[PFS, Outpost II] Solstice Scar, Version D (Inactive)

Game Master Blake's Tiger

Maps & Handouts


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Laara pummels her way out of the enveloping beast, leaving her standing in a pile of mulch, rotted leaf bits and slime dripping off of her hair.

That was just a hair over enough to down it.

Combat! Round 3. Bold may act.

Inspired Rage (Auspicious Mark, Guarded Life, Reckless Abandon) Keriassa can still benefit, if maintaining, but nobody else can hear it.

Keriassa (-38, "-20," 4 Constitution Damage; swallowed whole/grappled)
Lissa (-22, "-10," 2 Constitution Damage, grappled [vine 3])
Flower (-88; entangled)
Laara (-36, "-10," 2 Constitution Damage; haste)
Ragnilde (-34; haste) (Helga: -1 Con, cursed; haste)
Trey (-33; immune to poison, grappled [vine 1])
Mound Red Dash (-20)
Mound Blue (-33)
Valentino ("-10," 2 Constitution Damage)

The Exchange

N Large stone giant goliath druid 9/mammoth rider 1 | Init +2 | Perception +12; Sense Motive +9 HP 84/84 | Spells Active: Barkskin, Freedom of Movement, Mass Feather Step | Conditions: wildshape | Wand of CLW: 22/50 | AC 19 (23 barkskin); Touch 10; FF 19 (23) | CMD 30 | F +13; R +7; W +15; +4 vs. giant Su/SLA | Speed 30ft. |

Helga and Ragnilde whack away at the mounds.

Helga vs. Red-dash, GMF, haste, higher ground: 1d20 + 16 + 2 + 1 + 1 ⇒ (14) + 16 + 2 + 1 + 1 = 34
Helga damage, GMF: 3d6 + 15 ⇒ (5, 5, 3) + 15 = 28

Helga vs. Red-dash, GMF, haste, higher ground: 1d20 + 16 + 2 + 1 + 1 ⇒ (17) + 16 + 2 + 1 + 1 = 37
Helga damage, GMF: 3d6 + 15 ⇒ (1, 1, 5) + 15 = 22

Ragnilde starts attacking red-dash if it's still going, otherwise blue.

Ragnilde, PA/FF, haste, higher round: 1d20 + 15 + 1 + 1 ⇒ (8) + 15 + 1 + 1 = 25
damage, PA: 2d8 + 19 ⇒ (3, 6) + 19 = 28

Ragnilde, PA, haste, higher round: 1d20 + 15 - 2 + 1 + 1 ⇒ (11) + 15 - 2 + 1 + 1 = 26
damage, PA: 2d8 + 19 ⇒ (8, 2) + 19 = 29

Ragnilde iterative, PA, haste, higher round: 1d20 + 10 - 2 + 1 + 1 ⇒ (8) + 10 - 2 + 1 + 1 = 18
damage, PA: 2d8 + 19 ⇒ (8, 2) + 19 = 29


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GM Screen:

Healing: 7d6 ⇒ (4, 5, 4, 4, 1, 2, 5) = 25

Helga tears apart one of the shamblers, and Ragnidle destroys the other. Now both the goliath druid and the brawler are free to make their way to rescue their companions.

Suddenly, several waves of positive energy wash over the field as nearby clerics, battling the seedpods, channel to restore their flagging allies.

Combat! Round 3/4. Bold may act.

Inspired Rage (Auspicious Mark, Guarded Life, Reckless Abandon) Keriassa can still benefit, if maintaining, but nobody else can hear it.

Keriassa (-13, "-20," 4 Constitution Damage; swallowed whole/grappled)
Lissa ("-10," 2 Constitution Damage, grappled [vine 3])
Flower (-88; entangled)
Laara (-11, "-10," 2 Constitution Damage; haste)
Ragnilde (-9; haste) (Helga: -1 Con, cursed; haste)
Trey (immune to poison, grappled [vine 1])
Valentino ("-10," 2 Constitution Damage)

Silver Crusade

Female human Skald 7/Paladin 4|HP: 103/103|AC: 22 (17 Tch, 15 Fl)|CMD: 29|F: +21, R: +20, W: +18|Init: +11| Perc: +14, SM +25|Active: raging song, reckless, guarded life, heroism, heightened awareness, good hope |7/24 Raging Song 3/5 LoH 0/2 Channel 2/2 Smite | Spells Left: 3rd 0/2, 2nd 0/4, 1st 2/5

Gurgling in the acidic mess, Keriassa keeps up her hopeful speech (if only for herself) and calls on Erastil to keep her strong as she hacks at the tight muscles surrounding her.

lay on hands: 3d6 ⇒ (2, 1, 6) = 9
short sword to hit: 1d20 + 12 ⇒ (1) + 12 = 13
short sword cold iron damage: 1d6 + 2 ⇒ (6) + 2 = 8
short sword to hit (using auspicious mark here): 1d20 + 7 + 1d6 ⇒ (8) + 7 + (6) = 21
short sword cold iron damage: 1d6 + 2 ⇒ (4) + 2 = 6

Lay on hands as swift and full attack


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Keriassa finds it difficult to wield her sword in the tight embrace of the corrupted plants center, but she makes a little progress toward freeing herself.

Combat! Round 3/4. Bold may act.

Inspired Rage (Auspicious Mark, Guarded Life, Reckless Abandon) Keriassa can still benefit, if maintaining, but nobody else can hear it.

Keriassa (-4, "-20," 4 Constitution Damage; swallowed whole/grappled)
Lissa ("-10," 2 Constitution Damage, grappled [vine 3])
Flower (-94; entangled) (stomach -6)
Laara (-11, "-10," 2 Constitution Damage; haste)
Ragnilde (-9; haste) (Helga: -1 Con, cursed; haste)
Trey (immune to poison, grappled [vine 1])
Valentino ("-10," 2 Constitution Damage)

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

Escape Artist: 1d20 + 6 ⇒ (18) + 6 = 24

Lissa struggles in an attempt to free herself from the vines.

Dark Archive

Male CN Vishkanya Bard (Dirge Bard) 10 | HP 73/73 | AC 19 T 14 FF 15 | CMB +9, CMD 22 | F: +11, R: +17, W: +11 | Init: +6 | Perc: -3, SM: -3 | Spd 30' | Bardic Performance: 4/27 | Spells: 1st 0/7 | 2nd 1/5 | 3rd 2/4 | 4th 1/2 | Spell Storing Armor: Bestow Curse | Active: heroism (115 min), air walk (65 min), haste (10 rnds)

knowledge plant monster nature?: 1d20 + 15 ⇒ (10) + 15 = 25 Special defenses if I get anything, and I’ll yell it out before I start chanting.

Valentino’s rumbling growl becomes a now-familiar chant that is eerily inspiring

inspire courage +2/+2

Valentino then casts bloody arrows on himself (using a 4th level slot since all 3rds are gone).

fly check to hover DC 15: 1d20 + 9 ⇒ (19) + 9 = 28


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GM Screen:

Vine 2: 1d20 + 22 - 2 ⇒ (18) + 22 - 2 = 38
Miss chance does not apply now due to tremorsense
Vine 2: 1d8 + 12 ⇒ (6) + 12 = 18
Pin: 1d20 + 31 - 2 ⇒ (13) + 31 - 2 = 42
Vine 4: 1d20 + 22 - 2 ⇒ (15) + 22 - 2 = 35
Vine 4: 1d8 + 12 ⇒ (3) + 12 = 15
Pin: 1d20 + 31 - 2 ⇒ (3) + 31 - 2 = 32
Acid K: 4d6 ⇒ (1, 2, 5, 5) = 13
Acid L: 4d6 ⇒ (3, 6, 5, 3) = 17
Acid T: 4d6 ⇒ (6, 6, 2, 2) = 16

Defensive Capabilities: all-around vision, DR 10/slashing, and that's all you get with that roll.

Valentino begins his inspiring dirge, but it is still not enough to enable Lissa to free herself. The plant tries to beat its prey into submission before swallowing both of the Pathfinders with a sickening sucking sound. Keriassa finds herself in intimate proximity to Lissa and Trey. This may or may not comfort her. The vines begin whipping around, seeking more bodies to add to its collection of corpses. Sensing nothing nearby, it lurches back onto its pile of digested bodies.

Combat! Round 4/5. Bold may act.

Inspired Rage (Auspicious Mark, Guarded Life, Reckless Abandon) Keriassa, Lissa, and Trey can still benefit, if maintaining, but nobody else can hear it.

Keriassa (-17, "-20," 4 Constitution Damage; swallowed whole/grappled)
Lissa (-32; "-10," 2 Constitution Damage, swallowed whole/grappled)
Flower (-94; entangled) (stomach -6)
Laara (-11, "-10," 2 Constitution Damage; haste)
Ragnilde (-9; haste) (Helga: -1 Con, cursed; haste)
Trey (-34; immune to poison; swallowed whole/grappled)
Valentino ("-10," 2 Constitution Damage)

Scarab Sages

Male Tiefling Alchemist (Crypt Breaker) 11 HP 70/70 AC28 TC15 FF23 F+13 R+17 W+9 (+1 vs traps) Init+5 Perc+24 (+5 vs traps) Bombs15/17 Buffs: Barkskin, Comprehend Languages, Displacement, Freedom of Movement, See Invisibility, Shield, Scent, Light Blindness, Fortification 25%

With little other recourse, Trey paws for another extract, downing the concoction to sooth the sting of the acid.

Protection From Energy Acid, 100 points unless the Death Knell hasn't expired yet, then it would be 110.


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Revision:

I believe pinpoint in the context of tremorsense meant identify the square rather than identify the precise location as it is a blindsense rather than a blinsight.
Miss<=50: 1d100 ⇒ 66

No change.

Silver Crusade

Female human Skald 7/Paladin 4|HP: 103/103|AC: 22 (17 Tch, 15 Fl)|CMD: 29|F: +21, R: +20, W: +18|Init: +11| Perc: +14, SM +25|Active: raging song, reckless, guarded life, heroism, heightened awareness, good hope |7/24 Raging Song 3/5 LoH 0/2 Channel 2/2 Smite | Spells Left: 3rd 0/2, 2nd 0/4, 1st 2/5

Eyes widened by the new arrivals, Keri tries to cut through the caustic membranes while increasing the volume of her performance for her new guests.

short sword to hit: 1d20 + 12 ⇒ (2) + 12 = 14
short sword cold iron damage: 1d6 + 2 ⇒ (1) + 2 = 3
short sword to hit: 1d20 + 7 ⇒ (8) + 7 = 15
short sword cold iron damage: 1d6 + 2 ⇒ (3) + 2 = 5

The Exchange

N Large stone giant goliath druid 9/mammoth rider 1 | Init +2 | Perception +12; Sense Motive +9 HP 84/84 | Spells Active: Barkskin, Freedom of Movement, Mass Feather Step | Conditions: wildshape | Wand of CLW: 22/50 | AC 19 (23 barkskin); Touch 10; FF 19 (23) | CMD 30 | F +13; R +7; W +15; +4 vs. giant Su/SLA | Speed 30ft. |

"Slashing damage eh? I should have woken up as a troll this morning, show this abomination something. Well. No time to do it the right way I suppose."

We charge, protected by Escape Route.

Helga chaaarge, greater magic fang, inspire courage, haste, higher ground: 1d20 + 16 + 2 + 2 + 2 + 1 + 1 ⇒ (9) + 16 + 2 + 2 + 2 + 1 + 1 = 33

Powerful Charge damage (piercing), greater magic fang, inspire courge: 3d8 + 18 + 2 + 2 ⇒ (6, 3, 8) + 18 + 2 + 2 = 39

Ragnilde charge, inspire courage, haste, higher ground: 1d20 + 15 + 2 + 1 + 1 ⇒ (15) + 15 + 2 + 1 + 1 = 34

damage (piercing/slashing), PA/FF, inspire courage: 2d8 + 21 ⇒ (4, 3) + 21 = 28

"Laara, I can use a liberating command if you get grabbed, I'm close enough now." I would use it as immediate action, maybe that can even preempt the Constrict. With my caster level it's a +18 to Escape Artist.

"Now might also be the time to use the trees for transport if you can..."

Liberty's Edge

Half-Elf Female Half-elf Rogue/brawler HP 92/92 | AC: 33* | T:20 | FF:24* | Fortification (25%) |CMD:26 | Fort:+15* | Ref:+22* (Evasion)| Will:+8* (+2 vs enchantment) | Init:+9 | Perc:+11**

Exactly what I was thinking! Laara yells back. Flying quickly, she races past Valentino toward a shrub, yelling Faces: clear a path! as she heads into it...

...to emerge close to the giant plant. She lunges out at it, trying to strike as hard as she can even knowing most will be ineffective.

Attack: 1d20 + 20 + 1 + 2 ⇒ (6) + 20 + 1 + 2 = 29 for damage: 1d8 + 9 + 2 ⇒ (8) + 9 + 2 = 19 plus acid: 1d6 ⇒ 6

Frowning, she tries to think back to a different style of fighting she had heard about before the Outslug trainings really took.

Move to have flown, standard to have attacked. Swift action to activate Martial Felxibility and learn Boar Style (which unfortunately will take a separate swift to switch into next turn.

AC currently 29 from the haste


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GM Screen:

AOO Vine 1 Helga: 1d20 + 22 - 2 ⇒ (2) + 22 - 2 = 22
Vine 1 Grab: 1d20 + 26 - 2 ⇒ (2) + 26 - 2 = 26
Vine 1: 1d8 + 12 ⇒ (6) + 12 = 18
AOO Vine 2 Ragnilde: 1d20 + 22 - 2 ⇒ (11) + 22 - 2 = 31
Vine 2 Grab: 1d20 + 26 - 2 ⇒ (19) + 26 - 2 = 43
Vine 2: 1d8 + 12 ⇒ (2) + 12 = 14

Clever use of the trees, Laara.

Trey ensures that he will, at least, survive while inside of the plants digestive pocket. Keriassa slashes at the thick vines slowly digesting her, but she can't find a weak spot. (...and might want to use her Greater Charm of Luck to roll 2d20 on one of those misses and take the highest.)

Ragnilde soars across the battlefield on her great, woolly unicorn and crashes into the plant while its many tentacles lash out at her and her steed. The entangling goo prevents the plant from doing more than slapping at the elasmotherium's thick hide, but Ragnilde is not so lucky. The vines strike painfully and threaten to close around her (but maybe she will cast liberating command on herself with a concentration check [DC 37] or save it for Laara?)

Laara uses the tree spirit's aid to appear within the carnivorous plant's reach and strike, but the plant fiber is very tough. (...and she too might want to take advantage of her Greater Charm of Luck.)

Combat! Round 4/5. Bold may act.

Inspired Rage (Auspicious Mark, Guarded Life, Reckless Abandon) Keriassa, Lissa, and Trey can still benefit, if maintaining, but nobody else can hear it.

Keriassa (-17, "-20," 4 Constitution Damage; swallowed whole/grappled)
Lissa (-32; "-10," 2 Constitution Damage, swallowed whole/grappled)
Flower (-151; entangled) (stomach -6)
Laara (-11, "-10," 2 Constitution Damage; haste)
Ragnilde (-23; haste) (Helga: -1 Con, cursed; haste; grappled? [vine 2])
Trey (-34; immune to poison; swallowed whole/grappled)
Valentino ("-10," 2 Constitution Damage)

The Exchange

N Large stone giant goliath druid 9/mammoth rider 1 | Init +2 | Perception +12; Sense Motive +9 HP 84/84 | Spells Active: Barkskin, Freedom of Movement, Mass Feather Step | Conditions: wildshape | Wand of CLW: 22/50 | AC 19 (23 barkskin); Touch 10; FF 19 (23) | CMD 30 | F +13; R +7; W +15; +4 vs. giant Su/SLA | Speed 30ft. |

Ragnilde and Helga share Escape Route, so the plant doesn't get AoOs for our movement.

Ragnilde also has Freedom of Movement active. Pretty much required if you want to have any chance of success as a 2H build at this level otherwise the constant grabby monsters keep you from using your weapon.

If she didn't, she couldn't have used Liberating Command on herself because that also requires an immediate action from the recipient, and nobody can do two immediate actions at the same time.

Dark Archive

Male CN Vishkanya Bard (Dirge Bard) 10 | HP 73/73 | AC 19 T 14 FF 15 | CMB +9, CMD 22 | F: +11, R: +17, W: +11 | Init: +6 | Perc: -3, SM: -3 | Spd 30' | Bardic Performance: 4/27 | Spells: 1st 0/7 | 2nd 1/5 | 3rd 2/4 | 4th 1/2 | Spell Storing Armor: Bestow Curse | Active: heroism (115 min), air walk (65 min), haste (10 rnds)

Valentino’s chanting continues to reverberate through the forest as he flies 5’ so as to get a clear shot and starts unloading arrows into the plant-monster.
+2 longbow, rapid shot, deadly aim, IC, haste: 1d20 + 11 ⇒ (1) + 11 = 12
piercing damage, IC, arcane strike: 1d8 + 12 ⇒ (2) + 12 = 14
+2 longbow, rapid shot, deadly aim, IC, haste: 1d20 + 11 ⇒ (19) + 11 = 30
piercing damage, IC, arcane strike: 1d8 + 12 ⇒ (5) + 12 = 17
+2 longbow, rapid shot, deadly aim, IC, haste: 1d20 + 11 ⇒ (17) + 11 = 28
piercing damage, IC, arcane strike: 1d8 + 12 ⇒ (8) + 12 = 20
+2 longbow, rapid shot, deadly aim, IC, haste: 1d20 + 6 ⇒ (15) + 6 = 21
piercing damage, IC, arcane strike: 1d8 + 12 ⇒ (3) + 12 = 15
fly check to move less than half speed DC 10: 1d20 + 9 ⇒ (7) + 9 = 16
for every shot that hits the plant monster is bleeding 1, stacks to max bleeding 5


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I keep forgetting the freedom of movement, apologies.


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Two arrows manage to strike a non-disposable part of the plant. It begins to leak sap.

Hopefully, at least one of the people above who missed will want to try their Greater Charm of Luck. Useful when you roll things like a 1 since it can't get worse. I'm just saying...

Combat! Round 4/5. Bold may act.

Inspired Rage (Auspicious Mark, Guarded Life, Reckless Abandon) Keriassa, Lissa, and Trey can still benefit, if maintaining, but nobody else can hear it.

Keriassa (-17, "-20," 4 Constitution Damage; swallowed whole/grappled)
Lissa (-32; "-10," 2 Constitution Damage, swallowed whole/grappled)
Flower (-168; entangled) (stomach -6)
Laara (-11, "-10," 2 Constitution Damage; haste)
Ragnilde (-9; haste) (Helga: -1 Con, cursed; haste; grappled? [vine 2])
Trey (-34; immune to poison; swallowed whole/grappled)
Valentino ("-10," 2 Constitution Damage)

Liberty's Edge

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Half-Elf Female Half-elf Rogue/brawler HP 92/92 | AC: 33* | T:20 | FF:24* | Fortification (25%) |CMD:26 | Fort:+15* | Ref:+22* (Evasion)| Will:+8* (+2 vs enchantment) | Init:+9 | Perc:+11**

Saving my Re-roll for the next round, when the strikes will actually be slashing damage. Or in case a nasty me-ending save is coming...

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

Lissa, in desperation, draws one of her daggers and begins slashing at the inside of the plant beast.

move action - draw weapon
attack vs. Flower.

attack(Sick): 1d20 + 13 - 2 ⇒ (3) + 13 - 2 = 14

Grand Lodge

Wheel of Monsters! || Spell Templates | Starship Roles | ◆◇↺

**OVERSEER ANNOUNCEMENT**

Several blasts of purple energy momentarily light up the battlefield. The initial shouts of celebration are quickly drowned out by the agonized screech emitted by the heart of the blight.

Table GMs, the Weakening Blight condition on page 8 is in play.


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GM Screen:

Will: 1d20 + 6 ⇒ (7) + 6 = 13
Acid: 4d6 ⇒ (4, 1, 1, 4) = 10

The giant purple flower suddenly emits an agonized screech as several of its seedpods are destroyed across the swamp. Its vines writhe in the air.

Combat! Round 5/6. Bold may act.

Inspired Rage (Auspicious Mark, Guarded Life, Reckless Abandon) Keriassa, Lissa, and Trey can still benefit, if maintaining, but nobody else can hear it.

Keriassa (-27, "-20," 4 Constitution Damage; swallowed whole/grappled)
Lissa (-42; "-10," 2 Constitution Damage, swallowed whole/grappled)
Flower (-170; entangled; dazed; weakened) (stomach -6)
Laara (-11, "-10," 2 Constitution Damage; haste)
Ragnilde (-9; haste) (Helga: -1 Con, cursed; haste)
Trey (-34; immune to poison; 90/100 acid; swallowed whole/grappled)
Valentino ("-10," 2 Constitution Damage)

Liberty's Edge

Half-Elf Female Half-elf Rogue/brawler HP 92/92 | AC: 33* | T:20 | FF:24* | Fortification (25%) |CMD:26 | Fort:+15* | Ref:+22* (Evasion)| Will:+8* (+2 vs enchantment) | Init:+9 | Perc:+11**

Think its starting to wilt! Laara yells as she hooks her fingers and extends her nails and claws at the plant.

Swift action shifting into Boar Style, then full-attacking

Attack 1: 1d20 + 18 + 1 + 2 ⇒ (1) + 18 + 1 + 2 = 22 for slashing damage: 1d8 + 9 + 2 ⇒ (3) + 9 + 2 = 14 plus acid: 1d6 ⇒ 5
Rerolling Attack option 1: 1d20 + 18 + 1 + 2 ⇒ (5) + 18 + 1 + 2 = 26
Rerolling Attack option 2: 1d20 + 18 + 1 + 2 ⇒ (19) + 18 + 1 + 2 = 40
Attack 2: 1d20 + 18 + 1 + 2 ⇒ (12) + 18 + 1 + 2 = 33 for slashing damage: 1d8 + 9 + 2 ⇒ (5) + 9 + 2 = 16 plus acid: 1d6 ⇒ 4
Haste Attack: 1d20 + 18 + 1 + 2 ⇒ (16) + 18 + 1 + 2 = 37 for slashing damage: 1d8 + 9 + 2 ⇒ (3) + 9 + 2 = 14 plus acid: 1d6 ⇒ 4
Attack 3: 1d20 + 13 + 1 + 2 ⇒ (7) + 13 + 1 + 2 = 23 for slashing damage: 1d8 + 9 + 2 ⇒ (4) + 9 + 2 = 15 [plus acid: 1d6 ⇒ 6


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Laara's first strike, bolstered by the faerie charm, cuts something deep and vital. The plant shakes violently and then regurgitates its captives through large gaps in its core. The three Pathfinders spill out amidst a pool of pungent, sizzling digestive juices and melted muscle and bone of previous victims.

For its part, the flower writhes and bloats for several seconds before falling in a limp, swiftly rotting heap.

End Combat

Who wants an immediate second round? I kid. Next chapter starts tomorrow.

Keriassa (-27, "-20," 4 Constitution Damage)
Lissa (-42; "-10," 2 Constitution Damage)
Laara (-11, "-10," 2 Constitution Damage)
Ragnilde (-9) (Helga: -1 Con, cursed)
Trey (-34; immune to poison; 90/100 acid)
Valentino ("-10," 2 Constitution Damage)

Scarab Sages

Male Tiefling Alchemist (Crypt Breaker) 11 HP 70/70 AC28 TC15 FF23 F+13 R+17 W+9 (+1 vs traps) Init+5 Perc+24 (+5 vs traps) Bombs15/17 Buffs: Barkskin, Comprehend Languages, Displacement, Freedom of Movement, See Invisibility, Shield, Scent, Light Blindness, Fortification 25%

Crawling out of the pulpy mess, Trey stands and stretches. "Vhat a orrible experiunce. Ve should do vell to avoid zuch in ze future."

Liberty's Edge

Half-Elf Female Half-elf Rogue/brawler HP 92/92 | AC: 33* | T:20 | FF:24* | Fortification (25%) |CMD:26 | Fort:+15* | Ref:+22* (Evasion)| Will:+8* (+2 vs enchantment) | Init:+9 | Perc:+11**

No disagreement from me.

Laara slumps on the ground, leaning against the tree (and careful to avoid the portal now embedded in it).

K, Prof, Lissa. How are you guys? I thought plants were only suppose to eat sunlight.

Think a pass on a second evil plant if so little time before the next section. Laara's vote anyway.


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Next one comes with extra goliath spiders!

Grand Lodge

Wheel of Monsters! || Spell Templates | Starship Roles | ◆◇↺

**OVERSEER ANNOUNCEMENT**

Strands of purple energy whip across the battleground and begin to swirl above the remains of the giant flower. The continuous chant of the Twinhorn shamans reaches a fever pitch and then suddenly stops. After a breathless moment of silence, a loud reverberating boom echoes across the swamp as a column of purple energy pierces through the clouds, dissipating into the starry sky. Shouts of celebration begin to sound across the field as Medda makes her way to the heart of the blight. A shaft of moonlight shines on the site through the parted clouds as she rips through the withered roots of the blighted flower. Medda reaches in and draws out the shriveled remains of a female crusader. In stark contrast to the rest of the remains, her silvery breastplate glimmers in the moonlight. A grievous blow has scarred its surface where a golden engraved figure spreads out her wings. Trails of blood seep out from scars running across the figure. Medda lowers the remains gently upon a white cloak that a Twinhorn warrior has placed on the ground.

With a heavenly glow, the ghostly form of Ivvora appears in the clouds above. “She was my sister-in-arms against the vile Tar-Baphon. I now know that her sacrifice spared me all those years ago, as it will all of you in the days to come. Go with Vildeis’ grace and use this blessed plate to vanquish my hated adversary. Hurry back north, for the moment of Eshimka’s reckoning draws near!”

Medda looks up to the sky as the visage of Ivvora dissipates, the red phantom hand of Anok floating above her shoulder. After a moment, she kneels next to the crusader’s remains and carefully wraps them up in the white cloak, which is slowly soaked with red. She looks at the crowd gathered around her and speaks up. “We stand here triumphant, having rid this land of corruption. But this is a mere shade of the darkness that awaits us at the Solstice Scar! Fear not, for Vildeis’ blessing will guide our weapons to strike true and eradicate Eshimka for good!” Medda motions for the Twinhorn warriors to raise the bundled remains on their shields as one of the honored dead. “Pathfinders, you have done much for my tribe and our lands, but I ask you once more to lend us your weapons so that we might end the evil that haunts Solstice Scar. What say you?”

~~~~~~~~~~~End of Part 5 / Beginning of Part 6~~~~~~~~~~~

Part 6 begins after a long journey back to the Twinhorn territory.

Inspired by the events in the Fangwood, the Pathfinders and Twinhorn warriors have at last returned to the Kellid following’s territory. The scattered woodlands that once stood in the Tusk Mountains are now cast in perpetual shadow despite it being only a few hours after noon. The trees are bare, the grass crumbles at a touch, and even the accumulated snow of midwinter is melting in the freezing air as if surrendering to entropy.

Medda confers with some of the Twinhorn following who stayed behind, then she addresses the crowd. “The winter solstice does not peak until tonight, yet already Eshimka’s vanguard has escaped the Negative Energy Plane. They now control the area around the planar scar for several miles in each direction. If we’re to stop them, we need to break through these outer forces, regroup at the center, and take control of the rift. If that doesn’t draw Eshimka out, a few brave souls will need to pass through the rift to crush her lieutenants, destroy whatever is keeping the rift open, and draw her into our world. When they do, we need to ensure there are no reinforcements, and that means eliminating any commanders who have already broken through. That includes a corrupted dragon that has our scouts worried.”

She smiles grimly. “When the paladin Ivvora faced the beast Eshimka here centuries ago, she fought with Vildeis’s blessing and banished the fiend. Tonight, Eshimka would return to our world, but we are not one paladin; we are many!” She pricks her finger on her spear and paints a set of bloody wings upon her forehead. The Twinhorns follow suit “And we too carry Vildeis’s favor!” With these words, the painted wings blaze with light.

Table GMs, please begin Part 6

Scarab Sages

Male Tiefling Alchemist (Crypt Breaker) 11 HP 70/70 AC28 TC15 FF23 F+13 R+17 W+9 (+1 vs traps) Init+5 Perc+24 (+5 vs traps) Bombs15/17 Buffs: Barkskin, Comprehend Languages, Displacement, Freedom of Movement, See Invisibility, Shield, Scent, Light Blindness, Fortification 25%

False Life Temp HP: 1d10 + 10 ⇒ (2) + 10 = 12

Trey will also drink See Invisibility and Tongues extracts to prepare.

Liberty's Edge

Half-Elf Female Half-elf Rogue/brawler HP 92/92 | AC: 33* | T:20 | FF:24* | Fortification (25%) |CMD:26 | Fort:+15* | Ref:+22* (Evasion)| Will:+8* (+2 vs enchantment) | Init:+9 | Perc:+11**

10 gold that dragon's coming our way. says Laara, as she chugs a mage armor potion while approaching the scar-zone

Scarab Sages

Male Tiefling Alchemist (Crypt Breaker) 11 HP 70/70 AC28 TC15 FF23 F+13 R+17 W+9 (+1 vs traps) Init+5 Perc+24 (+5 vs traps) Bombs15/17 Buffs: Barkskin, Comprehend Languages, Displacement, Freedom of Movement, See Invisibility, Shield, Scent, Light Blindness, Fortification 25%

"I vill not take zhat bet. But I place mine lab on our task being to enter ze rift und challenge Eshimka."


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Ragnilde & Helga: The transition is more than 1 day and less than a month. Helga either needs to purchase (or cast, if someone in this party can) a remove curse or make a series of Will saving throws (we'll say 4, since that's how many days it would take to heal Keriassa's Constitution damage).

Each of you receives one blessings from Vildeis, which allows you to perform one of the following actions:

Burning Radiance: As an immediate action when dealing damage to an evil creature, the PC can cause her attack to ignore that target’s damage reduction and deal an additional amount of damage equal to 1d6 plus twice the character’s level.

Healing Sacrifice: As a standard action, a PC can touch another creature to heal it. This functions either as breath of life or as restoration (CL 15th). The temporary negative level from this blessing’s breath of life effect lasts only until the end of the next encounter and is ignored for the purpose of determining whether a PC would die from having too many negative levels. This ability can be used offensively against creatures vulnerable to positive energy, but its damage does not exceed 4 × the character’s level.

Unstoppable Wrath: As a swift action, the PC can choose one of the following undead immunities: bleed, death effects, mind-affecting effects, paralysis, poison, sleep effects, or stunning. For the duration of that encounter, the PC’s abilities, equipment, and spells ignore that immunity for undead creatures. Additionally, the PC ignores the impeded magic property of the Negative Energy Plane during that encounter.


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Between you and the rift lies a horde of undead. You can opt to fight your way through, and many of your fellow Pathfinders and Twinhorns choose to do just that. However, there are many rivers that cross the Twinhorn territory. Borrowing canoes from the Twinhorns would allow you to try to navigate the rapids closer to the rift and bypass the enemy. You could also try to sneak past or even fly over the horde.

Whichever you pick, you all have to do the same thing: Fight, River, Evade (fly/sneak).

Liberty's Edge

Half-Elf Female Half-elf Rogue/brawler HP 92/92 | AC: 33* | T:20 | FF:24* | Fortification (25%) |CMD:26 | Fort:+15* | Ref:+22* (Evasion)| Will:+8* (+2 vs enchantment) | Init:+9 | Perc:+11**

Cor, that's a lot of dead things. Laara whistles as they reach the top of the rise and see the mass before them.

She looks to the others. The goal is to cut of the head, right? Or some of the lieutenants' heads so the big one shows? Would probably be best to get around the giant army to the back lines.

Laara proposes either River (hopefully at least some of her Prof Sailor knowledge may be able to help), Sneaking, or Flying. Though Laara's methods of flight are her boots, so if the scope seems like it might be more than five minutes to clear the throng that may be an issue.

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

Lissa looks at the mass of undead, then back at the party. "Say, Raghilde, Do you think that Helga could carry us all over the undead vanguard? If that's the case, I say we take that route. If not, then we should help cut a hole."

My preference is Flying, then Fighting.

A question about the Blessing: Is it a one-use ability, or can we use it repeatedly?

Scarab Sages

Male Tiefling Alchemist (Crypt Breaker) 11 HP 70/70 AC28 TC15 FF23 F+13 R+17 W+9 (+1 vs traps) Init+5 Perc+24 (+5 vs traps) Bombs15/17 Buffs: Barkskin, Comprehend Languages, Displacement, Freedom of Movement, See Invisibility, Shield, Scent, Light Blindness, Fortification 25%

"No need to vorry aboot mineself. I am quite ze maneouverable vun." Trey adds, unfurling his wings.

Trey is ready for evasive maneuvers over the battlefield. Lissa, it's a one shot boon.

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

Figured as much, but hope springs eternal.

Dark Archive

Male CN Vishkanya Bard (Dirge Bard) 10 | HP 73/73 | AC 19 T 14 FF 15 | CMB +9, CMD 22 | F: +11, R: +17, W: +11 | Init: +6 | Perc: -3, SM: -3 | Spd 30' | Bardic Performance: 4/27 | Spells: 1st 0/7 | 2nd 1/5 | 3rd 2/4 | 4th 1/2 | Spell Storing Armor: Bestow Curse | Active: heroism (115 min), air walk (65 min), haste (10 rnds)

Valentino uses his lesser extend metamagic rod to cast heroism on himself.

”I have means of getting myself airborne as well. Or we can just fight our way through; we’ve proven to be a fairly capable team in that regard.”

Valentino doesn’t really have any good river navigation capabilities. But I have one scroll of fly and one air walk. And now that we’ve rested I have plenty of combat buff spells, bardic performance, etc. And my longbow of course.


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Trey is correct. Each PC can use the boon once (unless certain things happen later).

Each evasive challenge requires a minimum of 10 minutes of flight time to auto-succeed.

The band decides to scout their way around the horde. They head for one of the less well traveled paths that leads up a boulder strewn hill.

Climb, Escape Artist, Knowledge (geography), or 10 minutes of flight auto-succeeds.

Appropriate spells to assist in mountaineering reduce the difficulty but do not directly affect the roll.

Keriassa
Lissa
Laara
Ragnilde
Trey
Valentino

Helga can carry 1 more person for 2 auto-successes, meaning you'll only need one other person to succeed to move onto the next challenge.

Scarab Sages

Male Tiefling Alchemist (Crypt Breaker) 11 HP 70/70 AC28 TC15 FF23 F+13 R+17 W+9 (+1 vs traps) Init+5 Perc+24 (+5 vs traps) Bombs15/17 Buffs: Barkskin, Comprehend Languages, Displacement, Freedom of Movement, See Invisibility, Shield, Scent, Light Blindness, Fortification 25%

Ooops, Geography is one area Trey didn't study. Guess he'll fumble through it.

Climb: 1d20 + 1 ⇒ (14) + 1 = 15

"Most bracing exercise!" Trey huffs as he works his way up the side, using his cane for leverage.

Liberty's Edge

Half-Elf Female Half-elf Rogue/brawler HP 92/92 | AC: 33* | T:20 | FF:24* | Fortification (25%) |CMD:26 | Fort:+15* | Ref:+22* (Evasion)| Will:+8* (+2 vs enchantment) | Init:+9 | Perc:+11**

Easy Prof Laara says as they ascend. Dont wanna get too winded before the real fighting starts.

Tryin to avoid the watchful eyes of the undead and planar monsters, the brewer hugs the rocks tightly. At time squeezing dangerously tightly. Escape Artist: 1d20 + 18 ⇒ (15) + 18 = 33

Silver Crusade

Female human Skald 7/Paladin 4|HP: 103/103|AC: 22 (17 Tch, 15 Fl)|CMD: 29|F: +21, R: +20, W: +18|Init: +11| Perc: +14, SM +25|Active: raging song, reckless, guarded life, heroism, heightened awareness, good hope |7/24 Raging Song 3/5 LoH 0/2 Channel 2/2 Smite | Spells Left: 3rd 0/2, 2nd 0/4, 1st 2/5

Four charges to CLW wand to heal after last battle: 4d8 + 4 ⇒ (6, 3, 4, 5) + 4 = 22

Keri wanders, looking for the lay of the land.

knowledge geography: 1d20 + 11 ⇒ (6) + 11 = 17


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Keriassa: Save your charges. You had days to heal.

Laara demonstrates the best path to take on your ascent while Ragnilde takes a passenger in her lap.

You make your way toward a thick pine forest. The forest floor is covered in a heavy layer of pine needles that cushions your footsteps. Ragnilde and her passenger fly over the forest, hidden by the canopy.

Stealth, Perception, Survival; or 10 minutes of flight.

Scarab Sages

Male Tiefling Alchemist (Crypt Breaker) 11 HP 70/70 AC28 TC15 FF23 F+13 R+17 W+9 (+1 vs traps) Init+5 Perc+24 (+5 vs traps) Bombs15/17 Buffs: Barkskin, Comprehend Languages, Displacement, Freedom of Movement, See Invisibility, Shield, Scent, Light Blindness, Fortification 25%

Perception: 1d20 + 19 ⇒ (13) + 19 = 32

Trey studies the shadows, red eyes shining dimly.

Dark Archive

Male CN Vishkanya Bard (Dirge Bard) 10 | HP 73/73 | AC 19 T 14 FF 15 | CMB +9, CMD 22 | F: +11, R: +17, W: +11 | Init: +6 | Perc: -3, SM: -3 | Spd 30' | Bardic Performance: 4/27 | Spells: 1st 0/7 | 2nd 1/5 | 3rd 2/4 | 4th 1/2 | Spell Storing Armor: Bestow Curse | Active: heroism (115 min), air walk (65 min), haste (10 rnds)

Valentino tries to sneak through the woods.

stealth: 1d20 + 13 ⇒ (16) + 13 = 29

Liberty's Edge

Half-Elf Female Half-elf Rogue/brawler HP 92/92 | AC: 33* | T:20 | FF:24* | Fortification (25%) |CMD:26 | Fort:+15* | Ref:+22* (Evasion)| Will:+8* (+2 vs enchantment) | Init:+9 | Perc:+11**

Laara follows Valentino quietly, hoping the combats with the other groups of Pathfinders - and the large mammoth-rhino-thing flying above - will mean the undead aren't paying as much attention to her.

Stealth: 1d20 + 21 ⇒ (13) + 21 = 34

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

Lissa likewise follows, though making a bit more noise.

Stealth: 1d20 + 19 ⇒ (7) + 19 = 26

Silver Crusade

Female human Skald 7/Paladin 4|HP: 103/103|AC: 22 (17 Tch, 15 Fl)|CMD: 29|F: +21, R: +20, W: +18|Init: +11| Perc: +14, SM +25|Active: raging song, reckless, guarded life, heroism, heightened awareness, good hope |7/24 Raging Song 3/5 LoH 0/2 Channel 2/2 Smite | Spells Left: 3rd 0/2, 2nd 0/4, 1st 2/5

Keri scouts ahead..

perception: 1d20 + 8 ⇒ (20) + 8 = 28


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Laara takes the lead in guiding you through the forest. Trey and Keri nearly wander into a small band of nearly invisible shadows, but Valentino sets them straight. Ragnilde flies over the canopy.

You pass from the forest onto a mesa and descend downwards once more. Here you come to a flooded river. The thirty foot wide waters flow swiftly and fallen trees and debris from upstream are continually washed past.

Acrobatics, Knowledge (nature), Swim; fly for 10 minutes

Scarab Sages

Male Tiefling Alchemist (Crypt Breaker) 11 HP 70/70 AC28 TC15 FF23 F+13 R+17 W+9 (+1 vs traps) Init+5 Perc+24 (+5 vs traps) Bombs15/17 Buffs: Barkskin, Comprehend Languages, Displacement, Freedom of Movement, See Invisibility, Shield, Scent, Light Blindness, Fortification 25%

Knowledge Nature: 1d20 + 16 ⇒ (17) + 16 = 33

"Careful! Ze most likely threat ist zhat off drowned victims off ze flood. Ve will vant to cross at a choke point."

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