Reign of Winter: Child Endangerment Edition

Game Master spectrevk

Every 100 years, the Witch Queen Baba Yaga returns to the nation of Irrisen to place a new daughter on the throne, but this time, something has gone wrong! Far to the south, an unseasonable winter cloaks the forest near the village of Heldren with summer snows.


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HP 20 l AC 18 (FF 13, T 16) l CMD 17 (21 vs trip/Bull) l F+4/R+2/W+1 l Ini +2 l Perc +6 (+2 stone work) Dark Vision 60' l +1 atk vs Orcs l +4 AC vs Giants

"Quiet, aye a dwarf, we have come ta rescue ya lady." Henyan says moving so the others can come down.


Male HP:24/24 | AC 18 T 11 FF 17 CMD 17 | Fort +5, Ref +2, Will 3 | Percep +6 | Init +1 Ooccultist (haunt collector) 2

Excited that the group has found their lady Horvan draws him masterwork sword and moves to guard the door.

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

Raggnor follows the others into the cellar and is relieved to see the woman."Hi we have to move quick the bandits could find us if we don't move fast."He says gently helping the lady to her feet.


Male Aasimar (angelkin) paladin (hospitaler) 4 LG | HP 5/35| AC 22, touch 11, flat-footed 21| CMB 8, CMD 19 | Fort +9 Ref +5, Will +6 | Init +1 | Perception -1 (Darkvision), Sense Motive +3 | Alter Self 1/1 Lay on Hands 0/5 Smite Evil 0/1 Channel 3/6 | Immune: disease, fear; Resist: acid 7, cold 7, electricity 7, fire 5| Active Condition -

"If we started a fire it might give us a head start"

Sovereign Court

Retired - now known as Wandering Phoenix, one of the Mage Warriors.

As the woman emerges from the cellar, Issi approaches her cautiously.

"You have a very pretty dress." She says, reaching out with one hesitant hand to touch it. A spark flows from her fingers and the woman's wounds seal under its glow.

CLW: 1d8 + 1 ⇒ (2) + 1 = 3


Perception: 1d20 ⇒ 16
Stealth, average: 1d20 + 2 ⇒ (14) + 2 = 16

You hear voices from the other side of the room, beyond the fireplace.

"Did you hear that? Sounds like that lady..."

"Lets go check on it."

You have exactly one round of preparation to make before they arrive. You could hide, draw weapons, go back into the cellar, or something else entirely.


Male Aasimar (angelkin) paladin (hospitaler) 4 LG | HP 5/35| AC 22, touch 11, flat-footed 21| CMB 8, CMD 19 | Fort +9 Ref +5, Will +6 | Init +1 | Perception -1 (Darkvision), Sense Motive +3 | Alter Self 1/1 Lay on Hands 0/5 Smite Evil 0/1 Channel 3/6 | Immune: disease, fear; Resist: acid 7, cold 7, electricity 7, fire 5| Active Condition -

Donovan drops back down in to the cellar.

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

Is there time for everyone to get to the kitchen and shut the door? If not Raggnor will find somewhere to hide.


Sure Raggnor, lets give that a try :)

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

"In there."Raggnor whispers rushing everyone into the kitchen gently close the door behind them holding it shut just in they try to open it."Quick find something to bar the door."He whispers.


Male HP:24/24 | AC 18 T 11 FF 17 CMD 17 | Fort +5, Ref +2, Will 3 | Percep +6 | Init +1 Ooccultist (haunt collector) 2

No. We let them in and finish them. They are bandits and we gotta get past them. Horvan says as he moves to the kitchen.


HP 20 l AC 18 (FF 13, T 16) l CMD 17 (21 vs trip/Bull) l F+4/R+2/W+1 l Ini +2 l Perc +6 (+2 stone work) Dark Vision 60' l +1 atk vs Orcs l +4 AC vs Giants

"I will cover ya till ye get back in the Kitchen." Henyan says taking up the read

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

"We can escape through the window."Raggnor says pointing at the the windows.

Sovereign Court

Retired - now known as Wandering Phoenix, one of the Mage Warriors.

Issi just follows along, she's not as keen on fighting as the boys appear to be, but she finds the prospect of being pursued back through the frozen woods even worse!


Male Aasimar (angelkin) paladin (hospitaler) 4 LG | HP 5/35| AC 22, touch 11, flat-footed 21| CMB 8, CMD 19 | Fort +9 Ref +5, Will +6 | Init +1 | Perception -1 (Darkvision), Sense Motive +3 | Alter Self 1/1 Lay on Hands 0/5 Smite Evil 0/1 Channel 3/6 | Immune: disease, fear; Resist: acid 7, cold 7, electricity 7, fire 5| Active Condition -

[ooc]If I am in the kitchen, I would have followed the others, if they got me before I went down the hole.[/b]

"Lets block the door, Start a fire and flee through the woods, I can carry Issi"

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

We could hide the lady under the table and pretend we haven't seen her.:)


My current understanding is that everyone has fled into the kitchen, with Raggnor holding the door closed

Footsteps outside of the door approach, and Raggnor can feel someone trying to open the door.

"Oi! The door is stuck! Tacey, open up!"

More footsteps, coming down the stairs this time, and then the voice of Tacey:

"Quiet down, you'll wake the whole house. What do you want?" she asks.

"This door is stuck, see?" says the bandit, trying the door again.

Bandit's strength check: 1d20 + 1 ⇒ (13) + 1 = 14
Raggnor's strength check: 1d20 + 2 ⇒ (9) + 2 = 11

The bandit yanks the door open.

Lady Argentea's stealth: 1d20 + 1 ⇒ (9) + 1 = 10
Bandit's Perception: 1d20 ⇒ 4
Tacey's Perception: 1d20 + 5 ⇒ (11) + 5 = 16
"What's a bunch of kids doing in the kitchen? You runnin' a nursery on the side, Tacey?"

Tacey rolls her eyes and sighs. "Don't look at me, I didn't bring them here, I'm just stuck looking after them. Go back to your post, they were just goofing around."

Tacey's bluff: 1d20 + 7 ⇒ (11) + 7 = 18
Bandit's Sense Motive: 1d20 - 1 ⇒ (2) - 1 = 1

Tacey gives Raggnor a mischievous wink while the two bandits go back to the other side of the main room, then Tacey enters the kitchen, closing the door behind her.

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

"Thank you Tacey."Raggnor says resisting the urge to hug her.Can you help us get out of here?


1d20 + 4 ⇒ (5) + 4 = 9
Tacey looks around nervously. "What the hell did I just do? Rohkar is going to kill me when he finds out...how the hell did you even find her?"

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

"Why don't you come with us back to Heldren will protect you"Raggnor says puffing out his chest trying to act tough.

Sovereign Court

Retired - now known as Wandering Phoenix, one of the Mage Warriors.

"You're a nice person Tacey!" Issi says quietly. "Please come with us! You'll find a good place in Heldren."

Diplomacy: 1d20 + 7 ⇒ (11) + 7 = 18


"I'd better find more than friendly faces there if I'm risking my life to save some snooty princess." Tacey replies.

"You kids don't know what you've gotten into. Rohkar has...powers. He's not a normal man. And those fairies...look, we'd better rush out of here. The problem is those guys are watching the road back to town. Still, I like our chances in that forest better than I like our chances in here."

Tacey quietly slides open the westernmost window in the kitchen (not the one that opens onto the porch, the one next to the shed) and begins hustling everyone outside.

As you post about where you wish to head once you're outside, please include a stealth roll

Sovereign Court

Retired - now known as Wandering Phoenix, one of the Mage Warriors.

Stealth: 1d20 + 7 ⇒ (13) + 7 = 20 +3 dex, +4 size

Pulling her hood back over her hair Issi slips out into the snow, where her small size makes her surprisingly difficult to spot.

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

Stealth: 1d20 + 3 ⇒ (18) + 3 = 21

Raggnor jumps out of the window into the snow with surprising feline grace for a kid his size keeping his body low to the ground like a cat stalking its prey. "Are there any horses we can take?"he says looking at Tacey.


Male HP:24/24 | AC 18 T 11 FF 17 CMD 17 | Fort +5, Ref +2, Will 3 | Percep +6 | Init +1 Ooccultist (haunt collector) 2

Horvan has never really practiced being sneaky but he does his best.

Stealth: 1d20 + 2 ⇒ (19) + 2 = 21


HP 20 l AC 18 (FF 13, T 16) l CMD 17 (21 vs trip/Bull) l F+4/R+2/W+1 l Ini +2 l Perc +6 (+2 stone work) Dark Vision 60' l +1 atk vs Orcs l +4 AC vs Giants

Henyan pulling his beard into a central not and tucking it into his belt, puts on a large fur lined hat to go out into the snow.

Stealth: 1d20 + 2 - 4 ⇒ (15) + 2 - 4 = 13


"There are horses in the stable, but there's no way we could get to them without getting caught. Do you think we could find our way back aroubnd if we went across that bridge? It doesn't look like we have anyone posted there." says Tacey, pointing at the bridge.

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

Raggnor looks over at the bridge."I don't know but it's better than staying here."Raggnor says starting moving swiftly towards the bridge.


Male HP:24/24 | AC 18 T 11 FF 17 CMD 17 | Fort +5, Ref +2, Will 3 | Percep +6 | Init +1 Ooccultist (haunt collector) 2

I never rode a horse afore. Lets make for that bride.


Male Aasimar (angelkin) paladin (hospitaler) 4 LG | HP 5/35| AC 22, touch 11, flat-footed 21| CMB 8, CMD 19 | Fort +9 Ref +5, Will +6 | Init +1 | Perception -1 (Darkvision), Sense Motive +3 | Alter Self 1/1 Lay on Hands 0/5 Smite Evil 0/1 Channel 3/6 | Immune: disease, fear; Resist: acid 7, cold 7, electricity 7, fire 5| Active Condition -

Stealth: 1d20 - 2 ⇒ (11) - 2 = 9

Donovan looks at the horses and gets a dreamy look in his eye as his hand traces the crest on his new breast plate, then he shakes his head and heads for the bridge.

Sovereign Court

Retired - now known as Wandering Phoenix, one of the Mage Warriors.

Issi grabs Donovan's hand when he starts zoning out.

"Donovan! Come on!" She hisses.


Perception: 1d20 ⇒ 11
Secret: 1d20 + 12 ⇒ (10) + 12 = 22
Issi: 1d20 + 2 ⇒ (18) + 2 = 20
Donovan: 1d20 ⇒ 8
Henyan: 1d20 + 2 ⇒ (5) + 2 = 7
Horvan: 1d20 + 4 ⇒ (2) + 4 = 6
Raggnor: 1d20 + 2 ⇒ (17) + 2 = 19
Tacey: 1d20 + 5 ⇒ (19) + 5 = 24
Before you can cross the bridge itself, there is a sudden burst of frigid air, seemingly from nowhere. Tacey sees something, however, and places herself in front of the group.

Tacey's reflex: 1d20 + 6 ⇒ (19) + 6 = 25

A large vortex of icy wind blows past Tacey, and when you can see again, there is a small blue creature with malefic yellow eyes on the bridge.

Donovan's Initiative: 1d20 + 3 ⇒ (5) + 3 = 8
Henyan's Initiative: 1d20 + 3 ⇒ (14) + 3 = 17
Issi's Initiative: 1d20 + 7 ⇒ (9) + 7 = 16
Raggnor's Initiative: 1d20 + 3 ⇒ (3) + 3 = 6
Horvan's Initiative: 1d20 + 2 ⇒ (7) + 2 = 9
Enemies/NPCs: 1d20 + 6 ⇒ (19) + 6 = 25


Round One:

Enemies/NPCs
Henyan
Issi
Horvan
Donovan
Raggnor

The blue creature flies forward and slashes at Tacey with its claws...
Izoze's attack: 1d20 + 5 ⇒ (18) + 5 = 231d3 + 1 ⇒ (2) + 1 = 3
...opening up a cut on Tacey's forearm.

Tacey's attack: 1d20 + 5 ⇒ (4) + 5 = 91d6 + 2 ⇒ (3) + 2 = 5
Tacey draws her short sword and tries to counterattack, but the cut on her arm seems to be distracting her.

Izoze's reflex save: 1d20 + 5 ⇒ (10) + 5 = 15
Soinari begins to glow more brightly until she releases a burst of energy at the blue creature, who leaps out of the way, taking no damage.


HP 20 l AC 18 (FF 13, T 16) l CMD 17 (21 vs trip/Bull) l F+4/R+2/W+1 l Ini +2 l Perc +6 (+2 stone work) Dark Vision 60' l +1 atk vs Orcs l +4 AC vs Giants

Henyan readies his spear for this creature. "What be this another o' them fey?" The young Dwarf asks


Male HP:24/24 | AC 18 T 11 FF 17 CMD 17 | Fort +5, Ref +2, Will 3 | Percep +6 | Init +1 Ooccultist (haunt collector) 2

Unwilling to let Tacey face this threat alone Horvan pulls his cold iron sword as he charges the blue creature.

cold iron longsword: 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 211d8 + 2 ⇒ (2) + 2 = 4

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

Raggnor see Horvan charge the creature and follows changing pull out his cold iron spear.

cold iron spear: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
damage: 1d8 + 3 ⇒ (4) + 3 = 7


Male Aasimar (angelkin) paladin (hospitaler) 4 LG | HP 5/35| AC 22, touch 11, flat-footed 21| CMB 8, CMD 19 | Fort +9 Ref +5, Will +6 | Init +1 | Perception -1 (Darkvision), Sense Motive +3 | Alter Self 1/1 Lay on Hands 0/5 Smite Evil 0/1 Channel 3/6 | Immune: disease, fear; Resist: acid 7, cold 7, electricity 7, fire 5| Active Condition -

Donovan follows behind the rest,

cold iron light flail: 1d20 + 3 ⇒ (5) + 3 = 8

Bludgeon Dam: 1d8 + 2 ⇒ (6) + 2 = 8

Sovereign Court

Retired - now known as Wandering Phoenix, one of the Mage Warriors.

Issi pulls her sling free and fumbles a sling bullet into it with her mittened hands.

Sling: 1d20 + 3 - 4 ⇒ (4) + 3 - 4 = 3 Damage: 1d4 - 1 ⇒ (2) - 1 = 1


Horvan's blade strikes true, but the hard, icy exterior of this creature seems unharmed, despite the cold iron. Perhaps this is not a fey creature after all?

Tacey is keeping the creature at bay for now, so it doesn't approach Henyan's readied spear. in the first found.

Second Round:

Izoze's attacks: 1d20 + 5 ⇒ (20) + 5 = 251d20 + 5 ⇒ (9) + 5 = 141d3 + 1 ⇒ (1) + 1 = 21d3 + 1 ⇒ (1) + 1 = 2
Izoze's Crit confirm: 1d20 + 5 ⇒ (12) + 5 = 17
The creature claws Tacey's throat for a critical attack, dealing 4 points of damage. Tacey attempts to leap over the creature to take its flank with the rest of you...
Tacey's Acrobatics: 1d20 + 9 ⇒ (8) + 9 = 17
...she succeeds, gaining a bonus to attack and her sneak attack damage if she hits!
Tacey's attack: 1d20 + 5 ⇒ (1) + 5 = 63d6 + 2 ⇒ (2, 2, 2) + 2 = 8
Sadly, Tacey lands off-balance and nearly slips off of the bridge before regaining her balance. Happily, one of you will gain a +2 flanking bonus in round 2.

Soinari points her finger at the creature and attempts to cloud its mind...
Izoze's Will save: 1d20 + 3 ⇒ (14) + 3 = 17
...but fails.


Male Aasimar (angelkin) paladin (hospitaler) 4 LG | HP 5/35| AC 22, touch 11, flat-footed 21| CMB 8, CMD 19 | Fort +9 Ref +5, Will +6 | Init +1 | Perception -1 (Darkvision), Sense Motive +3 | Alter Self 1/1 Lay on Hands 0/5 Smite Evil 0/1 Channel 3/6 | Immune: disease, fear; Resist: acid 7, cold 7, electricity 7, fire 5| Active Condition -

Donovan steps to the side to offer others flanking options and swings.

Cold iron light flail: 1d20 + 3 ⇒ (20) + 3 = 23
Bludgeon Dam: 1d8 + 2 ⇒ (8) + 2 = 10

Confirm roll: 1d20 + 3 ⇒ (10) + 3 = 13


Male HP:24/24 | AC 18 T 11 FF 17 CMD 17 | Fort +5, Ref +2, Will 3 | Percep +6 | Init +1 Ooccultist (haunt collector) 2

Cold Iron is not helping against this thing. Horvan calls as he drops the black blade and pulls his masterwork sword. Stepping as needed to flank he attacks.

MW longsword: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 131d8 + 2 ⇒ (5) + 2 = 7

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

Raggnor drops his spear and moves in to grab Izoze.

grapple: 1d20 + 3 ⇒ (14) + 3 = 17

Be kind with your aoo please:p


HP 20 l AC 18 (FF 13, T 16) l CMD 17 (21 vs trip/Bull) l F+4/R+2/W+1 l Ini +2 l Perc +6 (+2 stone work) Dark Vision 60' l +1 atk vs Orcs l +4 AC vs Giants

Map or Theatre of the mind?

Henyan does his best to keep an eye behind to them to see if they are followed, everyone seem to be right around the creature up here. "Stay with me Lass." Henyan tells The lady I forget her name


Theater of the mind; I am currently assuming that you are fighting Izoze right in front of the bridge, but not on it. Henyan can move into melee if he wants to.

Horvan isn't quite able to connect with the small, nimble creature, but he provides a valuable flanking partner for Donovan, who nearly connects with a mortal blow. He deals 10 points of damage with his flail, and while it feels as though the creature isn't as damaged as it should be, it is definitely hurt. Raggnor, meanwhile, manages to grapple the creature!

Izoze's AoO: 1d20 + 5 ⇒ (19) + 5 = 241d3 + 2 ⇒ (3) + 2 = 5

The creature, which has leathery wings, claws, and small horns (and, again, is quite blue) manages to scratch him for 5 points of damage, but is now grappled, losing its DEX bonus to AC.

Issi and Henyan (should he decide to move in and attack) still have actions this round.

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

"Ouch! You little blue pest."Raggnor cry out as he gets scratched.

Sovereign Court

Retired - now known as Wandering Phoenix, one of the Mage Warriors.

Issi doesn't dare shoot again, with the fight in such close quarters and dealing with such a small figure.

She looks back to glance anxiously at the lodge.

Pass


Izoze's grappling escape: 1d20 + 3 ⇒ (9) + 3 = 12
Izoze's wriggles helplessly in the young orc's grasp, but can't quite escape. On his turn, Raggnor can attempt to pin Izoze, which will render them helpless and open to a Coup de Grace.

Soinari heals Raggnor with her wand:
Cure Light Wounds: 1d8 + 1 ⇒ (1) + 1 = 2

Tacey attacks the grappled blue creature:
Tacey's attack: 1d20 + 5 ⇒ (20) + 5 = 253d6 + 2 ⇒ (3, 5, 4) + 2 = 14
Tacey's confirmation: 1d20 + 5 ⇒ (17) + 5 = 22

Tacey beheads the creature, whatever it was, and immediately begins hustling you all across the bridge. Those of you watching the cabin can see the door beginning to open....

we are now out of combat time. Sorry an NPC stole the kill, everyone. You still get credit!


Male HP:24/24 | AC 18 T 11 FF 17 CMD 17 | Fort +5, Ref +2, Will 3 | Percep +6 | Init +1 Ooccultist (haunt collector) 2

Hey, we are just kids. Its fine when adults save us. :)

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

"That was incredible Tacey, you have to show us how to fight like that"Raggnor says wiping the Izoze blood off his face and picking up his spear before running a cross the bridge.

Sovereign Court

Retired - now known as Wandering Phoenix, one of the Mage Warriors.

"Run!" Issi half whispers, half screams as the cabin door begins opening behind her. She grabs the noblewomans hand and starts to run as fast as she can.

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