GM ZD #5-08 The Confirmation, #7-10 Consortium Compact and one more (Inactive)

Game Master Z...D...


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Liberty's Edge

Female NG Human Ranger (Abendego diver) 12 | HP 136/136 | AC 24, T 16, F 20 | CMB +16, CMD 32 | F +20, R +19, W +16 (+1 vs fear, mind-affecting; +2 vs haunts) | Init +7 | Percep +17, Sense Motive +2 | Speed 30ft | Active Conditions: none

survival DC 15: 1d20 + 5 ⇒ (2) + 5 = 7 *Fail*

"Fellow front-liners, do you want to take what healing and armor-enhancing items you'd like from the bag, and I will choose from what's left over?"

survival: 1d20 + 5 ⇒ (5) + 5 = 10

"The hole in the ground is not naturally occurring."

Gervase peers into the pit below. take 10 perception for traps + threats: 10 + 5 = 15

“I would suggest dropping a knotted rope to the bottom of the pit, with the top secured to the pit collar with my grappling hook.”

“That way, someone good at climbing can investigate the sack, or whatever it is. While the others stand guard at the top.”

“Thoughts?”

Sovereign Court

Small Male LN Vine Leshy Vigilante 1.2 | HP 11/11 | AC 20+2 T 14 FF 17 | CMB +2, CMD 15 | F +3, R +5, W +2 | Init +5 | Perc +4 SM +0 | Speed 15' | Active Conditions: | Constant: | GM Reroll 1/1 |

Earlier... Skarlit gasps and claps her hand over her mouth when Gervase offers her the shriveled flesh from a palm tree. She looks noticeably queasy after that and it's possible that this was connected to her excusing herself to use the facilities.

The Tulip, on the other hand, seems quite pleased with Gervase's attention, and is happy to autograph anything put in front of her. In response to Eltran's question, she looks suitably mysterious and answers, "Ah, there are many who would like to know more about my motives and my agenda, I promise you that, yet such must remain closely guarded secrets, lest they fall into the hands of the wrong sort. I trust that if you are friends of my friend Skarlit, then you must not be the wrong sorts. But let us say no more - for now - for is it not said 'Only when the wind whistles do the magnolias sway!'"

When the minotaur appears, the Tulip's first instinct is to stand and fight like a true hero, but she follows the others.

When they reach the pit she offers to climb down to see what is at the bottom. She has a climb speed of 10' and can take 10 for 18 on her Climb check.

Grand Lodge

Male NG Half-elf Sorcerer (Crossblooded) | HP 7/7 | AC 11 T 11 FF 10 | CMB +0, CMD 1 |F +1 R +1 W +4 | Init +1 | Perc +11 | SM +1 | Speed 30ft | ?? | Spells: 1st 4/4 | Active conditions: None
Gervase Goldhawkë wrote:

“That way, someone good at climbing can investigate the sack, or whatever it is. While the others stand guard at the top.”

“Thoughts?”

"Using a pair of ropes tied in a certain way, you could make a ladder, better if we had appropriately strong rungs to use."

It would take a few minutes to make, and you'd still have to anchor it somewhere.

Some rope and knots knowledge here. Unless there's a roll for this type of knowledge (survival?) i'd hope this is okay. Rope ladder knot

The Concordance

male Ganzi Mesmerist
Stats:
12/12HP // AC 16 T 12/FF14 // F3 R5 W2 // Ini +2 Perc +4

Survival: 1d20 + 2 ⇒ (19) + 2 = 21
Survival: 1d20 + 2 ⇒ (3) + 2 = 5
"We are not alone folks! Something with webbed feet went this way."
From Janiras bag he draws a flaks of acid and a flask of holy water.

Sovereign Court

Small Female N Vine Leshy Vigilante 2.0 | HP 19/19 | AC 21 T 14 FF 18 | CMB +3, CMD 16 | F +3, R +6, W +3 | Init +5 | Perc +5 SM +0 | Speed 15' (Climb 10') | Active Conditions: None | Constant:

Skarlit takes the potion of barkskin, noting that her skin is already rather bark-like.

Silver Crusade

Male LN Half-Orc Fighter (Armiger) 2 | HP 22/22 | AC 20 T 13 FF 18 | CMB +5, CMD 17 | F: +5, R: +2, W: +0 | Init: +2 | Perc: +2, SM: +0 | Speed 20ft | Active conditions:None

I can go don the ladder, Manandan cannot. No thumbs

Brog eyes the distance. Can I throw him that far? Hmmm

Sovereign Court

Small Female N Vine Leshy Vigilante 2.0 | HP 19/19 | AC 21 T 14 FF 18 | CMB +3, CMD 16 | F +3, R +6, W +3 | Init +5 | Perc +5 SM +0 | Speed 15' (Climb 10') | Active Conditions: None | Constant:

The Tulip simply climbs down into the pit, like the climbing vine she is.

Climb check is an 18.

Grand Lodge

Male NG Half-elf Sorcerer (Crossblooded) | HP 7/7 | AC 11 T 11 FF 10 | CMB +0, CMD 1 |F +1 R +1 W +4 | Init +1 | Perc +11 | SM +1 | Speed 30ft | ?? | Spells: 1st 4/4 | Active conditions: None
Brog d'Mortaire wrote:
I can go down the ladder, Manandan cannot. No thumbs

"Might as well i suppose..."

He begins looking around for appropriate pieces of wood that would work as rungs, which would also double as firewood later if it came to it. Making said ladder would probably take several minutes but should be functional so long as the knots were solid and the rungs didn't slide out.

Survival: 1d20 + 2 ⇒ (12) + 2 = 14


Knowledge Checks -Sky Key Solution Aid Token

Through a combination of fancy knots and natural climbing ability, the explorers are able to scoop up the bundle of cloth and continue on their way deeper into the foothills.

Approximately 30 feet beyond the pit and out of sight around a corner is a long, 3-foot-wide wooden plank that rests against the cave’s wall.

The tunnels continue on, leading deeper beneath the Kortos Mounts until they eventually open into a large cavern. What must have once been beautifully carved reliefs and inscriptions have since weathered heavily, their features dulled and softened to the point that it is hard to distinguish what each once depicted. A wide tunnel exits the cavern on its far side, and blue-burning torches line the passageways walls.

You gain a +2 bonus on the skill checks of each of the following languages you speak. Aquan and Azlanti

Knowledge History or Religion or Linguistics. You may attempt an appraise or perception check but at a -2 penalty.

GM:

Images: 5d12 ⇒ (1, 6, 5, 6, 9) = 27

DC 15:
You recognize that this image is one of the 12 guises of Aroden. The Artist is depicted painting murals on the walls of impressive buildings, associated with Aroden having painted the city of Absalom with beautiful colors so that it might awe all who visited.

DC 18:
The next one portrays The Hunter, which is depicted slaying a giant serpentine creature and then parading a trophy through the city streets—a sign to all humanity that the wilds are safe to inhabit once the monsters are slain.

DC 21:
The Fisherman is depicted hauling in an enormous catch of small fish to take back to Absalom, illustrating Aroden’s declaration that a great host of creatures could accomplish a great task, whether that be taming the wilds or feeding a nation.

DC 24:
Finally, The Shepherd is depicted herding animals out of a crowded city to the pastures beyond, just as Aroden blessed leaders with the foresight to direct people to the tasks and places that best suit them.

The other eight depictions have been eroded so bad so that they are not recognizable.

Grand Lodge

Male NG Half-elf Sorcerer (Crossblooded) | HP 7/7 | AC 11 T 11 FF 10 | CMB +0, CMD 1 |F +1 R +1 W +4 | Init +1 | Perc +11 | SM +1 | Speed 30ft | ?? | Spells: 1st 4/4 | Active conditions: None

Proceeds down, building the ladder and rolling it up for future use rather than breaking it down right away (at least until another use of the rope is needed).

He approaches the different engravings and humms. "Interesting..." able to make out a number of them, not that he could make sense out of them.

As a librarian not sure if that helps any here, though have a decent enough perception check...

Perception: 1d20 + 11 - 2 ⇒ (14) + 11 - 2 = 23

The Concordance

male Ganzi Mesmerist
Stats:
12/12HP // AC 16 T 12/FF14 // F3 R5 W2 // Ini +2 Perc +4

PercAid: 1d20 + 4 - 2 ⇒ (16) + 4 - 2 = 18

Liberty's Edge

Female NG Human Ranger (Abendego diver) 12 | HP 136/136 | AC 24, T 16, F 20 | CMB +16, CMD 32 | F +20, R +19, W +16 (+1 vs fear, mind-affecting; +2 vs haunts) | Init +7 | Percep +17, Sense Motive +2 | Speed 30ft | Active Conditions: none

Gervase takes the wand of CLW, the potion of feather step, a sunrod and the tanglefoot bag.

perception – penalty: 1d20 + 5 - 2 ⇒ (8) + 5 - 2 = 11

Gervase scowls. "I got nuthin."

"Can you make out what the pictographs represent, Slyph?"

Grand Lodge

Male NG Half-elf Sorcerer (Crossblooded) | HP 7/7 | AC 11 T 11 FF 10 | CMB +0, CMD 1 |F +1 R +1 W +4 | Init +1 | Perc +11 | SM +1 | Speed 30ft | ?? | Spells: 1st 4/4 | Active conditions: None
Gervase Goldhawkë wrote:
"Can you make out what the pictographs represent, Slyph?"

"A bit..." He points to the first one. "This is Aroden i think, in the city of Absalom..."

He moves to the second one, and the inscription. "Inscription says 'The hunter'... A great hunter who slayed a giant serpent later used as a trophy. If one puts their mind to something even the mighty beasts will be defeated."

"And the last one... Here..." he makes motions over certain lines almost impossible to perceive. "A fisherman hauling a lot of fish. That not only can they defend against the wilds, they can get plenty of food."

He moves to the last shaking his head. "Sorry, the lines are too hard to see. I can't make it out. Too weathered for me."

Sovereign Court

Small Male LN Vine Leshy Vigilante 1.2 | HP 11/11 | AC 20+2 T 14 FF 17 | CMB +2, CMD 15 | F +3, R +5, W +2 | Init +5 | Perc +4 SM +0 | Speed 15' | Active Conditions: | Constant: | GM Reroll 1/1 |

Perception, penalty: 1d20 + 4 - 2 ⇒ (1) + 4 - 2 = 3

The Twisted Tulip squints from behind her mask and mutters something about wishing she had stayed in school...


Knowledge Checks -Sky Key Solution Aid Token

Moving further into the chamber

The soft light of the surrounding fungus mixes with the flickering glow of the nearby torches to reveal a grand chamber. A large pool of water along the chamber’s southern edge reflects the blue and green radiance to illuminate the massive stalactites that cling to the ceiling overhead. Two other tunnels branch off from this area, leading to the east and west.

Rising up from the pool is a column of rock with steeply sloped sides and a flat top, as if someone had sawn off the top of a massive stalagmite. A miniature city carved from this same stone occupies nearly the entire surface. Tiny trinkets such as ancient coins, polished semiprecious stones, and ornately braided loops of string are scattered throughout the diorama, and pale cave frogs clamber atop it. The smooth cavern floor is covered in gravel and pebbles along the edge of the pool, and several foot-long centipedes prowl among the gravel in their search for prey.

Kneeling in the pool is a humanoid figure, facing away from the entrance. He seem unaware of your presence.

DC 10 knowledge (engineering, geography, history, local, or religion):
You identify the diorama as an intricately detailed model of Absalom

Dark Archive

N Male follower of Pharasma and Brigh | Looks like a Tian-Taldane human (actually mostly human Ifrit) | Outsider (Native), Humanoid (human) | Bard 6 | | HP 67/67 | AC 24 T 11 FF 23 | CMB -4, CMD 13 | F: +8, R: +8, W: +7 | Init: +5 | Perc: +9, Bluff: +16, Dipl: +16, SM: +6 | Bardic Performance 22/26 | Lore Master 1/1 | Reroll 1/1 | Bard 1st 4/6, 2nd 5/5 | Speed 20 ft | Active conditions: images, +4 initiative

Eltran steps forward.

kn untrained : 1d20 ⇒ 12

”Hmm ... the diorama is an intricately detailed model of Absalom!“

He approaches the humanoid.

”Hello, I hope that you are well! We are Pathfinders! We are here to investigate these caves and I hope that we can find a common way of cooperating with each other!“

Diplomacy : 1d20 + 7 ⇒ (16) + 7 = 23

Silver Crusade

Male LN Half-Orc Fighter (Armiger) 2 | HP 22/22 | AC 20 T 13 FF 18 | CMB +5, CMD 17 | F: +5, R: +2, W: +0 | Init: +2 | Perc: +2, SM: +0 | Speed 20ft | Active conditions:None

Brog stands patiently, waiting to see how the figure reacts to Eltran.

Sovereign Court

Small Male LN Vine Leshy Vigilante 1.2 | HP 11/11 | AC 20+2 T 14 FF 17 | CMB +2, CMD 15 | F +3, R +5, W +2 | Init +5 | Perc +4 SM +0 | Speed 15' | Active Conditions: | Constant: | GM Reroll 1/1 |

The Twisted Tulip adds, "And we are also excellent at fighting crime! If you have any of that here?"

Diplomacy, aid: 1d20 + 6 ⇒ (12) + 6 = 18

Liberty's Edge

Female NG Human Ranger (Abendego diver) 12 | HP 136/136 | AC 24, T 16, F 20 | CMB +16, CMD 32 | F +20, R +19, W +16 (+1 vs fear, mind-affecting; +2 vs haunts) | Init +7 | Percep +17, Sense Motive +2 | Speed 30ft | Active Conditions: none

Gervase throws a gold piece in the pool and *bobs*

“We’re just visiting. Is there some service we can do for you? Evil-doers quake in fear at the approach of the Twisted Tulip and her sidekicks.”

aid diplomacy: 1d20 - 1 ⇒ (12) - 1 = 11

The Concordance

male Ganzi Mesmerist
Stats:
12/12HP // AC 16 T 12/FF14 // F3 R5 W2 // Ini +2 Perc +4

Knowlocal: 1d20 + 4 ⇒ (8) + 4 = 12


Knowledge Checks -Sky Key Solution Aid Token

The humanoid does not respond to the call out from a distance. It doesn't notice you until the coin hits the water and causes the ripples to collide with his body. He turns around and stares intently as you repeat you greeting.

sense motive DC 15:
You sense the Gilman eyes are looking at the cloak that you all have recovered.

The man nod, "I have not seen others in this cave for some time. You said you came to investigate. Investigate what?"

You have successfully changed his attitude to helpful

Silver Crusade

Male LN Half-Orc Fighter (Armiger) 2 | HP 22/22 | AC 20 T 13 FF 18 | CMB +5, CMD 17 | F: +5, R: +2, W: +0 | Init: +2 | Perc: +2, SM: +0 | Speed 20ft | Active conditions:None

Sense Motive: 1d20 + 0 ⇒ (2) + 0 = 2

Brog suspects that the Gillman is actually an Oread in disguise.

Dark Archive

N Male follower of Pharasma and Brigh | Looks like a Tian-Taldane human (actually mostly human Ifrit) | Outsider (Native), Humanoid (human) | Bard 6 | | HP 67/67 | AC 24 T 11 FF 23 | CMB -4, CMD 13 | F: +8, R: +8, W: +7 | Init: +5 | Perc: +9, Bluff: +16, Dipl: +16, SM: +6 | Bardic Performance 22/26 | Lore Master 1/1 | Reroll 1/1 | Bard 1st 4/6, 2nd 5/5 | Speed 20 ft | Active conditions: images, +4 initiative

Sense Motive : 1d20 - 2 ⇒ (17) - 2 = 15

”Is this here yours?!“ Eltran says pointing at the cloak.

"GM Z.. wrote:

The man nod, "I have not seen others in this cave for some time. You said you came to investigate. Investigate what?"

You have successfully changed his attitude to helpful

Eltran nods.

”We are here to find gillmen and try to understand why they are here during the full moon. Have you seen any here?“ he asks.


Knowledge Checks -Sky Key Solution Aid Token

"It belonged to one of my kin. Alas, I do not know what became of him. He was probably slain by the necromancer who also calls the tunnels home." He says answering Eltran.

He almost looks amused at Eltran second question. "Why yes. I see a Gillman every time I pass my reflection." He then gives a little chuckle.

He regains his demeanor, "We Gillman come here to listen to the water and meditate on what it tells us. The full moon ensures a high enough tide for this pool to be filled with fresh water."

Liberty's Edge

Female NG Human Ranger (Abendego diver) 12 | HP 136/136 | AC 24, T 16, F 20 | CMB +16, CMD 32 | F +20, R +19, W +16 (+1 vs fear, mind-affecting; +2 vs haunts) | Init +7 | Percep +17, Sense Motive +2 | Speed 30ft | Active Conditions: none

sense motive: 1d20 + 1 ⇒ (5) + 1 = 6

Gervase trades glances with Brog and nods.

“Your diorama of the City at the Centre of the World is breathtaking. Did you create it? Is it in honor of Aroden?”

The confirmee pulls paper and quill from a waterproof bag. “Do you mind if I take some sketches of the wonders in this chamber?”

She lines up an upraised thumb with the gillman oread’s face, closes an eye and raises her pen. “If so, please don’t move.”

Gillman Elder(?) wrote:
“He was probably slain by the necromancer who also calls the tunnels home.”

“Do you know what race the necromancer is? Does he or she have any companions? Could you guide us to the tunnel they operate it?”

Silver Crusade

Male LN Half-Orc Fighter (Armiger) 2 | HP 22/22 | AC 20 T 13 FF 18 | CMB +5, CMD 17 | F: +5, R: +2, W: +0 | Init: +2 | Perc: +2, SM: +0 | Speed 20ft | Active conditions:None

While the talking is going on Brog goes back to get a better look at the glyphs that Sylph described. He looks down at Manandan Explore, Report, Co-operate, huh? Better add these to my "report"

The Concordance

male Ganzi Mesmerist
Stats:
12/12HP // AC 16 T 12/FF14 // F3 R5 W2 // Ini +2 Perc +4

Bowing deeply Proximus smiles.
"If you do not mind, could you tell us more, about the wonders of this cave, of the faith you follow, and well anything worth telling."
DiploAid: 1d20 + 8 ⇒ (8) + 8 = 16

Silver Crusade

Male LN Half-Orc Fighter (Armiger) 2 | HP 22/22 | AC 20 T 13 FF 18 | CMB +5, CMD 17 | F: +5, R: +2, W: +0 | Init: +2 | Perc: +2, SM: +0 | Speed 20ft | Active conditions:None

Notes on the glyph taken Brog rejoins the group in speaking to the figure.


Knowledge Checks -Sky Key Solution Aid Token

The gillman answers the questions in turn.

@Gervase "No I did not create it, nor did anyone I know. It was here when we discovered this chamber. This place was once a sacred site of Aroden, the dead god of humanity, but his influence has begun to fade here and soon it will cease to be."

"As for the other occupants. I do not know too much about them. I have not seen them myself."

Noticing the agent lining him up to be sketched, "You may do what you wish."

@Proximus "The diorama you see, I believe acts as a focal point for Aroden's influence. Looking at all the trinkets and things left on it, may have some value or at least his followers thought so." He then smiles, "As I said before we listen to the flow of the water and what it tells us. Listen to how it flows and it will tell you all you need to know."

Grand Lodge

Male NG Half-elf Sorcerer (Crossblooded) | HP 7/7 | AC 11 T 11 FF 10 | CMB +0, CMD 1 |F +1 R +1 W +4 | Init +1 | Perc +11 | SM +1 | Speed 30ft | ?? | Spells: 1st 4/4 | Active conditions: None

"You follow the flow of the water? Most interesting. Some of my research indicated your kind are amphibious. Which i suppose should be obvious if you have gills in your name."

"Do you know how the water flows here? Perhaps help me map it out?" Slyph asked, half hoping they could start some portion of a map. He sorely hoped they wouldn't be under water a lot, lacking gills that would be a decent deterrent to most land-dwellers.

Sovereign Court

Small Female N Vine Leshy Vigilante 2.0 | HP 19/19 | AC 21 T 14 FF 18 | CMB +3, CMD 16 | F +3, R +6, W +3 | Init +5 | Perc +5 SM +0 | Speed 15' (Climb 10') | Active Conditions: None | Constant:

Sense Motive: 1d20 + 0 ⇒ (2) + 0 = 2
The Tulip suspects that the Gillman is actually an Ifrit disguised as an Oread disguised as a Gillman.

When the man speaks of listening to the flow of the water, the Tulip cocks her head and listens intently, hoping that she too can learn some of the wisdom of Aroden.

Perception: 1d20 + 4 ⇒ (18) + 4 = 22

Liberty's Edge

Female NG Human Ranger (Abendego diver) 12 | HP 136/136 | AC 24, T 16, F 20 | CMB +16, CMD 32 | F +20, R +19, W +16 (+1 vs fear, mind-affecting; +2 vs haunts) | Init +7 | Percep +17, Sense Motive +2 | Speed 30ft | Active Conditions: none

Gervase watches the Tulip listening.

Gillman Oracle(?) wrote:
“Listen to how it flows and it will tell you all you need to know.”

Does he mean like literally?

Feeling faintly ridiculous she kneels and places an ear to the living rock.

perception: 1d20 + 5 ⇒ (16) + 5 = 21


Knowledge Checks -Sky Key Solution Aid Token

"I believe it is filled by an underground spring which is fed by the tides. But I have never been to the source." The Oracle then cocks his head to one side at the other attempting to listen to the water. "Very good. Just listen to the water, how the vibrations move through it."

Do you move on and or do you have more questions to ask the gillman

Liberty's Edge

Female NG Human Ranger (Abendego diver) 12 | HP 136/136 | AC 24, T 16, F 20 | CMB +16, CMD 32 | F +20, R +19, W +16 (+1 vs fear, mind-affecting; +2 vs haunts) | Init +7 | Percep +17, Sense Motive +2 | Speed 30ft | Active Conditions: none

Is he taking pulling my leg? It’s hard to tell with these venerable swami types.

“I believe I am experiencing an epiphany!”

Gervase pulls her ear from the wall, rises to her feet and throws up both arms. “The aquifer whispers, It’s time to move on.”


”Manandán” | Male LN Small Animal Companion 1 | HP 6/6 | AC 17, T 12, FF 16 | CMD 11 (+4 vs Trip) | F +4 R +3 W +1 | Init +1 | Perc +8; low-light vision, scent | Speed 40ft | Active Conditions: None

Manandan is impatient to move on. The pup wanders around the cavern sniffing at everything.


Knowledge Checks -Sky Key Solution Aid Token

Sooo east or west?


NG Female Human Ranger (Abendego diver) 4 | HP 40/40 | AC 17, T 12, F 15 | CMB +8, CMD 20 | F +5, R +6, W +4 | Init. +2 | Percep +9, Sense Motive +2 | Speed 30ft | Active Conditions: none

1d2 ⇒ 2

West?

Dark Archive

N Male follower of Pharasma and Brigh | Looks like a Tian-Taldane human (actually mostly human Ifrit) | Outsider (Native), Humanoid (human) | Bard 6 | | HP 67/67 | AC 24 T 11 FF 23 | CMB -4, CMD 13 | F: +8, R: +8, W: +7 | Init: +5 | Perc: +9, Bluff: +16, Dipl: +16, SM: +6 | Bardic Performance 22/26 | Lore Master 1/1 | Reroll 1/1 | Bard 1st 4/6, 2nd 5/5 | Speed 20 ft | Active conditions: images, +4 initiative

”I believe that West is a good direction! But let us be careful! As our new acquaintance told us there are dangerous to be overcome!“

Perception : 1d20 + 2 ⇒ (16) + 2 = 18

The Concordance

male Ganzi Mesmerist
Stats:
12/12HP // AC 16 T 12/FF14 // F3 R5 W2 // Ini +2 Perc +4

Proximus nods and follows Eltran.
Before he leaves he bows to the waterman and waves a goodbye

Sovereign Court

Small Male LN Vine Leshy Vigilante 1.2 | HP 11/11 | AC 20+2 T 14 FF 17 | CMB +2, CMD 15 | F +3, R +5, W +2 | Init +5 | Perc +4 SM +0 | Speed 15' | Active Conditions: | Constant: | GM Reroll 1/1 |

The Twisted Tulip also waves goodbye to the gillman. "We will see if we can find any miscreants here and deal with them for you!"

Silver Crusade

Male LN Half-Orc Fighter (Armiger) 2 | HP 22/22 | AC 20 T 13 FF 18 | CMB +5, CMD 17 | F: +5, R: +2, W: +0 | Init: +2 | Perc: +2, SM: +0 | Speed 20ft | Active conditions:None

Brog moves to the western tunnel, Manandan at his heels.


Knowledge Checks -Sky Key Solution Aid Token

The passage leading from the gillmen’s holy site varies from 3 to 6 feet wide and is coated with the omnipresent bioluminescent fungi. Though the PCs encounter several points where the tunnel branches off in different directions, all of those paths either narrow beyond the abilities of the PCs to traverse, lead back to this main trail, or are blocked by a cave-ins. Trekking through the twisting passages to this large cavern takes approximately 20 minutes.

1d6 ⇒ 1

The persistent glow of the bluish fungi dimly lights the way deeper below the Kortos Mounts. The tunnels broaden to reveal a shallow river that bisects an immense tunnel stretching to the north and south. To the east a small passage exits the chamber at a steep incline.

Within the cavern, the dim light fades into darkness to the north and the south. The cavern stretches nearly 100 feet in each direction. The river through this part of the cavern ranges from 10 to 15 feet wide but is only 1 foot deep, and it flows languidly at an almost imperceptibly slow speed. Hazard notes will be in the notes of the presentation.

On the other side of the cave you see two kobolds yapping about something.

What do you do?

Grand Lodge

Male NG Half-elf Sorcerer (Crossblooded) | HP 7/7 | AC 11 T 11 FF 10 | CMB +0, CMD 1 |F +1 R +1 W +4 | Init +1 | Perc +11 | SM +1 | Speed 30ft | ?? | Spells: 1st 4/4 | Active conditions: None
GM Z..D.. wrote:
On the other side of the cave you see two kobolds yapping about something.

Following the group and traversing very thin winding passages thankfully with no worse for wear, he sees the kobolds and tries to listen in to see what they are talking about, motioning everyone else to be quiet a few moments.

I know Draconic, so... Perception?

Perception: 1d20 + 11 ⇒ (15) + 11 = 26


Knowledge Checks -Sky Key Solution Aid Token

They are yapping about the dead necromancer on the other side of the cave system and how his minions are still there.

The Concordance

male Ganzi Mesmerist
Stats:
12/12HP // AC 16 T 12/FF14 // F3 R5 W2 // Ini +2 Perc +4

Proximus slowly moves forward and prepares to give his stare to the left Kobold.
-2 to will saving throws


Knowledge Checks -Sky Key Solution Aid Token

And with that, we are in initiative

initiative:

proximus: 1d20 + 2 ⇒ (20) + 2 = 22
slyph: 1d20 + 1 ⇒ (14) + 1 = 15
brog: 1d20 + 2 ⇒ (13) + 2 = 15
skarlit: 1d20 + 5 ⇒ (8) + 5 = 13
Eltran: 1d20 + 4 ⇒ (2) + 4 = 6
Gervase: 1d20 + 2 ⇒ (10) + 2 = 12
GM: 1d20 + 1 ⇒ (14) + 1 = 151d20 + 1 ⇒ (10) + 1 = 11

As soon as Proxius steps out into the chamber, the Kolbold turn their attention towards them.

He stares the first down. Moved you within 30 feet per the rules of your stare

Bold May Act
Proximus
Slyph
Brog

Red
Skarlit
Gervase
Blue
Eltran

Silver Crusade

Male LN Half-Orc Fighter (Armiger) 2 | HP 22/22 | AC 20 T 13 FF 18 | CMB +5, CMD 17 | F: +5, R: +2, W: +0 | Init: +2 | Perc: +2, SM: +0 | Speed 20ft | Active conditions:None

Brog moves forward and wades into the river.

Double move

There is a small shudder as the water seeps through the gaps in his armour. His thick ankles are wet and he is regretting his rash decision.

Grand Lodge

Male NG Half-elf Sorcerer (Crossblooded) | HP 7/7 | AC 11 T 11 FF 10 | CMB +0, CMD 1 |F +1 R +1 W +4 | Init +1 | Perc +11 | SM +1 | Speed 30ft | ?? | Spells: 1st 4/4 | Active conditions: None

Looks at the kobolds, while having gathered a sliver of things to come he doubted he needed to expend resources with their group against these two.

Moves within range to throw an acid orb.

30ft range, 1d3+1 damage touch attack

touch attack: 1d20 + 0 ⇒ (1) + 0 = 1

seriously? guess i miss

Sovereign Court

Small Male LN Vine Leshy Vigilante 1.2 | HP 11/11 | AC 20+2 T 14 FF 17 | CMB +2, CMD 15 | F +3, R +5, W +2 | Init +5 | Perc +4 SM +0 | Speed 15' | Active Conditions: | Constant: | GM Reroll 1/1 |

On her turn, the Twisted Tulip will double move (total of 30') into the room.


Knowledge Checks -Sky Key Solution Aid Token

As brog moves toward the river, he feels his one foot sing suddenly, activating a pressure plate. A moment late, a group of poison darts are let loose.

trap vs brog: 1d20 + 10 ⇒ (13) + 10 = 231d3 ⇒ 1
Brog takes 1 damage and needs to give me a DC 13 fort save vs poison. failure means you take 1 con damage.

Sylph moves forward and misses with his orb of acid.

attack: 1d20 + 3 ⇒ (17) + 3 = 201d3 - 1 ⇒ (1) - 1 = 0
The red kobold pulls a sling and loads it with a stone. He whirls it above his head and sends the projectile at proximus. It leaves a nasty welt, but nothing serious. Proximus takes 1 nl damage

Bold May Act
Proximus
Slyph
Brog
Red
Skarlit
Gervase
Blue
Eltran

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