Valentino Oberon
Male vishkanya bard (dirge bard) 10 (Pathfinder RPG Bestiary 3 281, Pathfinder RPG Ultimate Magic 26)
CN Medium humanoid (vishkanya)
Init +4;
Senses low-light vision; Perception -1
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Defense
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AC 19, touch 14, flat-footed 15 (+5 armor, +3 Dex, +1 dodge)
hp 73 (10d8+20)
Fort +11,
Ref +17,
Will +11; +2 morale bonus vs. charm and fear, +4 vs. fear, energy drain, death effects, and necromantic effects, +10 bonus vs. poison
Defensive Abilities poison resistance;
Resist haunted eyes
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Offense
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Speed 30 ft.; air walk
Melee cestus +11/+11/+6 (1d4+6/19-20)
Ranged +2 adaptive composite longbow +15/+15/+10 (1d8+8/×3)
Special Attacks bardic performance 27 rounds/day (move action; countersong, dance of the dead, dirge of doom, distraction, fascinate [DC 20], inspire competence +3, inspire courage +2, inspire greatness, suggestion [DC 20])
Bard (Dirge Bard) Spells Known (CL 10th; concentration +15)
. . 4th (2/day)—dimension door, dominate person (DC 19)
. . 3rd (4/day)—bestow curse (DC 18), bloody arrows, confusion (DC 18), dispel magic, haste, slow (DC 18)
. . 2nd (5/day)—brow gasher[UC], cacophonous call[APG] (DC 17), glitterdust (DC 17), heroism, pilfering hand[UC], silence (DC 17)
. . 1st (7/day)—charm person (DC 16), grease, hideous laughter (DC 16), liberating command[UC], saving finale[APG] (DC 16)
. . 0 (at will)—dancing lights, detect magic, ghost sound (DC 15), mage hand, prestidigitation, read magic
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Statistics
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Str 12,
Dex 16,
Con 14,
Int 10,
Wis 5,
Cha 21
Base Atk +7;
CMB +11;
CMD 22
Feats Arcane Strike, Deadly Aim, Point-Blank Shot, Precise Shot, Rapid Shot
Traits heirloom weapon (proficiency), indomitable faith
Skills Acrobatics +9 (+21 to jump), Appraise +2, Bluff +27, Climb +3, Diplomacy +16, Disable Device +17, Disguise +10, Escape Artist +5, Fly +5, Heal -1, Intimidate +16, Knowledge (arcana) +15, Knowledge (dungeoneering) +14, Knowledge (engineering) +11, Knowledge (geography) +11, Knowledge (history) +11, Knowledge (local) +12, Knowledge (nature) +15, Knowledge (nobility) +11, Knowledge (planes) +15, Knowledge (religion) +15 (+17 to identify undead and their special abilities, +20 to identify undead creatures and their abilities), Perception -1, Perform (percussion instruments) +21, Perform (sing) +10, Ride +5, Sense Motive -1, Sleight of Hand +9, Spellcraft +16, Stealth +13, Survival -1, Swim +3, Use Magic Device +25;
Racial Modifiers +2 Bluff, +2 Stealth
Languages Common, Vishkanya
SQ bardic knowledge +5, haunting refrain, poison use, secrets of the grave, toxic
Combat Gear +1 seeking arrows (10), adamantine durable arrow (30), arrows (50), arrows (50), blunt arrows[APG] (50), blunt arrows[APG] (50), cold iron durable arrow (30),
lesser extend metamagic rod,
lesser reach metamagic rod[APG],
mnemonic vestment[UE],
scroll of animate dead,
scroll of blistering invective,
scroll of blur,
scroll of breath of life,
scroll of communal (x2) delay poison,
scroll of darkvision,
scroll of desecrate,
scroll of dimension door,
scroll of displacement,
scroll of echolocation,
scroll of feather step,
scroll of fly (x2),
scroll of freedom of movement,
scroll of gallant inspiration,
scroll of gaseous form,
scroll of ghostbane dirge,
scroll of glitterdust (x5),
scroll of good hope,
scroll of greater invisibility,
scroll of gust of wind (x5),
scroll of hold person,
scroll of invisibility,
scroll of lesser (x5) restoration,
scroll of mirror image,
scroll of plane shift,
scroll of remove curse,
scroll of see invisibility,
scroll of stone to flesh, silver durable arrow (30),
wand of cure light wounds,
wand of cure light wounds,
wand of expeditious retreat (50 charges),
wand of heightened awareness (50 charges), oil (10);
Other Gear bestow curse shirt,
+2 adaptive composite longbow (+1 Str), cestus[APG],
belt of incredible dexterity +2,
circlet of persuasion,
cloak of resistance +3,
cracked amethyst pyramid ioun stone,
cracked dusty rose prism ioun stone,
cracked pale green prism ioun stone (saves),
headband of alluring charisma +2,
ioun torch ioun stone[APG],
pathfinder pouch,
sleeves of many garments[UE],
traveler's any-tool[UE], backpack, drum, flint and steel, grappling arrow[UE], masterwork thieves' tools, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, silk rope (50 ft.), wrist sheath, spring loaded, wrist sheath, spring loaded, 12,118 gp
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Special Abilities
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Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
Bardic Knowledge +5 (Ex) Add +5 to all knowledge skill checks.
Bardic Performance (move action, 27 rounds/day) Your performances can create magical effects.
Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.
Haunted Eyes (Ex) +4 to saves vs. fear, energy drain, death and necromancy effects.
Haunting Refrain -3 (Su) Demoralize with perform, foes take penalty on save vs. fear effects.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Poison Resistance +10 Gain listed bonus to saves vs. poison.
Poison Use (Ex) You do not risk poisoning yourself accidentally while poisoning a weapon.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Secrets of the Grave (+5) (Ex) Undead lose imm to mind affecting, bonus to Knowledge (religion) vs. undead.
Toxic (2/day, DC 17) (Ex) Can apply poisonous blood/saliva to a weapon as a swift action.
Vishkanya Venom (DC 12) (Ex) Weapon—injury; save Fort DC 12; frequency 1/round for 6 rounds; effect 1d2 Dex; cure 1 save. The save DC is Constitution-based.
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