GM Tyranius Tyrant's Grasp (Inactive)

Game Master Tyranius

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Bottle Caps: Aishe (1); Atium (1); Tessenarin (1); Vanyan (1); Vinas (1)


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Male LG Human | HP 199/199| AC 41 T 15 FF 41 (Minor Displacement) | CMB +21, CMD 33 | F: +24 R: +14, W: +22 | Init: +0 | Perc: +25, SM: +22
Per Diem Abilities:
  • Freedom of Movement 1/1 (10 Min)
  • Favored Enemy: Undead (+2)
  • Divine Bond: 5/5
  • Lay on Hands: 12/16 (8d6)
  • Aura of Courage
  • Aura of Good: Overwhelming
  • Smite Evil: 5/5
  • "Let's make haste, slowly." Vinas, sword out and shield ready. He nods to Vanyan, "It'll certainly be interesting. No doubt."


    Male Half Elf - sad man in the armor wand clw 11/50 (post 6744) charges, **wand CMW 19/33**wand lesser resto 13/13 ** (+3 full CLW wands lvl 11 buy)
    Stats:
    AC 24; F10/R11/W20; Arcana+20,Fly+10,Heal+12,Hist+16,Local+16,Nat+19,Pln+17,Rel+16,Perc+28,SenM ot+8,Spell+18(+6 more magic ID)
    Vinas uth Antimanes wrote:
    "Let's make haste, slowly."

    ”’Make haste, slowly’? That’s Shaka Confusing! Are we going forward or not? Move up or don’t...do something,” Vanyan notes until they start to move up.

    He follows, staff in hand.


    Male Human | AC 27 T 21 FF 19 | CMB +17, CMD 34 | F: +21 R: +25, W: +18 | Init: +9 | Perc: +24, SM: +21

    "Alarm. Missed that." Aishe grunts as he eases the doors open. Putting away his tools and picking up his loaded crossbow, he follows the others up the stairs into danger.

    At the next set of doors, he again checks for traps and locks and disarms/opens as needed. Or not as needed.

    Perception: 1d20 + 14 ⇒ (17) + 14 = 31

    Disable Device: 1d20 + 19 ⇒ (16) + 19 = 35
    Disable Device: 1d20 + 19 ⇒ (3) + 19 = 22
    Disable Device: 1d20 + 19 ⇒ (1) + 19 = 20


    Male LG Human | HP 199/199| AC 41 T 15 FF 41 (Minor Displacement) | CMB +21, CMD 33 | F: +24 R: +14, W: +22 | Init: +0 | Perc: +25, SM: +22
    Per Diem Abilities:
  • Freedom of Movement 1/1 (10 Min)
  • Favored Enemy: Undead (+2)
  • Divine Bond: 5/5
  • Lay on Hands: 12/16 (8d6)
  • Aura of Courage
  • Aura of Good: Overwhelming
  • Smite Evil: 5/5
  • Vinas chuckles a bit, "An old aphorism Vanyan. I believe in the old tongue it was festina lente." He hushes himself as Aishe works.

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    Aishe grabs ahold of Atium's cloak and yanks him backwards, just as he was about to step on a pressure plate. Kneeling down Aishe sees a very faded chalk square that is likely the outline of the plate. This helps guide the group around the trap where Aishe is able to unlock the second set of doors without further issue.

    Priests welcomed guests to the temple in this T-shaped hall, presenting visitors with holy symbols of Arazni to wear within the temple. A small altar stands in an alcove to the west, and an enormous crystalline statue sits within
    an alcove at the center of the south wall. The statue is 10 feet tall and roughly resembles an armored human woman, but its detail is rather rudimentary, as if its artisan failed to finish the work.

    Mahogany double doors lead north.


    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    Life saver Aishe. That's why your the best.

    Atium says matter of factly.


    | M Half Elf Skald 17| hp 157/157| | AC 25| Fort +17 Ref+12 Will +15 | Perc +11

    "Lots of doors for you, Aishe. Good thing you can open these things."


    Male LG Human | HP 199/199| AC 41 T 15 FF 41 (Minor Displacement) | CMB +21, CMD 33 | F: +24 R: +14, W: +22 | Init: +0 | Perc: +25, SM: +22
    Per Diem Abilities:
  • Freedom of Movement 1/1 (10 Min)
  • Favored Enemy: Undead (+2)
  • Divine Bond: 5/5
  • Lay on Hands: 12/16 (8d6)
  • Aura of Courage
  • Aura of Good: Overwhelming
  • Smite Evil: 5/5
  • "Agreed Atium." Vinas nods and dips his shield to Tess, [b]"Not just doors. That statue and the altar both should get a good look over.

    Not being skilled in such matters, Vinas approaches and looks around (including with an eye towards evil.) Perception: 1d20 + 19 ⇒ (4) + 19 = 23


    Male Half Elf - sad man in the armor wand clw 11/50 (post 6744) charges, **wand CMW 19/33**wand lesser resto 13/13 ** (+3 full CLW wands lvl 11 buy)
    Stats:
    AC 24; F10/R11/W20; Arcana+20,Fly+10,Heal+12,Hist+16,Local+16,Nat+19,Pln+17,Rel+16,Perc+28,SenM ot+8,Spell+18(+6 more magic ID)

    Vanyan follows along, examining the door and area for more traps.

    1d20 + 19 ⇒ (14) + 19 = 33 Perception

    Then he moves back.


    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    Someday there's gonna be a place where others are going to walk in and see tons of statues of Vinas. He's got the jaw for a statue, but more importantly the sword arm. Art-people make statues of warriors that do great things.

    Atium observes. The Red Crusader really must have cleaned some Whispering Tyrant clock. Vinas is half way there already.


    Male Human | AC 27 T 21 FF 19 | CMB +17, CMD 34 | F: +21 R: +25, W: +18 | Init: +9 | Perc: +24, SM: +21

    Aishe smiles as he finds the trap meant to harm them. Bypassing it, and opening the door, he hangs back, collecting his tools, before rejoining the others in the next room. Seeing another door, he repeats his process, checking for traps before unlocking the door as needed.

    Perception: 1d20 + 14 ⇒ (15) + 14 = 29

    Disable Device: 1d20 + 19 ⇒ (11) + 19 = 30
    Disable Device: 1d20 + 19 ⇒ (9) + 19 = 28
    Disable Device: 1d20 + 19 ⇒ (10) + 19 = 29

    Once unlocked, he does not open them, merely nods to the others, and drops back with his crossbow ready to provide covering fire.


    Male LG Human | HP 199/199| AC 41 T 15 FF 41 (Minor Displacement) | CMB +21, CMD 33 | F: +24 R: +14, W: +22 | Init: +0 | Perc: +25, SM: +22
    Per Diem Abilities:
  • Freedom of Movement 1/1 (10 Min)
  • Favored Enemy: Undead (+2)
  • Divine Bond: 5/5
  • Lay on Hands: 12/16 (8d6)
  • Aura of Courage
  • Aura of Good: Overwhelming
  • Smite Evil: 5/5
  • "Thanks Atium. One can only hope, though truth be told, if it comes down to it, I'd rather people ask why I don't have one than why I do..."

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    Looking for traps you find none, though as Aishe closes on the northern set of doors an immense pressure begins to build in his head. It feels like it is about to explode from all of the pressure.

    Explode Head Damage: 14d6 ⇒ (4, 6, 2, 6, 3, 1, 4, 1, 6, 6, 6, 1, 6, 4) = 56 DC 18 Fort save for half

    Turning you watch as the statue begins to move protectively towards the set of mahogany doors.

    Init:

    Vinas: 1d20 + 0 ⇒ (15) + 0 = 15
    Atium: 1d20 + 2 ⇒ (3) + 2 = 5
    Aishe: 1d20 + 8 ⇒ (1) + 8 = 9
    Tessenarin: 1d20 + 2 + 4 ⇒ (15) + 2 + 4 = 21
    Vanyan: 1d20 + 2 ⇒ (5) + 2 = 7
    Statue: 1d20 + 1 ⇒ (12) + 1 = 13

    Round 1
    Tessenarin (66/66; DR 2/-)
    Vinas (90/93; Barkskin +4)

    --------------------------------------------
    Statue
    --------------------------------------------
    Aishe (58/58)
    Vanyan (56/56; 1 str drain)
    Atium (108/109; Raging 126/127; DR 1/-; Barkskin +4; Resist Fire 30)


    Male Human | AC 27 T 21 FF 19 | CMB +17, CMD 34 | F: +21 R: +25, W: +18 | Init: +9 | Perc: +24, SM: +21

    Status:
    HP: 2/58 | AC: 23 (f17/t17)
    Conditions = None
    Weapon Equipped = Crossbow
    Cold Iron, Silver Blanch Bolts = 40/40
    Cold Iron, Ghost Salt Bolts = 10/10
    Cold Iron, Adamantine Blanch Bolts = 10/10
    Javelins = 18/18
    Spears = 6/6
    Crossbow: Attack: BAB +9/+4, Dex +6, Magic +2, Focus +1, (Deadly Aim -3, Rapid Shot -2) Damage: Dex +6, Magic +2, (Deadly Aim +6)(crit 19-20 x3)
    Melee: Attack: BAB +9/+4 Damage: +0
    Grit = 3/4
    Ranger Focus = 2/2 (sw, +2 att, dam, skills)
    Lay on Hands = 1/1 (2d6)
    Spells (caster level 1, concentration +3, DC 12+)
    1) Keep Watch

    Fort: 1d20 + 11 ⇒ (5) + 11 = 16 vs DC 18

    Aishe takes a knee, before struggling back go his feet (2hp). "What the hell was that?!" he cries out in his pain.


    Male Half Elf - sad man in the armor wand clw 11/50 (post 6744) charges, **wand CMW 19/33**wand lesser resto 13/13 ** (+3 full CLW wands lvl 11 buy)
    Stats:
    AC 24; F10/R11/W20; Arcana+20,Fly+10,Heal+12,Hist+16,Local+16,Nat+19,Pln+17,Rel+16,Perc+28,SenM ot+8,Spell+18(+6 more magic ID)

    Vanyan looks on with confusion as Aishe nearly explodes.

    "Yeah, what was that?" he echoes Aishe. "Where did that come from?"


    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    Oh me-- Oh My!

    Atium lets slip those words as he sees what happens to Aishe.
    Laenkir! Aishe needs a Laenkir!


    | M Half Elf Skald 17| hp 157/157| | AC 25| Fort +17 Ref+12 Will +15 | Perc +11

    "What????"
    knowledge Religion: 1d20 + 9 ⇒ (18) + 9 = 27
    Tessenarin then starts singing and takes a shot at the thing.
    longbow: 1d20 + 12 ⇒ (7) + 12 = 19


    Male Half Elf - sad man in the armor wand clw 11/50 (post 6744) charges, **wand CMW 19/33**wand lesser resto 13/13 ** (+3 full CLW wands lvl 11 buy)
    Stats:
    AC 24; F10/R11/W20; Arcana+20,Fly+10,Heal+12,Hist+16,Local+16,Nat+19,Pln+17,Rel+16,Perc+28,SenM ot+8,Spell+18(+6 more magic ID)

    Ooops, oh yeah...

    1d20 + 14 ⇒ (13) + 14 = 27 Know (Arcana)

    Vanyan looks at the moving statue and explains what he knows, if anything. DRs? Special attacks?


    | M Half Elf Skald 17| hp 157/157| | AC 25| Fort +17 Ref+12 Will +15 | Perc +11

    Oops. I typed the wrong thing. That's knowledge Arcana for me, not religion. My Religion is much higher.


    Male LG Human | HP 199/199| AC 41 T 15 FF 41 (Minor Displacement) | CMB +21, CMD 33 | F: +24 R: +14, W: +22 | Init: +0 | Perc: +25, SM: +22
    Per Diem Abilities:
  • Freedom of Movement 1/1 (10 Min)
  • Favored Enemy: Undead (+2)
  • Divine Bond: 5/5
  • Lay on Hands: 12/16 (8d6)
  • Aura of Courage
  • Aura of Good: Overwhelming
  • Smite Evil: 5/5
  • "Iomedae! Are you okay Aishe? What was that‽" Vinas double moves up to stand with his shieldmate.

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    Tessenarin and Vanyan recognize this creature as a Crystal Golem. Crystal golems cannot speak, instead emitting a constant hum of psychic energy. A crystal golem is 10 feet tall and weighs 1,800 pounds. Resistance to most weapons unless it is adamantine. Immune to nearly all spells and its psychic magic causes ones head to fill with enough pressure to literally explode, killing the individual.

    Tessenarin's arrow bounces harmlessly off of the crystal form. The golem turns and swings it's hardened fists at Vinas.

    Slam 1 vs Vinas AC 31: 1d20 + 21 ⇒ (5) + 21 = 26
    Slam 2 vs Vinas AC 31: 1d20 + 21 ⇒ (12) + 21 = 33
    Damage: 2d8 + 7 ⇒ (5, 1) + 7 = 13

    Round 2
    Tessenarin (66/66; DR 2/-)
    Vinas (77/93; Barkskin +4)

    --------------------------------------------
    Crystal Golem
    --------------------------------------------
    Round 1
    Aishe (2/58)
    Vanyan (56/56; 1 str drain)
    Atium (108/109; Raging 126/127; DR 1/-; Barkskin +4; Resist Fire 30)


    Male Human | AC 27 T 21 FF 19 | CMB +17, CMD 34 | F: +21 R: +25, W: +18 | Init: +9 | Perc: +24, SM: +21

    Round: 1

    Status:
    HP: 24/58 | AC: 23 (f17/t17)
    Conditions = None
    Weapon Equipped = Crossbow
    Cold Iron, Silver Blanch Bolts = 40/40
    Cold Iron, Ghost Salt Bolts = 10/10
    Cold Iron, Adamantine Blanch Bolts = 10/10
    Javelins = 18/18
    Spears = 6/6
    Crossbow: Attack: BAB +9/+4, Dex +6, Magic +2, Focus +1, (Deadly Aim -3, Rapid Shot -2) Damage: Dex +6, Magic +2, (Deadly Aim +6)(crit 19-20 x3)
    Melee: Attack: BAB +9/+4 Damage: +0
    Grit = 3/4
    Ranger Focus = 2/2 (sw, +2 att, dam, skills)
    Lay on Hands = 0/1 (sw/st, 2d6)
    Spells (caster level 1, concentration +3, DC 12+)
    1) Keep Watch

    Standing where he doesn’t want to stand, and with little cover, he cannot risk taking a shot for fear the crystal creature will simply drop him where he stands.

    He tentatively takes a 5’ step closer to safety, draws his potion of cure serious wounds (handy haversack no no AoO), and quaffs it!
    CSW: 3d8 + 5 ⇒ (8, 2, 7) + 5 = 22

    (For next turn - is the corner next to Aishe a hard corner? In other words, next round can he 5’ step SW on the diagonal to get behind Atium?)


    Male Half Elf - sad man in the armor wand clw 11/50 (post 6744) charges, **wand CMW 19/33**wand lesser resto 13/13 ** (+3 full CLW wands lvl 11 buy)
    Stats:
    AC 24; F10/R11/W20; Arcana+20,Fly+10,Heal+12,Hist+16,Local+16,Nat+19,Pln+17,Rel+16,Perc+28,SenM ot+8,Spell+18(+6 more magic ID)

    Round 1

    Vanyan tries to slow down the golem. He pats out some dust from his broken lightbox and tosses it at the creature.

    Golem takes -3 to attacks for 3 total rounds, no save and "causes the target to shed light as a candle, and it cannot benefit from concealment or any invisibility effects.”

    Vanstats:

    +8 ranged touch

    [ dice]1d20+6[/dice] vs. DC10 to aid

    hp: 58/58 + 15 temp
    AC: 18/16/13
    Saves: F6/R7/W14

    Broken Lightbox: 0/1 used
    PoP 2: 0/1 used
    PoP 1: 0/2 used
    GlitterYourFace: 1/2 used
    Extend Metamagic: 0/3 used

    Quantum Leaps used: None
    Pathfinder's Flight: 0/9 used
    Staff of Courage: 9/10 charges left

    Bless (1 charge)
    Remove fear (1 charge)
    Prayer (2 charges)
    Remove paralysis (2 charges)

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    @Tessenarin, Atium and Vinas are up.


    Male LG Human | HP 199/199| AC 41 T 15 FF 41 (Minor Displacement) | CMB +21, CMD 33 | F: +24 R: +14, W: +22 | Init: +0 | Perc: +25, SM: +22
    Per Diem Abilities:
  • Freedom of Movement 1/1 (10 Min)
  • Favored Enemy: Undead (+2)
  • Divine Bond: 5/5
  • Lay on Hands: 12/16 (8d6)
  • Aura of Courage
  • Aura of Good: Overwhelming
  • Smite Evil: 5/5
  • Vinas slides to the side, trying to keep a good angle on the foe. From behind his shield he makes two quick swings with his blade:

    ATK 1: 1d20 + 16 ⇒ (4) + 16 = 20
    ATK 1: 1d20 + 11 ⇒ (2) + 11 = 13

    But his rhythm is off.


    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    Atium finds that his normal Warhammer is not up to snuff. Tess and Vanyan calling out for the need for an adamantine weapon.
    Atium drops his magical weapon and pulls out the adamantine version from it's weapon sling on his back.
    Shakra Drake!
    attack: 1d20 + 13 ⇒ (12) + 13 = 25 damage: 1d8 + 18 ⇒ (6) + 18 = 24 adamantine weapon. Raging
    With a drip of contempt on his voice,
    On second thought, when you get a statue of yourself, make certain it isn't made to attack Ulfen. We *know* how to destroy statues when we pillage. It's taught in the second week of marauding school.

    And with a two handed drake-raged swing he puts everything into smashing the crystal.


    | M Half Elf Skald 17| hp 157/157| | AC 25| Fort +17 Ref+12 Will +15 | Perc +11

    Tessenarin keeps singing but realizes his bow is of no use against the creature. He watches for more seal breakers that come to the alarm.

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    @Aishe- yes, you can 5 foot step there.

    Aishe drinks a potion as he slowly moves about the room, while Vanyan slows the golem for a short moment. Atium draws his adamantine hammer and swings it at the golem. It bounces harmlessly off of the hardened crystalline body. Miss

    Tessenarin continues to sing as Vinas' rhythm is off and he misses the far superior foe.

    Slam 1 vs Vinas AC 31: 1d20 + 21 - 3 ⇒ (4) + 21 - 3 = 22
    Slam 2 vs Vinas AC 31: 1d20 + 21 - 3 ⇒ (5) + 21 - 3 = 23

    Round 3
    Tessenarin (66/66; DR 2/-)
    Vinas (77/93; Barkskin +4)

    --------------------------------------------
    Crystal Golem (-3 att 2/3)
    --------------------------------------------
    Round 2
    Aishe (24/58)
    Vanyan (56/56; 1 str drain)
    Atium (108/109; Raging 126/127; DR 1/-; Barkskin +4; Resist Fire 30)


    Male LG Human | HP 199/199| AC 41 T 15 FF 41 (Minor Displacement) | CMB +21, CMD 33 | F: +24 R: +14, W: +22 | Init: +0 | Perc: +25, SM: +22
    Per Diem Abilities:
  • Freedom of Movement 1/1 (10 Min)
  • Favored Enemy: Undead (+2)
  • Divine Bond: 5/5
  • Lay on Hands: 12/16 (8d6)
  • Aura of Courage
  • Aura of Good: Overwhelming
  • Smite Evil: 5/5
  • "Iomedae!" Vinas steals a breath, seeking to refocus his efforts, and to let Tess's song suffuse him with power. He strikes again, taking a different line:

    "Flank with me brother!" he yells to Atium. These attacks do NOT reflect a flanking bonus.

    ATK 1: 1d20 + 16 + 1 ⇒ (2) + 16 + 1 = 19
    ATK 1: 1d20 + 11 + 1 ⇒ (5) + 11 + 1 = 17

    You've got to be kidding me! My last 8 d20 rolls on paizo.com combine to under 20.


    Male Half Elf - sad man in the armor wand clw 11/50 (post 6744) charges, **wand CMW 19/33**wand lesser resto 13/13 ** (+3 full CLW wands lvl 11 buy)
    Stats:
    AC 24; F10/R11/W20; Arcana+20,Fly+10,Heal+12,Hist+16,Local+16,Nat+19,Pln+17,Rel+16,Perc+28,SenM ot+8,Spell+18(+6 more magic ID)

    Round 2

    ”Vinas! Try to hit it!” Vanyan tries to help the others hit, using the staff to cast Bless again.

    +1 to hit, you know?

    Golem takes -3 to attacks for 2 more rounds, no save and "causes the target to shed light as a candle, and it cannot benefit from concealment or any invisibility effects.”

    Vanstats:

    +8 ranged touch

    [ dice]1d20+6[/dice] vs. DC10 to aid

    hp: 58/58 + 15 temp
    AC: 18/16/13
    Saves: F6/R7/W14

    Broken Lightbox: 0/1 used
    PoP 2: 0/1 used
    PoP 1: 0/2 used
    GlitterYourFace: 1/2 used
    Extend Metamagic: 0/3 used

    Quantum Leaps used: None
    Pathfinder's Flight: 0/9 used
    Staff of Courage: 9/10 charges left

    Bless (1 charge)
    Remove fear (1 charge)
    Prayer (2 charges)
    Remove paralysis (2 charges)


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    Male Human | AC 27 T 21 FF 19 | CMB +17, CMD 34 | F: +21 R: +25, W: +18 | Init: +9 | Perc: +24, SM: +21

    Round: 2

    Status:
    HP: 30/58 | AC: 23 (f17/t17)
    Conditions = None
    Weapon Equipped = Crossbow
    Cold Iron, Silver Blanch Bolts = 39/40
    Cold Iron, Ghost Salt Bolts = 10/10
    Cold Iron, Adamantine Blanch Bolts = 10/10
    Javelins = 18/18
    Spears = 6/6
    Crossbow: Attack: BAB +9/+4, Dex +6, Magic +2, Focus +1, (Deadly Aim -3, Rapid Shot -2) Damage: Dex +6, Magic +2, (Deadly Aim +6)(crit 19-20 x3)
    First Aid Gloves = 10/10
    Grit = 3/4
    Ranger Focus = 2/2 (sw, +2 att, dam, skills)
    Lay on Hands = 0/1 (sw/st, 2d6)
    Spells (caster level 1, concentration +3, DC 12+)
    1) Keep Watch

    He swiftly heals a bit more damage as he makes his plans.
    LoH: 2d6 ⇒ (3, 3) = 6

    Aishe considers hiding behind Atium, but worries how he’ll face him when the fights over if he does. So rather than a 5’ step and cower, Aishe boldly moves back down the hall a bit. If he survives the provoked attack, he’ll turn, facing the monster, and shoot, gritting it out as he does so*.

    Crossbow (magic, cold iron, silver): 1d20 + 15 ⇒ (19) + 15 = 34 damage: 1d8 + 14 ⇒ (1) + 14 = 15
    critthreat Crossbow (magic, cold iron, silver): 1d20 + 15 ⇒ (14) + 15 = 29 damage: 2d8 + 28 ⇒ (7, 4) + 28 = 39

    * Shooter’s Resolve (Ex): Ignore the effects of concealment and cover (other than total) against this single shot.

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    Aishe goes for it as the crystalline hand lurches out to grab him.

    AoO vs Aishe AC 23: 1d20 + 21 - 3 ⇒ (20) + 21 - 3 = 38
    Confirm Crit: 1d20 + 21 - 3 ⇒ (16) + 21 - 3 = 34
    Damage: 2d8 + 7 ⇒ (3, 8) + 7 = 18
    Crit Damage: 2d8 + 7 ⇒ (7, 8) + 7 = 22

    The golem's hard hand grabs ahold of Aishe's head and smashes it against the wall. His body falls, leaving behind a bloody streak that drips down the surface. Shifted your token back to where you would have fallen.

    Vinas is so horrified that he misses while Vanyan blesses the group in their dire hour.

    Buff Reminder
    Bless

    Round 3
    Tessenarin (66/66; DR 2/-)
    Vinas (77/93; Barkskin +4)
    --------------------------------------------
    Crystal Golem (-3 att 2/3)
    --------------------------------------------
    Round 2
    Aishe (-10/58; Dying)
    Vanyan (56/56; 1 str drain)
    Atium (108/109; Raging 126/127; DR 1/-; Barkskin +4; Resist Fire 30)


    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    NOOOOOOO!!!!
    Atium screams as he sees his comrade in arms fall.


    Male Human | AC 27 T 21 FF 19 | CMB +17, CMD 34 | F: +21 R: +25, W: +18 | Init: +9 | Perc: +24, SM: +21

    Round: 2

    Status:
    HP: -10/58 | AC: 23 (f17/t17)
    Conditions = Unconscious, dying
    Weapon Equipped = None
    Cold Iron, Silver Blanch Bolts = 40/40
    Cold Iron, Ghost Salt Bolts = 10/10
    Cold Iron, Adamantine Blanch Bolts = 10/10
    Javelins = 18/18
    Spears = 6/6
    Crossbow: Attack: BAB +9/+4, Dex +6, Magic +2, Focus +1, (Deadly Aim -3, Rapid Shot -2) Damage: Dex +6, Magic +2, (Deadly Aim +6)(crit 19-20 x3)
    First Aid Gloves = 10/10
    Grit = 3/4
    Ranger Focus = 2/2 (sw, +2 att, dam, skills)
    Lay on Hands = 0/1 (sw/st, 2d6)
    Spells (caster level 1, concentration +3, DC 12+)
    1) Keep Watch

    Aishe gurgles as he doesn't even leave his starting point - all his plans fouled by a one in twenty shot.

    Stabilize check to be rolled on my next turn.


    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    You or me Vinas. Whomever this thing attacks next, the other saves Aishe. We'll need to put a potion down his throat. I don't mind getting beat on as long as we save Aishe.

    attack: 1d20 + 13 + 1 + 2 ⇒ (16) + 13 + 1 + 2 = 32 Flank Bless damage: 1d8 + 18 ⇒ (7) + 18 = 25 adamantine

    attack: 1d20 + 8 + 1 + 2 ⇒ (7) + 8 + 1 + 2 = 18 Flank Bless damage: 1d8 + 18 ⇒ (3) + 18 = 21 adamantine

    Atium hopes to get this thing's attention as he wants to keep his hands on the warhammer and not some puny potion bottle.
    He slides to the right. Placing himself in a spot to help flank and make the crystal person commit to an opponent.


    | M Half Elf Skald 17| hp 157/157| | AC 25| Fort +17 Ref+12 Will +15 | Perc +11

    Tessenarin moves closer in and starts singing. He casts Cure light wounds on his hand and holds the charge for next round.


    Male LG Human | HP 199/199| AC 41 T 15 FF 41 (Minor Displacement) | CMB +21, CMD 33 | F: +24 R: +14, W: +22 | Init: +0 | Perc: +25, SM: +22
    Per Diem Abilities:
  • Freedom of Movement 1/1 (10 Min)
  • Favored Enemy: Undead (+2)
  • Divine Bond: 5/5
  • Lay on Hands: 12/16 (8d6)
  • Aura of Courage
  • Aura of Good: Overwhelming
  • Smite Evil: 5/5
  • "I've got Aishe!" Looks like the new feat is going to see some use!


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    Male Half Elf - sad man in the armor wand clw 11/50 (post 6744) charges, **wand CMW 19/33**wand lesser resto 13/13 ** (+3 full CLW wands lvl 11 buy)
    Stats:
    AC 24; F10/R11/W20; Arcana+20,Fly+10,Heal+12,Hist+16,Local+16,Nat+19,Pln+17,Rel+16,Perc+28,SenM ot+8,Spell+18(+6 more magic ID)

    Vanyan stares at Aishe laying bleeding on the ground....

    ”Is that f$*~ing Vanyan down *again*?“ Lantern Lodge goon Leman glares at the fallen Pathfinder. ”I can’t believe he’s down *again*” Leman looks over to the Andoran sympathizer, Bishop. ”I can’t get to him now, we have more threats inbound. You’d think these Aspis goons would have learnt their lesson...or you’d think that that teabagging phony, Dribble Droondle would stop sending this incompetent f*!@wit back into the field. This is the third time he’s been brained and dying on this one mission”

    Bishop looks over at Alesandar, hoping the young mage had had time to pick up a wand or some healing. ”Alesandar! Can you get Vanyan up? I did it last time!” Alesandar frowns, looking at his fallen party member. ”Again? Already? Why does the Grand Lodge keep sending him out?”

    ...Vanyan snaps out of his walking daymare, unfocused and worried for Aishe.

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    Atium manages to get the first solid blow in on the golem. His adamantine hammer breaking a few of the crystals off of its body. Tessenarin's hand charges with positive healing energy as he plans to risk himself to save Aishe's life.

    Slam 1 vs Atium AC 22: 1d20 + 21 ⇒ (9) + 21 = 30
    Damage: 2d8 + 7 ⇒ (3, 5) + 7 = 15

    Slam 2 vs Atium AC 22: 1d20 + 21 ⇒ (17) + 21 = 38
    Damage: 2d8 + 7 ⇒ (2, 2) + 7 = 11

    Heavy, jagged fists smashe into Atium's body twice, leaving deep wounds all over the place.

    Buff Reminder
    Bless

    Round 4
    Tessenarin (66/66; DR 2/-)
    Vinas (77/93; Barkskin +4)

    --------------------------------------------
    Crystal Golem (-25; -3 att 2/3)
    --------------------------------------------
    Round 3
    Aishe (-10/58; Dying)
    Vanyan (56/56; 1 str drain)
    Atium (84/109; Raging 102/127; DR 1/-; Barkskin +4; Resist Fire 30)


    Male Human | AC 27 T 21 FF 19 | CMB +17, CMD 34 | F: +21 R: +25, W: +18 | Init: +9 | Perc: +24, SM: +21

    Round: 3

    Status:
    HP: -11/58 | AC: 23 (f17/t17)
    Conditions = Unconscious, dying
    Weapon Equipped = None
    Cold Iron, Silver Blanch Bolts = 40/40
    Cold Iron, Ghost Salt Bolts = 10/10
    Cold Iron, Adamantine Blanch Bolts = 10/10
    Javelins = 18/18
    Spears = 6/6
    Crossbow: Attack: BAB +9/+4, Dex +6, Magic +2, Focus +1, (Deadly Aim -3, Rapid Shot -2) Damage: Dex +6, Magic +2, (Deadly Aim +6)(crit 19-20 x3)
    First Aid Gloves = 10/10
    Grit = 3/4
    Ranger Focus = 2/2 (sw, +2 att, dam, skills)
    Lay on Hands = 0/1 (sw/st, 2d6)
    Spells (caster level 1, concentration +3, DC 12+)
    1) Keep Watch

    Aishe gurgles a bit on the blood coming from his lungs.

    Stabilize: 1d20 + 0 - 10 ⇒ (9) + 0 - 10 = -1 vs DC 10

    He'll pass to the great beyond, having failed to stabilize, a place he's been before - but one he had hoped to leave for a lot longer!

    Upon failing to stabilize, Aishe slips to -11, and death I think with his 11 con. He goes first in the round, so help reaches him too late I suspect, unless I can delay, and I’m not sure I can. He will if he can obviously. :)


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    Male Half Elf - sad man in the armor wand clw 11/50 (post 6744) charges, **wand CMW 19/33**wand lesser resto 13/13 ** (+3 full CLW wands lvl 11 buy)
    Stats:
    AC 24; F10/R11/W20; Arcana+20,Fly+10,Heal+12,Hist+16,Local+16,Nat+19,Pln+17,Rel+16,Perc+28,SenM ot+8,Spell+18(+6 more magic ID)

    Round 3

    Vanyan’s eyes go to the pooling blood near Aishe’s skull, his eyes vacant. He remembers his own near demises, his own near deaths, and those that have saved him in the past.

    Maybe that’s why I’m here and I have this lightbox. To pay this life forward.

    Vanyan holds up his lightbox (his last connection to his failed time in the Pathfinder Society), focusing energies within. Cast Breath of Life. With glowing hand, he moves forward to touch Aishe with the Pathfinder’s Gift.

    5d8 + 9 ⇒ (8, 6, 7, 3, 5) + 9 = 38 healing

    ”No, not yet, Aishe. Not yet.”

    +1 to hit, you know? Round 3/90

    Golem takes -3 to attacks for 1 more round, no save and "causes the target to shed light as a candle, and it cannot benefit from concealment or any invisibility effects.”

    Vanstats:

    +8 ranged touch

    [ dice]1d20+6[/dice] vs. DC10 to aid

    hp: 58/58 + 15 temp
    AC: 18/16/13
    Saves: F6/R7/W14

    Broken Lightbox: 0/1 used
    PoP 2: 0/1 used
    PoP 1: 0/2 used
    GlitterYourFace: 1/2 used
    Extend Metamagic: 0/3 used

    Quantum Leaps used: None
    Pathfinder's Flight: 0/9 used
    Staff of Courage: 9/10 charges left

    Bless (1 charge)
    Remove fear (1 charge)
    Prayer (2 charges)
    Remove paralysis (2 charges)

    Dark Archive

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    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    Aishe passes from this world once more. He awakens to see the light of Groetus' moon basking once more on the dark horizon of the Boneyard. The pain and hardship he has endured is gone! Looking into the distance Aishe sees Jando waving as he begins to approach.

    Sitting up Aishe is suddenly and violently yanked back to reality as he feels a lurch in his stomach. His eyes open as the pain in his smashed head returns in an instant, the wet blood nearly blinding as it pours down his face.

    Buff Reminder
    Bless

    Round 4
    Tessenarin (66/66; DR 2/-)
    Vinas (77/93; Barkskin +4)

    --------------------------------------------
    Crystal Golem (-25; -3 att 1/3)
    --------------------------------------------
    Round 3
    Aishe (27/58; Prone)
    Vanyan (56/56; 1 str drain)
    Atium (84/109; Raging 102/127; DR 1/-; Barkskin +4; Resist Fire 30)


    | M Half Elf Skald 17| hp 157/157| | AC 25| Fort +17 Ref+12 Will +15 | Perc +11

    I'm basically waiting to see what happens when Vinas and Atium attack to see if the drop it so I don't have to take the AOO.


    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    AMAZING..... (in awe face)

    Atium brings his hammer down upon the creature.
    Hit me! Smash Me you marble Grumphgin. Stay away from my friends!

    attack: 1d20 + 13 + 1 + 2 ⇒ (10) + 13 + 1 + 2 = 26 damage: 1d8 + 18 ⇒ (3) + 18 = 21 Flank Adamantine

    second attack: 1d20 + 8 + 2 + 1 ⇒ (12) + 8 + 2 + 1 = 23 damage: 1d8 + 18 ⇒ (6) + 18 = 24 Flank Adamantine


    Male LG Human | HP 199/199| AC 41 T 15 FF 41 (Minor Displacement) | CMB +21, CMD 33 | F: +24 R: +14, W: +22 | Init: +0 | Perc: +25, SM: +22
    Per Diem Abilities:
  • Freedom of Movement 1/1 (10 Min)
  • Favored Enemy: Undead (+2)
  • Divine Bond: 5/5
  • Lay on Hands: 12/16 (8d6)
  • Aura of Courage
  • Aura of Good: Overwhelming
  • Smite Evil: 5/5
  • Utterly frustrated Vinas tries to make up for the hole he's digging himself into

    ATK 1: 1d20 + 16 + 2 + 1 ⇒ (7) + 16 + 2 + 1 = 26 for DMG?: 1d28 + 5 ⇒ (25) + 5 = 30
    ATK 2: 1d20 + 11 + 2 + 1 ⇒ (1) + 11 + 2 + 1 = 15

    ...it only gets worse as he feels quicksand pulling him down...

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    Vinas and Atium tag team the golem, each doing decent damage in their own right, trying to draw the attention away from Aishe.

    Buff Reminder
    Bless

    Round 4
    Tessenarin (66/66; DR 2/-)
    Vinas (77/93; Barkskin +4)
    --------------------------------------------
    Crystal Golem (-66; -3 att 1/3)
    --------------------------------------------
    Round 3
    Aishe (27/58; Prone)
    Vanyan (56/56; 1 str drain)
    Atium (84/109; Raging 102/127; DR 1/-; Barkskin +4; Resist Fire 30)


    | M Half Elf Skald 17| hp 157/157| | AC 25| Fort +17 Ref+12 Will +15 | Perc +11

    Tessenarin moves up next to Aishe and deivers the healing.

    CLW: 1d8 + 5 ⇒ (3) + 5 = 8

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    Tessenarin moves in next to Aishe as he delivers a bit of healing. Using Vanyan as cover Tessenarin avoids a serious blow to his own head.

    Slam 1 vs Atium AC 22: 1d20 + 21 ⇒ (16) + 21 = 37
    Damage: 2d8 + 7 ⇒ (6, 7) + 7 = 20

    Slam 2 vs Atium AC 22: 1d20 + 21 ⇒ (17) + 21 = 38
    Damage: 2d8 + 7 ⇒ (3, 4) + 7 = 14

    The gplem stays focused on Atium as it pounds into his meaty body over and over again.

    Buff Reminder
    Bless

    Round 5
    Tessenarin (66/66; DR 2/-)
    Vinas (77/93; Barkskin +4)

    --------------------------------------------
    Crystal Golem (-66; -3 att 1/3)
    --------------------------------------------
    Round 4
    Aishe (35/58; Prone)
    Vanyan (56/56; 1 str drain)
    Atium (53/109; Raging 71/127; DR 1/-; Barkskin +4; Resist Fire 30)


    Male LG Human | HP 199/199| AC 41 T 15 FF 41 (Minor Displacement) | CMB +21, CMD 33 | F: +24 R: +14, W: +22 | Init: +0 | Perc: +25, SM: +22
    Per Diem Abilities:
  • Freedom of Movement 1/1 (10 Min)
  • Favored Enemy: Undead (+2)
  • Divine Bond: 5/5
  • Lay on Hands: 12/16 (8d6)
  • Aura of Courage
  • Aura of Good: Overwhelming
  • Smite Evil: 5/5
  • With a hit, and a worsening situation for Atium Vinas focuses a moment on his own wounds before trying to relax as he works the open angles:

    LoH: 3d6 ⇒ (6, 1, 6) = 13

    ATK 1: 1d20 + 16 + 2 + 1 ⇒ (8) + 16 + 2 + 1 = 27 for DMG: 1d8 + 5 + 1 ⇒ (8) + 5 + 1 = 14
    ATK 2: 1d20 + 11 + 2 + 1 ⇒ (14) + 11 + 2 + 1 = 28 for DMG: 1d8 + 5 + 1 ⇒ (3) + 5 + 1 = 9


    Male Human | AC 27 T 21 FF 19 | CMB +17, CMD 34 | F: +21 R: +25, W: +18 | Init: +9 | Perc: +24, SM: +21

    Round: 4

    Status:
    HP: 35/58 | AC: 23 (f17/t17)
    Conditions = Blessed, Prone
    Weapon Equipped = None
    Cold Iron, Silver Blanch Bolts = 40/40
    Cold Iron, Ghost Salt Bolts = 10/10
    Cold Iron, Adamantine Blanch Bolts = 10/10
    Javelins = 18/18
    Spears = 6/6
    Crossbow: Attack: BAB +9/+4, Dex +6, Magic +2, Focus +1, (Deadly Aim -3, Rapid Shot -2) Damage: Dex +6, Magic +2, (Deadly Aim +6)(crit 19-20 x3)
    First Aid Gloves = 10/10
    Grit = 3/4
    Ranger Focus = 2/2 (sw, +2 att, dam, skills)
    Lay on Hands = 0/1 (sw/st, 2d6)
    Spells (caster level 1, concentration +3, DC 12+)
    1) Keep Watch

    Aishe stumbles into consciousness, and awakens to see Vanyan standing over him. Everything hurts, but not quite as badly as he though it would. He can move. He coughs, ”Did we win? I died. I saw Jando. He looked well... considering.” and raises his head to look around. He thanks Vanyan and Tessenarin, ”Thanks gentlemen.”

    Unwilling to stand (as it provokes) or even grab his beloved crossbow (also would provoke), he lies there a moment hoping the others can handle the monster while he has a little rest. Shrugging, knowing that’s not good enough, he draws his morning star (move) and swings it once at the creature (standard). (Still wearing the Golembane Scarab if it helps at all.)

    Morning Star: 1d20 + 9 - 3 ⇒ (12) + 9 - 3 = 18 (bless, prone) damage: 1d8 + 0 ⇒ (7) + 0 = 7

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