throne desperately looking around for the source of the voice. He whispers back "N... n... no. Everything where need be. Nothing happen but some knight in shining armor. Say he pal of din or something. Here to cleanse cave. We like cave so no let him clean. He think he big deal but we kill fast. Nothing else happen."

Not a plot hook. Just a day in the life.

He then lifts the headdress of his head, hands shaking, and looks around as if he is prepared to give it to Bob but has no idea where Bob is.

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